Permanently protected template

Difference between revisions of "Template:CardTable2"

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(Revert color tidying bit.)
(these are already being identified as <Property> Cards, not <Property> Skill Cards)
(5 intermediate revisions by the same user not shown)
Line 12: Line 12:
 
------------------------------------------------------------------------------------------------------------------
 
------------------------------------------------------------------------------------------------------------------
 
dar_lore  -          -          -          -      -          DAR  Duel Arena
 
dar_lore  -          -          -          -      -          DAR  Duel Arena
-          -          -          -          -      -          DG    Duel Generation
 
 
gx1_lore  gx1_name  gx1_sets  gx1_status  gx1_dp  gx1_number  GX1  GX Duel Academy
 
gx1_lore  gx1_name  gx1_sets  gx1_status  gx1_dp  gx1_number  GX1  GX Duel Academy
 
gx02_lore  gx02_name  gx02_sets  gx02_status gx02_dp -          GX02  GX Tag Force
 
gx02_lore  gx02_name  gx02_sets  gx02_status gx02_dp -          GX02  GX Tag Force
Line 22: Line 21:
 
tf05_lore  tf05_name  tf05_sets  -          -      -          TF05  5D's Tag Force 5
 
tf05_lore  tf05_name  tf05_sets  -          -      -          TF05  5D's Tag Force 5
 
tf06_lore  tf06_name  tf06_sets  -          -      -          TF06  5D's Tag Force 6
 
tf06_lore  tf06_name  tf06_sets  -          -      -          TF06  5D's Tag Force 6
-          -          -          -          -      tfk_number  TFK  The Falsebound Kingdom
 
 
wc07_lore  wc07_name  wc07_sets  wc07_status wc07_dp -          WC07  World Championship 2007
 
wc07_lore  wc07_name  wc07_sets  wc07_status wc07_dp -          WC07  World Championship 2007
 
wc08_lore  wc08_name  wc08_sets  wc08_status wc08_dp -          WC08  World Championship 2008
 
wc08_lore  wc08_name  wc08_sets  wc08_status wc08_dp -          WC08  World Championship 2008
Line 206: Line 204:
 
}}{{ #vardefine: $ntr_status | {{{ntr_status<includeonly>|</includeonly>}}}
 
}}{{ #vardefine: $ntr_status | {{{ntr_status<includeonly>|</includeonly>}}}
 
}}{{ #vardefine: $ntr_dp | {{{ntr_dp<includeonly>|</includeonly>}}}
 
}}{{ #vardefine: $ntr_dp | {{{ntr_dp<includeonly>|</includeonly>}}}
}}{{ #vardefine: $tfk_number | {{{tfk_number<includeonly>|</includeonly>}}}
 
 
}}{{ #vardefine: $wc07_status | {{{wc07_status<includeonly>|</includeonly>}}}
 
}}{{ #vardefine: $wc07_status | {{{wc07_status<includeonly>|</includeonly>}}}
 
}}{{ #vardefine: $wc07_dp | {{{wc07_dp<includeonly>|</includeonly>}}}
 
}}{{ #vardefine: $wc07_dp | {{{wc07_dp<includeonly>|</includeonly>}}}
Line 217: Line 214:
  
 
-->{{ #if: {{{dar_lore<includeonly>|</includeonly>}}}{{ #pos: {{{image}}} | DAR-EN-VG }} | {{ #vardefine: $vg-dar | 1 }}[[Medium::DAR| ]]
 
-->{{ #if: {{{dar_lore<includeonly>|</includeonly>}}}{{ #pos: {{{image}}} | DAR-EN-VG }} | {{ #vardefine: $vg-dar | 1 }}[[Medium::DAR| ]]
}}{{ #if: <noinclude>1</noinclude>{{ #pos: {{{image}}} | DG-EN-VG }} | {{ #vardefine: $vg-dg | 1 }}[[Medium::DG| ]]
 
 
}}{{ #if: {{{gx1_lore<includeonly>|</includeonly>}}}{{{gx1_name|}}}{{{gx1_sets|}}}{{ #var: $gx1_status }}{{ #var: $gx1_dp }}{{ #var: $gx1_number }} | {{ #vardefine: $vg-gx1 | 1 }}[[Medium::GX1| ]]
 
}}{{ #if: {{{gx1_lore<includeonly>|</includeonly>}}}{{{gx1_name|}}}{{{gx1_sets|}}}{{ #var: $gx1_status }}{{ #var: $gx1_dp }}{{ #var: $gx1_number }} | {{ #vardefine: $vg-gx1 | 1 }}[[Medium::GX1| ]]
 
}}{{ #if: {{{gx02_lore<includeonly>|</includeonly>}}}{{{gx02_name|}}}{{{gx02_sets|}}}{{ #var: $gx02_status }}{{ #var: $gx02_dp }}{{ #pos: {{{image}}} | GX02-VG }}{{ #pos: {{{image}}} | GX02-EN-VG }} | {{ #vardefine: $vg-gx02 | 1 }}[[Medium::GX02| ]]
 
}}{{ #if: {{{gx02_lore<includeonly>|</includeonly>}}}{{{gx02_name|}}}{{{gx02_sets|}}}{{ #var: $gx02_status }}{{ #var: $gx02_dp }}{{ #pos: {{{image}}} | GX02-VG }}{{ #pos: {{{image}}} | GX02-EN-VG }} | {{ #vardefine: $vg-gx02 | 1 }}[[Medium::GX02| ]]
Line 227: Line 223:
 
}}{{ #if: {{{tf05_lore<includeonly>|</includeonly>}}}{{{tf05_name|}}}{{{tf05_sets|}}}{{ #pos: {{{image}}} | TF05-JP-VG }} | {{ #vardefine: $vg-tf05 | 1 }}[[Medium::TF05| ]]
 
