Difference between pages "Satellite Warrior" and "Template:Cross Duel card/skill"

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{{Unofficial name|English}}
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{{ #vardefine: $qty | {{ #ifeq: {{ #sub: {{{1}}} | -2 | 1 }} | x | {{ #sub: {{{1}}} | -2 }} }} }}<!--
{{Unofficial lore|English}}
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-->{{ #vardefine: $name | {{ #if: {{ #var: $qty }} | {{ #replace: {{{1}}} | {{ #var: $qty }} }} | {{{1}}} }} }}<!--
{{CardTable2
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-->{{ #vardefine: $url-name | {{ #replace: {{ #replace: {{ #replace: {{ #replace: {{ #var: $name }}|}}|:}}|/}}|-}} }}
| fr_name              =  
+
<dt>[[File:{{ #var: $url-name }}-Skill-CrossDuel.png|25px|alt=|class=noviewer]] {{ #switch: {{ #var: $name }}
| de_name              =  
+
  | Pendulum Red  = Pendulum [[File:PendulumScaleRed-CrossDuel.png|20px|alt=|class=noviewer]]
| it_name              =  
+
  | Pendulum Blue = Pendulum [[File:PendulumScaleBlue-CrossDuel.png|20px|alt=|class=noviewer]]
| pt_name              =  
+
  | #default      = {{ #var: $name }} {{ #var: $qty }}
| es_name              =  
+
}}</dt>
| ja_name              = サテライト・ウォリアー
+
<dd>{{ #switch: {{ #var: $name }}
| romaji_name          = Sateraito Woriā
+
<!-- Buff Skills -->
| ko_name              =  
+
| ATK Boost                    = &lt;When Summoned> Gains 200 ATK.
| ko_rr_name            =  
+
| DEF Boost                    = &lt;When Summoned> Gains 200 DEF.
| image                = SatelliteWarrior-DP23-JP-OP.png
+
| ATK Support                  = &lt;When Summoned> All of your other monsters gain 200 ATK.
| attribute            = DARK
+
| DEF Support                  = &lt;When Summoned> All of your other monsters gain 200 DEF.
| type                  = Warrior
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| ATK Buff                      = &lt;Upon Battling> Gain 200 ATK if in Attack Position.
| type2                = Synchro
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| DEF Buff                      = &lt;Upon Battling> Gain 200 DEF if in Defense Position.
| type3                = Effect
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| ATK Supplement                = &lt;At the End of the Battle Phase> Gain 400 ATK. (Cannot exceed original ATK value.)
| level                = 10
+
| DEF Supplement                = &lt;At the End of the Battle Phase> Gain 400 DEF. (Cannot exceed original DEF value.)
| atk                  = 2500
+
| Wizardry                      = &lt;Activation Condition> Gains 300 ATK/DEF if you activate a Spell Card.
| def                  = 2000
+
| Cohesion                      = &lt;Activation Condition> Gains 200 ATK/DEF for each monster you Summon.
| material              = 1 Tuner + 1 or more non-Tuner Synchro Monsters
+
| Inventor                      = &lt;When Summoned> Gains 1 random Skill. 1 additional Skill is gained if your monsters have activated [Inventor] 3 times or more during the Duel.
| password              =  
+
| Healer                        = &lt;When Summoned> Gain 200 LP.
| effect_types          =  
+
| Focus                        = &lt;At the Start of the Battle Phase> Gains 200 ATK/DEF increases.
| lore                 = 1 Tuner + 1+ non-Tuner Synchro Monsters<br />If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy as many of them as possible, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower "Warrior", "Synchron", and/or "Stardust" Synchro Monsters with different names from your GY. You can only use each effect of "Satellite Warrior" once per turn.
+
| Extra Attack                 = &lt;When Attacking Directly> Gains 500 ATK.
| fr_lore              =  
+
| Energize                      = &lt;Activation Condition> Gains 500 ATK/DEF when this monster is teleported by an effect.
| de_lore              =  
+
| Equip                        = &lt;Activation Condition> If this monster gains Skill(s), it gains 200 ATK/DEF for each Skill gained.
| it_lore              =  
+
 
