Difference between revisions of "Roid"

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{{Infobox archseries
 
{{Infobox archseries
 
| image        = Roids.png
 
| image        = Roids.png
| caption      = Various "roid" monsters in the artwork of ''"[[Megaroid City]]"''.
+
| caption      = "[[Truckroid (anime)|Truckroid]]", "[[Stealthroid (anime)|Stealthroid]]", "[[Expressroid (anime)|Expressroid]]" and "[[Drillroid (anime)|Drillroid]]"
 
| name        = roid
 
| name        = roid
 
| ja_name      = ロイド
 
| ja_name      = ロイド

Revision as of 22:03, 18 July 2019

roid
"Truckroid", "Stealthroid", "Expressroid" and "Drillroid"
Japanese
  • ロイド
  • roido (romanized)
French
  • roid
German
  • roid
Italian
  • roid
Korean
  • 로이드
  • roideu (romanized)
Portuguese
  • roide
Spanish
  • roid
Sets
TCG
OCG
Korean
Anime appearances
Manga appearances
Lists

"roid" (ロイド roido) is an archetype of cards originally released in Cybernetic Revolution and further supported in Power of the Duelist and Gladiator's Assault. All intended "roid" cards are cartoon versions of some form of vehicle. They are used by Syrus Truesdale in the Yu-Gi-Oh! GX anime and manga, and "Speedroid" by Yugo in the Yu-Gi-Oh! ARC-V anime and manga.

"Elemental HERO Necroid Shaman", "Dark Jeroid" and "Magical Android" are also "roid" monsters due to having "roid" in their respective names. However, some "roid" support cards specify Machine "roid" monsters.

Informally, the "roid" cards are sometimes referred to as "Vehicroids", which is technically a sub-archetype of this one. The archetype also contains another sub-archetype, the "Speedroids".

Both "Submarineroid" and "UFOroid" appears as characters in World Championship 2008, "Drillroid" appears in World Championship 2009, both "Barbaroid, the Ultimate Battle Machine" and "Steamroid" appears in World Championship 2011, and "Super Vehicroid Jumbo Drill" appears in Yu-Gi-Oh! Duel Arena.

Playing style

Linework of several of the "Vehicroids" in various poses

Stronger beatdown styles often include a "Cyber Dragon" and often use it to summon "Chimeratech Overdragon".

Another highly used combo is "Chain Material" and "Vehicroid Connection Zone". The summoned monster will survive the effect of Chain Material (thanks to the effect of "Vehicroid Connection Zone") and you will have a very powerful monster on the field. This allows you to Fusion summon from your Deck in a similar manner to "Future Fusion". The only drawback is that you cannot attack the turn you use this combo, though it is negligible, as the monster summoned is impervious to effect destruction, and its effect cannot be negated.

Weaknesses

"roid" Decks tend to be very unbalanced and lack a regular easy-to-summon beatstick. The single-tribute cards ("UFOroid" and "Rescueroid") are no stronger than the low-level monsters– never exceeding 1600 ATK. More modern archetypes tend to operate much faster and produce stronger monsters early in the game, and simply outpace "roid" Decks. Plus, while most "roid" Monsters feature unique and technical special effects the majority of its monsters (even the bosses of the archetype) have painfully low battle stats which fail to back up their abilities. On top of this, the difficulty in summoning "roid" monsters grows at a much faster rate than other archetypes. While it is typical that the more powerful the monster the more requirements it will have, for "roid" monsters, this factor is much more extreme. The Fusion Monsters which formed the original focus of the archetype tend to have decadent summoning requirements; all require a large number of very specific materials to summon, yet provide only average levels of power.

In addition, many "roid" support cards feature very strange and specific Activation Requirements and tend to be fairly inflexible in their use. However, perhaps the most jarring weakness of "roid" decks is their relative predictability. Most "roid" decks take advantage of only a few key "roid" monsters to adjust deck consistency, namely "Expressroid" and "Ambulanceroid." These monsters tend to be extremely vulnerable, so an opposing player should aim to prevent these monsters from having the chance to trigger their effects. Also, since the Main Deck monsters are generally unfit for battle, the player will rely on the Extra Deck to provide the most powerful monsters. Common Anti-Special Summon effects (such as "Vanity's Emptiness" or most "Shaddoll" Fusion cards) can make short work of "roid" decks with little effort.

Recommended cards

Official Decklist

References

  1. YGOrganization Konami's "roid" Deck