}}{{ #if: {{{tf05_lore<includeonly>|</includeonly>}}}{{{tf05_name|}}}{{{tf05_sets|}}}{{ #pos: {{{image}}} | TF05-JP-VG }} | {{ #vardefine: $vg-tf05 | 1 }}[[Medium::TF05| ]]
 
}}{{ #if: {{{tf06_lore<includeonly>|</includeonly>}}}{{{tf06_name|}}}{{{tf06_sets|}}}{{ #pos: {{{image}}} | TF06-JP-VG }} | {{ #vardefine: $vg-tf06 | 1 }}[[Medium::TF06| ]]
 
}}{{ #if: {{{tf06_lore<includeonly>|</includeonly>}}}{{{tf06_name|}}}{{{tf06_sets|}}}{{ #pos: {{{image}}} | TF06-JP-VG }} | {{ #vardefine: $vg-tf06 | 1 }}[[Medium::TF06| ]]
}}{{ #if: {{ #var: $tfk_number }} | {{ #vardefine: $vg-tfk | 1 }}[[Medium::TFK| ]]
 
 
}}{{ #if: {{{wc07_lore<includeonly>|</includeonly>}}}{{{wc07_name|}}}{{{wc07_sets|}}}{{ #var: $wc07_status }}{{ #var: $wc07_dp }} | {{ #vardefine: $vg-wc07 | 1 }}[[Medium::WC07| ]]
 
}}{{ #if: {{{wc07_lore<includeonly>|</includeonly>}}}{{{wc07_name|}}}{{{wc07_sets|}}}{{ #var: $wc07_status }}{{ #var: $wc07_dp }} | {{ #vardefine: $vg-wc07 | 1 }}[[Medium::WC07| ]]
 
}}{{ #if: {{{wc08_lore<includeonly>|</includeonly>}}}{{{wc08_name|}}}{{{wc08_sets|}}}{{ #var: $wc08_status }}{{ #var: $wc08_dp }} | {{ #vardefine: $vg-wc08 | 1 }}[[Medium::WC08| ]]
 
}}{{ #if: {{{wc08_lore<includeonly>|</includeonly>}}}{{{wc08_name|}}}{{{wc08_sets|}}}{{ #var: $wc08_status }}{{ #var: $wc08_dp }} | {{ #vardefine: $vg-wc08 | 1 }}[[Medium::WC08| ]]
Line 235: Line 230:
 
}}{{ #if: {{{ygo_lore<includeonly>|</includeonly>}}}{{{ygo_name|}}}{{{ygo_sets|}}}{{ #var: $ygo_status }} | {{ #vardefine: $vg-ygo | 1 }}[[Medium::YGO| ]]
 
}}{{ #if: {{{ygo_lore<includeonly>|</includeonly>}}}{{{ygo_name|}}}{{{ygo_sets|}}}{{ #var: $ygo_status }} | {{ #vardefine: $vg-ygo | 1 }}[[Medium::YGO| ]]
 
}}{{ #vardefine: $vg-sets | {{ #if: {{{gx1_sets|}}}{{{gx02_sets|}}}{{{gx03_sets|}}}{{{gx04_sets|}}}{{{gx06_sets|}}}{{{ntr_sets|}}}{{{tf04_sets|}}}{{{tf05_sets|}}}{{{tf06_sets|}}}{{{wc07_sets|}}}{{{wc08_sets|}}}{{{wc09_sets|}}}{{{wc10_sets|}}}{{{wc11_sets|}}}{{{ygo_sets|}}} | 1 }}
 
}}{{ #vardefine: $vg-sets | {{ #if: {{{gx1_sets|}}}{{{gx02_sets|}}}{{{gx03_sets|}}}{{{gx04_sets|}}}{{{gx06_sets|}}}{{{ntr_sets|}}}{{{tf04_sets|}}}{{{tf05_sets|}}}{{{tf06_sets|}}}{{{wc07_sets|}}}{{{wc08_sets|}}}{{{wc09_sets|}}}{{{wc10_sets|}}}{{{wc11_sets|}}}{{{ygo_sets|}}} | 1 }}
}}{{ #if: {{ #var: $vg-dar }}{{ #var: $vg-dg }}{{ #var: $vg-gx1 }}{{ #var: $vg-gx02 }}{{ #var: $vg-gx03 }}{{ #var: $vg-gx04 }}{{ #var: $vg-gx06 }}{{ #var: $vg-ntr }}{{ #var: $vg-tf04 }}{{ #var: $vg-tf05 }}{{ #var: $vg-tf06 }}{{ #var: $vg-tfk }}{{ #var: $vg-wc07 }}{{ #var: $vg-wc08 }}{{ #var: $vg-wc09 }}{{ #var: $vg-wc10 }}{{ #var: $vg-wc11 }}{{ #var: $vg-ydt1 }}{{ #var: $vg-ygo }} | {{ #vardefine: $vg | 1 }}[[Class 4::VG| ]]
+
}}{{ #if: {{ #var: $vg-dar }}{{ #var: $vg-gx1 }}{{ #var: $vg-gx02 }}{{ #var: $vg-gx03 }}{{ #var: $vg-gx04 }}{{ #var: $vg-gx06 }}{{ #var: $vg-ntr }}{{ #var: $vg-tf04 }}{{ #var: $vg-tf05 }}{{ #var: $vg-tf06 }}{{ #var: $vg-wc07 }}{{ #var: $vg-wc08 }}{{ #var: $vg-wc09 }}{{ #var: $vg-wc10 }}{{ #var: $vg-wc11 }}{{ #var: $vg-ydt1 }}{{ #var: $vg-ygo }} | {{ #vardefine: $vg | 1 }}[[Class 4::VG| ]]
 
