Difference between revisions of "Ruin & Demise"

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'''Demise''' and '''Ruin''' are two line-ups of [[Ritual Monster]]s (one of [[DARK]] [[Fiend]]s and the other of [[female]] [[LIGHT]] [[Fairy|Fairies]]), originally debutting in ''[[Shadow of Infinity]]'' and much later expanded in ''[[Cybernetic Horizon]]''. The original three cards of the theme were unique in that it contained the first [[Ritual Spell Card]] to specifically list two separate Ritual Monsters.
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'''Demise''' and '''Ruin''' are two line-ups of [[Ritual Monster]]s (one of [[DARK]] [[Fiend]]s and the other of [[female]] [[LIGHT]] [[Fairy|Fairies]]), originally debutting in ''[[Shadow of Infinity]]'' and much later expanded in ''[[Cybernetic Horizon]]''. The original three cards of the theme were unique in that they consisted of the first [[Ritual Spell Card]] to specifically list two separate Ritual Monsters.
  
 
Both [[Demise, King of Armageddon (World Championship character)|Demise]] and [[Ruin, Queen of Oblivion (character)|Ruin]] appears as characters in some video-games.
 
Both [[Demise, King of Armageddon (World Championship character)|Demise]] and [[Ruin, Queen of Oblivion (character)|Ruin]] appears as characters in some video-games.

Revision as of 10:34, 30 May 2018

Ruin & Demise
"Ruin, Queen of Oblivion" and the shadow of "Demise, King of Armageddon"
Japanese
  • ルイン&デミス
  • Ruin & Demisu (romanized)
Sets
Anime appearances
Lists

Demise and Ruin are two line-ups of Ritual Monsters (one of DARK Fiends and the other of female LIGHT Fairies), originally debutting in Shadow of Infinity and much later expanded in Cybernetic Horizon. The original three cards of the theme were unique in that they consisted of the first Ritual Spell Card to specifically list two separate Ritual Monsters.

Both Demise and Ruin appears as characters in some video-games.

Lore

The Two Gods Repeating the Cycle of the World's Destruction!

"Demise", the one who destroys the world with all his might, and "Ruin", the one who brings about gentle destruction so that there may be rebirth. Their existences are two sides of the same coin – the moment one has finished their goal, the other appears to take their place, continuing the eternal cycle of the world's destruction.[1]

Recommended cards

Official Decklists

Demise OTK Decks

Demise/Doom OTK Decks use "Advanced Ritual Art" or another Ritual Spell Card to send monsters to the Graveyard. Then the player activates the effect of "Demise" to clear the field, and follows up by playing another card which can use the cards sent to the Graveyard to Special Summon another monster which has at least 5600 ATK or has an effect that can reduce the opponent's LP to 0.

This method involves either Special Summoning "Doom Dozer" by banishing two Insect monsters - "Insect Knight" and/or "Neo Bug" - in the player's GY, or reviving a Level 8 Normal Monster from the GY that were sent there by "Advanced Ritual Art". The player can then either equip "Megamorph" to the Summoned monster, doubling its ATK, or Tribute it to Summon "Great Maju Garzett", and attack directly with it and "Demise". You can combine these methods by using "Metal Armored Bug".

The advantage to playing "Great Maju Garzett" is that it isn't limited to one, unlike "Megamorph", however, summoning it takes up the normal summon for that turn, which could have been used for a Ritual searcher such as "Sonic Bird", "Senju of the Thousand Hands", or "Manju of the Ten Thousand Hands" to gather the cards necessary for "Demise". Likewise, the build around Normal Monsters can benefit greatly from "Swing of Memories".

In Traditional Format, one could substitute "Megamorph" with "Metamorphosis" to Summon "Cyber Twin Dragon" to deal the same amount of damage. Because this OTK build uses several Level 4 and Level 8 Normal monsters, cards like "Trade-In" and "Common Charity" can be useful.

The combo was weakened with the Limiting of "Advanced Ritual Art" in the March 2008 Lists. However, "Manju of the Ten Thousand Hands", "Senju of the Thousand Hands" and "Sonic Bird" can search for the key cards in this combo. "Trade-In" and Common Charity" are also good support-cards. Commonly used support-cards are "Monster Reborn" and "Swing of Memories" (also "Premature Burial" in Traditional Format) to Special Summon "Metal Armored Bug" and the other Insect-type monsters.

A particular variation to the deck also involves "Sky Scourge Norleras" and many Fairy-type and Fiend-type monsters (such as "Dunames Dark Witch" and "Archfiend Soldier" which are sent to the Graveyard by the effect of "Advanced Ritual Art" in order to Special Summon "Sky Scourge Norleras". However, this variation works best in the Traditional Format because of the possibilities given by "Dimension Fusion", "Chaos Emperor Dragon - Envoy of the End" and "Black Luster Soldier - Envoy of the Beginning". The deck also uses one copy of "Blue-Eyes White Dragon".

