Difference between pages "Gem-Knight Aquamarine" and "Card Tips:Paralyzing Potion"

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{{Unofficial name|Portuguese}}
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{{Navigation}}
{{Unofficial lore|Portuguese}}
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{{CardTable2
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* This card can be [[Searcher|searched]] by "[[Hidden Armory]]", "[[Armory Call]]", "[[Vylon Cube]]", "[[Power Tool Dragon]]", "[[Ashoka Pillar]]", "[[Noble Knight's Spearholder]]", "[[Tool Box]]", "[[Infernoble Knight - Roland]]", "[[Gearbreed]]", "[[Vylon Delta]]", "[[Mikanko Rivalry]]", "[[Iron Blacksmith Kotetsu]]", "[[Power Tool Braver Dragon]]", "[[Vylon Sigma]]", "[[Fairy Tail - Rella]]", "[[Courageous Crimson Chevalier Bradamante]]", "[[Glory of the Noble Knights]]", and other [[List of generic searchers#Spells|generic searchers]].
| fr_name              = Aigue-Marine, Chevalier-Gemmes
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| de_name              = Edelstein-Ritter Aquamarin
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* You ''can'' equip this card to non-[[Machine]]-[[Type]] monsters on your opponent's side of field to prevent them from [[attack]]ing; it is not usually advised to equip this on your own Monster Cards, despite occasional strategic benefit from this.
| it_name              = Cavaliere-Gemma Acquamarina
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| ko_name              = 젬나이트 아쿠아마리나
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* You can use this card to prevent your own monsters from attacking, like "[[Berserk Gorilla]]" or monsters affected by "[[Battle Mania]]".
| pt_name              = Cavaleiro-Gema Águamarina
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| es_name              = Caballero-Gema Aguamarina
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* Using "[[DNA Surgery]]" and declaring any Type other than Machine will allow you to "paralyze" Machine-Type monsters.
| image                = GemKnightAquamarine-HA05-EN-ScR-1E.png
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| ja_name              = ジェムナイト・アクアマリナ
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* This card can be useful in a Deck revolving around "[[Power Tool Dragon]]". It can be used defensively by equipping it to an opponent's monster. At the same time, it can still be equipped to "Power Tool Dragon", which grants it an extra invincibility but since it is immune to the setback, it can still attack.
| romaji_name          = Jemunaito Akuamarina
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| attribute            = EARTH
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* Note that "Paralyzing Potion" ''cannot stop'' monsters that can still activate effects as they can give you serious problems. For example, there are monsters that are fully immune from the effects of Spell Cards and can still attack you, as well as monsters that don't normally attack yet can still inflict LP damage as a result of card effects, which can make "Paralyizing Potion" too much of a liability.
| types                = Aqua / Fusion / Effect
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** If this happens, have "[[Skill Drain]]" to ensure that all monsters (which also includes Link, Synchro, Pendulum and XYZ monsters) have their effects negated so you can use "Paralyzing Potion" against them easily.
| atk                  = 1400
 
| def                  = 2600
 
| level                = 6
 
| effect_types          = Summoning condition, Continuous, Trigger
 
| password              = 13108445
 
| fusion_material      =
 
* Gem-Knight Sapphire
 
| materials            = "Gem-Knight Sapphire" + 1 "Gem-Knight" monster
 
| lore                  = "[[Gem-Knight Sapphire]]" + 1 "[[Gem-Knight]]" [[monster]]<br />Must first be [[Fusion Summon]]ed with the above [[Fusion Material|Fusion Material Monsters]]. If this card [[attack]]s, it is changed to [[Defense Position]] at the end of the [[Battle Phase]]. When this card is [[sent]] from the [[field]] to the [[Graveyard]]: [[Target]] 1 card your opponent [[control]]s; [[return]] that target to the [[hand]].
 
| fr_lore              = "Saphir, Chevalier-Gemmes" + 1 monstre "Chevalier-Gemmes"<br />Doit d'abord être Invoquée Spécialement avec les Monstres-Matériels de Fusion ci-dessus. Si cette carte attaque, à la fin de la Battle Phase, elle est changée en Position de Défense. Lorsque cette carte est envoyée depuis le Terrain au Cimetière : ciblez 1 carte contrôlée par votre adversaire ; renvoyez la cible à la main.
 
| de_lore              = „Edelstein-Ritter Saphir“ + 1 „Edelstein-Ritter“-Monster<br />Muss zuerst als Fusionsbeschwörung mit den oben aufgeführten Fusionsmaterialmonstern beschworen werden. Falls diese Karte angreift, wird sie am Ende der Battle Phase in die Verteidigungsposition geändert. Wenn diese Karte vom Spielfeld auf den Friedhof gelegt wird: Wähle 1 Karte, die dein Gegner kontrolliert; gib das gewählte Ziel auf die Hand zurück.
 
| it_lore              = "Cavaliere-Gemma Zaffiro" + 1 mostro "Cavaliere-Gemma"<br />Deve prima essere Evocato tramite Fusione con i Mostri Materiale da Fusione sopra indicati. Se questa carta attacca, essa viene messa in Posizione di Difesa alla fine della Battle Phase. Quando questa carta viene mandata dal Terreno al Cimitero: scegli come bersaglio 1 carta controllata dal tuo avversario; fai ritornare quel bersaglio nella mano.
 
