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− | {{IfSemantics
| + | == Summary == |
− | | {{
| + | Importing file |
− | #if: {{{2|}}}
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− | | {{<!-- Spell and Trap Card effect types -->
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− | #arraymap: {{{1}}} | , | $x$ | {{
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− | #ifeq: $x$ | maintenance cost
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− | | [[Effect type::Maintenance cost]][[Effect type Text::Maintenance cost| ]]
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− | | {{
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− | #ifeq: $x$ | ignition
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− | | [[Effect type::Ignition-like Effect|Ignition-like]][[Effect type Text::Ignition-like Effect| ]]
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− | | {{
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− | #ifeq: $x$ | quick
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− | | [[Effect type::Quick-like Effect|Quick-like]][[Effect type Text::Quick-like Effect| ]]
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− | | {{
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− | #ifeq: $x$ | trigger
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− | | [[Effect type::Trigger-like Effect|Trigger-like]][[Effect type Text::Trigger-like Effect| ]]
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− | | {{
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− | #ifeq: $x$ | act
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− | | [[Effect type::Activation Requirement]][[Effect type Text::Activation Requirement| ]]
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− | | {{
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− | #ifeq: $x$ | cost
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− | | [[Effect type::Cost]][[Effect type Text::Cost| ]]
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− | | {{
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− | #ifeq: $x$ | effect
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− | | [[Effect type::Card effect|Effect]][[Effect type Text::Card effect| ]]
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− | | [[Effect type::{{ ucfirst: $x$ }} Effect|{{ ucfirst: $x$ }}]]
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− | }}
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− | }}
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− | }}
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− | }}
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− | }}
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− | }}
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− | }}
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− | }}[[Effect types::{{
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− | #arraymap: {{{1}}} | , | $x$ | {{
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− | #ifeq: $x$ | maintenance cost
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− | | [[Maintenance cost]]
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− | | {{
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− | #ifeq: $x$ | ignition
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− | | [[Ignition-like Effect|Ignition-like]]
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− | | {{
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− | #ifeq: $x$ | quick
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− | | [[Quick-like Effect|Quick-like]]
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− | | {{
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− | #ifeq: $x$ | trigger
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− | | [[Trigger-like Effect|Trigger-like]]
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− | | {{
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− | #ifeq: $x$ | act
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− | | [[Activation Requirement]]
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− | | {{
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− | #ifeq: $x$ | cost
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− | | [[Cost]]
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− | | {{
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− | #ifeq: $x$ | effect
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− | | [[Card effect|Effect]]
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− | | [[{{ ucfirst: $x$ }} Effect|{{ ucfirst: $x$ }}]]
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− | }}
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− | }}
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− | }}
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− | }}
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− | }}
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− | }}
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− | }}
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− | }}| ]]
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− | | {{<!-- Monster Card effect types -->
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− | #arraymap: {{{1}}} | , | $x$ | {{
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− | #ifeq: $x$ | summon
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− | | [[Effect type::Summoning condition|Summon]][[Effect type Text::Summoning condition| ]]
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− | | {{
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− | #ifeq: $x$ | continuous
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− | | [[Effect type::Continuous Monster Effect|Continuous]][[Effect type Text::Continuous Monster Effect| ]]
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− | | {{
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− | #ifeq: $x$ | flip
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− | | [[Effect type::Flip Effect|Flip]][[Effect type Text::Flip Effect| ]][[Flip Monster::Yes| ]]
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− | | {{
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− | #ifeq: $x$ | maintenance cost
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− | | [[Effect type::Maintenance cost]][[Effect type Text::Maintenance cost| ]]
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− | | {{
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− | #ifeq: $x$ | condition
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− | | [[Effect type::Condition]][[Effect type Text::Condition| ]]
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− | | [[Effect type::{{ ucfirst: $x$ }} Effect|{{ ucfirst: $x$ }}]]
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− | }}
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− | }}
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− | }}
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− | }}
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− | }}
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− | }}[[Effect types::{{
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− | #arraymap: {{{1}}} | , | $x$ | {{
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− | #ifeq: $x$ | summon
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− | | [[Summoning condition|Summon]]
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− | | {{
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− | #ifeq: $x$ | continuous
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− | | [[Continuous Monster Effect|Continuous]]
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− | | {{
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− | #ifeq: $x$ | flip
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− | | [[Flip Effect|Flip]]
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− | | {{
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− | #ifeq: $x$ | maintenance cost
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− | | [[Maintenance cost]]
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− | | {{
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− | #ifeq: $x$ | condition
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− | | [[Condition]]
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− | | [[{{ ucfirst: $x$ }} Effect|{{ ucfirst: $x$ }}]]
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− | }}
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− | }}
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− | }}
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− | }}
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− | }}
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− | }}| ]]
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− | }}
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− | | {{
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− | #if: {{{2|}}}
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− | | {{<!-- Spell and Trap Card effect types -->
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− | #replace: {{
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− | #replace: {{
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− | #replace: {{
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− | #replace: {{
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− | #replace: {{
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− | #replace: {{
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− | #replace: {{
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− | #replace: {{
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− | #replace: {{
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− | #replace: {{{1}}}
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− | | act | [[Activation Requirement]]
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− | }}
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− | | condition | [[Condition]]
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− | }}
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− | | continuous | [[Continuous Effect|Continuous]]
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− | }}
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− | | cost | [[Cost]]
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− | }}
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− | | ignition | [[Ignition-like Effect|Ignition-like]]
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− | }}
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− | | lingering | [[Lingering Effect|Lingering]]
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− | }}
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− | | maintenance cost | [[Maintenance cost]]
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− | }}
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− | | quick | [[Quick-like Effect|Quick-like]]
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− | }}
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− | | effect | [[Card effect|Effect]]
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− | }}
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− | | trigger | [[Trigger-like Effect|Trigger-like]]
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− | }}
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− | | {{<!-- Monster Card effect types -->
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− | #replace: {{
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− | #replace: {{
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− | #replace: {{
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− | #replace: {{
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− | #replace: {{
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− | #replace: {{
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− | #replace: {{
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− | #replace: {{
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− | #replace: {{{1}}}
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− | | condition | [[Condition]]
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− | }}
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− | | continuous | [[Continuous Monster Effect|Continuous]]
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− | }}
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− | | flip | [[Flip Effect|Flip]]
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− | }}
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− | | ignition | [[Ignition Effect|Ignition]]
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− | }}
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− | | lingering | [[Lingering Effect|Lingering]]
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− | }}
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− | | maintenance cost | [[Maintenance cost]]
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− | }}
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− | | quick | [[Quick Effect|Quick]]
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− | }}
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− | | summon | [[Summoning condition|Summon]]
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− | }}
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− | | trigger | [[Trigger Effect|Trigger]]
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− | }}
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− | }}
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− | }}
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