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* [[Mandatory Effects]]</ol>
===The Damage Step Begins:===
*First, apply the [[Continuous Effect]]s of monsters that are applied during the Damage Step, like “[[Steamroid]]”, “[[Rampaging Rhynos]]”, “[[Crystal Beast Topaz Tiger]]”, “[[Etoile Cyber]]”, “[[Super Robolady]]”, “[[Super Roboyarou]]”, “[[Black Veloci]]”, and “[[Jain, Lightsworn Paladin]]”.
* Several different Chains can be created before both players agree to move on further into Damage Step.
===Face-down Monster Monsters (if any) is are Flipped Face-up:===
*If the monster being attacked is face-down, it is flipped face-up at this time. If the monster has a [[Flip Effect]] or a [[Trigger Effect]] that activates when it is flipped face-up, the effect will not activate at this time unless otherwise stated by the card text.
* Several different Chains can be created before both players agree to move on further into Damage Step.
===Before Entering the Damage Calculation:===
===="Before Damage Calculation"====
* Several different Chains can be created before both players agree to move on further into Damage Step.
===The Damage Calculation:===
*Some effects in the Yu-Gi-Oh! TCG are applied "during damage calculation". [[Damage Calculation]] is a specific event in the Damage Step during which we compare the ATK and/or DEF of the monsters in battle and inflict Battle Damage, if appropriate, following the rules on Pages 35-36 of the rulebook (Version 7.0). Some effects applied during this very specific event, like "[[Injection Fairy Lily]]" and "[[Kuriboh]]", begin a Chain, while Continuous Effects that are applied during damage calculation do not.
If a monster is destroyed by a card effect during damage calculation ("[[Divine Wrath]]", etc.), any remaining effects on the Chain finish resolving. After the Chain finishes resolving, damage calculation stops. No battle damage is inflicted and neither monster is destroyed by the battle. The monster that is destroyed by a card effect is not considered to have been destroyed by battle, because damage calculation stopped and this determination wasn't made. The remainder of the Damage Step continues as normal.
===Battle Damage is Inflicted and Monsters are Destroyed by Battle:===
*If the flipped monster had a "self-destruct" effect ("[[Giant Kozaky]]", "[[Zombie Mammoth]]", "[[Thunder Nyan Nyan]]", etc.) and it has survived the battle, it is destroyed by its effect at this time if its proper field conditions are not met.
*"[[Attack and Receive]]", "[[Numinous Healer]]", "[[Damage Condenser]]", and the effect of a face-up "[[Damage = Reptile]]" may be activated at this time.
===Monster Effects that Activate When Flipped Face-Up Activate (if any):===
*This section deals with the the [[Flip Effect]] of the [[Flip Effect Monster]] that was flipped face-up by the attack.
*If the [[Flip Effect]] of the flipped monster [[target]]s, you cannot select a target that has been destroyed during damage calculation.
===Destroyed by Battle Monsters are sent to the Graveyard:===
*Monsters that have been destroyed by battle are now sent to the Graveyard (or removed from play if "[[Macro Cosmos]]" is active).
**If the monster destroyed by battle has an effect that activates when it is destroyed by battle and sent to the Graveyard, its effect starts a Chain.
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