| pt_lore              = "Cavaleiro-Gema Saphir" + 1 monstro "Cavaleiro-Gema"<br />Primeiro deve ser Invocado por Invocação-Fusão com as Matérias de Fusão acima. Se este card atacar, ele é colocado em Posição de Defesa no final da Fase de Batalha. Quando este card é enviado do campo para o Cemitério: escolha 1 card que seu oponente controla; devolva o alvo para a mão.
 
| es_lore              = "Caballero-Gema Zafiro" + 1 monstruo "Caballero-Gema"<br />Primero debe ser Invocado por Fusión utilizando los Monstruos Material de Fusión mencionados arriba. Si esta carta ataca, se cambia a Posición de Defensa al final de la Battle Phase. Cuando esta carta es mandada del Campo al Cementerio: selecciona 1 carta que controle tu adversario; devuelve ese objetivo a la mano.
 
| ja_lore              = 「ジェムナイト・サフィア」+「ジェムナイト」モンスター<br />このカードは上記カードを融合素材にした融合召喚でのみエクストラデッキから特殊召喚できる。①:このカードは攻撃した場合、バトルフェイズ終了時に守備表示になる。②:このカードがフィールドから墓地へ送られた場合、相手フィールドのカード1枚を対象として発動する。その相手のカードを持ち主の手札に戻す。
 
| ko_lore              = "젬나이트 사파이어" + "젬나이트" 라는 이름이 붙은 몬스터<br />이 카드는 상기의 카드를 융합 소재로 한 융합 소환으로만 엑스트라 덱에서 특수 소환할 수 있다. 이 카드는 공격했을 경우, 배틀 페이즈 종료시에 수비 표시가 된다. 이 카드가 필드 위에서 묘지로 보내졌을 때, 상대 필드 위에 존재하는 카드 1장을 선택하고 주인의 패로 되돌린다.
 
| en_sets              =
 
HA05-EN020; Hidden Arsenal 5: Steelswarm Invasion; Secret Rare
 
| na_sets              =
 
DT05-EN035; Duel Terminal 5a; Duel Terminal Super Parallel Rare
 
| fr_sets              =
 
HA05-FR020; Hidden Arsenal 5: Steelswarm Invasion; Secret Rare
 
| de_sets              =
 
HA05-DE020; Hidden Arsenal 5: Steelswarm Invasion; Secret Rare
 
| it_sets              =
 
HA05-IT020; Hidden Arsenal 5: Steelswarm Invasion; Secret Rare
 
| sp_sets              =
 
HA05-IT020; Hidden Arsenal 5: Steelswarm Invasion; Secret Rare
 
| jp_sets              =
 
DT09-JP035; Duel Terminal - Vylon Descends!!; Duel Terminal Super Parallel Rare
 
DTC3-JP080; Duel Terminal Chronicle 3 - Chapter of Destruction; Duel Terminal Super Parallel Rare
 
SPRG-JP036; Booster SP: Raging Masters; Common, Normal Parallel Rare
 
| kr_sets              =
 
HA05-KR020; Hidden Arsenal 5: Steelswarm Invasion; Secret Rare
 
SPRG-KR036; Booster SP: Raging Masters; Common, Normal Parallel Rare
 
| mentions              = Gem-Knight Sapphire
 
| archseries            =
 
* Gem-
 
* Gem-Knight
 
| supports_archetypes  = Gem-Knight
 
| action                =
 
* Changes own battle position
 
* Activates from your Graveyard
 
* Returns from your opponent's field to your opponent's hand
 
| summoning            =
 
* 2 Fusion Materials
 
* Requires specific Normal Monsters as Fusion Materials
 
* Requires archetype specific Fusion Materials
 
* Must be Fusion Summoned with listed Fusion Materials
 
| misc                  = At the end of the Battle Phase
 
| database_id          = 8912
 
}}
 

Revision as of 02:37, 26 July 2023

  • You can equip this card to non-Machine-Type monsters on your opponent's side of field to prevent them from attacking; it is not usually advised to equip this on your own Monster Cards, despite occasional strategic benefit from this.
  • Using "DNA Surgery" and declaring any Type other than Machine will allow you to "paralyze" Machine-Type monsters.
  • This card can be useful in a Deck revolving around "Power Tool Dragon". It can be used defensively by equipping it to an opponent's monster. At the same time, it can still be equipped to "Power Tool Dragon", which grants it an extra invincibility but since it is immune to the setback, it can still attack.
  • Note that "Paralyzing Potion" cannot stop monsters that can still activate effects as they can give you serious problems. For example, there are monsters that are fully immune from the effects of Spell Cards and can still attack you, as well as monsters that don't normally attack yet can still inflict LP damage as a result of card effects, which can make "Paralyizing Potion" too much of a liability.
    • If this happens, have "Skill Drain" to ensure that all monsters (which also includes Link, Synchro, Pendulum and XYZ monsters) have their effects negated so you can use "Paralyzing Potion" against them easily.