Thunder
Thunder | |||
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Thunder
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Japanese |
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Japanese (ruby) |
いかずち | ||
Japanese (base text) |
雷 | ||
Japanese (romanized) |
Ikazuchi | ||
English |
Thunder | ||
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Lists |
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Thunder (
Thunder archetypes includes "Batteryman" which is purely composed of Thunder-Type monsters, and "Watt" (apart from "Wattaildragon" and "Wattsychic Fighter").
Some of the more notable ones include "The Creator", "Mist Wurm", "Hamon, Lord of Striking Thunder", "Zaborg the Thunder Monarch", "Thunder King Rai-Oh", "Mist Valley Thunder Lord" and "Denko Sekka".
"Thunder Dragon" is also a well-known Thunder-Type monster, for its Deck-thinning abilities and for his Fusion Monster counterpart, "Twin-Headed Thunder Dragon".
There is also a subset of Level 4 LIGHT Thunder-Type monsters that are noteworthy for stalling or locking down both players from performing some action: "Denko Sekka", that prevent Spell/Trap Cards from being set on the field, "Lightning Rod Lord", that forbids both players from activating Spell Cards during the Main Phase 1, "Thunder King Rai-Oh", whose effect prevents cards from being searched from the Deck and "Electrifying Mustangun", which locks both players from Special Summoning in a very peculiar manner.
Support cards include "Electro-Whip", "Judgment of Thunder", "Mountain", "Umi", and "Makiu, the Magical Mist". Most notably, the "Hunder" series include general support for LIGHT Thunder-Type monsters, such as "Pahunder" and "Thunder Sea Horse".