Difference between revisions of "Template:BAM ability"

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m (caps)
(minor tweak)
 
(7 intermediate revisions by one other user not shown)
Line 2: Line 2:
  
 
before we start, normalize the input a bit:
 
before we start, normalize the input a bit:
* strip "All" and "Necro"
+
* strip "All", "Non-" and "Necro"
 
* "Monsters" and "Spells" to "Monster" and "Spell", respectively
 
* "Monsters" and "Spells" to "Monster" and "Spell", respectively
  
-->{{ #vardefine: $input | {{ #replace: {{ #replace: {{ #replace: {{ #replace: {{{1}}} | All }} | Necro }} | Spells | Spell }} | Monsters | Monster }} }}<!--
+
-->{{ #vardefine: $input | {{ #replace: {{ #replace: {{ #replace: {{ #replace: {{ #replace: {{ #replace: {{{1}}} | All }} | Non- }} | Necro }} | - }} | Spells | Spell }} | Monsters | Monster }} }}<!--
  
 
-->{{ #vardefine: $necro | {{ #if: {{ #pos: {{{1}}} | Necro }} | Necro }} }}<!--
 
-->{{ #vardefine: $necro | {{ #if: {{ #pos: {{{1}}} | Necro }} | Necro }} }}<!--
 +
 +
-->{{ #vardefine: $non | {{ #if: {{ #pos: {{{1}}} | Non- }} | Non- }} }}<!--
  
 
-->{{ #vardefine: $all | {{ #if: {{ #pos: +{{ urlencode: {{{1}}} }}+ | +All+ }} | true }} }}<!--
 
-->{{ #vardefine: $all | {{ #if: {{ #pos: +{{ urlencode: {{{1}}} }}+ | +All+ }} | true }} }}<!--
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-->{{ #vardefine: $target
 
-->{{ #vardefine: $target
| {{ #switch: {{ #var: $target }}
+
| {{ #var: $non }}{{ #switch: {{ #var: $target }}
  
 
   | Light  | Dark | Earth | Wind | Fire | Water
 
   | Light  | Dark | Earth | Wind | Fire | Water
   | Divine = [[{{ uc: {{ #var: $target }} }}]]
+
   | Divine = [[{{ uc: {{ #var: $target }} }}|{{ #var: $target }}]]
  
 
   | Fairy    | Fairies      = [[Fairy]]
 
   | Fairy    | Fairies      = [[Fairy]]
Line 90: Line 92:
 
   }} [[Life Points]]
 
   }} [[Life Points]]
 
| Hurt                  = Your Opponent loses [[Life Points]]
 
| Hurt                  = Your Opponent loses [[Life Points]]
| Immune                = Your {{ #if: {{ #var: $target }} | {{ #var: $target }} | [[Monster Card|Monster]] }}{{ #if: {{ #var: $all }} |s }} cannot lose [[ATK|Power]] or be [[destroy]]ed
+
| Immune                = {{ #if: {{ #var: $all }}
 +
  | All your {{ #if: {{ #var: $target }} | {{ #var: $target }} | [[Monster Card|Monsters]] }}
 +
  | Your {{ #if: {{ #var: $target }} | {{ #var: $target }} | [[Monster Card|Monster]] }}
 +
  }} cannot lose [[ATK|Power]] or be [[destroy]]ed
 
| Last Stand            = Doubles its [[ATK|Power]] if there are no cards in your [[Main Deck|Deck]] at Round Start
 
| Last Stand            = Doubles its [[ATK|Power]] if there are no cards in your [[Main Deck|Deck]] at Round Start
 
| Mirror                = Every Round, the first time you lose [[Life Points]], your Opponent loses Life Points
 
| Mirror                = Every Round, the first time you lose [[Life Points]], your Opponent loses Life Points
Line 98: Line 103:
 
| Rage                  = Gains [[ATK|Power]] when you lose [[Life Points]]
 
| Rage                  = Gains [[ATK|Power]] when you lose [[Life Points]]
 
| Requiem              = Your Opponent's [[Monster Card|Monsters]] lose [[ATK|Power]] when this Monster is [[destroy]]ed
 
| Requiem              = Your Opponent's [[Monster Card|Monsters]] lose [[ATK|Power]] when this Monster is [[destroy]]ed
 +
| Resist                = This [[Monster Card|Monster]] is unaffected by the effects of any other Cards on the field
 
| Resurrect            = One random {{ #var: $target }} from your [[Graveyard]] is shuffled into your [[Main Deck|Deck]]
 
| Resurrect            = One random {{ #var: $target }} from your [[Graveyard]] is shuffled into your [[Main Deck|Deck]]
| Sacrifice            = [[Destroy]] {{ #if: {{ #var: $all }}{{ #switch: {{ #var: $target }} | Monster | Spell = | 1 }}
+
| Sacrifice            = [[Destroy]] {{ #if: {{ #var: $all }}{{ #switch: {{ #var: $target }} | [[Monster Card|Monster]] | [[Spell Card|Spell]] = | 1 }}
 
   | all your {{ #var: $target }}s
 
   | all your {{ #var: $target }}s
 
   | your {{ #var: $target }}
 
   | your {{ #var: $target }}
Line 110: Line 116:
 
| Shock                = Your Opponent loses [[Life Points]] when your [[Monster Card|Monster]] [[attack]]s
 
| Shock                = Your Opponent loses [[Life Points]] when your [[Monster Card|Monster]] [[attack]]s
 
| Shockwave            = Once per Round, when this [[Monster Card|Monster]] gains [[ATK|Power]], your Opponent loses [[Life Points]]
 
| Shockwave            = Once per Round, when this [[Monster Card|Monster]] gains [[ATK|Power]], your Opponent loses [[Life Points]]
 +
| Silence              = {{ #if: {{ #var: $all }}
 +
  | Your Opponent's {{ #var: $target }} cannot [[activate]] its effect
 +
  | All your Opponent's {{ #var: $target }}s cannot [[activate]] their effects
 +
  }}
 
| Sneak                = [[Destroy]] your Opponent's [[Monster Card|Monster]] before it [[attack]]s
 
| Sneak                = [[Destroy]] your Opponent's [[Monster Card|Monster]] before it [[attack]]s
 
| Sorrow                = You lose [[Life Points]] when this [[Monster Card|Monster]] is [[destroy]]ed
 
| Sorrow                = You lose [[Life Points]] when this [[Monster Card|Monster]] is [[destroy]]ed
 
| Spirit Protection    = When your [[Monster Card|Monster]] is [[destroy]]ed, all your other Monsters gain Immunity
 
| Spirit Protection    = When your [[Monster Card|Monster]] is [[destroy]]ed, all your other Monsters gain Immunity
 
| Timidity              = Loses [[ATK|Power]] if your Opponent has two or more [[Monster Card|Monsters]] in play
 
| Timidity              = Loses [[ATK|Power]] if your Opponent has two or more [[Monster Card|Monsters]] in play
| Promo | Special       =  
+
 
 +
| Fusion | Promo | Special =  
 
}}. {{ #if: {{ #var: $necro }}
 
}}. {{ #if: {{ #var: $necro }}
 
| This effect increases with each Card in your [[Graveyard]].
 
| This effect increases with each Card in your [[Graveyard]].
 
}}
 
}}

Latest revision as of 21:53, 1 June 2014

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