Difference between pages "Satellite Warrior" and "Template:Cross Duel card/skill"
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Dinoguy1000 (talk | contribs) (rm now-unnecessary bolding) |
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− | {{ | + | {{ #vardefine: $qty | {{ #ifeq: {{ #sub: {{{1}}} | -2 | 1 }} | x | {{ #sub: {{{1}}} | -2 }} }} }}<!-- |
− | | | + | -->{{ #vardefine: $name | {{ #if: {{ #var: $qty }} | {{ #replace: {{{1}}} | {{ #var: $qty }} }} | {{{1}}} }} }}<!-- |
− | | | + | -->{{ #vardefine: $url-name | {{ #replace: {{ #replace: {{ #replace: {{ #replace: {{ #var: $name }}|}}|:}}|/}}|-}} }} |
− | | | + | <dt>[[File:{{ #var: $url-name }}-Skill-CrossDuel.png|25px|alt=|class=noviewer]] {{ #switch: {{ #var: $name }} |
− | | | + | | Pendulum Red = Pendulum [[File:PendulumScaleRed-CrossDuel.png|20px|alt=|class=noviewer]] |
− | | | + | | Pendulum Blue = Pendulum [[File:PendulumScaleBlue-CrossDuel.png|20px|alt=|class=noviewer]] |
− | | | + | | #default = {{ #var: $name }} {{ #var: $qty }} |
− | | | + | }}</dt> |
− | | | + | <dd>{{ #switch: {{ #var: $name }} |
− | | | + | <!-- Buff Skills --> |
− | | | + | | ATK Boost = <When Summoned> Gains 200 ATK. |
− | | | + | | DEF Boost = <When Summoned> Gains 200 DEF. |
− | | | + | | ATK Support = <When Summoned> All of your other monsters gain 200 ATK. |
− | | | + | | DEF Support = <When Summoned> All of your other monsters gain 200 DEF. |
− | | | + | | ATK Buff = <Upon Battling> Gain 200 ATK if in Attack Position. |
− | | | + | | DEF Buff = <Upon Battling> Gain 200 DEF if in Defense Position. |
− | | | + | | ATK Supplement = <At the End of the Battle Phase> Gain 400 ATK. (Cannot exceed original ATK value.) |
− | | | + | | DEF Supplement = <At the End of the Battle Phase> Gain 400 DEF. (Cannot exceed original DEF value.) |
− | | | + | | Wizardry = <Activation Condition> Gains 300 ATK/DEF if you activate a Spell Card. |
− | | | + | | Cohesion = <Activation Condition> Gains 200 ATK/DEF for each monster you Summon. |
− | | | + | | Inventor = <When Summoned> Gains 1 random Skill. 1 additional Skill is gained if your monsters have activated [Inventor] 3 times or more during the Duel. |
− | | | + | | Healer = <When Summoned> Gain 200 LP. |
− | | | + | | Focus = <At the Start of the Battle Phase> Gains 200 ATK/DEF increases. |
− | | | + | | Extra Attack = <When Attacking Directly> Gains 500 ATK. |
− | | | + | | Energize = <Activation Condition> Gains 500 ATK/DEF when this monster is teleported by an effect. |
− | | | + | | Equip = <Activation Condition> If this monster gains Skill(s), it gains 200 ATK/DEF for each Skill gained. |
− | | | + | |
− | | | + | <!-- Debuff Skills --> |
− | | | + | | ATK Debuff = <Upon Battling> When battling an opponent's Attack Position monster, it loses 300 ATK. |
− | | | + | | DEF Debuff = <Upon Battling> When battling an opponent's Defense Position monster, it loses 300 DEF. |
− | + | | Snipe = <When Summoned> Inflict 200 damage to the player in the lane ahead. | |
− | | | + | | Intimidate = <Upon Battling> When attacking an opponent's Attack Position monster, change it to Defense Position. |
− | + | | Provoke = <Upon Battling> When attacking an opponent's Defense Position monster, change it to Attack Position. | |
− | | | + | | Seal = <Upon Battling> Apply "Negation" to all Skills of the opponent monster. |
− | + | | Curse = <When Destroyed in Battle> Until the end of the next turn, the monster that battled this monster gains [Immobile] and [Phantom]. | |
− | | | + | | Detonated = <When Destroyed in Battle> The monster that battled this monster loses 500 ATK/DEF. |
− | + | | Crusher = <When Destroying an Opponent's Monster in Battle> Inflict 300 damage to the player who controlled the monster. | |
− | | | + | | Ignite = <When Summoned> Transfer [Blaze] x1 to all opponent monsters in the same lane. |
− | + | ||
− | + | <!-- Unique Skills --> | |
− | + | | Reincarnation = <When Destroyed> This monster is returned to your hand with "Negation" applied to all of its Skills. | |
− | | | + | | Pierce = You will be able to attack your opponent even when you have attacked a Defense Position monster in their Monster Zone or Guardian Monster Zone. |
− | + | | Superspeed = Boosts movement speed by 50%. <double>[Hyperspeed] | |
− | | | + | | Hyperspeed = Doubles movement speed. |
− | | | + | | Stealth = Can pass by without battling opponents' monsters. |
− | | | + | | Double Material = Can be treated as 2 Summon Materials when used for the Summon of a Normal, Effect, or Pendulum Monster. |
− | + | | Speedy Summon = Can be Summoned with one less Summon Material, but it loses 1000 ATK/DEF. <double>[Efficient Summon] | |
− | + | | Efficient Summon = Can be Summoned with one less Summon Material. | |
− | + | | Pendulum Red = <When Summoned> Gain "Pendulum Scale [[File:PendulumScaleRed-CrossDuel.png|20px|alt=|class=noviewer]]". | |
− | | | + | | Pendulum Blue = <When Summoned> Gain "Pendulum Scale [[File:PendulumScaleBlue-CrossDuel.png|20px|alt=|class=noviewer]]". |
− | + | | Link Arrow = Can be treated as 2 Summon Materials when used for the Summon of a Link Monster. | |
− | + | ||
− | + | <!-- Immunity Skills --> | |
− | | | + | | Immunity: Destruction Effects = Immune to destruction effects. |
− | | | + | | Immunity: Position Change = Immune to effects that change battle position. |
− | + | | Immunity: Skill Negation = Immune to effects that apply "Negation" to Skills. | |
− | + | | Immunity: Negative Status = Immune to effects that give [Negative Skills]. | |
− | + | | Immunity: Bounce/Teleport = Immune to effects that would return this monster to the hand or force it to teleport. | |
− | | | + | | Immunity: ATK/DEF Reduction = Immune to losing ATK/DEF from effects. |
− | + | ||
− | + | <!-- Terrain Skills --> | |
− | + | | Arboreal Power = <When Summoned> Gains 500 ATK/DEF when Summoned on "Forest" terrain. When this monster is Summoned in a non-"Forest" lane, turn the lane it is in into "Forest". | |
− | + | | Radiant Power = <When Summoned> Gains 500 ATK/DEF when Summoned on "Light" terrain. When this monster is Summoned in a non-"Light" lane, turn the lane it is in into "Light". | |
− | | | + | | Dark Power = <When Summoned> Gains 500 ATK/DEF when Summoned on "Yami" terrain. When this monster is Summoned in a non-"Yami" lane, turn the lane it is in into "Yami". |
− | | | + | |
− | | | + | <!-- Negative Skills --> |
− | }} | + | | Slowdown = Halves movement speed. <double>[Immobile] |
+ | | Immobile = Unable to move. | ||
+ | | Phantom = Cannot inflict battle damage to opponent players. | ||
+ | | Fear = Cannot change battle position during the Main Phase. | ||
+ | | Collapse = <At the End of the Battle Phase> Destroy this monster. | ||
+ | | Blaze = <At the End of the Battle Phase> The player who controls this monster takes 200 damage. | ||
+ | | Explosion = <When Destroyed> Inflict 300 damage to the controller of this monster. | ||
+ | |||
+ | <!-- Raid Skills --> | ||
+ | | Anti-Boss = Raid Only<br /><Upon Battling> Gains 500 ATK when battling a Raid Boss. | ||
+ | | Anti-Raid Monster = Raid Only<br /><Upon Battling> When this monster in Attack Position battles a Raid Monster, that monster loses 500 ATK/DEF. | ||
+ | | Boss Buster = Raid Only<br /><Upon Battling> Gains 1000 ATK when attacking a Raid Boss's weak point. | ||
+ | | Anti-Object = Raid Only<br />Damage to objects increases by 1. | ||
+ | | Anti-Shield = Raid Only<br />Damage to shields increases by 1. | ||
+ | | Assist Boost = Raid Only<br />LP gained from assist healing increases by 500. | ||
+ | | SP Boost = Raid Only<br /><When Summoned> Gains 2000 ATK/DEF. | ||
+ | | SP Efficient Summon = Raid Only<br />This monster can be Summoned without Summon Materials. | ||
+ | | SP Hyperspeed = Raid Only<br />All of your monsters gain [Hyperspeed]. | ||
+ | | SP Reincarnation = Raid Only<br /><When Destroyed> or <When Assist Healing> Return this monster to your hand. | ||
+ | | SP Support = Raid Only<br /><When Summoned> All monsters controlled by you or an ally gain 1000 ATK/DEF. | ||
+ | | Anti-Raid Monster EX = Raid Only<br /><While on the Field> All of your other monsters with [Anti-Raid Monster] gain [Anti-Raid Monster] x1. | ||
+ | | Anti-Object EX = Raid Only<br /><While on the Field> All of your other monsters with [Anti-Object] gain [Anti-Object] x1. | ||
+ | | Assist Boost EX = Raid Only<br /><While on the Field> All of your other monsters with [Assist Boost] gain [Assist Boost] x1. | ||
+ | | Anti-Shield EX = Raid Only<br /><While on the Field> All of your other monsters with [Anti-Shield] gain [Anti-Shield] x1. | ||
+ | | Boss Buster EX = Raid Only<br /><While on the Field> All of your other monsters with [Boss Buster] gain [Boss Buster] x1. | ||
+ | }}</dd> |