Difference between revisions of "Yu-Gi-Oh! Capsule Monster Coliseum"

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{{VGInfobox
 
{{VGInfobox
| image name              = CMC-VideoGameEN.jpg
+
| image name              = CMC-VideoGameNA.png
 
| image size              =  
 
| image size              =  
 
| english name            = Yu-Gi-Oh! Capsule Monster Coliseum
 
| english name            = Yu-Gi-Oh! Capsule Monster Coliseum
 
| kanji name              =  
 
| kanji name              =  
| romanji name             =  
+
| romaji name             =  
 
| japanese translated name =  
 
| japanese translated name =  
 
| developer                = Konami
 
| developer                = Konami
Line 10: Line 10:
 
| platform                = Playstation 2
 
| platform                = Playstation 2
 
| release date            =
 
| release date            =
* {{flag|Japan}} 29, July 2004
+
* {{flag|Japan}} July 29, 2004
* {{flag|United States}} 26, November 2004
+
* {{flag|United States}} November 26, 2004
 
| rating                  = E
 
| rating                  = E
 
| genre                    = Card Battle
 
| genre                    = Card Battle
 
}}
 
}}
  
'''''Yu-Gi-Oh! Capsule Monster Coliseum''''' was released for the Playstation 2 in 2004. Unlike other Yu-Gi-Oh video games it focused on the lesser known Capsule Monsters game featured in the manga. (This was before the release of the Capsule Monsters anime spin off)
+
'''''Yu-Gi-Oh! Capsule Monster Coliseum''''' was released for the Playstation 2 in 2004. It is based on the [[Capsule Monster Chess]] game featured in the manga. (This game was released before the ''[[Yu-Gi-Oh! Capsule Monsters]]'' anime spin-off series.)
  
 
== Story ==
 
== Story ==
In Campaign Mode, the poop assumes the role of Yami Yugi as he competes in a Capsule Monsters tournament. However, both Yami and Yugi have no idea on how to play the game at the time. They meet Grandpa Muto at the Capsule Monster Shop, where he shows them how to make am element Symbol that represents them in the game and allows them to purchase as many monsters as they can with the MP they earned making the Symbol.
+
In Campaign Mode, the player assumes the role of Yami Yugi as he competes in a Capsule Monsters tournament. However, both Yami and Yugi have no idea on how to play the game at the time, having been too eager to enter before learning the rules of the game. They meet Grandpa at his new Capsule Monster shop, where he shows them how to make an element Symbol that represents them in the game and allows them to purchase as many monsters as they can with the MP they earned making it. He also explains the eight monsters types: Light > Dark > Earth > Thunder; Fire > Wood > Wind > Water. In other words, having monsters of a single type is VERY dangerous, making enemy victory easier. The Symbol also affects the monsters they control; for example, Dark monsters would be weakened by a Light Symbol. And if the Symbol is destroyed, they lose. The main way to win is destroy all your opponents monsters, leaving them with no moves. (Although one could also destroy the Symbol, but have less victory spoils, AKA destroyed monster, to choose from) 
  
Afterwhich, Yami Yugi enters the first arena and defeats Joey easily. (He choose four [[Fire Reaper]]s for his monsters and choose a land map disadvantageous to his monsters) Before heading off for his next opponet, Yami Yugi is told by Joey that if he clears all four arenas, a "new path will appear or somethin like that".
+
Afterwards, Yami Yugi enters the first arena and defeats Joey easily. (He choose four [[Fire Reaper]]s for his monsters and choose a land map disadvantageous to them). Before heading off for his next opponent, Yami Yugi is told by Joey that if he clears all four arenas, a "new path will appear or somethin' like that".
  
Yami Yugi leaves and more on to defeat Triston, Tea, [[Duke Devlin]], and Grandpa, clearing the first arena.
+
Yami Yugi leaves and moves on to defeat Tristan, Tea, [[Duke Devlin]], and Grandpa, clearing the first arena. Duke and Grandpa prove to be skilled by choosing their land map and monsters to cover weaknesses while Tristan and Tea prove easier to beat due to inexperience. Tristan's stage introduces areas on a land map that can damage certain monster types that are not suitable for it. Tea's stage introduces occasional changes the map that occur the longer the match is drawn out; hers is a harmless snowfall and loss of Light power-up.
  