}}<!--
 
}}<!--
  
Line 451: Line 446:
 
     | Toon | Spirit | Union | Gemini | Flip | Tuner | Dark Tuner = {{ #arrayindex: $types | 2 }} monster
 
     | Toon | Spirit | Union | Gemini | Flip | Tuner | Dark Tuner = {{ #arrayindex: $types | 2 }} monster
 
     | #default = {{ #if: {{ #var: $skill }} | {{ #arrayindex: $types | 2 }} Card | {{ #arrayindex: $types | 2 }} Monster }}
 
     | #default = {{ #if: {{ #var: $skill }} | {{ #arrayindex: $types | 2 }} Card | {{ #arrayindex: $types | 2 }} Monster }}
     }}|{{ #arrayindex: $types | 2 }}]]<!--
+
     }}|{{ #arrayindex: $types | 2 }}]]{{ #if: {{ #var: $skill }} | [[Property::{{ #arrayindex: $types | 2 }} Card| ]]{{ #set: Property (short) = [[{{ #arrayindex: $types | 2 }} Card|{{ #arrayindex: $types | 2 }}]] }} }}
    -->{{ #if: {{ #var: $skill }} || [[Type3::{{ #arrayindex: $types | 2 }}| ]] }}  
+
  }} <!--
  }} <!--
 
  
 
   -->{{ #if: {{ #arrayindex: $types | 3 }}
 
   -->{{ #if: {{ #arrayindex: $types | 3 }}
   | / [[{{ #arrayindex: $types | 3 }} Monster|{{ #arrayindex: $types | 3 }}]][[Type4::{{ #arrayindex: $types | 3 }}| ]]
+
   | / [[{{ #arrayindex: $types | 3 }} Monster|{{ #arrayindex: $types | 3 }}]]
 
   }}
 
   }}
  
Line 997: Line 991:
 
<table class="wikitable sortable card-list">
 
<table class="wikitable sortable card-list">
 
  <tr><th scope="col">Video game</th><th scope="col">Date</th><th scope="col">#</th><th scope="col">Name</th><th scope="col">[[Deck Cost|Cost]]</th><th scope="col">[[Status]]</th></tr><!--
 
  <tr><th scope="col">Video game</th><th scope="col">Date</th><th scope="col">#</th><th scope="col">Name</th><th scope="col">[[Deck Cost|Cost]]</th><th scope="col">[[Status]]</th></tr><!--
  -->{{ #if: {{ #var: $vg-tfk }} |
 
<tr><td>''[[Yu-Gi-Oh! The Falsebound Kingdom|The Falsebound Kingdom]]''</td><td title="December 5, 2002">2002-12-05</td><td>[[List of Yu-Gi-Oh! The Falsebound Kingdom cards|{{ #var: $tfk_number | ??? }}]][[TFK number::{{ #var: $tfk_number }}| ]]</td><td>–</td><td>–</td><td>Present</td></tr> }}<!--
 
 
   -->{{ #if: {{ #var: $vg-ntr }} |  
 
   -->{{ #if: {{ #var: $vg-ntr }} |  
 
  <tr><td>''[[Yu-Gi-Oh! Nightmare Troubadour|Nightmare Troubadour]]''</td><td title="July 21, 2005">2005-07-21</td><td>–</td><td>{{{ntr_name<includeonly>|</includeonly>}}}[[English alternate names::{{{ntr_name|}}}| ]][[NTR name::{{{ntr_name|}}}| ]]</td><td>{{ #var: $ntr_dp | ??? }}[[NTR DP Cost::{{ #var: $ntr_dp }}| ]]</td><td>[[{{ #var: $ntr_status | Unlimited }}]][[NTR Status::{{ #var: $ntr_status | Unlimited }}| ]]</td></tr> }}<!--
 
  <tr><td>''[[Yu-Gi-Oh! Nightmare Troubadour|Nightmare Troubadour]]''</td><td title="July 21, 2005">2005-07-21</td><td>–</td><td>{{{ntr_name<includeonly>|</includeonly>}}}[[English alternate names::{{{ntr_name|}}}| ]][[NTR name::{{{ntr_name|}}}| ]]</td><td>{{ #var: $ntr_dp | ??? }}[[NTR DP Cost::{{ #var: $ntr_dp }}| ]]</td><td>[[{{ #var: $ntr_status | Unlimited }}]][[NTR Status::{{ #var: $ntr_status | Unlimited }}| ]]</td></tr> }}<!--
Line 1,030: Line 1,022:
 
  <tr><td>''[[Yu-Gi-Oh! 5D's Tag Force 6|5D's Tag Force 6]]''</td><td title="September 22, 2011">2011-09-22</td><td>–</td><td>{{{tf06_name<includeonly>|</includeonly>}}}[[English alternate names::{{{tf06_name|}}}| ]][[TF06 name::{{{tf06_name|}}}| ]]</td><td>–</td><td>Present</td></tr> }}<!--
 
  <tr><td>''[[Yu-Gi-Oh! 5D's Tag Force 6|5D's Tag Force 6]]''</td><td title="September 22, 2011">2011-09-22</td><td>–</td><td>{{{tf06_name<includeonly>|</includeonly>}}}[[English alternate names::{{{tf06_name|}}}| ]][[TF06 name::{{{tf06_name|}}}| ]]</td><td>–</td><td>Present</td></tr> }}<!--
 
   -->{{ #if: {{ #var: $vg-dar }} |  
 
   -->{{ #if: {{ #var: $vg-dar }} |  
  <tr><td>''[[Yu-Gi-Oh! Duel Arena|Duel Arena]]''</td><td title="June 26, 2014">2014-06-26</td><td>–</td><td>–</td><td>–</td><td>Present</td></tr> }}<!--
+
  <tr><td>''[[Yu-Gi-Oh! Duel Arena|Duel Arena]]''</td><td title="June 26, 2014">2014-06-26</td><td>–</td><td>–</td><td>–</td><td>Present</td></tr> }}
  -->{{ #if: {{ #var: $vg-dg }} |
 