Yet another variation involves "Geartown", "Ancient Gear Gadjiltron Dragon", and "Blue-Eyes White Dragon", as well as "Trade-In". Use "Trade-In" or "Montage Dragon" to send "Blue-Eyes White Dragon" to the GY ("Foolish Burial" also works but is not necessary to keep the speed of the deck). Play "Geartown" and then use "Advanced Ritual Art" or "End of the World" (easily searched by "Sonic Bird" or "Manju of the Ten Thousand Hands") to Ritual Summon "Demise, King of Armageddon". Clear the field using his effect and Special Summon an "Ancient Gear Gadjiltron Dragon" with the effect of "Geartown". Use "Swing of Memories" to Special Summon a "Blue Eyes White Dragon" or two, then use support cards like "Megamorph" or even "Limiter Removal" for the OTK. This also can be supported with "Great Maju Garzett". It is also wise to keep a "Gorz the Emissary of Darkness" in this deck in the rare case that you have nothing to play. You can also "Dark Coffin" or "Statue of the Wicked". If these cards are Set when "Demise, King of Armageddon" uses its effect, then you will get an instant advantage over the opponent.

Another variation, similar to the one above, involves "Geartown", "Ancient Gear Gadjiltron Dragon", and "Evil Hero Dark Gaia". First, play "Geartown". Next, use "Advanced Ritual Art" to Ritual Summon "Demise", sending "Archfiend Soldier" and "Beta The Magnet Warrior" to the Graveyard. Use the effect of "Demise, King of Armageddon" to clear the field and Special Summon an "Ancient Gear Gadjiltron Dragon" when you destroy "Geartown". Finally, use "Dark Calling" and remove from play the "Archfiend Soldier" and "Beta The Magnet Warrior" to Special Summon "Dark Gaia" with 3600 ATK. The total damage these three monsters will do when they attack directly is 9000, enough for an OTK. This variant can make good use of "Trade-In" to send extra copies of "Demise" or "Gajiltron Dragon" to the Graveyard to draw extra cards. One or two copies of "Valkyrion the Magna Warrior" is also recommended for use with "Trade-In" and because it has one of the highest attack scores of any Rock-type monster, giving you the potential to create a powerful "Dark Gaia" and OTK even without "Ancient Gear Gajiltron Dragon" or "Demise".

First activate "Advanced Ritual Art"/"End of the World", and send "Mechanicalchaser"/["[Blocker]]" to the Graveyard and Ritual Summon "Demise". Clear the field with the effect of "Demise", and then Normal Summon "Black Salvo" to Special Summon "Mechanicalchaser" and Synchro Summon "Dark Strike Fighter". Attack with both monsters, and after that Tribute them both during Main Phase 2 for the effect of "Dark Strike Fighter" and inflict (8+7)*200=3000 damage for 8000 total. This OTK was restricted to Traditional Format with the September 2009 banning of "Dark Strike Fighter", and is no longer playable with the eratta of "Dark Strike Fighter".

"Demise OTK" Decks became stronger following the Semi-Limit of "Demise" in the March 2010 Lists. However, powerful Counter Trap Cards and hand traps such as "Gorz the Emissary of Darkness", "Solemn Warning", "Solemn Judgment", and "Effect Veiler" have made this OTK a lot weaker than it used to be, as stopping "Demise" for one turn is usually enough to stop the OTK.

Use "Advanced Ritual Art" or "Contract with the Abyss" and send "Tri-Horned Dragon" to the Graveyard to Ritual Summon "Demise". Use "Demise's" effect to clear the field. Next, use "Silent Doom" to Special Summon "Tri-Horned Dragon" from your graveyard and remove it from play to Special Summon "Red-Eyes Darkness Metal Dragon". Do not forget to send a second copy of "Tri-Horned Dragon" to the Graveyard with "Trade-In"; Special Summon it with the effect of "Red-Eyes Darkness Metal Dragon" effect. You might also equip "Megamorph" to "Red-Eyes Darkness Metal Dragon".

Optional Support -- Discard Dragon-type monsters to the Graveyard: "Foolish Burial". Special Summon from Deck to the Graveyard: "Red-Eyes Wyvern", "King Dragun" (which may be easily Summoned by a Ritual Spell together with "Dragon's Mirror"). Draw Engines: "Trade-In", "Hand Destruction", "Cards of Consonance" (send "The White Stone of Legend" to the Graveyard and draw two cards while adding "Blue-Eyes White Dragon" to your hand to discard with "Trade-In", "Dark World Dealings", "Charge of the Light Brigade" plus "Solar Recharge".

References