In the second arena, Yami Yugi defeats [[Weevil Underwood]], [[Rex Raptor]], [[Mai Valentine]], [[Mako Tsunami]], and [[Mokuba Kaiba]].
+
In the second arena, Yami Yugi defeats [[Weevil Underwood]], [[Rex Raptor]], [[Mai Valentine]], [[Mako Tsunami]], and [[Mokuba Kaiba]]. Rex and Mokuba also have fields that can damage monsters; however, Mokuba's is type-specific. Mai proves the hardest to beat due to her strategic choice of monster types. Though Mokuba is confident in his skills (see Volume 3 of the manga), Yugi beats him and learns that his arch-rival Seto Kaiba is in the tournament as well.
  
After defeating Mokuba, Yami Yugi learns that Seto Kaiba is in the tournament as well, giving him something to look forward to.
+
Now having earned his way into the third arena, Yami Yugi faces [[Odion]], [[Marik Ishtar]], [[Bakura Ryou|Bakura]], [[Bandit Keith]] and [[Maximillion Pegasus]]. No real skill is needed for Bakura, since he's a novice like Joey, Tea and Tristan; Pegasus, Odion, Marik and Keith prove the strongest of the players here. Odin plays a simple strategy, so outwitting him is easy. Bakura and Keith's fields are neutral, having no special transformations. Pegasus and Marik have fields with different type advantages; however, only Marik's field literally changes based on where the monsters are moved (the field is composed of cubes that represent each element).
 
 
Now having earned his way into the thrid arena, Yami Yui faces [[Odion Ishtar]], [[Marik Ishtar]], [[Ryo Bakura]], [[Bandit Keith]] and [[Maximillion Pegasus]].
 
  
 
With only one arena left to go, Yami Yugi proceeds on.
 
With only one arena left to go, Yami Yugi proceeds on.
  
In arena four, Yami Yugi is shocked to find [[Yami Marik]] as one of the opponets as well as [[Yami Bakura]]. Other shocking news is that [[Shadi]] has taken part in the tournement along with [[Ishizu Ishtar]]. Finally, Yami Yugi comes face to face with [[Seto Kaiba]] and defeats him.
+
In arena four, Yami Yugi is shocked to find the possessed versions of [[Yami Marik|Marik]] and [[Yami Bakura|Bakura]] as opponents; each saw the match their other self had with Yami Yugi, so it's best to use new strategies. Other shocking news is [[Shadi]] has taken part in the tournament along with [[Ishizu Ishtar]]. Finally, Yami Yugi comes face to face with [[Seto Kaiba]] and defeats him; interestingly, Kaiba only plays a single [[Blue Eyes White Dragon|Blue Eyes]]. Shadi's strategy focuses on confusion and keeping his pieces from being bunched together. Kaiba and Ishizu cautiously send out monsters, keeping a guard around their symbols. Against the Yami (dark) counterparts, it's a (literally) pretty straight forward match, but their fields each have a nasty surprise.  
  
However, upon the defeat of the final arena four opponent, the earth rumbles and two orbs of light twirl out of the now thundercloudd-filled night sky and enter the earth. Out of the glow comes a towering castle/fortress with a large jewel on top. THis is the "new path" Joey had mentioned.
+
As soon as this area has been cleared, lightning will strike in the sky and the clouds will become dark purple; the inspiring music also changes to more ominous theme. Two orbs of light will twirl out of the sky and enter the ground, causing a towering fortress to emerge with a large gem shining on top of it. Both the Pharaoh and Yugi realize this is the new path Joey had spoken about before, meaning that the strongest opponents of the Capsule Monster Tournament wait within it.
  
Inside for the title of Cpasule Mosnter Champion were once again Pegasus, Ishizu, Yami Marik (whom was banished to the darkness whence he came), Shadi and finally Seto Kaiba.
+
Inside for the title of Capsule Monster Champion, Yami Yugi faces off once more with the wielder of the [[Millennium Items]]: Pegasus, Ishizu, Yami Marik (who gets banished back to the darkness whence he came) and Shadi. With them defeated, Yami Yugi faces off once more with Kaiba (whose new field gives advantages to ALL eight of the capsule monster types).  
  
Unpon vicotry over them, the player earns the title Capsule Monster champion.
+
Upon the defeat of Kaiba, the player has successfully claimed the title of King of Capsule Monsters.
  