<tr><td>''[[Yu-Gi-Oh! Duel Generation|Duel Generation]]''</td><td title="October 30, 2014">2014-10-30</td><td>–</td><td>–</td><td>–</td><td>Present</td></tr> }}
 
 
</table>
 
</table>
 
{{ #if: {{{ntr_lore<includeonly>|</includeonly>}}}{{{ygo_lore|}}}{{{gx1_lore|}}}{{{gx02_lore|}}}{{{gx03_lore|}}}{{{wc07_lore|}}}{{{gx04_lore|}}}{{{wc08_lore|}}}{{{gx06_lore|}}}{{{wc09_lore|}}}{{{tf04_lore|}}}{{{wc10_lore|}}}{{{tf05_lore|}}}{{{wc11_lore|}}}{{{tf06_lore|}}}{{{dar_lore|}}}{{ #var: $vg-sets }} |  
 
{{ #if: {{{ntr_lore<includeonly>|</includeonly>}}}{{{ygo_lore|}}}{{{gx1_lore|}}}{{{gx02_lore|}}}{{{gx03_lore|}}}{{{wc07_lore|}}}{{{gx04_lore|}}}{{{wc08_lore|}}}{{{gx06_lore|}}}{{{wc09_lore|}}}{{{tf04_lore|}}}{{{wc10_lore|}}}{{{tf05_lore|}}}{{{wc11_lore|}}}{{{tf06_lore|}}}{{{dar_lore|}}}{{ #var: $vg-sets }} |  
Line 1,344: Line 1,334:
 
     }}
 
     }}
 
   }}<!--
 
   }}<!--
 +
 +
-->[[Types::{{{types|}}}| ]]<!-- store the unaltered type string
  
 
  -->{{ #switch: {{ #arrayindex: $types | 1 }}
 
  -->{{ #switch: {{ #arrayindex: $types | 1 }}
Line 1,404: Line 1,396:
 
}}{{ #ifeq: {{{dar_lore|¬}}}{{{darlore|¬}}}{{ #if: {{ #pos: {{{image}}} | DAR-EN-VG }} || ¬ }} | ¬¬¬
 
}}{{ #ifeq: {{{dar_lore|¬}}}{{{darlore|¬}}}{{ #if: {{ #pos: {{{image}}} | DAR-EN-VG }} || ¬ }} | ¬¬¬
 
   || [[Category:((CardTable2)) transclusions with Duel Arena parameters]]
 
   || [[Category:((CardTable2)) transclusions with Duel Arena parameters]]
}}{{ #ifeq: {{ #if: {{ #pos: {{{image}}} | DG-EN-VG }} || ¬ }} | ¬
 
  || [[Category:((CardTable2)) transclusions with Duel Generation parameters]]
 
 
}}{{ #ifeq: {{{gx1_lore|¬}}}{{{gx1_name|¬}}}{{{gx1_sets|¬}}}{{{gx1_status|¬}}}{{{gx1_dp|¬}}}{{{gx1_number|¬}}}<!--
 
}}{{ #ifeq: {{{gx1_lore|¬}}}{{{gx1_name|¬}}}{{{gx1_sets|¬}}}{{{gx1_status|¬}}}{{{gx1_dp|¬}}}{{{gx1_number|¬}}}<!--
 
         -->{{{gx1lore|¬}}}{{{gx1name|¬}}}{{{gx1sets|¬}}}{{{gx1status|¬}}}{{{gx1dp|¬}}}{{{gx1number|¬}}}
 
         -->{{{gx1lore|¬}}}{{{gx1name|¬}}}{{{gx1sets|¬}}}{{{gx1status|¬}}}{{{gx1dp|¬}}}{{{gx1number|¬}}}
Line 1,463: Line 1,453:
 
           -->¬
 
           -->¬
 
   || [[Category:((CardTable2)) transclusions with Tag Force 6 parameters]]
 
   || [[Category:((CardTable2)) transclusions with Tag Force 6 parameters]]
}}{{ #ifeq: {{{tfk_number|¬}}}{{{tfknumber|¬}}} | ¬¬
 
  || [[Category:((CardTable2)) transclusions with The Falsebound Kingdom parameters]]
 
 
}}{{ #ifeq: {{{wc7_lore|¬}}}{{{wc7_name|¬}}}{{{wc7_sets|¬}}}{{{wc7_status|¬}}}{{{wc7_dp|¬}}}<!--
 
}}{{ #ifeq: {{{wc7_lore|¬}}}{{{wc7_name|¬}}}{{{wc7_sets|¬}}}{{{wc7_status|¬}}}{{{wc7_dp|¬}}}<!--
 
         -->{{{wc07_lore|¬}}}{{{wc07_name|¬}}}{{{wc07_sets|¬}}}{{{wc07_status|¬}}}{{{wc07_dp|¬}}}<!--
 
         -->{{{wc07_lore|¬}}}{{{wc07_name|¬}}}{{{wc07_sets|¬}}}{{{wc07_status|¬}}}{{{wc07_dp|¬}}}<!--

Revision as of 10:40, 23 March 2020

Main card page: "[[{{{cardgame}}}|{{{cardgame}}}]]"
CardTable2
Japanese
{{{ja_name}}}
Rōmaji
{{{romaji_name}}}
Translated
{{{trans_name}}}
Back-EN.png
Other names

  • {{{alt_name}}}
  • {{{alt_name2}}}
  • {{{alt_name3}}}
Other names (Japanese)

{{{ja_alt_name}}}
{{{ja_alt_romaji}}}
{{{ja_alt_trans}}}

Card type

[[{{{card_type}}} Card|{{{card_type}}}]]

Attribute

[[{{{ATTRIBUTE}}}]] [[File:{{{ATTRIBUTE}}}.svg|28px|alt=]]

Type

[[{{{types}}}|{{{types}}}]]

Property

[[{{{property}}} {{{card_type}}} Card|{{{property}}}]] [[File:{{{property}}}.svg|28px|alt=]]

