Difference between revisions of "Sonic Boom"
Dinobot1000 (talk | contribs) (update {{Unofficial name}}/{{Unofficial lore}}) |
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− | {{Unofficial name|Arabic | + | {{Unofficial name|Arabic|Croatian}} |
{{CardTable2 | {{CardTable2 | ||
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| card_type = Trap | | card_type = Trap | ||
| property = Normal | | property = Normal | ||
− | | | + | | passcode = 93211810 |
| effect_types = Activation requirement, Effect, Condition, Condition | | effect_types = Activation requirement, Effect, Condition, Condition | ||
− | | lore = During your [[turn]]: [[Target]] 1 "[[Mecha Phantom Beast]]" [[Monster Card|monster]] on the [[field]]; this turn, its [[ATK]] becomes double its [[ | + | | lore = During your [[turn]]: [[Target]] 1 "[[Mecha Phantom Beast]]" [[Monster Card|monster]] on the [[field]]; this turn, its [[ATK]] becomes double its [[original ATK and DEF|original ATK]], it is unaffected by other [[Spell Card|Spell]]/[[Trap Card|Trap]] [[Card effect|effects]], also if it [[attack]]s a [[Defense Position]] monster, inflict [[piercing]] [[battle damage]] to your opponent. If this effect is applied to that monster, [[destroy]] all [[Machine]]-[[Type]] monsters you [[control]] during the [[End Phase]] of this turn. Other monsters cannot attack during the turn you [[activate]] this card. |
| fr_lore = Durant votre tour : ciblez 1 monstre "Bête Fantôme Méca" sur le Terrain ; ce tour, son ATK devient le double de son ATK d'origine, il n'est pas affecté par d'autres effets de Magie/Piège, et aussi, s'il attaque un monstre en Position de Défense, infligez des dommages de combat perçants à votre adversaire. Si cet effet est appliqué au monstre, durant la End Phase de ce tour, détruisez tous les monstres de Type Machine que vous contrôlez. Les autres monstres ne peuvent pas attaquer durant le tour où vous activez cette carte. | | fr_lore = Durant votre tour : ciblez 1 monstre "Bête Fantôme Méca" sur le Terrain ; ce tour, son ATK devient le double de son ATK d'origine, il n'est pas affecté par d'autres effets de Magie/Piège, et aussi, s'il attaque un monstre en Position de Défense, infligez des dommages de combat perçants à votre adversaire. Si cet effet est appliqué au monstre, durant la End Phase de ce tour, détruisez tous les monstres de Type Machine que vous contrôlez. Les autres monstres ne peuvent pas attaquer durant le tour où vous activez cette carte. | ||
| de_lore = Während deines Spielzugs: Wähle 1 "Mecha-Phantomungeheuer"-Monster auf dem Spielfeld; in diesem Spielzug werden seine ATK zum Doppelten seiner Grund-ATK, es bleibt von anderen Zauber-/Fallenkarten unberührt, zusätzlich, falls es ein Monster in Verteidigungsposition angreift, füge deinem Gegner durchschlagenden Kampfschaden zu. Falls dieser Effekt auf das Monster angewendet wird, zerstöre während der End Phase dieses Spielzugs alle Monster vom Typ Maschine, die du kontrollierst. Andere Monster können während des Spielzugs, in dem du diese Karte aktivierst, nicht angreifen. | | de_lore = Während deines Spielzugs: Wähle 1 "Mecha-Phantomungeheuer"-Monster auf dem Spielfeld; in diesem Spielzug werden seine ATK zum Doppelten seiner Grund-ATK, es bleibt von anderen Zauber-/Fallenkarten unberührt, zusätzlich, falls es ein Monster in Verteidigungsposition angreift, füge deinem Gegner durchschlagenden Kampfschaden zu. Falls dieser Effekt auf das Monster angewendet wird, zerstöre während der End Phase dieses Spielzugs alle Monster vom Typ Maschine, die du kontrollierst. Andere Monster können während des Spielzugs, in dem du diese Karte aktivierst, nicht angreifen. |
Revision as of 18:26, 18 September 2019
Sonic Boom
- Japanese
超音速波 - Base
- 超音速波
- Kana
- ソニック・ブーム
- Rōmaji
- Sonikku Būmu
Card type | Trap |
---|---|
Property | Normal |
Effect types |
|
Status | |
During your turn: Target 1 "Mecha Phantom Beast" monster on the field; this turn, its ATK becomes double its original ATK, it is unaffected by other Spell/Trap effects, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this effect is applied to that monster, destroy all Machine-Type monsters you control during the End Phase of this turn. Other monsters cannot attack during the turn you activate this card.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Related to archetypes and series
- Phantom Beast
- Stat changes
- Changes ATK value
- Attack categories
- Piercing
- Prevents your monsters from attacking
Other languages
Language | Name | Card text |
---|---|---|
French | Grondement Sonique | Durant votre tour : ciblez 1 monstre "Bête Fantôme Méca" sur le Terrain ; ce tour, son ATK devient le double de son ATK d'origine, il n'est pas affecté par d'autres effets de Magie/Piège, et aussi, s'il attaque un monstre en Position de Défense, infligez des dommages de combat perçants à votre adversaire. Si cet effet est appliqué au monstre, durant la End Phase de ce tour, détruisez tous les monstres de Type Machine que vous contrôlez. Les autres monstres ne peuvent pas attaquer durant le tour où vous activez cette carte. |
German | Überschallknall | Während deines Spielzugs: Wähle 1 "Mecha-Phantomungeheuer"-Monster auf dem Spielfeld; in diesem Spielzug werden seine ATK zum Doppelten seiner Grund-ATK, es bleibt von anderen Zauber-/Fallenkarten unberührt, zusätzlich, falls es ein Monster in Verteidigungsposition angreift, füge deinem Gegner durchschlagenden Kampfschaden zu. Falls dieser Effekt auf das Monster angewendet wird, zerstöre während der End Phase dieses Spielzugs alle Monster vom Typ Maschine, die du kontrollierst. Andere Monster können während des Spielzugs, in dem du diese Karte aktivierst, nicht angreifen. |
Italian | Boom Sonico | Durante il tuo turno: scegli come bersaglio 1 mostro "Bestia fantasma Meccanica" sul Terreno; in questo turno, il suo ATK diventa il doppio del suo ATK originale, è immune agli effetti delle altre Magie/Trappole, inoltre se esso attacca un mostro in Posizione di Difesa, infliggi danno da combattimento perforante al tuo avversario. Se questo effetto viene applicato a quel mostro, distruggi tutti i mostri di Tipo Macchina che controlli durante la End Phase di questo turno. Gli altri mostri non possono attaccare durante il turno in cui attivi questa carta. |
Portuguese | Estrondo Sônico | Durante o seu turno: escolha 1 monstro "Besta Fantasma Mecha" no campo; neste turno, o ATK dele se torna o dobro do seu ATK original e ele não é afetado por outros efeitos de Magia/Armadilha e, além disso, se ele atacar um monstro em Posição de Defesa, cause dano de batalha perfurante ao seu oponente. Se este afeito for aplicado a esse monstro, destrua todos os monstros do Tipo Máquina que você controla durante a Fase Final deste turno. Outros monstros não podem atacar durante o turno em que você ativar este efeito. |
Spanish | Explosión Sónica | Durante tu turno: selecciona 1 monstruo "Mecha Bestia Fantasma" en el Campo; este turno, su ATK se convierte en el doble de su ATK original, no es afectado por efectos de otras Cartas Mágicas/de Trampa y además, si ataca un monstruo en Posición de Defensa, inflige daño de batalla de penetración a tu adversario. Si este efecto es aplicado a ese monstruo, durante la End Phase de este turno destruye todos los monstruos de Tipo Máquina que controles. Durante el turno en el que activaste esta carta, otros monstruos no pueden atacar. |
Japanese | 自分のターンにフィールド上の「幻獣機」と名のついたモンスター1体を選択して発動できる。選択したモンスターはこのターン、攻撃力が元々の攻撃力の倍になり、このカード以外の魔法・罠カードの効果を受けず、守備表示モンスターを攻撃した時、その守備力を攻撃力が超えていれば、その数値だけ相手ライフに戦闘ダメージを与える。その後、このターンのエンドフェイズ時に自分フィールド上の機械族モンスターを全て破壊する。このカードを発動するターン、選択したモンスター以外のモンスターは攻撃できない。 | |
Sonikku Būmu | ||
Korean | 소닉 붐 | 자신의 턴에 필드 위의 "환상수기" 라는 이름이 붙은 몬스터 1장을 선택하고 발동할 수 있다. 선택한 몬스터는 이 턴에, 공격력이 원래 공격력의 배가 되어, 이 카드 이외의 마법 / 함정 카드의 효과를 받지 않고, 수비 표시 몬스터를 공격했을 때, 그 수비력을 공격력이 넘었으면, 그 수치만큼 상대 라이프에 전투 데미지를 준다. 그 후, 이 턴의 엔드 페이즈시에 자신 필드 위의 기계족 몬스터를 전부 파괴한다. 이 카드를 발동하는 턴에, 선택한 몬스터 이외의 몬스터는 공격할 수 없다. |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Sonic Boom (Duel Links) | Yu-Gi-Oh! Duel Links | 2018-06-19 |
Sonic Boom (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing rarities
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters