Yu-Gi-Oh! GX Tag Force

From Yugipedia
Revision as of 13:46, 15 December 2019 by Deltaneos (talk | contribs) (removing character and set navboxes)
Jump to: navigation, search
Yu-Gi-Oh! GX Tag Force
Box art
Names
EnglishYu-Gi-Oh! GX Tag Force
Development
PlatformPSP
Languages
  • Japanese
  • English
  • French
  • German
  • Italian
  • Spanish
DeveloperKonami
PublisherKonami
Release dates
JapaneseSeptember 14, 2006
North AmericanNovember 14, 2006
EuropeanMarch 2, 2007
AustralianOctober 12, 2007
Series
SeriesTag Force
NextGX Tag Force 2
Links

Yu-Gi-Oh! GX Tag Force, known in Japan as Yu-Gi-Oh! Duel Monsters GX Tag Force is a video game based on the Yu-Gi-Oh! GX anime series. It is the Yu-Gi-Oh! series' debut on the PlayStation Portable system and the first game in the Tag Force series. The game was ported to the PlayStation 2 under the name Yu-Gi-Oh! GX Tag Force Evolution, and it includes connectivity with the original game's sequel.

The player enrolls at Duel Academy as a transfer student. The main focus of the game is a Tag Force tournament that will take place on the island. Players must find a partner to compete in the tournament alongside. The game includes characters from the anime, as well as characters exclusive to the video games. Three promotional cards come packed with the game - "Phantom Beast Cross-Wing", "Phantom Beast Thunder-Pegasus" and "Phantom Beast Wild-Horn".

Downloadable content

6 Deck Recipes were available for download. These Deck Recipes are used in-game by the characters associated to UmiumaCorp and Duel Academia.

Story

The player enrolls at Duel Academy one month after the beginning of the school year during the month of May. As a transfer student, you are automatically placed in the Slifer Red dorm. The game is divided into three parts, each with different goals, all of which are ultimately accomplished through Dueling.

In the first part of the game, one must find a partner. During the first playthrough, the player may select Jaden Yuki, Syrus Truesdale, Chumley Huffington, Bastion Misawa, Chazz Princeton, Alexis Rhodes or Zane Truesdale as a partner. However, in order to convince them to team up with you, you must build a relationship with them. Whenever a conversation is prompted, you are given four options - to talk about "Duels", "The Academy", "Hobbies" or "Rumors". During each conversation one of the first three choices is randomly selected to harm affection, while the other two will improve it. This can be avoided by getting Pharaoh to follow you, should he be with you, all three choices will yield the best result. Affection can also be increased by giving the characters sandwiches that can be purchased at Duel Academy's card shop. Everyone has different tastes, though all seven characters love the Golden Eggwich. Affection is measured via a heart meter. Once seven hearts are obtained, the character will offer to become your partner. Filling the meter completely to eight hearts will result in the character gifting the player with cards that are either hard to acquire or impossible to obtain otherwise. It is completely possible to maximize the relationship with all Tier 1 characters before ending Part 1.

Each Sunday, Tag Duels are held at the Academy's Duel field. Of the seven characters, the one you have the best affection level with will be you partner for those Duels. Should multiple characters be equal, the one with the higher in-game number will partner with you. Due to this, should all characters be equal, the partner will be Jaden by default, as he is listed as Duelist #1. The SAL lab is unlocked as an visitable area, and may use the "Card Converter" and "Rental" machines to expand their collection of cards.

At the end of July, the Tag Force tournament is held, beginning the game's second part. At this point, players may select any character with enough affection to be a partner for the duration of the playthrough. The player and their partner start with 10 GX Medals, and must bet them in Tag Duels with other Duelists. Up to five medals may be wagered per Duel, but the opponent randomly decides the number, and all duels are Tag Duels. One must acquire ninety GX Medals to make it the final round of the tournament, which takes place in the newly-built Special Finals Arena. The tournament is won by winning 4 Tag Duels in the Finals.

Chancellor Sheppard meets with the player and their partner, and entrusts two of the Spirit Keys to them. The game's third part is a conflict against the Shadow Riders. Each of the seven of them has brainwashed another character and they will function as the Riders' partners against the player and their partner. Should one of the characters involved in these Duels already be the player's partner, the Duel against them is simply skipped. Defeating all seven Shadow Riders forces the player into a Duel against their leader, Kagemaru, who must be defeated 2 times in a row to finish the game

Once the player has finished Part 3 at least once, the player can partner with any other character in the game in Part 2 and 3 by asking them to do so in Part 1. Several new characters can be unlocked as opponents and possible partners as well. Playing through Part 2 and Part 3 after beating the game once gives the player the option to do Single Duels instead of Tag Duels, except during the Tournament Finals and against the Shadow Riders.

Starting Deck

Scenes

Screen-sized images are featured at many points in the game. The following images are not associated to any given particular character.

Anime-only Cards

Bolded cards have been printed in the OCG since this videogame was released.