Level

[[Level {{{level}}} Monster Cards|{{{level}}}]] CG Star Unknown.svg

Link Arrows

 
[[{{{link_arrows}}} Link Arrow cards|{{{link_arrows}}}]]
Pendulum Scale

Pendulum Scale.png [[Pendulum Scale {{{pendulum_scale}}} Monster Cards|{{{pendulum_scale}}}]]

ATK / DEF

[[{{{atk}}} ATK Monster Cards|{{{atk}}}]] / [[{{{def}}} DEF Monster Cards|{{{def}}}]]

Password

[[{{{password}}}]]

Limitation text

{{{limitation_text}}}

Ritual required

"[[{{{ritualcard}}}]]"

  • "[[{{{ritualmonster}}}]]"
Summoned by the effect of

  • "[[{{{summon}}}]]"
Effect types
Pendulum Effect
  • [[{{{pendulum_effect_types}}}|{{{pendulum_effect_types}}}]]
Monster Effect
  • [[{{{effect_types}}}|{{{effect_types}}}]]
Status
[[{{{ocg_status}}}]] (OCG)
[[{{{tcg_status}}}]] (TCG)
[[{{{tcg_speed_duel_status}}}]] (TCG Speed Duel)
[[{{{rush_duel_status}}}]] (Rush Duel)
Source card

"[[{{{source_card}}}|]]"

Skill activation
{{{skill_activation}}}
Effect
Pendulum Effect
{{{pendulum_effect}}}
Monster Effect
{{{lore}}}
Use

{{{use}}}

English sets

Worldwide

  • No set name given at non-empty input line 1.
ReleaseNumberSetRarity
[[{{{en_sets}}}|{{{en_sets}}}]]

North America

  • No set name given at non-empty input line 1.
ReleaseNumberSetRarity
[[{{{na_sets}}}|{{{na_sets}}}]]

Europe

  • No set name given at non-empty input line 1.
ReleaseNumberSetRarity
[[{{{eu_sets}}}|{{{eu_sets}}}]]

Australia

  • No set name given at non-empty input line 1.
ReleaseNumberSetRarity
[[{{{au_sets}}}|{{{au_sets}}}]]

Search categories

Supports
[[{{{supports}}}|{{{supports}}}]]
Anti-supports
[[{{{anti-supports}}}|{{{anti-supports}}}]]
Archetypes and series
[[{{{archseries}}}|{{{archseries}}}]]
Supports archetypes
[[{{{supports_archetypes}}}|{{{supports_archetypes}}}]]
Anti-supports archetypes
[[{{{anti-supports_archetypes}}}|{{{anti-supports_archetypes}}}]]
Related to archetypes and series
[[{{{related_to_archseries}}}|{{{related_to_archseries}}}]]
Counters
[[{{{counter}}}|{{{counter}}}]]
Actions
[[{{{action}}}|{{{action}}}]]
Stat changes
[[{{{stat_change}}}|{{{stat_change}}}]]
Monster/Spell/Trap categories
[[{{{m/s/t}}}|{{{m/s/t}}}]]
Summoning categories
[[{{{summoning}}}|{{{summoning}}}]]
Attack categories
[[{{{attack}}}|{{{attack}}}]]
Banished categories
[[{{{banished}}}|{{{banished}}}]]
LP
[[{{{life_points}}}|{{{life_points}}}]]
Fusion Material for
[[{{{fm_for}}}|{{{fm_for}}}]]
Synchro Material for
[[{{{sm_for}}}|{{{sm_for}}}]]
Miscellaneous
[[{{{misc}}}|{{{misc}}}]]

Other languages

Name Lore
French {{{fr_name}}} {{{fr_lore}}}
German {{{de_name}}} {{{de_lore}}}
Italian {{{it_name}}} {{{it_lore}}}
Portuguese {{{pt_name}}} {{{pt_lore}}}
Spanish {{{es_name}}} {{{es_lore}}}
Japanese {{{ja_name}}} {{{ja_lore}}}
{{{romaji_name}}}
{{{trans_name}}} {{{trans_lore}}}
Korean {{{ko_name}}} {{{ko_lore}}}
{{{ko_rr_name}}}
{{{ko_trans_name}}}
Chinese {{{zh_name}}} {{{zh_lore}}}
{{{zh_pinyin_name}}}
{{{zh_trans_name}}}

Sets in other languages

French

  • No set name given at non-empty input line 1.
ReleaseNumberSetFrench nameRarity
[[{{{fr_sets}}}|{{{fr_sets}}}]]

French-Canadian

  • No set name given at non-empty input line 1.
ReleaseNumberSetFrench nameRarity
[[{{{fc_sets}}}|{{{fc_sets}}}]]

German

  • No set name given at non-empty input line 1.
ReleaseNumberSetGerman nameRarity
[[{{{de_sets}}}|{{{de_sets}}}]]

Italian

  • No set name given at non-empty input line 1.
ReleaseNumberSetItalian nameRarity
[[{{{it_sets}}}|{{{it_sets}}}]]

Portuguese

  • No set name given at non-empty input line 1.
ReleaseNumberSetPortuguese nameRarity
[[{{{pt_sets}}}|{{{pt_sets}}}]]

Spanish

  • No set name given at non-empty input line 1.
ReleaseNumberSetSpanish nameRarity
[[{{{sp_sets}}}|{{{sp_sets}}}]]

Japanese

  • No set name given at non-empty input line 1.
ReleaseNumberSetJapanese nameRarity
[[{{{jp_sets}}}|{{{jp_sets}}}]]

Japanese Asian

  • No set name given at non-empty input line 1.
ReleaseNumberSetJapanese nameRarity
[[{{{ja_sets}}}|{{{ja_sets}}}]]

Korean

  • No set name given at non-empty input line 1.
ReleaseNumberSetKorean nameRarity
[[{{{kr_sets}}}|{{{kr_sets}}}]]

