Ritual Spell Card
Ritual Spell Cards (Japanese:
Contents
Characteristics
As a Spell Card, Ritual Spell Cards can be activated or set from the hand in the player's own Main Phase, and can be activated in the same turn they are set. Ritual Spell Cards feature the default Spell Card Spell Speed of Spell Speed 1. After activation and resolution, Ritual Spell Cards are sent to the Graveyard.
Every Ritual Spell performs a Ritual Summon when it is activated.
Ritual Summon
Card text
Ritual Spell Cards have two key properties of their effect that applies upon activation:
- Which Ritual Monsters it can Ritual Summon
- The requirement to perform the Ritual Summon (e.g. Tributing monsters whose total Levels equal or exceed a certain value)
In the TCG, Ritual Spell Cards' activation effects are normally structured as two sentences: The first sentence describing the Ritual Monster(s) that it can Ritual Summon ("This card is used to Ritual Summon..."), and the second sentence describing the requirement ("You must also [Tribute/Send]..."). Most Ritual Spells do not explicitly state that they perform a Ritual Summon in the usual Problem-Solving Card Text format, only that they can be used to do so, leaving the performance of the Ritual Summon implicit. If a Ritual Spell only Ritual Summons from the hand, this is not specified and left implicit; if it can Ritual Summon from other locations (such as the Graveyard), the locations are explicitly mentioned in the first sentence.
In the TCG, a small number of Ritual Spells (such as "Nekroz Kaleidoscope" and "Nekroz Cycle") use a text structure more similar to normal Problem-Solving Card Text than the standard Ritual Spell Card text structure. However, this always causes an incorrect mechanical implication, as fulfilling the Ritual Spell's requirement and performing the Ritual Summon are both dependent (one cannot be performed without the other) and sequential (the requirement is fulfilled strictly before the Ritual Summon is conducted), but there is no Problem-Solving Card Text conjunctive that can indicate both simultaneously.
In the OCG, the activation effect is written in the usual modern OCG structure, first specifying the requirement, then explicitly specifying that the Ritual Monster is Ritual Summoned and the location from which it is Ritual Summoned. However, OCG Ritual Spells also redundantly include a condition at the very start of their card text that specifies the Ritual Monsters they can Ritual Summon, in addition this being specified in the effect that actually performs the Ritual Summon; this appears to be holdover from older OCG Ritual Spell texts, which were previously structured like the TCG.
Example
In other languages
Language | Name | Romanized | Translated |
---|---|---|---|
French | Carte Magie Rituelle | ||
German | Ritualzauberkarte | ||
Italian | Carta Magia Rituale | ||
Portuguese | Card de Magia de Ritual | ||
Spanish | Carta Mágica de Ritual | ||
Japanese | Gishiki Mahō Kādo | Ritual Magic Card | |
ぎしきまほうカード (kana) | |||
儀式魔法カード (base) | |||
Korean | 의식 마법 카드 | Uising Mabeop Kadeu | |
Chinese | 儀式魔法卡 | Yíshì Mófǎkǎ | |
Chinese (Simplified) | 仪式魔法卡 | Yíshì Mófǎkǎ |