| pt_lore               =  
+
<!-- Debuff Skills -->
| es_lore              =  
+
| ATK Debuff                    = &lt;Upon Battling> When battling an opponent's Attack Position monster, it loses 300 ATK.
| ja_lore              =  
+
| DEF Debuff                    = &lt;Upon Battling> When battling an opponent's Defense Position monster, it loses 300 DEF.
| ko_lore              =  
+
| Snipe                        = &lt;When Summoned> Inflict 200 damage to the player in the lane ahead.
| jp_sets              =  
+
| Intimidate                    = &lt;Upon Battling> When attacking an opponent's Attack Position monster, change it to Defense Position.
{{Card table set/header|jp}}
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| Provoke                      = &lt;Upon Battling> When attacking an opponent's Defense Position monster, change it to Attack Position.
{{Card table set|DP23-JP023|Duelist Pack: Legend Duelist 6|Ultra Rare}}
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| Seal                          = &lt;Upon Battling> Apply "Negation" to all Skills of the opponent monster.
{{Card table set/footer}}
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| Curse                        = &lt;When Destroyed in Battle> Until the end of the next turn, the monster that battled this monster gains [Immobile] and [Phantom].
| supports              = Synchro Monster
+
| Detonated                    = &lt;When Destroyed in Battle> The monster that battled this monster loses 500 ATK/DEF.
| archseries            = Warrior (archetype)
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| Crusher                      = &lt;When Destroying an Opponent's Monster in Battle> Inflict 300 damage to the player who controlled the monster.
| supports_archetypes   =  
+
| Ignite                        = &lt;When Summoned> Transfer [Blaze] x1 to all opponent monsters in the same lane.
* Warrior (archetype)
+
 
* Synchron
+
<!-- Unique Skills -->
* Stardust (archetype)
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| Reincarnation                = &lt;When Destroyed> This monster is returned to your hand with "Negation" applied to all of its Skills.
| summoning            =  
+
| Pierce                        = You will be able to attack your opponent even when you have attacked a Defense Position monster in their Monster Zone or Guardian Monster Zone.
* 1 or more non-Tuner Synchro Materials
+
| Superspeed                    = Boosts movement speed by 50%. &lt;double>[Hyperspeed]
* Does not require specific Tuner Synchro Materials
+
| Hyperspeed                    = Doubles movement speed.
* Requires Synchro Monsters only as non-Tuner Synchro Materials
+
| Stealth                      = Can pass by without battling opponents' monsters.
* Special Summons from your Graveyard
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| Double Material               = Can be treated as 2 Summon Materials when used for the Summon of a Normal, Effect, or Pendulum Monster.
| action                =  
+
| Speedy Summon                = Can be Summoned with one less Summon Material, but it loses 1000 ATK/DEF. &lt;double>[Efficient Summon]
* Activates upon Synchro Summon
+
| Efficient Summon              = Can be Summoned with one less Summon Material.
* Activates if destroyed by battle
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| Pendulum Red                  = &lt;When Summoned> Gain "Pendulum Scale [[File:PendulumScaleRed-CrossDuel.png|20px|alt=|class=noviewer]]".
* Activates if destroyed by card effect
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| Pendulum Blue                = &lt;When Summoned> Gain "Pendulum Scale [[File:PendulumScaleBlue-CrossDuel.png|20px|alt=|class=noviewer]]".
| m/s/t                =  
+
| Link Arrow                    = Can be treated as 2 Summon Materials when used for the Summon of a Link Monster.
* Destroys your opponent's Monster Cards
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* Destroys your opponent's Spell Cards
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<!-- Immunity Skills -->
* Destroys your opponent's Trap Cards
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| Immunity: Destruction Effects = Immune to destruction effects.
| stat_change          = This card gains ATK
+
| Immunity: Position Change    = Immune to effects that change battle position.
| misc                  = Only once per turn
+
| Immunity: Skill Negation      = Immune to effects that apply "Negation" to Skills.
| database_id          =  
+
| Immunity: Negative Status    = Immune to effects that give [Negative Skills].
| ocg_status            = Not yet released
+
| Immunity: Bounce/Teleport    = Immune to effects that would return this monster to the hand or force it to teleport.
| adv_status            = Not yet released
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| Immunity: ATK/DEF Reduction   = Immune to losing ATK/DEF from effects.
}}
+
 