Chinese

  • No set name given at non-empty input line 1.
ReleaseNumberSetChinese nameRarity
[[{{{tc_sets}}}|{{{tc_sets}}}]]

Asian-English

  • No set name given at non-empty input line 1.
ReleaseNumberSetRarity
[[{{{ae_sets}}}|{{{ae_sets}}}]]

Video games

Video gameDate#NameCostStatus
Nightmare Troubadour2005-07-21{{{ntr_name}}}{{{ntr_dp}}}[[{{{ntr_status}}}]]
Online2005-11-04{{{ygo_name}}}[[{{{ygo_status}}}]]
GX Duel Academy2005-11-13{{{gx1_number}}}{{{gx1_name}}}{{{gx1_dp}}}[[{{{gx1_status}}}]]
GX Tag Force2006-09-14{{{gx02_name}}}{{{gx02_dp}}}[[{{{gx02_status}}}]]
GX Spirit Caller2006-11-30{{{gx03_name}}}{{{gx03_dp}}}[[{{{gx03_status}}}]]
World Championship 20072007-03-15{{{wc07_name}}}{{{wc07_dp}}}[[{{{wc07_status}}}]]
GX Tag Force 22007-09-18{{{gx04_name}}}{{{gx04_dp}}}[[{{{gx04_status}}}]]
World Championship 20082007-11-29{{{wc08_name}}}{{{wc08_dp}}}[[{{{wc08_status}}}]]
GX Tag Force 32008-11-27{{{gx06_name}}}[[{{{gx06_status}}}]]
5D's World Championship 2009: Stardust Accelerator2009-03-26{{{wc09_name}}}Present
5D's Tag Force 42009-09-17{{{tf04_name}}}Present
5D's World Championship 2010: Reverse of Arcadia2010-02-18{{{wc10_name}}}Present
5D's Tag Force 52010-09-16{{{tf05_name}}}Present
5D's World Championship 2011: Over the Nexus2011-02-24{{{wc11_name}}}Present
5D's Tag Force 62011-09-22{{{tf06_name}}}Present
Duel Arena2014-06-26Present

Lores and sets

Video gameLoreSets
Nightmare Troubadour{{{ntr_lore}}}{{{ntr_sets}}}
Online{{{ygo_lore}}}{{{ygo_sets}}}
GX Duel Academy{{{gx1_lore}}}{{{gx1_sets}}}
GX Tag Force{{{gx02_lore}}}{{{gx02_sets}}}
GX Spirit Caller{{{gx03_lore}}}{{{gx03_sets}}}
World Championship 2007{{{wc07_lore}}}{{{wc07_sets}}}
GX Tag Force 2{{{gx04_lore}}}{{{gx04_sets}}}
World Championship 2008{{{wc08_lore}}}{{{wc08_sets}}}
GX Tag Force 3{{{gx06_lore}}}{{{gx06_sets}}}
5D's World Championship 2009: Stardust Accelerator{{{wc09_lore}}}{{{wc09_sets}}}
5D's Tag Force 4{{{tf04_lore}}}{{{tf04_sets}}}
5D's World Championship 2010: Reverse of Arcadia{{{wc10_lore}}}{{{wc10_sets}}}
5D's Tag Force 5{{{tf05_lore}}}{{{tf05_sets}}}
5D's World Championship 2011: Over the Nexus{{{wc11_lore}}}{{{wc11_sets}}}
5D's Tag Force 6{{{tf06_lore}}}{{{tf06_sets}}}
Duel Arena{{{dar_lore}}}
Template documentation[view] [edit] [history] [purge]
{{CardTable2}} is used for pages for cards from the Yu-Gi-Oh! Official Card Game (OCG) and Yu-Gi-Oh! Trading Card Game (TCG).

Historically, the template has been used for cards from all Yu-Gi-Oh! games and still contains support for a number of video games, which need to be given their own dedicated template.

Usage

{{CardTable2
| cardclass                = 
| name                     = 
| fr_name                  = 
| de_name                  = 
| it_name                  = 
| es_name                  = 
| ja_name                  = 
| romaji_name              = 
| trans_name               = 
| zh_name                  = 
| zh_pinyin_name           = 
| zh_trans_name            = 
| ko_name                  = 
| ko_rr_name               = 
| ko_trans_name            = 
| alt_name                 = 
| alt_name2                = 
| alt_name3                = 
| ja_alt_name              = 
| ja_alt_romaji            = 
| ja_alt_trans             = 
| image                    = 
| width                    = 
| image2                   = 
| card_type                = 
| property                 = 
| attribute                = 
| character                = 
| types                    = 
| level                    = 
| rank                     = 
| link_arrows              = 
| pendulum_scale           = 
| atk                      = 
| def                      = 
| password                 = 
| limitation_text          = 
| ritualcard               = 
| ritualmonster            = 
| summon                   = 
| effect_types             = 
| pendulum_effect_types    = 
| ocg_status               = 
| tcg_status               = 
| tcg_speed_duel_status    = 
| source_card              = 
| skill_activation         = 
| fr_skill_activation      = 
| de_skill_activation      = 
| it_skill_activation      = 
| pt_skill_activation      = 
| es_skill_activation      = 
| pendulum_effect          = 
| fr_pendulum_effect       = 
| de_pendulum_effect       = 
| it_pendulum_effect       = 
| pt_pendulum_effect       = 
| es_pendulum_effect       = 
| ja_pendulum_effect       = 
| trans_pendulum_effect    = 
| zh_pendulum_effect       = 
| ko_pendulum_effect       = 
| lore                     = 
| fr_lore                  = 
| de_lore                  = 
| it_lore                  = 
| pt_lore                  = 
| es_lore                  = 
| ja_lore                  = 
| trans_lore               = 
| zh_lore                  = 
| ko_lore                  = 
| use                      = 
| database_id              = 
| en_sets                  = 
| na_sets                  = 
| eu_sets                  = 
| au_sets                  = 
| fr_sets                  = 
| fc_sets                  = 
| de_sets                  = 
| it_sets                  = 
| pt_sets                  = 
| sp_sets                  = 
| jp_sets                  = 
| ja_sets                  = 
| ae_sets                  = 
| tc_sets                  = 
| kr_sets                  = 
| supports                 = 
| anti-supports            = 
| archseries               = 
| supports_archsetypes     = 
| anti-supports_archetypes = 
| related_to_archetypes    = 
| counter                  = 
| action                   = 
| stat_change              = 
| m/s/t                    = 
| summoning                = 
| attack                   = 
| banished                 = 
| life_points              = 
| fm_for                   = 
| sm_for                   = 
| misc                     = 
| fusion_material          = 
| synchro_material         = 
| material                 = 
}}

