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− | {{ #vardefine: $mst | {{ #if: {{{2|}}} | -like }}
| + | == Summary == |
− | }}{{ #arraydefine: @effects | {{ lc: {{{1|<noinclude>Activation, Condition, Continuous, Cost, Effect, Flip, Ignition, Maintenance, Quick, Summon, Trigger, Unclassified</noinclude>}}} }}
| + | Importing file |
− | }}{{ #arraydefine: @effects | {{ #arrayprint: @effects | , | $effect
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− | | {{ #switch: {{ #ifeq: $effect | effect | effect | {{ #replace: $effect | effect }} }}
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− | | act | activation | activation cost | activation condition | activation requirement = Activation requirement
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− | | condition = Condition
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− | | continuous | continuous monster = Continuous Monster Effect/Continuous
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− | | cost = Cost
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− | | effect = Card effect/Effect
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− | | flip = Flip effect/Flip
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− | | ignition | ignition-like = Ignition{{ #var: $mst }} Effect/Ignition{{ #var: $mst }}
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− | | maintenance | maintenance cost = Maintenance cost
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− | | quick | quick-like = Quick{{ #var: $mst }} Effect/Quick{{ #var: $mst }}
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− | | summon | summoning | summoning condition | summoning requirement = Summoning condition/Summon
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− | | trigger | trigger-like = Trigger{{ #var: $mst }} Effect/Trigger{{ #var: $mst }}
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− | | unclassified = Unclassified Effect/Unclassified
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− | | #default = {{ ucfirst: {{ #replace: $effect | effect }} }} Effect/{{ ucfirst: {{ #replace: $effect | effect }} }}
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− | }}
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− | }}
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− | }}{{ #arrayprint: @effects | ,  | $effect
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− | | {{IfSemantics
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− | | [[Effect type::{{ #explode: $effect | / }}|{{ #if: {{ #pos: $effect | / }} | {{ #explode: $effect | / | 1 }} | $effect }}]][[Effect type Text::{{ #explode: $effect | / }}| ]]{{ #if: {{ #var: $mst }} || {{ #ifeq: {{ #explode: $effect | / }} | Flip effect
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− | | [[Flip Monster::Yes| ]]
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− | }}
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− | }}
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− | | [[{{ #explode: $effect | / }}|{{ #if: {{ #pos: $effect | / }} | {{ #explode: $effect | / | 1 }} | $effect }}]]
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− | }}
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− | }}
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