Difference between revisions of "Time Wizard (2)"

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{{CardTable2
 
{{CardTable2
|class = Capsule Monsters
 
 
|name = Time Wizard (2)
 
|name = Time Wizard (2)
 
|cardgame = Time Wizard
 
|cardgame = Time Wizard

Revision as of 19:14, 11 May 2009

Time Wizard (2)
Card type Monster
Attribute LIGHT
At the end of your turn, you can place 3 Damage Markers on Time Wizard (2) - if this Monster has not been destroyed, you may take another turn. Your Monsters cannot attack during this extra turn.