Difference between revisions of "Trap Strap"
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|attribute = Trap | |attribute = Trap | ||
|typest = Counter | |typest = Counter | ||
− | |lore = [[Activate]] only when your opponent [[activate]]s a [[Trap Cards|Trap Card]]. | + | |lore = [[Activate]] only when your opponent [[activate]]s a [[Trap Cards|Trap Card]]. When it resolves, [[Set]] it [[face-down]] again instead of [[send]]ing it to the [[Graveyard]]. Then, you can [[Special Summon]] 1 "[[Crystal Beasts|Crystal Beast]]" [[Monster Cards|monster]] from your [[hand]] or [[Main Deck|Deck]]. |
|summon1 = Special Summons from your hand | |summon1 = Special Summons from your hand | ||
|summon2 = Special Summons from your Deck | |summon2 = Special Summons from your Deck |
Revision as of 06:33, 7 July 2010
Trap Strap
Card type | Monster |
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Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |