Difference between revisions of "Template talk:Gameplay"

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(Basic, intermediate, advanced and expert: new section)
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==Reorganization==
 
==Reorganization==
 
'''[[Flip Summon|Flip]]''' should not listed underneath '''[[Normal Summon|Normal]]''' (which is underneath "Summoning mechanics", which is underneath "Intermediate"). It deserves a category of its own, since it doesn't count as a Normal Summon or Set. I don't want to mess around with the template personally. --[[User:UltimateKuriboh|UltimateKuriboh]] ([[User talk:UltimateKuriboh|talk]] • [[Special:Contributions/UltimateKuriboh|contribs]]) 08:16, January 13, 2013 (UTC)
 
'''[[Flip Summon|Flip]]''' should not listed underneath '''[[Normal Summon|Normal]]''' (which is underneath "Summoning mechanics", which is underneath "Intermediate"). It deserves a category of its own, since it doesn't count as a Normal Summon or Set. I don't want to mess around with the template personally. --[[User:UltimateKuriboh|UltimateKuriboh]] ([[User talk:UltimateKuriboh|talk]] • [[Special:Contributions/UltimateKuriboh|contribs]]) 08:16, January 13, 2013 (UTC)
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== Basic, intermediate, advanced and expert ==
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The categorisation into "basic", "intermediate", "advanced" and "expert" seems arbitrary and even nonsensical in places.
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* [[Synchro Monster]], [[Synchro Summon]], [[Tuner monster]] and [[Synchro Material Monster]] are four things you'd probably learn at the same time, but here Synchro Monster is basic, Synchro Summon is intermediate, Tuner monster is advanced and Synchro Material Monster is expert.
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* The breakdown of the [[Battle Phase]] is in basic, while [[ATK]], [[DEF]] and the [[battle position]]s are intermediate, even though you need to know the latter before you can learn about battles.
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* Very basic things like [[Type]], [[Attribute]] and [[victory condition]], i.e. how a game ends, are classed as expert.
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There's a lot of other stuff which seems out of place. Should we just drop the column that divides them into "basic", "intermediate", "advanced" and "expert" or does someone want to chance a better arangement? -- [[User:Deltaneos|Deltaneos]] ([[User talk:Deltaneos|talk]]) 18:17, February 10, 2013 (UTC)

Revision as of 18:17, 10 February 2013

This is the talk page for discussing the page, Template:Gameplay.

Please try to

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Maybe I'm not looking in the right place, but I don't think I see a link for card setup, such as where monster cards and traps/spells are located. Is there no page on that? Lying 06:29, 28 June 2009 (UTC)

  • Look under the "Playing Field Zones" section. --Bluedog (Talk) 06:31, 28 June 2009 (UTC)

Card types

Feel free to fill in any gaps in the table. ダイノガイ千?!? · ☎ Dinoguy1000 01:27, March 9, 2011 (UTC)

  Normal Continuous Field Equip Quick-Play Ritual Counter
Spell Normal Spell Card Continuous Spell Card Field Spell Card Equip Spell Card Quick-Play Spell Card Ritual Spell Card
Trap Normal Trap Card Continuous Trap Card Field Trap Card Equip Trap Card Counter Trap Card
Trap-Spell Normal Trap-Spell Card Continuous Trap-Spell Card
Equip Equip Card
Virus Field Virus Card

Reorganization

Flip should not listed underneath Normal (which is underneath "Summoning mechanics", which is underneath "Intermediate"). It deserves a category of its own, since it doesn't count as a Normal Summon or Set. I don't want to mess around with the template personally. --UltimateKuriboh (talkcontribs) 08:16, January 13, 2013 (UTC)

Basic, intermediate, advanced and expert

The categorisation into "basic", "intermediate", "advanced" and "expert" seems arbitrary and even nonsensical in places.

There's a lot of other stuff which seems out of place. Should we just drop the column that divides them into "basic", "intermediate", "advanced" and "expert" or does someone want to chance a better arangement? -- Deltaneos (talk) 18:17, February 10, 2013 (UTC)