 +
<!-- Terrain Skills -->
 +
| Arboreal Power                = &lt;When Summoned> Gains 500 ATK/DEF when Summoned on "Forest" terrain. When this monster is Summoned in a non-"Forest" lane, turn the lane it is in into "Forest".
 +
| Radiant Power                = &lt;When Summoned> Gains 500 ATK/DEF when Summoned on "Light" terrain. When this monster is Summoned in a non-"Light" lane, turn the lane it is in into "Light".
 +
| Dark Power                    = &lt;When Summoned> Gains 500 ATK/DEF when Summoned on "Yami" terrain. When this monster is Summoned in a non-"Yami" lane, turn the lane it is in into "Yami".
 +
 
 +
<!-- Negative Skills -->
 +
| Slowdown                      = Halves movement speed. &lt;double>[Immobile]
 +
| Immobile                      = Unable to move.
 +
| Phantom                      = Cannot inflict battle damage to opponent players.
 +
| Fear                          = Cannot change battle position during the Main Phase.
 +
| Collapse                      = &lt;At the End of the Battle Phase> Destroy this monster.
 +
| Blaze                        = &lt;At the End of the Battle Phase> The player who controls this monster takes 200 damage.
 +
| Explosion                    = &lt;When Destroyed> Inflict 300 damage to the controller of this monster.
 +
 
 +
<!-- Raid Skills -->
 +
| Anti-Boss                    = Raid Only<br />&lt;Upon Battling> Gains 500 ATK when battling a Raid Boss.
 +
| Anti-Raid Monster            = Raid Only<br />&lt;Upon Battling> When this monster in Attack Position battles a Raid Monster, that monster loses 500 ATK/DEF.
 +
| Boss Buster                  = Raid Only<br />&lt;Upon Battling> Gains 1000 ATK when attacking a Raid Boss's weak point.
 +
| Anti-Object                  = Raid Only<br />Damage to objects increases by 1.
 +
| Anti-Shield                  = Raid Only<br />Damage to shields increases by 1.
 +
| Assist Boost                  = Raid Only<br />LP gained from assist healing increases by 500.
 +
| SP Boost                      = Raid Only<br />&lt;When Summoned> Gains 2000 ATK/DEF.
 +
| SP Efficient Summon         = Raid Only<br />This monster can be Summoned without Summon Materials.
 +
| SP Hyperspeed                = Raid Only<br />All of your monsters gain [Hyperspeed].
 +
| SP Reincarnation              = Raid Only<br />&lt;When Destroyed> or &lt;When Assist Healing> Return this monster to your hand.
 +
| SP Support                    = Raid Only<br />&lt;When Summoned> All monsters controlled by you or an ally gain 1000 ATK/DEF.
 +
| Anti-Raid Monster EX          = Raid Only<br />&lt;While on the Field> All of your other monsters with [Anti-Raid Monster] gain [Anti-Raid Monster] x1.
 +
| Anti-Object EX                = Raid Only<br />&lt;While on the Field> All of your other monsters with [Anti-Object] gain [Anti-Object] x1.
 +
| Assist Boost EX              = Raid Only<br />&lt;While on the Field> All of your other monsters with [Assist Boost] gain [Assist Boost] x1.
 +
| Anti-Shield EX                = Raid Only<br />&lt;While on the Field> All of your other monsters with [Anti-Shield] gain [Anti-Shield] x1.
 +
| Boss Buster EX                = Raid Only<br />&lt;While on the Field> All of your other monsters with [Boss Buster] gain [Boss Buster] x1.
 +
}}</dd>

Revision as of 12:58, 15 August 2023

[[File:{{{1}}}-Skill-CrossDuel.png|25px|alt=|class=noviewer]] {{{1}}}