Difference between revisions of "Super Crashbug"

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(misc cleanup, update Japanese name parameters)
Line 3: Line 3:
 
|crname = Super Bubomlat
 
|crname = Super Bubomlat
 
|itname = Super Crashbug
 
|itname = Super Crashbug
|kanji = スーパーバグマン
+
|ja_name = スーパーバグマン
 
|phon = Sūpā Baguman
 
|phon = Sūpā Baguman
 
|trans = Super Bugman
 
|trans = Super Bugman
Line 19: Line 19:
 
|animelore = Cannot be [[Normal Summon]]ed or [[Set]]. Must be [[Special Summon]]ed by "[[Bug Switch]]", and cannot be Special Summoned by other ways. Switch the [[original ATK and DEF]] of all [[face-up]] [[Attack Position]] [[Monster Card|monsters]] on the [[Playing Field|field]].
 
|animelore = Cannot be [[Normal Summon]]ed or [[Set]]. Must be [[Special Summon]]ed by "[[Bug Switch]]", and cannot be Special Summoned by other ways. Switch the [[original ATK and DEF]] of all [[face-up]] [[Attack Position]] [[Monster Card|monsters]] on the [[Playing Field|field]].
 
|jpanimelore = このカードは通常召喚できない。「バグ・スイッチ」の効果でのみ特殊召喚する事ができる。このカードがフィールド上に表側表示で存在する場合攻撃表示モンスターの元々の攻撃力と元々の守備力を入れ替える。
 
|jpanimelore = このカードは通常召喚できない。「バグ・スイッチ」の効果でのみ特殊召喚する事ができる。このカードがフィールド上に表側表示で存在する場合攻撃表示モンスターの元々の攻撃力と元々の守備力を入れ替える。
|en_sets =  
+
|en_sets =
 
'''[[Generation Force]]''' ([[GENF-EN012]] - [[SR]])
 
'''[[Generation Force]]''' ([[GENF-EN012]] - [[SR]])
|fr_sets =  
+
|fr_sets =
 
'''[[Generation Force]]''' ([[GENF-FR012]] - [[SR]])
 
'''[[Generation Force]]''' ([[GENF-FR012]] - [[SR]])
|de_sets =  
+
|de_sets =
 
'''[[Generation Force]]''' ([[GENF-DE012]] - [[SR]])
 
'''[[Generation Force]]''' ([[GENF-DE012]] - [[SR]])
|it_sets =  
+
|it_sets =
 
'''[[Generation Force]]''' ([[GENF-IT012]] - [[SR]])
 
'''[[Generation Force]]''' ([[GENF-IT012]] - [[SR]])
|sp_sets =  
+
|sp_sets =
 
'''[[Generation Force]]''' ([[GENF-SP012]] - [[SR]])
 
'''[[Generation Force]]''' ([[GENF-SP012]] - [[SR]])
|jp_sets =  
+
|jp_sets =
 
'''[[Generation Force]]''' ([[GENF-JP012]] - [[SR]])
 
'''[[Generation Force]]''' ([[GENF-JP012]] - [[SR]])
 
|anime_zx = 004
 
|anime_zx = 004

Revision as of 01:00, 31 March 2013

Super Crashbug
Japanese
スーパーバグマン
Back-EN.png
Card type Monster
Attribute DARK
Level 4 CG Star.svgCG Star.svgCG Star.svgCG Star.svg
ATK / DEF 0 / 3000
Status
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) in face-up Defense Position, by banishing "Crashbug X", "Crashbug Y", and "Crashbug Z" from your Graveyard. Switch the ATK and DEF of all face-up Attack Position monsters on the field. There can only be 1 face-up "Super Crashbug" on the field.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
ReleaseNumberSetRarity
[[Generation Force (GENF-EN012 - SR)|Generation Force]]

Search categories

Other languages

Language NameCard text
Japanese スーパーバグマン

Sets in other languages

French

  • No set name provided at non-empty input line 1.
ReleaseNumberSetFrench nameRarity
[[Generation Force (GENF-FR012 - SR)|Generation Force]]

German

  • No set name provided at non-empty input line 1.
ReleaseNumberSetGerman nameRarity
[[Generation Force (GENF-DE012 - SR)|Generation Force]]

Italian

  • No set name provided at non-empty input line 1.
ReleaseNumberSetItalian nameRarity
[[Generation Force (GENF-IT012 - SR)|Generation Force]]

Spanish

  • No set name provided at non-empty input line 1.
ReleaseNumberSetSpanish nameRarity
[[Generation Force (GENF-SP012 - SR)|Generation Force]]

Japanese

  • No set name provided at non-empty input line 1.
ReleaseNumberSetJapanese nameRarity
[[Generation Force (GENF-JP012 - SR)|Generation Force]]

In other media

Page Medium Debut date
Super Crashbug (anime) Anime 2011-05-02
Super Crashbug (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19