Glitches

  • You can activate "Future Fusion" even if you don't have the necessary Fusion Materials in the Deck.
    • In general, you can activate most card effects that can search for other cards even if there are no appropriate cards to search.
  • If "Destiny Board" is destroyed when constructing the message, the other letters remain on the field instead of going to the Graveyard.

Further information

The game uses two Forbidden & Limited Card Lists entitled "Default Settings" (the game's default list) and "Game Original"; these mostly follow the September 2005 Lists and April 2006 Lists respectively. The computer opponents' Decks will not change to fit different restrictions.

See also

External links

Staff

In the Japanese version, many of the characters are named after members of the production staff.

Operation Staff
Original character and monster design
Producer
  • Takeshi Kameta
Direction and game design
  • KENYoU
Main Programming
  • Toshiya Shimizu
Duel Programming
  • Hideyuki Takahashi
Duel Render Programming
  • Yohei Takada
Story Programming
  • Tsuyoshi Shimizu
Story Render Programming
  • Mahoro Tsukamoto
Deck Edit / Shop Programming
  • Kohei Kawaji
Effects Programming
  • Yoshinori Kawamata
Title Menu Programming
  • Takuya Hashimoto
Tutorial Programming
  • Yuhei Matsuda
  • Kohei Kawaji
  • Takuya Hashimoto
Main Design
  • Shinsuke Mukai
Menu Design
  • Yasunori Kobayashi
3D Character Development
  • Shinsuke Mukai
  • Takeshi Takano
  • Yuta Nishino
  • Yuji Nakamura
FLAME, inc.
  • Takuya Nakajima
  • Yuko Yamada
Character icon creation
  • Yasuhiko Tanaka
  • Yuki Kato
Map Character Creation
  • Yuji Kubo
Animation
  • Yuji Nakamura
  • Yoshitaka Noda
Movie Creation
  • Shinsuke Mukai
  • Osamu Fukushima
FLAME, inc.
  • Kei Matsumoto
  • Kazuyuki Kuno
  • Kazuki Matsuo
  • Yutaka Ito
  • Takahide Shinohara
  • Hideki Sano
Background Modeling
  • Yoshitaka Noda
  • Yuta Nishino
  • Takeshi Takano
Promotion Video Creation
  • Osamu Fukushima
  • Shinsuke Mukai
Sound Producer
  • Ayumu Kashizaki
Sound Director
  • Toshihisa Furusawa
Music
  • Maki Kirioka
  • Hiroshi Tanabe
  • Toshihisa Furusawa
  • Yasuhisa Ito
SFX & Audio
  • Rie Yamatani
  • Toshihisa Furusawa
Audio Production
  • JINNAN STUDIO, inc.
  • Kisuke Koizumi
Sound Programmer
  • Tsutomu Watanabe
Planning
  • KENYoU
  • Yasunori Kobayashi
Script Development
  • KENYoU
  • Tsuyoshi Shimizu
  • Yasuhiko Tanaka
Deck Configuration
  • Konami Digital Entertainment Monitoring center
  • Satoshi Sawada
  • Takuma Abe
  • Arata Sugiyama
  • Yasuto Suzuki
Package Design
  • Takeshi Urabe
  • Fujio Masuda
  • Koji Namikoshi
  • Yoko Sekiguchi
Manual Design
  • Akio Masuda
  • Hiroaki Takahashi
  • Yuko Ishii
  • Sakiko Tanaka
  • Yui Ozawa
Translation
  • Arthur "Sam" Murakami
QA Testing
  • Konami Digital Entertaiment Monitoring center
Special Thanks To
  • Masakuni Nakazawa
  • Satoshi Yoshimitsu
  • Natsuyo Tanaka
  • Ryo Kato
  • Tsutomu Watanabe
  • Yukihiro Hojo
  • Yoshio Nishiguchi
  • Makoto Itakura
  • Hidehito Uchida
  • Naoko Katsurada
  • Kanako Tsubaki
  • SHUEISHA Inc.
  • Kazuhiko Torishima
  • Masahiko Ibaraki
  • SASAKI Hisashi
  • Masana Takahashi
  • Naoki Kawashima
  • Hiroshi Kondoh
  • Tomoyuki Shima
  • Daisuke Terashi
  • KONAMI Corporation
  • Michihiro Ishizuka
  • Shinichi Hanamoto
  • Shoji Dewa
  • Akihiro Takatoku
  • Yoshiomi Kozako
  • Koji Kobayashi
  • Kazunori Nirasawa
  • Yoko Sekiguchi
  • Hiroki Muraoka
  • Mami Miyazaki
  • Konami Digital Entertainment, Inc.
  • Kazumi Kitaue
  • Tetsuya Hiyoshi
  • Konami Marketing Inc.
  • Hiroshi Akiyama
  • Toshiyuki Yagashiro
  • Naruki Umemura
  • Atsunori Eda
  • ASATSU-DK INC.
  • Teruaki Jitsumatsu
  • FLAME Inc.
  • Takashi Kitada
Executive Producer
  • Fumiaki Tanaka
  • Toru Hagihara
Presented by...
  • Konami Digital Entertainment