Template:CM card/doc

From Yugipedia
< Template:CM card
Revision as of 10:05, 9 December 2014 by Dinoguy1000 (talk | contribs) (update)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

{{CM card}} is used to create tables for monsters from the Yu-Gi-Oh! Capsule Monsters Collectible Figure Game.

Usage[edit]

{{CM card
| name           = 
| faction        = 
| monster_cost   = 
| hp             = 
| dv             = 
| mp             = 
| ap             = 
| move_cost      = 
| move_pattern   = 
| move_range     = 
| attack_cost    = 
| attack_pattern = 
| attack_range   = 
| lore           = 
| number         = 
}}

Examples[edit]

{{CM card
| faction        = Light
| monster_cost   = 4
| hp             = 7
| dv             = 3
| move_cost      = 1
| move_pattern   = +
| move_range     = 4
| attack_cost    = 1
| attack_pattern = +
| attack_range   = 1
| lore           = FLYING
| number         = 124
}}
{{CM card
| faction        = Light
| monster_cost   = 5
| hp             = 7
| dv             = 3
| move_cost      = 1
| move_pattern   = +
| move_range     = 4
| attack_cost    = 1
| attack_pattern = +
| attack_range   = 1
| lore           = Blue-Eyes White Dragon (2) can fly and move over apposing monsters in its path.<br />When Blue-Eyes White Dragon (2) attacks add +1 Damage for each Monster (including this Monster) that you have in the Coliseum.
| number         = 125
}}
Blue-Eyes White Dragon (2)

Card

Figure

Faction Light
Monster Cost 5
Hit Points 7
Damage Value 3
Move:
  • 1
  • +
  • 4
Attack:
  • 1
  • +
  • 1
Blue-Eyes White Dragon (2) can fly and move over apposing monsters in its path.
When Blue-Eyes White Dragon (2) attacks add +1 Damage for each Monster (including this Monster) that you have in the Coliseum.
{{CM card
| faction        = Dark
| mp             = 10/19
| ap             = 5/7
| move_cost      = 1
| move_pattern   = *
| move_range     = 1
| lore           = At the start of your turn, if you have any monsters on your opponent's side of the Coliseum, put one Damage Marker on your opponent's King.
| number         = 101
}}
Dark King

Card

Figure

Faction Dark
MP 10/19
AP 5/7
Move:
  • 1
  • alt= *
  • 1
At the start of your turn, if you have any monsters on your opponent's side of the Coliseum, put one Damage Marker on your opponent's King.