Parameters

Display

Properties

Statuses

Using any of these will add the page to Category:Cards with a manual status. If one of these is used without a value, the page will be added to Category:((CardTable2)) transclusions with an unnecessary status parameter.

  • ocg_status: The card's status in the OCG. Defaults to Unlimited; this parameter should only be added if the card is not yet released or legal, or if it has a status other than Unlimited.
  • tcg_status: The card's status in the TCG Advanced Format (if the card is Forbidden, its Traditional Format status will be automatically assumed to be Limited.) Defaults to Unlimited; this parameter should only be added if the card is not yet released or legal, or if it has a status other than Unlimited.
  • tcg_speed_duel_status: The card's status in TCG Speed Duels. This parameter should be used for all Speed Duel-legal cards.

Search categories

Each of these should be a bulleted list of page names:

Localization

name, lore, pendulum_effect, skill_activation can be prefixed with a language code to specify its text in other languages. e.g. ja_lore for the Japanese lore. If lore is set to none, none of the other lore parameters should be used. Applicable prefixes are as follows ("romanized" prefixes only work for the "name" parameter):

  • fr_: French
  • de_: German
  • it_: Italian
  • pt_: Portuguese
  • es_: Spanish
  • ja_: Japanese
  • romaji_: Japanese romanized, using revised Hepburn
  • trans_: Japanese translated into English. These should only be used if they differ non-trivially from the English name or lore. Using trans_lore adds the page to Category:Card table transclusions using trans_lore.
  • ko_: Korean
  • ko_rr_: Korean romanized, using Revised Romanization.
  • zh_: Chinese
  • zh_pinyin_: Chinese romanized, using Pinyin.

Other localization parameters (using any of these will add the page to Category:Card pages with an alt name).

  • ja_alt_name: A second Japanese name for the card.
  • ja_alt_romaji: Romanization of the second Japanese name.
  • ja_alt_trans: English translation of the second Japanese name.

Links should generally only be added to the English lore, pendulum_effect, and skill_activation parameters (name parameters should never contain links, in any language). Each term should only be linked once, when it first appears in the lore. Where the text is clear, brevity is preferred over avoiding redirects; e.g. [[monster]] instead of [[Monster Card|monster]], [[sent]] instead of [[Send|sent]], [[GY]] instead of [[Graveyard|GY]], [[Life Points]] instead of [[LP|Life Points]], etc. However, note cases where a full link is clearer: [[Add a card|add]] instead of [[add]], [[Main Deck|Deck]] instead of [[Deck]], etc. Piped links to redirects should always be avoided: [[field]] instead of [[Playing Field|field]], etc.

Sets

The values for all sets are to be entered using the following syntax and ordered by release date, from oldest to newest.

Card number 1; Set page name 1; Rarity 1
Card number 2; Set page name 2; Rarity 2

For example:

| na_sets = 
LOB-001; Legend of Blue Eyes White Dragon; Ultra Rare
DDS-001; Yu-Gi-Oh! Dark Duel Stories promotional cards; Prismatic Secret Rare
SDK-001; Starter Deck: Kaiba; Ultra Rare

If a card was printed in multiple rarities, all in the same set and with the same card number, the rarities should be included on the same line, separated with commas. For example:

| ja_sets = 
CHIM-JP010; Chaos Impact; Super Rare, Secret Rare, 20th Secret Rare

If a card's rarity is unknown, or if a card has no card number, the value should be left blank, but the semicolon should be included. Similarly, if the card number is unknown, the known portion of the card number may be included, with unknown portions represented with question marks. For example:

| na_sets = 
; Legend of Blue Eyes White Dragon; Common
SDK-001; Starter Deck: Kaiba; 
CHIM-EN0??; Chaos Impact; 
????-EN???; Eternity Code; 

There are different parameters for different languages/regions:

  • en_sets: English
  • na_sets: North American English
  • eu_sets: European English
  • au_sets: Australian English
  • fr_sets: French
  • fc_sets: French-Canadian
  • de_sets: German
  • it_sets: Italian
  • pt_sets: Portuguese
  • sp_sets: Spanish
  • jp_sets: Japanese
  • ja_sets: Japanese-Asian
  • ae_sets: Asian-English
  • tc_sets: Chinese
  • kr_sets: Korean

For convenience, ko_sets is supported as an alternative to kr_sets, and es_sets as an alternative to sp_sets, but these are considered errors, and the page will be added to Category:Card table transclusions using ko_sets or Category:Card table transclusions using es_sets, respectively.

Color schemes

The logic for determining the color scheme is as follows. If a condition is met, that color scheme is used. If not, the next condition is checked.

