Difference between revisions of "Time Magic Hammer (anime)"
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|attribute = Spell | |attribute = Spell | ||
|typest = Equip | |typest = Equip | ||
− | |lore = [[Activate]] only with "[[The Claw of Hermos]]", by [[send]]ing 1 "[[Time Wizard]]" you [[control]] to the [[Graveyard]]. When you [[activate]] this card, roll a six-sided die once for each [[Monster Cards|monster]] your opponent controls, then [[Removed from play|remove from play]] all monsters your opponent controls ([[face-down]] cards are removed [[face-down]]). At the start of your opponent's [[Main Phase 1]], [[return]] monsters removed by this card's effect, whose die results correspond with the number of your opponent's [[Standby Phase]]s that have passed since this card's activation, to the opponent's side of the [[Playing Field|field]] in their same [[ | + | |lore = [[Activate]] only with "[[The Claw of Hermos]]", by [[send]]ing 1 "[[Time Wizard]]" you [[control]] to the [[Graveyard]]. When you [[activate]] this card, roll a six-sided die once for each [[Monster Cards|monster]] your opponent controls, then [[Removed from play|remove from play]] all monsters your opponent controls ([[face-down]] cards are removed [[face-down]]). At the start of your opponent's [[Main Phase 1]], [[return]] monsters removed by this card's effect, whose die results correspond with the number of your opponent's [[Standby Phase]]s that have passed since this card's activation, to the opponent's side of the [[Playing Field|field]] in their same [[battle position]]s ([[face-down]] cards are returned [[face-down]]). |
|archsupport1 = Legendary Dragons | |archsupport1 = Legendary Dragons | ||
|support1 = The Claw of Hermos | |support1 = The Claw of Hermos |
Revision as of 17:00, 11 September 2010
Time Magic Hammer
Card type | Monster |
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Attribute | SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Activate only with "The Claw of Hermos", by sending 1 "Time Wizard" you control to the Graveyard. When you activate this card, roll a six-sided die once for each monster your opponent controls, then remove from play all monsters your opponent controls (face-down cards are removed face-down). At the start of your opponent's Main Phase 1, return monsters removed by this card's effect, whose die results correspond with the number of your opponent's Standby Phases that have passed since this card's activation, to the opponent's side of the field in their same battle positions (face-down cards are returned face-down).
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