 
== Gameplay ==
 
== Gameplay ==
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'''Area 3''':
 
'''Area 3''':
*[[Ryo Bakura]] (Symbol: Dark ; Area: Moonlit Cherry Blossoms)
+
*[[Bakura Ryou|Bakura]] (Symbol: Dark ; Area: Moonlit Cherry Blossoms)
 
*[[Bandit Keith]] (Symbol: Dark ; Area: Treasure Trove)
 
*[[Bandit Keith]] (Symbol: Dark ; Area: Treasure Trove)
 
*[[Maximillion Pegasus]] (Symbol: Light ; Area: Imperfect Paradise)
 
*[[Maximillion Pegasus]] (Symbol: Light ; Area: Imperfect Paradise)
*[[Odion Ishtar]] (Symbol: Earth ; Area: Burning Earth)
+
*[[Odion]] (Symbol: Earth ; Area: Burning Earth)
 
*[[Marik Ishtar]] (Symbol: Dark ; Area: Guru's Garden)
 
*[[Marik Ishtar]] (Symbol: Dark ; Area: Guru's Garden)
  
 
'''Area 4''':
 
'''Area 4''':
 
*[[Shadi]] (Symbol: Light ; Area: Limitless Sanctuary)
 
*[[Shadi]] (Symbol: Light ; Area: Limitless Sanctuary)
 +
*[[Yami Bakura]] (Symbol: Dark ; Area: Wicked Ceremonial Site)
 +
*[[Yami Marik]] (Symbol: Wind ; Area: Corridors of Madness)
 +
*[[Ishizu Ishtar]] (Symbol: Wind ; Area: Crimson Valley)
 
*[[Seto Kaiba]] (Symbol: Light ; Area: City of Redemption)
 
*[[Seto Kaiba]] (Symbol: Light ; Area: City of Redemption)
*[[Ishizu Ishtar]] (Symbol: Wind ; Area: Crimson Valley)
 
*[[Yami Marik]] (Symbol: Wind ; Area: Corridors of Madness)
 
*[[Yami Bakura]] (Symbol: Dark ; Area: Wicked Ceremonial Site)
 
  
 
'''Area 5 (King Coliseum)''':
 
'''Area 5 (King Coliseum)''':
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(Note that some characters appear more than once within the game as opponents once you reach the King Coliseum.)
 
(Note that some characters appear more than once within the game as opponents once you reach the King Coliseum.)
  
==Promo Cards==
+
== Promotional cards ==
{{Main|Capsule Monster Coliseum Promos}}
+
{{Main|Yu-Gi-Oh! Capsule Monster Coliseum promotional cards}}
 +
 
 +
== Gallery ==
 +
<gallery>
 +
CMC-VideoGameJP.png | Japanese cover
 +
CMC-VideoGameNA.png | North American English cover
 +
CMC-VideoGameEU.png | European English cover
 +
CMC-Poster-EN.png  | English promotional poster
 +
</gallery>
  
{{Yu-Gi-Oh!}}
 
 
{{Video games}}
 
{{Video games}}
  
 
[[Category:Video games]]
 
[[Category:Video games]]

Revision as of 18:29, 4 November 2019

Yu-Gi-Oh! Capsule Monster Coliseum
Yu-Gi-Oh! Capsule Monster Coliseum
English  Yu-Gi-Oh! Capsule Monster Coliseum
Developer(s)  Konami
Publisher(s)  Konami
Platform(s)  Playstation 2
Release date(s)
  • Japan July 29, 2004
  • United States November 26, 2004
Genre(s)  Card Battle
Ratings  E

Yu-Gi-Oh! Capsule Monster Coliseum was released for the Playstation 2 in 2004. It is based on the Capsule Monster Chess game featured in the manga. (This game was released before the Yu-Gi-Oh! Capsule Monsters anime spin-off series.)

Story

In Campaign Mode, the player assumes the role of Yami Yugi as he competes in a Capsule Monsters tournament. However, both Yami and Yugi have no idea on how to play the game at the time, having been too eager to enter before learning the rules of the game. They meet Grandpa at his new Capsule Monster shop, where he shows them how to make an element Symbol that represents them in the game and allows them to purchase as many monsters as they can with the MP they earned making it. He also explains the eight monsters types: Light > Dark > Earth > Thunder; Fire > Wood > Wind > Water. In other words, having monsters of a single type is VERY dangerous, making enemy victory easier. The Symbol also affects the monsters they control; for example, Dark monsters would be weakened by a Light Symbol. And if the Symbol is destroyed, they lose. The main way to win is destroy all your opponents monsters, leaving them with no moves. (Although one could also destroy the Symbol, but have less victory spoils, AKA destroyed monster, to choose from)

Afterwards, Yami Yugi enters the first arena and defeats Joey easily. (He choose four Fire Reapers for his monsters and choose a land map disadvantageous to them). Before heading off for his next opponent, Yami Yugi is told by Joey that if he clears all four arenas, a "new path will appear or somethin' like that".