  1. If the cardclass parameter is used, it will dictate the color scheme. Any value from the "Name" column in the table below can be used for this parameter. Cards using this parameter are tracked in Category:CardTable2 parameter tracking (cardclass).
  2. If the card is a Monster Card with "Token" at the end of its name, the token color scheme will be used.
  3. If the card_type parameter is used, the color scheme associated with the card type will be used. (See the "Use" column in the table below to find the card type.)
  4. If the second item in the types parameter is any of "Normal", "Effect", "Fusion", "Link", "Ritual", "Synchro", "Token", or "Xyz", the color scheme associated with the monster type will be used. (See the "Use" column.)
  5. If a third item is used in the types parameter, the color scheme associated with its value is used. (See the "Use" column.)
  6. If the template identifies the card as a Monster Card and the effect_types parameter is used or the card has an Ability in its types parameters, the effect color scheme will be used. Cards will be added to the Category:Colors assumed without using the Type string category, in this scenario.
  7. If the template identifies the card as a Monster Card, the normal color scheme will be used. Cards will be added to the Category:Colors assumed without using the Type string category, in this scenario.
  8. The blank color scheme is used by default.

The pendulum color scheme is used on top of one of the other color schemes, if the pendulum_scale, pendulum_effect or pendulum_effect_types parameters or any of their localized equivalents are used.

Name Header style Body style Use Example page
normal Dark yellow Yellow, with italicized lore Normal Monster "Blue-Eyes White Dragon"
effect Orange Orange Effect Monster "Dark Magician Girl"
fusion Violet Light purple Fusion Monster "Gaia the Dragon Champion"
ritual Blue Light blue Ritual Monster "Black Luster Soldier"
synchro Light grey White Synchro Monster "Stardust Dragon"
xyz Black, white text Light grey Xyz Monster "Number 39: Utopia"
spell Green, white text Green Spell Card "Monster Reborn"
Speed Spell Card (deprecated) "Speed Spell - Accelerator Draw"
Command Card "Command Duel-Use Card"
trap Purple, white text Purple Trap Card "Trap Hole"
token Grey Grey Monster Token "Sheep Token"
Counter "Spell Counter (card)"
skill Blue, white text, with gradient, border and text shadow effects Light blue Skill Card "It's a Toon World!"
faq Not currently developed Not currently developed FAQ card
strategy Blue, white text Grey Strategy Card "Ace in the hole"
Card Checklist "Duelist Pack -Yusei- Checklist"
tip Purple, white text Pale yellow Tip Card "Be polite!"
red Red Red Certain cards, not adhering to a standard color scheme "Slifer the Sky Dragon (original)"
yellow Dark yellow (same style as "normal") Yellow (same style as "normal", but without italics) Ticket Card "Glory of the King's Hand"
Certain cards, not adhering to a standard color scheme "The Winged Dragon of Ra (original)"
blue Blue (same style as "ritual") Blue (same style as "ritual") Certain cards, not adhering to a standard color scheme "Obelisk the Tormentor (original)"
pendulum None Adds a green gradient on top of another color scheme. This scheme is not to be used by itself. Pendulum Monster "Odd-Eyes Pendulum Dragon"
blank Light grey Light grey Default. Used when the card has not been identified as belonging to any other color scheme. Ideally, no cards should use this. If there are any, they will be listed at Category:Card pages with no color class.

Default image

If the image parameter is unused, empty or contains a non-existent image, the following logic determines which image is shown:

  1. If the value of card_type is "Checklist", "FAQ", "Strategy" or "Tip", File:StrategyCard-EN-Back.png is used.
  2. If the card uses a sets parameter for any of the TCG regions, File:Back-EN.png is used.
  3. If the card uses a Japanese or Chinese sets parameter, File:Back-JP.png is used.
  4. If the card uses the kr_sets parameter, File:Back-KR.png is used.
  5. Otherwise, File:Back-EN.png is used.

Tracking categories

{{CardTable2}} tracks a number of possible error states and edge cases with categories; many are listed above, and the following are also used.

Deprecated parameters

Parameters still in use, but should be removed in the near future.

  • cardgame: The page name of the corresponding OCG/TCG card, if the current card is not part of the OCG/TCG. Tracked in Category:Card table parameter tracking (cardgame).
  • ar_name, bg_name, hr_name, cs_name, da_name, fil_name, fi_name, el_name, hu_name, ga_name, lv_name, pl_name, ru_name, sr_name, sv_name, th_name, tr_name, vi_name, ar_lore, bg_lore, hr_lore, cs_lore, da_lore, fil_lore, fi_lore, el_lore, hu_lore, ga_lore, lv_lore, pl_lore, ru_lore, sr_lore, sv_lore, th_lore, tr_lore, vi_lore: Localization parameters for unofficial languages. Tracked in Category:Cards using unsupported language parameters

Video game parameters

A number of parameters for video game data remain; these will be gradually removed as the games get dedicated card templates and card pages are split. All pages using any of these parameters are added to Category:((CardTable2)) transclusions with video game parameters. In addition, any pages using a video game image are added to Category:((CardTable2)) transclusions using video game images.

  • Names: gx1_name, gx02_name, gx03_name, gx04_name, gx06_name, ntr_name, tf04_name, tf05_name, tf06_name, wc6_name, wc07_name, wc08_name, wc09_name, wc10_name, wc11_name, ygo_name
  • Lores: dar_lore, gx1_lore, gx02_lore, gx03_lore, gx04_lore, gx06_lore, ntr_lore, tf04_lore, tf05_lore, tf06_lore, wc6_lore, wc07_lore, wc08_lore, wc09_lore, wc10_lore, wc11_lore, ygo_lore
  • Numbers: gx1_number
  • Costs: gx1_dp, gx02_dp, gx03_dp, gx04_dp, ntr_dp, wc6_dp, wc07_dp, wc08_dp
  • Sets: gx1_sets, gx02_sets, gx03_sets, gx04_sets, gx06_sets, ntr_sets, tf04_sets, tf05_sets, tf06_sets, wc6_sets, wc07_sets, wc08_sets, wc09_sets, wc10_sets, wc11_sets, ygo_sets
  • Statuses: gx1_status, gx02_status, gx03_status, gx04_status, gx06_status, ntr_status, wc6_status, wc07_status, wc08_status, ygo_status