Trigger Effect

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Trigger Effect

Japanese

誘発効果

Japanese (romanized)

Yūhatsu Kōka

English

Trigger Effect

Trigger Effect

A trigger effect is a type of monster effect that activates at a specific time. This can either be in response to a specific event, or during a particular phase or step. Unless otherwise specified, trigger effects can be activated during either player’s turn.

Trigger effects are Spell Speed 1, and therefore cannot be chained to other effects, except when multiple trigger effects want to activate simultaneously, in which case they will form a chain with each other according to the rules for simultaneous effects.

Trigger effects that activate in response to a specific event, such as a card being destroyed, or a card being added to the hand, are activated in the yellow box of the fast effect timing chart, and must either be activated at this point, or not at all. Examples include "Jurrac Guaiba" and "Number 39: Utopia".

For optional trigger effects that activate "when" a specific action occurs, their trigger must have been the last thing to happen, else the effect cannot be activated. See If... You Can VS When... You Can for more information.

Trigger effects that are not triggered by a specific event, but rather by a particular period of time, such as the Standby Phase, can be activated when the player has the right to perform an action. In this regard, their function is more similar to Ignition Effects (only they are activated outside the Main Phase) as the player can choose at which point during that time to activate the effect. Examples include "Fire King High Avatar Garunix" and "Scarm, Malebranche of the Burning Abyss".

The Damage Step

Trigger effects that activate at a particular part of the damage step, such as the effect of "Ally of Justice Catastor", activate immediately upon their effect being triggered, similar to other trigger effects that activate in response to a specific event. Multiple trigger effects of this nature will form a chain in accordance with the rules for simultaneous effects.

For whether or not a trigger effect whose trigger does not exclusively occur during the damage step can be activated during the damage step, it is best to consider each card on a case-by-case basis.

Spell/Traps Effects that Trigger

Spell and Trap Cards can also have effects that trigger. When the effect of an already face-up Spell or Trap Card is triggered, the effect functions just like monster trigger effects and activates in the yellow box of the fast effect timing chart. If multiple effects are triggered, monster or otherwise, the rules for simultaneous effects are followed.

Continuous Trap Cards

If a continuous trap card has an effect that triggers, it is also possible to activate both the trap card, and its effect, in the same chain link in response to the event that triggers the effect at the time when the player has the right to activate a fast effect.

For example, if a monster you control is destroyed by battle whilst you control a face-up "Yang Zing Creation", if you choose to activate the effect of this face-up "Yang Zing Creation", you must do so in the yellow box of the fast effect timing chart, before either player can activate fast effects. If, however, "Yang Zing Creation" is face-down on the field when the monster is destroyed by battle, so long as the monster being destroyed is still the last thing to happen, you can activate the effect of "Yang Zing Creation" in the same Chain Link as the card itself.

Exception

Continuous Trap Cards which have effects that state that they must activate whilst the Trap Card is already face-up on the field, such as "Predaplanet", you cannot activate that effect in the same Chain Link as the Trap Card itself.

Further, Continuous Trap Cards which have rulings that state that their effect cannot be activated in the same chain link as the card itself must have first been activated, and resolved, for an action to be able to trigger their effects. These include "All-Out Attacks"[1], "Coffin Seller"[2], "Cyber Summon Blaster"[3], "Light Spiral"[4], "Natural Disaster"[5], "Overdoom Line"[6], "PSY-Frame Accelerator"[7], "Spirit's Invitation"[8], "Swiftstrike Armor"[9], and "Unpossessed"[10].

See Also:

List of TCG and OCG Monsters with Trigger Effects

List of OCG/TCG Spell/Trap Cards with Effects that Trigger

Note: This list is incomplete
NameJapanese namePrimary typeSecondary typeAttributeTypeLevel/
Rank
ScaleATKDEFLink
4-Starred Ladybug of Doomの4つほしてんとうムシEffect MonsterFlip monsterWINDInsect38001200
8-Claws ScorpionサソリEffect MonsterDARKInsect2300200
A-Assault Coreエー-アサルト・コアEffect MonsterUnion monsterLIGHTMachine41900200
AbakiあばEffect MonsterFIREFiend417001100
Abominable Unchained SoulそうきょくかいしんEffect MonsterDARKFiend830001500
Absolute Crusaderレアル・クルセイダーEffect MonsterEARTHWarrior418001200
Absolute King Back Jackぜったいおう バック・ジャックEffect MonsterDARKFiend100
Absorbing Kid from the SkyきゅうしゅうてんEffect MonsterLIGHTFairy413001000
Absorouter Dragonアブソルーター・ドラゴンEffect MonsterDARKDragon712002800
Abyss Actor - Comic Reliefかいげきだん-コミック・リリーフEffect Monster
Pendulum Monster
DARKFiend3810002000
NameJapanese nameCard typeProperty
"A" Cell Breeding DeviceエーさいぼうぞうしょくそうSpell CardContinuous Spell Card
"A" Cell IncubatorエーさいぼうばいようそうSpell CardContinuous Spell Card
"Infernoble Arms - Almace"えんせいけん-アルマス』Spell CardEquip Spell Card
"Infernoble Arms - Durendal"えんせいけん-デュランダル』Spell CardEquip Spell Card
"Infernoble Arms - Hauteclere"えんせいけん-オートクレール』Spell CardEquip Spell Card
"Infernoble Arms - Joyeuse"えんせいけん-ジョワユーズ』Spell CardEquip Spell Card
7セブンSpell CardContinuous Spell Card
A.I. Challenge Youたし-AiアイTrap CardContinuous Trap Card
A.I. ShadowAiアイシャドーTrap CardContinuous Trap Card
A.I.dle RebornAiアイドリング・ボーンSpell CardQuick-Play Spell Card