Difference between revisions of "Synchro Soldier"
(Added set tables) |
(Corrected de_name) |
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| fr_name = Soldat Synchro | | fr_name = Soldat Synchro | ||
| ar_name = جنديّ التّزامن | | ar_name = جنديّ التّزامن | ||
− | | de_name = | + | | de_name = Synchrosoldat |
| it_name = Synchro Soldato | | it_name = Synchro Soldato | ||
| hr_name = Sinkro Vojnik | | hr_name = Sinkro Vojnik |
Revision as of 20:43, 7 June 2018
Synchro Soldier
- Japanese
- シンクロ・ガンナー
- Rōmaji
- Shinkuro Gan'nā
- Translated
- Synchro Gunner
Card type | Monster |
---|---|
Attribute | EARTH |
Level | 1 |
ATK / DEF | 0 / 0 |
Effect types |
|
Status | |
Once per turn, during your Main Phase 1, you can select 1 face-up Synchro Monster you control. Remove that face-up Synchro Monster you control from play and inflict 600 damage to your opponent. If you use this effect, during your next Standby Phase the removed from play monster returns to the field.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Archetypes and series
- Synchro
- Banished categories
- Banishes from your field
- Miscellaneous
- Limited activations
Other languages
Language | Name | Card text |
---|---|---|
French | Soldat Synchro | Une fois par tour, durant votre Main Phase 1, vous pouvez sélectionner 1 Monstre Synchro face recto que vous contrôlez. Retirez-le du jeu et infligez 600 points de dommages à votre adversaire. Si vous utilisez cet effet, le monstre retiré du jeu retourne sur le Terrain durant votre prochaine Standby Phase. |
German | Synchrosoldat | Einmal pro Spielzug, während deiner Main Phase 1, kannst du 1 offenes Synchromonster wählen, das du kontrollierst. Entferne das offene Synchromonster, das du kontrollierst, aus dem Spiel und füge deinem Gegner 600 Schaden zu. Falls du diesen Effekt benutzt, kehrt das aus dem Spiel entfernte Monster während deiner nächsten Standby Phase aufs Spielfeld zurück. |
Italian | Synchro Soldato | Una volta per turno, durante la tua Main Phase 1, puoi scegliere 1 Mostro Synchro scoperto che controlli. Rimuovi dal gioco il Mostro Synchro scoperto che controlli ed infliggi 600 danni al tuo avversario. Se usi questo effetto, durante la tua prossima Standby Phase il mostro rimosso dal gioco ritorna sul Terreno. |
Portuguese | Atirador de Sincronia | |
Spanish | Soldado de Sincronía | Una vez por turno, durante tu Main Phase 1, puedes seleccionar 1 Monstruo de Sincronía boca arriba que controles. Retira del juego a ese monstruo e inflige 600 puntos de daño a tu adversario. Si usas este efecto, durante tu próxima Standby Phase el monstruo retirado del juego vuelve al Campo. |
Japanese | シンクロ・ガンナー | 1ターンに1度、自分のメインフェイズ1でのみ発動する事ができる。自分フィールド上に表側表示で存在するシンクロモンスター1体をゲームから除外して相手ライフに600ポイントダメージを与える。この効果で除外したモンスターは、次の自分のスタンバイフェイズ時にフィールド上に戻る。 |
Shinkuro Gan'nā | ||
Synchro Gunner | ||
Korean | 싱크로 거너 | 1턴에 1번, 자신의 메인 페이즈 1에만 발동할 수 있다. 자신 필드 위에 앞면 표시로 존재하는 싱크로 몬스터 1장을 게임에서 제외하고 상대 라이프에 600 포인트를 데미지를 준다. 이 효과로 제외한 몬스터는, 다음 자신의 스텐바이 페이즈시에 필드 위로 되돌아간다. |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Synchro Soldier (anime) | Anime | 2010-06-09 |
Synchro Soldier (Duel Links) | Yu-Gi-Oh! Duel Links | 2019-02-19 |
Synchro Soldier (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
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- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing rarities
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- Cards with a Portuguese name but no listed Portuguese release
- ((CardTable2)) transclusions using unknown parameters