Yami Yugi leaves and moves on to defeat Tristan, Tea, Duke Devlin, and Grandpa, clearing the first arena. Duke and Grandpa prove to be skilled by choosing their land map and monsters to cover weaknesses while Tristan and Tea prove easier to beat due to inexperience. Tristan's stage introduces areas on a land map that can damage certain monster types that are not suitable for it. Tea's stage introduces occasional changes the map that occur the longer the match is drawn out; hers is a harmless snowfall and loss of Light power-up.

In the second arena, Yami Yugi defeats Weevil Underwood, Rex Raptor, Mai Valentine, Mako Tsunami, and Mokuba Kaiba. Rex and Mokuba also have fields that can damage monsters; however, Mokuba's is type-specific. Mai proves the hardest to beat due to her strategic choice of monster types. Though Mokuba is confident in his skills (see Volume 3 of the manga), Yugi beats him and learns that his arch-rival Seto Kaiba is in the tournament as well.

Now having earned his way into the third arena, Yami Yugi faces Odion, Marik Ishtar, Bakura, Bandit Keith and Maximillion Pegasus. No real skill is needed for Bakura, since he's a novice like Joey, Tea and Tristan; Pegasus, Odion, Marik and Keith prove the strongest of the players here. Odin plays a simple strategy, so outwitting him is easy. Bakura and Keith's fields are neutral, having no special transformations. Pegasus and Marik have fields with different type advantages; however, only Marik's field literally changes based on where the monsters are moved (the field is composed of cubes that represent each element).

With only one arena left to go, Yami Yugi proceeds on.

In arena four, Yami Yugi is shocked to find the possessed versions of Marik and Bakura as opponents; each saw the match their other self had with Yami Yugi, so it's best to use new strategies. Other shocking news is Shadi has taken part in the tournament along with Ishizu Ishtar. Finally, Yami Yugi comes face to face with Seto Kaiba and defeats him; interestingly, Kaiba only plays a single Blue Eyes. Shadi's strategy focuses on confusion and keeping his pieces from being bunched together. Kaiba and Ishizu cautiously send out monsters, keeping a guard around their symbols. Against the Yami (dark) counterparts, it's a (literally) pretty straight forward match, but their fields each have a nasty surprise.

As soon as this area has been cleared, lightning will strike in the sky and the clouds will become dark purple; the inspiring music also changes to more ominous theme. Two orbs of light will twirl out of the sky and enter the ground, causing a towering fortress to emerge with a large gem shining on top of it. Both the Pharaoh and Yugi realize this is the new path Joey had spoken about before, meaning that the strongest opponents of the Capsule Monster Tournament wait within it.

Inside for the title of Capsule Monster Champion, Yami Yugi faces off once more with the wielder of the Millennium Items: Pegasus, Ishizu, Yami Marik (who gets banished back to the darkness whence he came) and Shadi. With them defeated, Yami Yugi faces off once more with Kaiba (whose new field gives advantages to ALL eight of the capsule monster types).

Upon the defeat of Kaiba, the player has successfully claimed the title of King of Capsule Monsters.

Gameplay

The game has some deviations from its manga counterpart. Both players have a piece called a "Symbol" (Which Mattel later called a King Monster) and a number of monsters depending on piece limit and amount of monster points to spend. The object of the game is to use your monsters to either destroy all your opponent's monsters, or their symbol. After games, monsters can level up making them stronger in the next game. Monsters can fuse in the game, but you do not get the material monsters back afterward; only the fusion. Some terrain on the field can make a monster stronger or weaker depending on the monster's attribute. The total amount of monsters there are is 200.

Areas

Capsule Monsters has a total of five areas, which can be played in both Campaign Mode and Free Battle Mode. The opponents in each are as follows:

Area 1:

Area 2:

Area 3:

Area 4:

  • Shadi (Symbol: Light ; Area: Limitless Sanctuary)
  • Yami Bakura (Symbol: Dark ; Area: Wicked Ceremonial Site)
  • Yami Marik (Symbol: Wind ; Area: Corridors of Madness)
  • Ishizu Ishtar (Symbol: Wind ; Area: Crimson Valley)
  • Seto Kaiba (Symbol: Light ; Area: City of Redemption)

Area 5 (King Coliseum):

(Note that some characters appear more than once within the game as opponents once you reach the King Coliseum.)

Promotional cards

Gallery