Difference between revisions of "Super Crashbug"
Dinobot1000 (talk | contribs) (update parameter names, standard spacing on parameters) |
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{{CardTable2 | {{CardTable2 | ||
− | |fr_name = Super Bogue | + | | fr_name = Super Bogue |
− | |de_name = Super-Computerbug | + | | de_name = Super-Computerbug |
− | | | + | | hr_name = Super Bubomlat |
− | |it_name = Super Crashbug | + | | it_name = Super Crashbug |
− | |ja_name = スーパーバグマン | + | | ja_name = スーパーバグマン |
− | | | + | | romaji_name = Sūpā Baguman |
− | | | + | | trans_name = Super Bugman |
− | |image = SuperCrashbug-GENF-EN-SR-1E.jpg | + | | image = SuperCrashbug-GENF-EN-SR-1E.jpg |
− | |attribute = Dark | + | | attribute = Dark |
− | |type = Fiend | + | | type = Fiend |
− | |type2 = Effect | + | | type2 = Effect |
− | |level = 4 | + | | level = 4 |
− | |atk = 0 | + | | atk = 0 |
− | |def = 3000 | + | | def = 3000 |
− | |number = 86804246 | + | | number = 86804246 |
− | |effect = Summon, Continuous, Unclassified | + | | effect = Summon, Continuous, Unclassified |
− | |lore = Cannot be [[Normal Summon]]ed or [[Set]]. Must first be [[Special Summon]]ed (from your [[hand]]) in [[face-up]] [[Defense Position]], by [[banish]]ing "[[Crashbug X]]", "[[Crashbug Y]]", and "[[Crashbug Z]]" from your [[Graveyard]]. Switch the [[ATK]] and [[DEF]] of all face-up [[Attack Position]] [[Monster Card|monsters]] on the [[Playing Field|field]]. There can only be 1 face-up "Super Crashbug" on the field. | + | | lore = Cannot be [[Normal Summon]]ed or [[Set]]. Must first be [[Special Summon]]ed (from your [[hand]]) in [[face-up]] [[Defense Position]], by [[banish]]ing "[[Crashbug X]]", "[[Crashbug Y]]", and "[[Crashbug Z]]" from your [[Graveyard]]. Switch the [[ATK]] and [[DEF]] of all face-up [[Attack Position]] [[Monster Card|monsters]] on the [[Playing Field|field]]. There can only be 1 face-up "Super Crashbug" on the field. |
− | |it_lore = Non può essere Evocato Normalmente o Posizionato. Deve prima essere Evocato Specialmente (dalla tua mano) scoperto in Posizione di Difesa, bandendo "[[Crashbug X]]", [[Crashbug Y]]" e "[[Crashbug Z]]" dal tuo Cimitero. Scambia l'[[ATK]] e il [[DEF]] di tutti i mostri scoperti in Posizione di Attacco sul Terreno. Ci può essere solo 1 "Super Crashbug" scoperto sul Terreno. | + | | it_lore = Non può essere Evocato Normalmente o Posizionato. Deve prima essere Evocato Specialmente (dalla tua mano) scoperto in Posizione di Difesa, bandendo "[[Crashbug X]]", [[Crashbug Y]]" e "[[Crashbug Z]]" dal tuo Cimitero. Scambia l'[[ATK]] e il [[DEF]] di tutti i mostri scoperti in Posizione di Attacco sul Terreno. Ci può essere solo 1 "Super Crashbug" scoperto sul Terreno. |
− | |ja_lore = このカードは通常召喚できない。自分の墓地に存在する「バグマンX」「バグマンY」「バグマンZ」をゲームから除外した場合に表側守備表示で特殊召喚する事ができる。このカードがフィールド上に表側表示で存在する限り、フィールド上に表側攻撃表示で存在する全てのモンスターの攻撃力・守備力を入れ替える。「スーパーバグマン」はフィールド上に1体しか表側表示で存在できない。 | + | | ja_lore = このカードは通常召喚できない。自分の墓地に存在する「バグマンX」「バグマンY」「バグマンZ」をゲームから除外した場合に表側守備表示で特殊召喚する事ができる。このカードがフィールド上に表側表示で存在する限り、フィールド上に表側攻撃表示で存在する全てのモンスターの攻撃力・守備力を入れ替える。「スーパーバグマン」はフィールド上に1体しか表側表示で存在できない。 |
− | |animelore = Cannot be [[Normal Summon]]ed or [[Set]]. Must be [[Special Summon]]ed by "[[Bug Switch]]", and cannot be Special Summoned by other ways. Switch the [[original ATK and DEF]] of all [[face-up]] [[Attack Position]] [[Monster Card|monsters]] on the [[Playing Field|field]]. | + | | animelore = Cannot be [[Normal Summon]]ed or [[Set]]. Must be [[Special Summon]]ed by "[[Bug Switch]]", and cannot be Special Summoned by other ways. Switch the [[original ATK and DEF]] of all [[face-up]] [[Attack Position]] [[Monster Card|monsters]] on the [[Playing Field|field]]. |
− | |jpanimelore = このカードは通常召喚できない。「バグ・スイッチ」の効果でのみ特殊召喚する事ができる。このカードがフィールド上に表側表示で存在する場合攻撃表示モンスターの元々の攻撃力と元々の守備力を入れ替える。 | + | | jpanimelore = このカードは通常召喚できない。「バグ・スイッチ」の効果でのみ特殊召喚する事ができる。このカードがフィールド上に表側表示で存在する場合攻撃表示モンスターの元々の攻撃力と元々の守備力を入れ替える。 |
− | |en_sets = | + | | en_sets = |
{{Card table set/header|en}} | {{Card table set/header|en}} | ||
{{Card table set|GENF-EN012|Generation Force|Super Rare}} | {{Card table set|GENF-EN012|Generation Force|Super Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |fr_sets = | + | | fr_sets = |
