Spell Card
Spell Card | |||
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Japanese |
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Japanese (ruby) |
まほうカード (マジックカード in the early OCG Series 3 and the anime) | ||
Japanese (base text) |
魔法カード (symbol: 魔) | ||
Japanese (romanized) |
Mahō Kādo (Majikku Kādo in the early OCG Series 3 and the anime) | ||
Japanese (translated) |
Magic Card | ||
English |
Spell Card (formerly Magic Card) | ||
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Lists |
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Spell Cards (Japanese:
Contents
CharacteristicsEdit
Spell Cards are played in the Spell & Trap Zones, with the exception of the Field Spell Card, which is played in the Field Zone.
Spell Cards can be activated or set from the hand, and, excluding Quick-Play Spell Cards, can be activated in the same turn they are set. Spell Cards, except Quick-Play Spell Cards, can only be activated during their possessor's Main Phase. Quick-Play Spell Cards can be activated during either player's turn while set on the field.
The activation of Spell Cards are Spell Speed 1, with the exception of Quick-Play Spell Cards, which are Spell Speed 2.
At the resolution of its activation, a Spell Card resolves the "primary effect" written as the first sentence of its card text, if it has any.
After activation and resolution, Spell Cards are sent to the Graveyard, with the exception of Continuous, Equip, and Field Spell Cards, which remain face-up on the field.
Secondary effectsEdit
Spell Cards may describe effects that do not apply once on the card's activation, and instead follow their own activation and application parameters.
These effects can be informally categorized based on classifications of monster effects:
- Continuous-like Effect: An effect that continuously applies while the Spell Card is face-up on the field.
- Ignition-like Effect: A Spell Speed 1 activated effect that the player can freely activate in their Main Phase; the activation is Spell Speed 1 even for Quick-Play Spell Cards.
- Trigger-like Effect: A Spell Speed 1 activated effect that the player can activate after certain actions have occurred.
- Unclassified effect
TypesEdit
Spell | Icon | Characteristics |
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Normal | N/A[a] | N/A |
Continuous | Remains face-up on the field after activation. | |
Equip | Are equipped to Monster Cards, and remains face-up on the field after activation. | |
Quick-Play | Are Spell Speed 2, and cannot be activated in the same turn they are set. | |
Field | Are placed in the Field Zone, and remains face-up on the field after activation. | |
Ritual | Can Ritual Summon Ritual Monsters. |
ExamplesEdit
Normal Spell Card ("Return of the Dragon Lords")
Continuous Spell Card ("Temple of the Kings")
Field Spell Card ("Dark Sanctuary")
Equip Spell Card ("Power of the Guardians")
Quick-Play Spell Card ("Blaze Cannon")
Ritual Spell Card ("Hymn of Light")
IconsEdit
These are icons used to represent Spell Cards.
TCG/OCGEdit
English (pre-Magician's Force)
- SPELL-PT.svg
Portuguese
- SPELL-JP-2.svg
Japanese (early OCG Series 3)
Rush DuelEdit
Interactions with effectsEdit
- Card effects can Special Summon Spell Cards as monsters, as if they are Monster Cards.
TriviaEdit
- Contemporaneously with the renaming of Magic Cards to Spell Cards in the English TCG with the release of Magician's Force in the North American English TCG (released October 10, 2003), the TCG set Magic Ruler was renamed to Spell Ruler with its release in the European English TCG (released October 24, 2003).
NotesEdit
- ↑ Some video games use an empty symbol in menus for filtering and sorting cards.