{{Card table set/header|fr}} | {{Card table set/header|fr}} | ||
{{Card table set|GENF-FR012|Generation Force|Super Rare}} | {{Card table set|GENF-FR012|Generation Force|Super Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |de_sets = | + | | de_sets = |
{{Card table set/header|de}} | {{Card table set/header|de}} | ||
{{Card table set|GENF-DE012|Generation Force|Super Rare}} | {{Card table set|GENF-DE012|Generation Force|Super Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |it_sets = | + | | it_sets = |
{{Card table set/header|it}} | {{Card table set/header|it}} | ||
{{Card table set|GENF-IT012|Generation Force|Super Rare}} | {{Card table set|GENF-IT012|Generation Force|Super Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |sp_sets = | + | | sp_sets = |
{{Card table set/header|es}} | {{Card table set/header|es}} | ||
{{Card table set|GENF-SP012|Generation Force|Super Rare}} | {{Card table set|GENF-SP012|Generation Force|Super Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |jp_sets = | + | | jp_sets = |
{{Card table set/header|jp}} | {{Card table set/header|jp}} | ||
{{Card table set|GENF-JP012|Generation Force|Super Rare}} | {{Card table set|GENF-JP012|Generation Force|Super Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |kr_sets = | + | | kr_sets = |
{{Card table set/header|ko}} | {{Card table set/header|ko}} | ||
{{Card table set|GENF-KR012|Generation Force|Super Rare}} | {{Card table set|GENF-KR012|Generation Force|Super Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |anime_zx = 004 | + | | anime_zx = 004 |
− | |support1 = Crashbug X | + | | support1 = Crashbug X |
− | |support2 = Crashbug Y | + | | support2 = Crashbug Y |
− | |support3 = Crashbug Z | + | | support3 = Crashbug Z |
− | |stats1 = Switches ATK and DEF | + | | stats1 = Switches ATK and DEF |
− | |summon1 = Cannot Normal Summon | + | | summon1 = Cannot Normal Summon |
− | |summon2 = Cannot Set | + | | summon2 = Cannot Set |
− | |summon3 = Semi-Nomi | + | | summon3 = Semi-Nomi |
− | |summon4 = Special Summons itself from your hand | + | | summon4 = Special Summons itself from your hand |
− | |misc1 = Field-Unique | + | | misc1 = Field-Unique |
− | |archetype1 = Crashbug | + | | archetype1 = Crashbug |
− | |rfp1 = Banishes from Graveyard for cost | + | | rfp1 = Banishes from Graveyard for cost |
− | |rfp2 = Banishes from your Graveyard | + | | rfp2 = Banishes from your Graveyard |
− | |database_id = 9629 | + | | database_id = 9629 |
}} | }} |
Revision as of 20:52, 21 March 2015
Super Crashbug
- Japanese
- スーパーバグマン
- Rōmaji
- Sūpā Baguman
- Translated
- Super Bugman
Card type | Monster |
---|---|
Attribute | DARK |
Level | 4 |
ATK / DEF | 0 / 3000 |
Status | |
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) in face-up Defense Position, by banishing "Crashbug X", "Crashbug Y", and "Crashbug Z" from your Graveyard. Switch the ATK and DEF of all face-up Attack Position monsters on the field. There can only be 1 face-up "Super Crashbug" on the field.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Mentioned by
- "Super Crashbug"
Other languages
Language | Name | Card text |
---|---|---|
French | Super Bogue | |
German | Super-Computerbug | |
Italian | Super Crashbug | Non può essere Evocato Normalmente o Posizionato. Deve prima essere Evocato Specialmente (dalla tua mano) scoperto in Posizione di Difesa, bandendo "Crashbug X", Crashbug Y" e "Crashbug Z" dal tuo Cimitero. Scambia l'ATK e il DEF di tutti i mostri scoperti in Posizione di Attacco sul Terreno. Ci può essere solo 1 "Super Crashbug" scoperto sul Terreno. |
Japanese | スーパーバグマン | このカードは通常召喚できない。自分の墓地に存在する「バグマンX」「バグマンY」「バグマンZ」をゲームから除外した場合に表側守備表示で特殊召喚する事ができる。このカードがフィールド上に表側表示で存在する限り、フィールド上に表側攻撃表示で存在する全てのモンスターの攻撃力・守備力を入れ替える。「スーパーバグマン」はフィールド上に1体しか表側表示で存在できない。 |
Sūpā Baguman | ||
Super Bugman |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Super Crashbug (anime) | Anime | 2011-05-02 |
Super Crashbug (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Categories:
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing rarities
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters