Difference between pages "Yu-Gi-Oh! The Sacred Cards" and "The Valuable Book EX 3 card storylines"

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{{Infobox video game
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'''Note: This article is an unofficial English translation of the official Japanese The Valuable Book EX 3 card storylines. The following information is presented in a format closely mimicking that of The Valuable Book EX 3. The original linguistic conventions have been edited for coherence, but all meanings have been preserved as best as possible.'''
| image          = TSC-VideoGameEN.jpg
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| ja_name        = {{Ruby||ゆう}}{{Ruby||ぎ}}☆{{Ruby||おう}}デュエルモンスターズ{{Ruby|7|ズセブン}} {{Ruby|決闘都市伝説|ザデュエルシティ レジェンド}}
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== No. 01: The Decisive Battle of the Northern Land ==
| romaji_name    = Yūgiō Dyueru Monsutā Zusebun: Za Dyueru Shiti Rejendo
+
A young boy and a young girl whose paths crossed through a series of unfortunate events. Through their long journey, the bonds between them grew ever stronger. Nonetheless, due to an unforeseeable tragedy, the wheels of fate lost their course, expediting the curtain call of the story.<ref>{{cite web|url=https://ygorganization.com/notequem/|title=[VBEX3] Number 1: Abyss Assemble|author=Ness|date=July 6, 2023|website=The Organization}}</ref>
| ja_trans_name  = Yu-Gi-Oh! Duel Monsters 7: The Duelcity Legend
+
 
| fr_name        = Yu-Gi-Oh! Les Cartes Sacrées
+
{| class="wikitable"
| de_name        = Yu-Gi-Oh! Die Heiligen Karten
+
|  
| it_name        = Yu-Gi-Oh! Le Carte Leggendaire
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=== The Encounter and the Departure ===
| es_name        = Yu-Gi-Oh! Las Cartas Sagradas
+
A certain day, at the great "[[Dogmatika Nation]]" controlled by faith, a 'Hole' opened in the skies and a dragon emerged. The dragon was felled by the power of the Virtuous of "[[Dogmatika]]", "[[Dogmatika Fleurdelis, the Knighted|Fleurdelis]]", yet what was found at the crash zone was a wounded young boy, "[[Fallen of Albaz|Albaz]]". The present head of the Virtuous Vestals at the time and shepherd of the masses, "[[Dogmatika Ecclesia, the Virtuous|Ecclesia]]", because of her affectionate heart, protected the young boy. However, this act was considered an affront to the dogma, leading to her impeachment and the persecution of her and the young boy by the country. Amidst their predicament, they were rescued by an organization formed to revolt against the domination of the Great Nation, the "[[Tri-Brigade]]", and managed to escape "Dogmatika". This is where their long journey began...
| platform        = Game Boy Advance
+
 
| languages      =
+
{{Master Guide table
* Japanese
+
|image1 = DogmatikaEncounter-MADU-EN-VG-artwork.png
* English
+
|name1  = "[[Dogmatika Encounter]]"
* French
+
|image2 = TriBrigadeOath-MADU-EN-VG-artwork.png
* German
+
|name2  = "[[Tri-Brigade Oath]]"
* Italian
+
}}
* Spanish
+
 
| developer      = [[Konami]]
+
=== A Journey for the "[[Branded|Brands]]" ===
| publisher      = Konami
+
The hearts of these two strangers were brought together through the hardship of the journey, and their bonds became stronger. Joining forces with their new comrades, the "[[Springans]]", and "Fleurdelis", who left the country to run after "Ecclesia", they managed to arrive at the "[[Swordsoul Sacred Summit|Sacred Summit]]", said to be able to seal the power of the "Brands". Unfortunately, just as they managed to gain an audience with the mistress "Kosmochlor" at the deepest level, the taboo entities "[[Despia]]" began their invasion as a result of the ritual of "[[Dogmatika Maximus|Maximus]]". Furthermore, the "[[Swordsoul]]", the guardians of the sacred land, were betrayed by their strategist, "[[Swordsoul Strategist Longyuan|Longyuan]]", who took the life of "Kosmochlor". And among the chaos and fury in this sacred land, a new tragedy was about to unfold.
| ja_release_date = July 4, 2002
+
 
| na_release_date = November 4, 2003
+
{{Master Guide table
| eu_release_date = February 6, 2004
+
|image1 = SpringansBooty-MADU-EN-VG-artwork.png
| series          = Yu-Gi-Oh! Duel Monsters (video game series)
+
|name1  = "[[Springans Booty]]"
| prev            = Yu-Gi-Oh! Duel Monsters 6: Expert 2
+
|image2 = IcejadeCenoteEnionCradle-MADU-EN-VG-artwork.png
| next            = Yu-Gi-Oh! Reshef of Destruction
+
|name2  = "[[Icejade Cenote Enion Cradle]]"
| guide_book_1    = Yu-Gi-Oh! Duel Monsters 7: The Duelcity Legend Game Guide 1
 
| guide_book_2    = Yu-Gi-Oh! Duel Monsters 7: The Duelcity Legend Game Guide 2
 
 
}}
 
}}
'''''Yu-Gi-Oh! The Sacred Cards''''' known as '''''Yu-Gi-Oh! Duel Monsters 7: The Duelcity Legend''''' in Japan, is an RPG-style game for the Game Boy Advance.
+
|}
 +
 
 +
=== Amassing Evil: The End of their Journey ===
 +
All of a sudden, the "Despia" forces appeared at the "Sacred Summit" and began their attack. At the same time, "Longyuan" defected, almost as if planned beforehand. "Ecclesia" kept fighting even while cornered, but then the ringleader of the "Despia", "[[Dramaturge of Despia]]", formerly "Maximus", appeared in front of her. On the other side of the 'Hole' opened by "Dramaturge", who was behaving like a masked prophet, laid the tragic condition of the dearest woman for that young girl, whom she loved almost like a big sister.
  
The story of the game loosely followed the [[Battle City (manga arc)|Battle City story arc]] of the anime and manga, with adjustments to allow the player to act the part of a major character and participate all the way into the Battle City finals.
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{| style="width:100%"
 +
| style="width:50%" |
 +
{{Master Guide table
 +
|image1 = SwordsoulStrife-MADU-EN-VG-artwork.png
 +
|name1  = "[[Swordsoul Strife]]"
 +
|image2 = BrandedDisciple-MADU-EN-VG-artwork.png
 +
|name2  = "[[Branded Disciple]]"
 +
}}
 +
|
 +
{{Master Guide table
 +
|image1  = Dogmatikaturgy-MADU-EN-VG-artwork.png
 +
|name1    = "[[Dogmatikaturgy]]"
 +
|desc    = After rescuing "Ecclesia", "Fleurdelis" departed for "Dogmatika" by herself. Although she got close to the main culprit of the calamity, "Dramaturge", she fell into the hands of the fiend and was captured.
 +
|fulldesc = true
 +
}}
 +
|}
  
The game automatically cuts to the ending sequence immediately after the defeat of [[Marik Ishtar (The Sacred Cards and Reshef of Destruction)|Marik Ishtar]], with no option to save. Because of this, any money or rare cards earned in the final duel are irrelevant, and the player never has an opportunity to use [[The Winged Dragon of Ra (TSC)|The Winged Dragon of Ra]] without the use of a game-hacking device. The only way to do this normally is to allow Marik to Summon Ra and destroy it (or somehow discard it from the hand), then Special Summon it from the graveyard. Also noticeable that even in the English version of the game, most of the cards have their original artworks like "[[Soul of the Pure (TSC)|Soul of the Pure]]", "[[Monster Reborn (TSC)|Monster Reborn]]", and "[[Last Day of Witch (TSC)|Last Day of Witch]]".
+
=== The Two Farewells: The Mad Performers ===
 +
Why did she leave "Dogmatika"? Why did we part ways at the "[[Great Sand Sea - Gold Golgonda|Great Sand Sea]]"? "Ecclesia" embraced the body of "Flerudelis", along with her regrets. — This little bird, nurtured with tender care within the confines of a miniature garden, was set free into the world beyond, with its heart growing more beautiful and even stronger. For if it hadn't, the moment an imperceptible deep sorrow, regret, and despair were born in the young girl's heart, she would lose the protection of the "[[Icejade]]s", and the "Brands" would begin creeping further. The cold arms embracing the heartbroken "Ecclesia" were those of the first Virtuous "Quem", who had been resurrected. As well as "[[Despian Quaeritis|Quaeritis]]", the incarnation of the cycle of love and despair of the Virtuous Vestals. They began melding as one, as if leaning on each other, or as if relying on each other. The feelings of "Dramaturge" at the time: «Oh, what an immaculate scenery. Of all my creations so far, this particular one warrants the label of magnum opus. This most pristine scene shall become the initial dogmatik icon of this world!»
  
A Konami 'cameo' in this game is the Miracle Moon music in the arcade, which is taken from the ''Beatmania'' series of games.
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{| style="width:100%"
 +
|
 +
{{Master Guide table
 +
|image1 = TheVirtuousVestals-OW.png
 +
|name1  = "[[The Virtuous Vestals]]"
 +
|desc  = "Ecclesia" and "Fleurdelis" fostering their bonds and trust, almost like sisters, living in the land of "Dogmatika", where strength and integrity are required for those that wish to become Virtuous Vestals.
 +
}}
 +
|
 +
{{Master Guide table
 +
|image1 = BrandedinCentralDogmatika-MADU-EN-VG-artwork.png
 +
|name1  = "[[Branded in Central Dogmatika]]"
 +
|desc  = "Ecclesia" firmly embracing "Fleurdelis" in despair. And right behind this scene, the door of the "system" of the branded holy maiden slowly begins opening.
 +
}}
 +
|}
  
==Changes from ''Duel Monsters 4''==
+
Meanwhile, "Albaz" was defeated in the power resonance with his doppelganger "Aluber", and was on the verge of annihilation. In the middle of their unification, being reborn in this world as the dragon king "Alba-Lenatus", "Albaz" perceived the cries of the grieving heart of "Ecclesia". Despite having most of their power stolen by "Aluber", the fallen "[[Swordsoul Supreme Sovereign - Chengying|Chengying]]" and "Kosmochlor" mustered their remaining power at the end of the fierce struggle. Turning his feelings into an "Icejade" blade, "Albaz" managed to recover his form and break apart from the dragon. Gasping in the devastated battlefield, "Albaz" yelled the name of "Ecclesia", yet she was nowhere to be found, and thus, echoes of his voice reverberated throughout the "Sacred Summit" in vain.
Unlike the previous two games in the series, ''[[Yu-Gi-Oh! Duel Monsters 5: Expert 1]]'' and ''[[Yu-Gi-Oh! Duel Monsters 6: Expert 2|6: Expert 2]]'', ''The Sacred Cards'' does not closely follow the rules of the ''[[Yu-Gi-Oh! Official Card Game]]'' and instead uses rules more close to those established in the first four games in the series. As such, changes from ''[[Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist]]'' are listed below.
 
  
'''General'''
+
{{Master Guide table
* The concept of separate versions, with different card availability in each is dropped.
+
|image1 = AlbaLenatustheAbyssDragon-MADU-EN-VG-artwork.png
* The player is again able to name their character.
+
|name1 = "[[Alba-Lenatus the Abyss Dragon]]"
* The ability to trade and battle, using the Game Link Cable has been removed.
+
|image2 = BrandedExpulsion-MADU-EN-VG-artwork.png
 +
|name2 = "[[Branded Expulsion]]"
 +
|image3 = AlbaztheAshen-MADU-EN-VG-artwork.png
 +
|name3 = "[[Albaz the Ashen]]"
 +
}}
  
'''Campaign'''
+
=== An Awakening of Revenge: The Wrath of Ice ===
* The player controls a character, which can walk around and interact with other characters and participate in a more augmented story.
+
Her mother figure crumbled in front of her eyes. In the blink of an eye, the heart of the young and pure "Aegirine" was filled with a black hatred. Unexpectedly, as a result of the death of "Kosmochlor", her awakening as the next "Icejade Empress" was abruptly accelerated...
* Elements original to [[Yu-Gi-Oh! (anime)|the NAS anime]] are included, such as [[Bandit Keith (The Sacred Cards and Reshef of Destruction)|Bandit Keith]] being brainwashed by Marik and the presence of [[Jean-Claude Magnum (The Sacred Cards and Reshef of Destruction)|Jean-Claude Magnum]].
 
* The [[Domino (currency)|Domino currency]] is introduced. It is awarded for winning Duels and can be used to buy and sell cards.
 
* [[Password]]s can be entered more than once. Entering a password only makes a card available for purchase in the shop.
 
* The [[Ante Duel|ante rule]] is available for all Duels. Players can choose which card they are to wager or choose to not use an ante at all.
 
  
'''Rules'''
+
{{Master Guide table
* The [[Fusion Summon]] mechanic has been removed.
+
|image1 = IcejadeKosmochlor-MADU-EN-VG-artwork.png
 +
|name1 = "[[Icejade Kosmochlor]]"
 +
|image2 = IcejadeCurse-MADU-EN-VG-artwork.png
 +
|name2 = "[[Icejade Curse]]"
 +
}}
  
'''Cards'''
+
Almost as if resonating with that awakening, the body of "Swordsoul of Mo Ye" was enveloped by ice, and transfigured into an "Icejade Creation" fit to become the protector of "Aegirine". Nay, it could never have become a protector in that form. For both of them having lost everything they wished to protect, they became a sword of revenge.
* [[#Updates|37 cards]] were removed and replaced with other cards.
 
* Cards' [[Level]]s are no longer directly related to their [[ATK]] and [[DEF]].
 
* Monsters that can be [[Ritual Summon]]ed are color-coded blue.
 
* Cards can have [[alternate artwork]]s. In the case of "[[Dark Magician (TSC alternate password)|Dark Magician]]", the alternate artwork also has an alternate password. (This mechanic existed in ''Duel Monsters 5'' and ''6''.)
 
* "[[Alpha The Magnet Warrior (TSC)|Alpha The Magnet Warrior]]", "[[Beta The Magnet Warrior (TSC)|Beta The Magnet Warrior]]", "[[Gamma The Magnet Warrior (TSC)|Gamma The Magnet Warrior]]" and "[[Valkyrion the Magna Warrior (TSC)|Valkyrion the Magna Warrior]]" are given effects.
 
* The effect of "[[Time Wizard (TSC)|Time Wizard]]" is changed, allowing it to also Summon "[[Dark Sage (TSC)|Dark Sage]]".
 
* The effect of "[[The Winged Dragon of Ra (TSC)|The Winged Dragon of Ra]]" is changed. Previously, it had an original effect, since its manga effects had not yet been revealed.
 
  
==Cards==
+
{{Master Guide table
{{Main|List of ''Yu-Gi-Oh! The Sacred Cards'' cards}}
+
|image1 = IcejadeAegirine-MADU-EN-VG-artwork.png
 +
|name1 = "[[Icejade Aegirine]]"
 +
|image2 = SwordsoulofMoYe-MADU-EN-VG-artwork.png
 +
|name2 = "[[Swordsoul of Mo Ye]]"
 +
|image3 = IcejadeCreationAegirocassis-MADU-EN-VG-artwork.png
 +
|name3 = "[[Icejade Creation Aegirocassis]]"
 +
}}
  
''The Sacred Cards'' contains 900 cards; 895 unique cards and 5 alternate artworks. This includes 37 amendments to the 900 cards in ''[[Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist]]''.
+
=== Ain’t gonna let our bros down: The Struggle Diary of the “Springans” (Cont.) ===
  
Galleries:
+
In order to help out their sworn brothers “Albaz” and “Ecclesia”, the “Springans” have traveled all the way to the Iron Country. After a fierce battle, Big Bro “Sargas” defeated all the “Therions” that were there, and finally made it to “Argyro System”, the boss of the Iron Country. All we gotta do now is snatch up dat buzzing energy! … is what they thought, when all of a sudden a tremendous rumbling came from the “Argyro System” that ignited volcanic lightning. While “Kitt” and the others were still confused about what just happened, there appeared the “Sprights”, immortal energy life forms that were split-bodies of the “Argyro System”, and the administrators of the ark of the beasts, the “Therions’ Ring”.
* [[Gallery of Yu-Gi-Oh! Duel_Monsters 7: The Duelcity Legend cards|Japanese]]
 
* [[Gallery of Yu-Gi-Oh! The Sacred Cards cards|North American English]]
 
* [[Gallery of Yu-Gi-Oh! The Sacred Cards cards (European English)|European English]]
 
* [[Gallery of Yu-Gi-Oh! The Sacred Cards cards (French)|French]]
 
* [[Gallery of Yu-Gi-Oh! The Sacred Cards cards (German)|German]]
 
* [[Gallery of Yu-Gi-Oh! The Sacred Cards cards (Italian)|Italian]]
 
* [[Gallery of Yu-Gi-Oh! The Sacred Cards cards (Spanish)|Spanish]]
 
  
===Updates===
 
The cards removed, since ''Duel Monsters 4'' include five sequential [[recolored counterpart]]s and a number of cards that debuted in ''[[Yu-Gi-Oh! Dark Duel Stories|Duel Monsters 3]]'' or ''4'', which were not released in the ''[[OCG]]'' at the time.
 
  
The new cards include:
+
{{Master Guide table
* 18 cards from the manga, up until {{chapter|Yu-Gi-Oh!|247|ref}}, plus the 4 "[[Spirit Message]]s", which are based on the manga effect of "[[Destiny Board (manga)|Destiny Board]]".
+
|image1 = SprightStarter-MADU-EN-VG-artwork.png
* 3 anime-original cards; "[[Dark Sage (TSC)|Dark Sage]]", "[[F.G.D. (TSC)|F.G.D.]]" and "[[Master of Dragon Soldier (TSC)|Master of Dragon Soldier]]"
+
|name1  = "[[Spright Starter]]"
* The [[Yu-Gi-Oh! Duel Monsters 6: Expert 2 promotional cards|''Yu-Gi-Oh! Duel Monsters 6: Expert 2'' promotional cards]]
+
|image2 = SprightBlue-MADU-EN-VG-artwork.png
* 5 alternate artworks of other cards
+
|name2  = "[[Spright Blue]]"
* "[[Zombyra the Dark (TSC)|Zombyra the Dark]]", "[[Thunder Nyan Nyan (TSC)|Thunder Nyan Nyan]]", "[[Injection Fairy Lily (TSC)|Injection Fairy Lily]]" and "[[Cyber Harpie (TSC)|Cyber Harpie]]"
+
|image3 = SprightJet-MADU-EN-VG-artwork.png
 +
|name3  = "[[Spright Jet]]"
 +
|image4 = SprightElf-MADU-EN-VG-artwork.png
 +
|name4  = "[[Spright Elf]]"
 +
|image5 = GiganticSpright-MADU-EN-VG-artwork.png
 +
|name5  = "[[Gigantic Spright]]"
 +
}}
  
{| class="wikitable"
+
The “Sprights” that rule over the beasts of the Colosseum supplied “Regulus” with excessive energy and made it go on a rampage. And then, the seal placed on “Alasia”, the overly fiendish former queen, who was locked from entering the Colosseum by the “Argyro System”, was broken. By now, the Colosseum has turned into a great battle royale where no rules apply!
|-
 
! scope="col" | {{explain|#|Number}}
 
! scope="col" | ''[[Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist|Duel Monsters 4]]'' card
 
! scope="col" | ''The Sacred Cards'' card
 
|-
 
| 583
 
| [[Weather Report (DM4)|Weather Report]]
 
| [[Destiny Board (TSC)|Destiny Board]]
 
|-
 
| 584
 
| [[Binding Chain (DM4)|Binding Chain]]
 
| [[Spirit Message "I" (TSC)|Spirit Message "I"]]
 
|-
 
| 585
 
| [[Mechanical Snail (DM4)|Mechanical Snail]]
 
| [[Spirit Message "N" (TSC)|Spirit Message "N"]]
 
|-
 
| 586
 
| [[Greenkappa (DM4)|Greenkappa]]
 
| [[Spirit Message "A" (TSC)|Spirit Message "A"]]
 
|-
 
| 587
 
| [[Mon Larvas (DM4)|Mon Larvas]]
 
| [[Spirit Message "L" (TSC)|Spirit Message "L"]]
 
|-
 
| 778
 
| [[Ooashi]]
 
| [[Beast of Gilfer (TSC)|Beast of Gilfer]]
 
|-
 
| 779
 
| [[Satellite Cannon (DM4)|Satellite Cannon]]
 
| [[The Portrait's Secret (TSC)|The Portrait's Secret]]
 
|-
 
| 780
 
| [[Mutant Crab]]
 
| [[The Gross Ghost of Fled Dreams (TSC)|The Gross Ghost of Fled Dreams]]
 
|-
 
| 804
 
| [[Insect Larva]]
 
| [[Headless Knight (TSC)|Headless Knight]]
 
|-
 
| 812
 
| [[Slime (card)|Slime]]
 
| [[Dark Necrofear (TSC)|Dark Necrofear]]
 
|-
 
| 855
 
| [[Ogre Head Zombie]]
 
| [[The Earl of Demise (TSC)|The Earl of Demise]]
 
|-
 
| 858
 
| [[Burning Phoenix]]
 
| [[Zombyra the Dark (TSC)|Zombyra the Dark]]
 
|-
 
| 859
 
| [[Emperor of Flames]]
 
| [[Earthbound Spirit (TSC)|Earthbound Spirit]]
 
|-
 
| 860
 
| [[Soul Scissors]]
 
| [[Embodiment of Apophis (TSC)|Embodiment of Apophis]]
 
|-
 
| 861
 
| [[Owl Hermit of the Black Forest]]
 
| [[Ancient Lamp (TSC)|Ancient Lamp]]
 
|-
 
| 862
 
| [[Sonic Jammer (DM4)|Sonic Jammer]]
 
| [[Amazon Chain Master (TSC)|Amazon Chain Master]]
 
|-
 
| 863
 
| [[Southern Ocean Diabolos]]
 
| [[Thunder Nyan Nyan (TSC)|Thunder Nyan Nyan]]
 
|-
 
| 864
 
| [[Rough Missile Launcher]]
 
| [[Injection Fairy Lily (TSC)|Injection Fairy Lily]]
 
|-
 
| 865
 
| [[Dragon Pirate Soldier]]
 
| [[Dark Magician (TSC alternate password)|Dark Magician]]
 
|-
 
| 866
 
| [[Captain Leo]]
 
| [[Blue-Eyes Ultimate Dragon (TSC)|Blue-Eyes Ultimate Dragon]]
 
|-
 
| 867
 
| [[Spectre (card)|Spectre]]
 
| [[Executor - Makyura (TSC)|Executor - Makyura]]
 
|-
 
| 868
 
| [[Spirit of the Gems - Hassan]]
 
| [[Viser Des (TSC)|Viser Des]]
 
|-
 
| 869
 
| [[Robolady (DM4)|Robolady]]
 
| [[Amazon Sword Woman (TSC)|Amazon Sword Woman]]
 
|-
 
| 870
 
| [[Roboyarou (DM4)|Roboyarou]]
 
| [[Amazon Archers (TSC)|Amazon Archers]]
 
|-
 
| 871
 
| [[Legend Nymph]]
 
| [[Des Volstgalph (TSC)|Des Volstgalph]]
 
|-
 
| 872
 
| [[Boomerang Boy]]
 
| [[Toon Dark Magician Girl (TSC)|Toon Dark Magician Girl]]
 
|-
 
| 873
 
| [[Beauty Lip]]
 
| [[Gilford the Lightning (TSC)|Gilford the Lightning]]
 
|-
 
| 874
 
| [[Mechanical Ninja - Raikoh]]
 
| [[Mystical Beast Serket (TSC)|Mystical Beast Serket]]
 
|-
 
| 875
 
| [[Lightning Wallaby]]
 
| [[Cyber Harpie (TSC)|Cyber Harpie]]
 
|-
 
| 877
 
| [[Iron Face]]
 
| [[Exarion Universe (TSC)|Exarion Universe]]
 
|-
 
| 878
 
| [[Umbrella Chimera]]
 
| [[Legendary Fiend (TSC)|Legendary Fiend]]
 
|-
 
| 884
 
| [[Soulicer Crystal]]
 
| [[Red-Eyes Black Metal Dragon (TSC)|Red-Eyes Black Metal Dragon]]
 
|-
 
| 885
 
| [[Red Main Blutches]]
 
| [[Red-Eyes B. Dragon (TSC)|Red-Eyes B. Dragon]]
 
|-
 
| 887
 
| [[Long Nose Mammoth]]
 
| [[Blue-Eyes White Dragon (TSC)|Blue-Eyes White Dragon]]
 
|-
 
| 888
 
| [[Angler Fat Fish]]
 
| [[Dark Sage (TSC)|Dark Sage]]
 
|-
 
| 889
 
| [[Light Law Medium]]
 
| [[F.G.D. (TSC)|F.G.D.]]
 
|-
 
| 890
 
| [[Root Wood]]
 
| [[Master of Dragon Soldier (TSC)|Master of Dragon Soldier]]
 
|}
 
  
===Video game-only cards===
+
{{Master Guide table
''The Sacred Cards'' features 26 cards that have not been released in the ''[[OCG]]'' or ''[[TCG]]''.
+
|image1 = TherionIrregular-MADU-EN-VG-artwork.png
 +
|name1  = "[[Therion Irregular]]"
 +
|desc  = “Regulus”, who was once summoned to the Colosseum as King, went berserk as a result of the energy of the “Sprights”. It’s not going to stop until everything around it is destroyed.
 +
}}
  
{{Decklist|Cards
+
{| style="width:100%"
|monsters =
+
{{Master Guide table
* [[Steel Fan Fighter (TSC)|Steel Fan Fighter]]
+
|image1 = SprightSmashers-MADU-EN-VG-artwork.png
* [[Leopard Girl (TSC)|Leopard Girl]]
+
|name1  = "[[Spright Smashers]]"
* [[Mask of Shine & Dark (TSC)|Mask of Shine & Dark]]
+
|image2 = SprightDoubleCross-MADU-EN-VG-artwork.png
* [[Psycho-Puppet (TSC)|Psycho-Puppet]]
+
|name2  = "[[Spright Double Cross]]"
* [[Soldier Ari (TSC)|Soldier Ari]]
+
}}
* [[Talons of Shurilane (TSC)|Talons of Shurilane]]
+
|
* [[Space Megatron (TSC)|Space Megatron]]
+
{{Master Guide table
* [[Gate Sword (TSC)|Gate Sword]]
+
|image1 = TherionEmpressAlasia-MADU-EN-VG-artwork.png
* [[Aqua Serpent (TSC)|Aqua Serpent]]
+
|name1  = "[[Therion "Empress" Alasia]]"
* [[Doll of Demise (TSC)|Doll of Demise]]
+
|desc  = Each time it defeated its enemies, it incorporated their parts into its own body, losing even its sense of self. Its body eclipsed even that of “Regulus”.
|spells =
 
* [[Puppet Ritual (video games)|Puppet Ritual]]
 
* [[Contract of Mask]]
 
* [[Cosmo Queen's Prayer]]
 
* [[Cursebreaker (TSC)|Cursebreaker]]
 
* [[Revival of Sennen Genjin]]
 
* [[Revived Serpent Night Dragon]]
 
* [[Curse of Tri-Horned Dragon]]
 
* [[Gate Guardian Ritual]]
 
* [[Ultimate Dragon]]
 
* [[Curse of Millennium Shield]]
 
* [[Yamadron Ritual]]
 
* [[Beckon to Darkness (TSC)|Beckon to Darkness]]
 
* [[Winged Trumpeter (TSC)|Winged Trumpeter]]
 
|traps =
 
* [[Bear Trap (TSC)|Bear Trap]]
 
* [[Invisible Wire (TSC)|Invisible Wire]]
 
 
}}
 
}}
 +
|}
 +
 +
=== The Illegimate Child of Love and Despair: The Holy Maiden in Crimson ===
 +
“Nexus” used to be enshrined on the Holy Temple of “Dogmatika”. The doors of its transfigured form of “Proskenion” opened slowly, a new form appeared. From them, a new figure appeared, in the form of “Cartesia”, the most immaculate and chaotic being, created by the combination of 666 of the most pure souls, crushed by love and despair. Although she takes on the form of a sweet young girl reminiscent of “Ecclesia”, she is an amalgamation of grudges and her body lacks a true controller. Her vacant eyes were constantly open. The dimly glowing mark on her forehead became the dark crystallization of a “Hole” itself after absorbing the “Brands” of every Holy Maiden, and was released from its temporary body.
  
==Characters==
 
{{Main|Portal:''Yu-Gi-Oh! The Sacred Cards'' characters}}
 
The game contains many characters from the [[Yu-Gi-Oh! (manga)|''Yu-Gi-Oh!'' manga]] and one [[Yu-Gi-Oh! (anime)|anime]]-original character, [[Jean-Claude Magnum (The Sacred Cards and Reshef of Destruction)|Jean-Claude Magnum]]. It also contains original characters, including the [[Player (The Sacred Cards and Reshef of Destruction)|player]] and a number of mostly-unnamed characters with minor roles.
 
  
<div style="column-width: 10em; column-count: 4;">
+
{{Master Guide table
* [[Player (The Sacred Cards and Reshef of Destruction)|Player]]
+
|image1 = BlazingCartesiatheVirtuous-MADU-EN-VG-artwork.png
* [[Joey Wheeler (The Sacred Cards and Reshef of Destruction)|Joey Wheeler]]
+
|name1  = "[[Blazing Cartesia, the Virtuous]]"
* [[Yugi Muto (The Sacred Cards and Reshef of Destruction)|Yugi Muto]]
+
}}
* [[Seto Kaiba (The Sacred Cards and Reshef of Destruction)|Seto Kaiba]]
 
* [[Rex Raptor (The Sacred Cards and Reshef of Destruction)|Rex Raptor]]
 
* [[Bonz (The Sacred Cards and Reshef of Destruction)|Bonz]]
 
* [[Mai Valentine (The Sacred Cards and Reshef of Destruction)|Mai Valentine]]
 
* [[Mako Tsunami (The Sacred Cards and Reshef of Destruction)|Mako Tsunami]]
 
* [[Weevil Underwood (The Sacred Cards and Reshef of Destruction)|Weevil Underwood]]
 
* [[Solomon Muto (The Sacred Cards and Reshef of Destruction)|Solomon Muto]]
 
* [[Tea Gardner (The Sacred Cards and Reshef of Destruction)|Tea Gardner]]
 
* [[Tristan Taylor (The Sacred Cards and Reshef of Destruction)|Tristan Taylor]]
 
* [[Espa Roba (The Sacred Cards and Reshef of Destruction)|Espa Roba]]
 
* [[Roland (The Sacred Cards and Reshef of Destruction)|Roland]]
 
* [[Mokuba Kaiba (The Sacred Cards and Reshef of Destruction)|Mokuba Kaiba]]
 
* [[Ryou Bakura (The Sacred Cards and Reshef of Destruction)|Ryou Bakura]]
 
* [[Rare Hunter (The Sacred Cards and Reshef of Destruction)|Rare Hunter]]
 
* [[Arkana (The Sacred Cards and Reshef of Destruction)|Arkana]]
 
* [[Strings (The Sacred Cards and Reshef of Destruction)|Strings]]
 
* [[Marik Ishtar (The Sacred Cards and Reshef of Destruction)|Marik Ishtar]]
 
* [[Bandit Keith (The Sacred Cards and Reshef of Destruction)|Bandit Keith]]
 
* [[Lumis (The Sacred Cards and Reshef of Destruction)|Lumis]]
 
* [[Umbra (The Sacred Cards and Reshef of Destruction)|Umbra]]
 
* [[Ishizu Ishtar (The Sacred Cards and Reshef of Destruction)|Ishizu Ishtar]]
 
* [[Jean-Claude Magnum (The Sacred Cards and Reshef of Destruction)|Jean-Claude Magnum]]
 
* [[Odion (The Sacred Cards and Reshef of Destruction)|Odion]]
 
* [[Yami Bakura (The Sacred Cards and Reshef of Destruction)|Yami Bakura]]
 
* [[Yami Yugi (The Sacred Cards and Reshef of Destruction)|Yami Yugi]]
 
* [[Yami Marik (The Sacred Cards and Reshef of Destruction)|Yami Marik]]
 
* [[Lucky]]
 
* [[Duel Computer (The Sacred Cards and Reshef of Destruction)|Duel Computer]]
 
* [[Bonz's followers]]
 
* [[Espa's brothers (The Sacred Cards and Reshef of Destruction)|Espa's brothers]]
 
* [[Weevil's followers]]
 
* [[Etsuko]]
 
* [[Takeshi (The Sacred Cards and Reshef of Destruction)|Takeshi]]
 
* [[Card shop manager (The Sacred Cards)|Card shop manager]]
 
* [[New card shop manager]]
 
* [[Kaiba fangirl]]
 
* [[Generic Duelists (The Sacred Cards)|Generic Duelists]]
 
* [[Park generic Duelists]]
 
* [[Bridge generic Duelists]]
 
* [[Aquarium generic Duelists]]
 
* [[Building generic Duelists]]
 
* [[Pier generic Duelists]]
 
* [[Minor Ghouls]]
 
* [[Maximillion Pegasus (The Sacred Cards and Reshef of Destruction)|Maximillion Pegasus]] (mentioned)
 
</div>
 
  
==Locations==
+
=== The Puppet Dragon Kings: Those that Appeared from the Abyss ===
{{Main|Portal:''Yu-Gi-Oh! The Sacred Cards'' locations}}
+
With the awakening of “Blazing Cartesia, the Virtuous”, the interior of “Branded Theatre Despia” began to pulsate. “Dramaturge” used his powers amplified by the “Brands” to open countless “Holes” in the firmament. Gigantic demi-dragons appeared from the Abyss that was swallowed up by the void. They were the sovereigns of what lies beyond the “Hole”, in an era where mortals existed, gods existed, and a world existed, ruled through force. Marionette Dragon Kings that were mere shadows of their former selves. Even being bound by chains, their strength was enough to tear up the skies and make the earth tremble. “Cartesia” looked upon this sight, like a mother being affectionate to her children.
[[File:Domino City-TSC.png|thumb|right|240px|The map of the city]]
 
The game is set in [[Domino City]]. All the locations are based on places from the [[Yu-Gi-Oh! (manga)|manga]], with the exception of the graveyard, which is based on a location from the [[Yu-Gi-Oh! (anime)|anime]].
 
  
The following locations can be accessed from the map. Sublists denote locations that can be accessed by first visited the parent location:
+
{| style="width:100%"
* [[Clock Tower Square]]
+
{{Master Guide table
** [[Player's house]]
+
|image1 = BrandedRegained-MADU-EN-VG-artwork.png
** [[Domino City Cemetery|Graveyard]]
+
|name1  = "[[Branded Regained]]"
** [[KaibaCorp headquarters|Kaiba Corp.]]
+
}}
* [[RPG Hobby Trading Cards|Card shop]]
+
|
** [[Pandora's room|Arkana's room]]
+
{{Master Guide table
* [[Domino City Museum|Art gallery]] (or just "art")
+
|image1 = BystialMagnamhut-MADU-EN-VG-artwork.png
* [[Domino Park (square)|Park]]
+
|name1  = "[[Bystial Magnamhut]]"
* [[Bridge underpass]] (or just "bridge")
+
|image2 = BystialDruiswurm-MADU-EN-VG-artwork.png
* [[Skyscraper (location)|Building]]
+
|name2  = "[[Bystial Druiswurm]]"
** [[Big Web|Arcade]]
+
|image3 = BystialSaronir-MADU-EN-VG-artwork.png
* [[Domino City Aquarium|Aquarium]]
+
|name3  = "[[Bystial Saronir]]"
* [[Domino Pier|Pier]]
+
|image4 = BystialBaldrake-MADU-EN-VG-artwork.png
* [[Domino Stadium|Stadium site]]
+
|name4  = "[[Bystial Baldrake]]"
** [[Kaiba Craft 3|Airship]]
+
}}
* [[Alcatraz|Kaiba Corp. Island]]
+
|}
** [[Duel Tower]]
 
  
==Storyline==
+
=== The All-Out Assemblies in Each Camp: Golgonda, The Final Warfront ===
[[File:You can walk in domino city and you can duel new rivals.jpg|thumb|left|240px]]
+
Almost as if he was being drawn there, “Albaz” returns to that land: The “Great Sand Sea – Gold Golgonda”. The ones awaiting there were the remaining “Tri-Brigades”. “Mercourier”, the mechanical bird that “Albaz” released during the previous fight had reached out to them. And thus, each of them assembled the forces of “The Fang Tribe”, “The Claw Tribe” and “The Wing Tribe” that they commanded, one after the other, into an alliance. “Albaz” was certain: The remnants of the power inside of him, and the dragonic power inside of that guy, were calling out for each other. What awaited the glaring “Albaz” was a colossal shadow eclipsing the skies, as if dominating them. It was the castle of the “Despias”, unleashing darkness.
 +
{{Master Guide table
 +
|image1 = DecisiveBattleofGolgonda-MADU-EN-VG-artwork.png
 +
|name1  = "[[Decisive Battle of Golgonda]]"
 +
}}
 +
The “Theater of the Branded” is enveloped in a bizarre aura. And also, countless Holes are carved into the skies…Is there any chance of victory for “Albaz” and his friends?
 +
Sensing the presence of “Albaz”, “Aluber” starts pushing “Cartesia” to make use of the power of the dark crystal, as he wore a derisive grin. With a taunting attitude, he opened a massive “Hole” in the skies. From it, a dragon-like weapons that exuded an ominous, imposing presence emerged: The “Twin-Headed Dragon that Protects the Goddess” from ancient folklore. A mythological power from which “Maximus” once modeled his sanctuary. “Aluber” absorbed some of that power and transfigured himself into a massive dragon on front of “Albaz”, who himself had lost the ability to turn into a dragon.
 +
{{Master Guide table
 +
|image1 = BrandedBeast-MADU-EN-VG-artwork.png
 +
|name1  = "[[Branded Beast]]"
 +
|image2 = TheBystialLubellion-MADU-EN-VG-artwork.png
 +
|name2  = "[[The Bystial Lubellion]]"
 +
|image3 = TheBystialAlbaLos-MADU-EN-VG-artwork.png
 +
|name3  = "[[The Bystial Alba Los]]"
 +
}}
  
The game starts when the player and his two friends, [[Yugi Muto (The Sacred Cards and Reshef of Destruction)|Yugi Muto]] and [[Joey Wheeler (The Sacred Cards and Reshef of Destruction)|Joey Wheeler]] are preparing for the [[Battle City]] tournament of the card game, ''[[Duel Monsters]]''. In order to win the tournament, the player must obtain six [[Locator Card]]s which are received after beating certain characters in Duel Monsters. After all of the locators are obtained, the player is entered into the finals.
+
=== The Opening Act of the Decisive Battle: The Last Stand ===
  
However, a mysterious person named [[Marik Ishtar (The Sacred Cards and Reshef of Destruction)|Marik]] has a gang of card thieves, known as [[Rare Hunters|the Ghouls]], which he is using to obtain the three [[Egyptian God]] cards to bring the world to darkness. Marik's Rare Hunters eventually take over the whole city. Even the owner of the card shop works for Marik and tries to kill the player. Then, the player meets [[Ishizu Ishtar (The Sacred Cards and Reshef of Destruction)|Ishizu Ishtar]], who challenges them to a game of ''Duel Monsters'', to see if he is strong enough to wield an Egyptian God card. After she is beaten, the player must beat [[Seto Kaiba (The Sacred Cards and Reshef of Destruction)|Seto Kaiba]], the person that organized the tournament, in order to obtain the first God card.
+
{{Master Guide table
 +
|image1 = TriBrigadeShowdown-MADU-EN-VG-artwork.png
 +
|name1  = "[[Tri-Brigade Showdown]]"
 +
|desc  = “Albaz” trembles with fear at the might of his enemies. Even “Supreme Sovereign Serpent of Golgonda” appeared from underground. This former Supreme Sovereign, expelled from the Sacred Summit by “Chengying” and turned into a voracious creature, combined with its kindred spirit “Longyuan”, with both of them sharing their ambitions.
 +
}}
  
After the player gets into the finals which take place on a blimp, he Duels Marik. After Marik is beaten, it is found out that it was not really Marik. It was actually one of Marik's servants. The real Marik was the person the player met earlier in the game that became one of Yugi's friends: Namu. Then, Marik starts stealing the souls of those he beats. After Marik defeats Kaiba, the player must challenge Yugi. After Yugi is beaten, the player must face Marik. The game can't be saved after beaten so once the game is beaten, you will restart at the last save point.
+
{| style="width:100%"
 +
{{Master Guide table
 +
|image1 = TheAbyssDragonSwordsoul-MADU-EN-VG-artwork.png
 +
|name1  = "[[The Abyss Dragon Swordsoul]]"
 +
|desc  =  This former Supreme Sovereign, who had been expelled from the Sacred Summit by “Chengying” and decayed into a voracious creature, joined forces with “Longyuan”, with both of them sharing their ambitions to expand their rule, ultimately turning into a dragon of evil flames.  
 +
}}
 +
|
 +
{{Master Guide table
 +
|image1 = GranguignoltheDuskDragon-MADU-EN-VG-artwork.png
 +
|name1  = "[[Granguignol the Dusk Dragon]]"
 +
|desc  =  Similarly, “Cartesia”, who was watching over the dragons dispatched from the “Holes”, turned herself into a dragon of “Brands” and departed from the castle.
 +
}}
 +
|
 +
{{Master Guide table
 +
|image1 = Dogmatikamatrix-MADU-EN-VG-artwork.png
 +
|name1  = "[[Dogmatikamatrix]]"
 +
|image2 = DogmatikaAlbaZoa-MADU-EN-VG-artwork.png
 +
|name2  = "[[Dogmatika Alba Zoa]]"
 +
|desc  =  And then, from the depths of the “Theater of the Branded”, the doors to a catastrophe were slowly, but certainly opening. What could be glimpsed inside of it was “Dramaturge” completing its transformation, far beyond what could be called human, and could only be deemed as divine.
 +
}}
 +
|}
  
==Obtaining cards==
+
=== A Reunion Amidst Extreme Circumstances: Those that Bring Bonds Together ===
===Initial Deck and Trunk===
+
And thus began the decisive battle. Considering the power difference, a battle in name only, for it would have been a one-sided slaughter. However, what began palpitating was a wave of dreadful cold and wrath. Rapidly increasing her powers through her deep resentment, the “Icejade Empress” manifested herself in this land, chasing after “Longyuan”. For “Aegirine” and “Aegirocassis” who had descended to the “Great Sand Sea”, their red eyes were as one, fixated in only one target: The one who had eradicated their families, “Longyuan”.
{{Main|Initial Deck and Trunk (''The Sacred Cards'')}}
 
The player begins the game with a Deck of 40 cards and a [[Trunk]] of 42 spare cards.
 
  
===Ante===
+
{{Master Guide table
When the player battles an opponent they have the option to [[Ante Duel|ante]] a card. If they lose the Duel, they lose the card that the wagered. If they win the Duel, they win a card from their opponent.
+
|image1 = IcejadeGymirAegirine-MADU-EN-VG-artwork.png
 +
|name1  = "[[Icejade Gymir Aegirine]]"
 +
|image2 = IcejadeManifestation-MADU-EN-VG-artwork.png
 +
|name2  = "[[Icejade Manifestation]]"
 +
}}
  
Each opponent has a pool of ante cards for each occasion that the player battles them. However, if the player wagers a [[low-level ante card]], a different pool of cards is used. Each pool assigns a probability of being selected to each card. If the player wins the Duel, one of the cards from the pool is randomly awarded to them. However there is a glitch that gives the player a 1/2048 chance of winning nothing in an ante Duel.
+
No matter how many times they were defeated, the vanguard of the “Despia” would be brought back to life by the power of “Dogmatika Alba Zoa”, only to be atrociously transfigured. Knowing the fact that these were once the people of “Dogmatika”, the allied forces hesitated to point their guns towards civilians, even if they were of an enemy nation. However, the attacks of the “Bystials” commanded by “Alba Los” scorched the “Despias” and the allied forces all the same, almost as if sneering at their naivety. But then, the loudest rumble of this decisive battle began resounding across the “Great Sand Sea”, ripping the clouds asunder, as one group entered the battlefield: It was the new King of Captains…”Gigantic “Champion” Sargas”, and the “Springans”, fully loaded with the “Spright” energy!
  
===Shop===
+
{{Master Guide table
[[File:Card shop manager-TSC.png|thumb|right|240px|The interior of the card shop. The password machine is at the back.]]
+
|image1 = TallyhoSpringans-MADU-EN-VG-artwork.png
Fifty random cards appear in the [[RPG Hobby Trading Cards|card shop]], each time the player wins a Duel. Although, there is a [[#Glitches|glitch]] where there is a small chance of less than fifty being added. Each card is given a probability out of 30,000 of appearing in the shop. However the random number generator [[#Glitches|is biased]], making some cards slightly more probable and some less probable than their assigned probability.
+
|name1  = "[[Tally-ho! Springans]]"
 +
}}
  
The player can also make certain cards appear by entering their 8-digit [[password]] into the password machine in the back of the shop.
+
{{Master Guide table
 +
|image1 = GiganticChampionSargas-MADU-EN-VG-artwork.png
 +
|name1  = "[[Gigantic "Champion" Sargas]]"
 +
|desc  = No matta’ the time or place, if our buds be needin’ help, we don’ need any other excuse! Amidst this hot-blooded battle, “Regulus” and “Sargas” realize their emotions are one and the same. Through the “Spright” energy, whichwas a fusion of their respective roots, namely the thunder of the saucer and the flames of the volcano, both Kings combined into a single entity. And by incorporating the massive frame of the “Flagship Exblowrer”, they completed their evolution into the largest, strongest entity!
 +
}}
  
Each card in the shop costs a number of [[Domino (currency)|Domino]], equal to the [[Deck Cost]] of the card times four, minus the amount currently in the shop; <code class="nowrap">Purchase price = DC * 4 - amount in shop</code>.
+
The “Springans” stockpiled the “Spright” energy in their bodies and exploded all over “Golgonda”. Some of them scattered energy around, halting the movements of the “Despia” vanguard, while others boldly flew through the wings of the demi-dragons, piercing them full of holes. With the “Springans” bursting into the battlefield, bragging about how each one was the flashiest one of them all, the movements of “Alba Los” became slightly more sluggish. It was at that very moment that two shining energy beams pierced through the two dragon gun turrets of “Alba Los”, with incredible speed and power. One of them was the Champion Belt Cannon unleashed by “Sargas”. The other was a single strike from the commander of the “Tri-Brigade” that returned to the battlefield: “Shuraig”. Invaders, it’s once again time for you to hear the roar of the Iron Beasts!
 +
{| style="width:100%"
 +
{{Master Guide table
 +
|image1 = GiganticThundercross-MADU-EN-VG-artwork.png
 +
|name1 = "[[Gigantic Thundercross]]"
 +
}}
 +
|
 +
{{Master Guide table
 +
|image1 = TriBrigadeArmsBucephalusII-MADU-EN-VG-artwork.png
 +
|name1  = "[[Tri-Brigade Arms Bucephalus II]]"
 +
|desc  = “Shuraig” spreads his wings once again by equipping a repurposed superheavy armament in his left arm that had been injured by “Quaeritis”. All for a final blow to take out the enemies that stole his comrades from him.
 +
}}
 +
|}
  
The player can also sell cards to the shop for half the price they would be able to purchase them at; <code class="nowrap">Sell price  = DC * 2 - amount in shop</code>.
+
Amidst the hectic fight, “Kitt” jumped into the fray and called for “Albaz”. She was riding “Rindbrumm”, a mechanical dragon made out of iron. She created it after the fight in the Iron Nation by fusing the two prototypes “Sprind” and “Bearbrumm”, and combining the powers of The Abyss and “Spright” energy. “Rindbrumm” extracted “Albaz” from land, and with “Albaz” now riding it, “Rindbrumm” rushed towards “Lubellion” that had lost its “Alba Los”. As the two specialized “Bucephalus” cannons fired their blasts at “Lubellion”, “Cartesia” jumped in front of the attack. When she noticed a hostile attack was directed towards the dragon with the Divine Flames, the ruler of The Abyss, she, who had been reborn as the holy maiden of the “Brands”, had no choice but to sacrifice herself.
  
===Given===
+
{| style="width:100%"
Certain cards are given to the player after completing certain tasks.
+
{{Master Guide table
 +
|image1 = RindbrummtheStrikingDragon-MADU-EN-VG-artwork.png
 +
|name1  = "[[Rindbrumm the Striking Dragon]]"
 +
|desc  = The “Bucephalus” is an armament intended for for short-term battles, which manages massive amounts of energy by constantly offsetting each other. Enough parts for 3 cannons were procured from the “Saucer”.
 +
}}
 +
|
 +
{{Master Guide table
 +
|image1 = BrandedBefallen-MADU-EN-VG-artwork.png
 +
|name1  = "[[Branded Befallen]]"
 +
|desc  = “Aluber” is about to receive the blast. However, the attack is then directed towards the holy maiden that jumped in front of the attack, without any sense of danger.
 +
}}
 +
|}
 +
With no time to think, “Albaz” jumps off the “Rindbrumm”. With all of his might, he yells her name.
  
* #768 "[[The Unhappy Maiden (TSC)|The Unhappy Maiden]]" is given to the player by a [[Park generic Duelists|park generic Duelist]], if the player tells her she is weak when she asks.
+
“ECCLESIA!!”
* #832 "[[Obelisk the Tormentor (TSC)|Obelisk the Tormentor]]" is given to the player by [[Ishizu Ishtar (The Sacred Cards and Reshef of Destruction)|Ishizu Ishtar]] after defeating [[Seto Kaiba (The Sacred Cards and Reshef of Destruction)|Seto Kaiba]].
 
* #833 "[[Slifer the Sky Dragon (TSC)|Slifer the Sky Dragon]]" is given to the player after defeating [[Yami Yugi (The Sacred Cards and Reshef of Destruction)|Yami Yugi]].
 
* #834 "[[The Winged Dragon of Ra (TSC)|The Winged Dragon of Ra]]" is given to the player after defeating [[Yami Marik (The Sacred Cards and Reshef of Destruction)|Yami Marik]].
 
* #875 "[[Cyber Harpie (TSC)|Cyber Harpie]]" is given to the player by [[Mai Valentine (The Sacred Cards and Reshef of Destruction)|Mai Valentine]] before boarding the [[Kaiba Craft 3|airship]], if the player defeated [[Jean-Claude Magnum (The Sacred Cards and Reshef of Destruction)|Jean-Claude Magnum]] earlier.
 
  
==Temporarily obtaining cards==
+
{{Master Guide table
Cards obtained temporarily last for the duration of the Duel.
+
|image1 = SpringansWatch-MADU-EN-VG-artwork.png
 +
|name1  = "[[Springans Watch]]"
 +
|image2 = BrandedBond-MADU-EN-VG-artwork.png
 +
|name2  = "[[Branded Bond]]"
 +
|desc  = When he held out his hand for her for the first time, she hesitated but ultimately agreed to accept it. And from that point during their journey, she held out her hand for him countless times. He’ll make sure that these hands broken apart by the war will be reunited once again, no matter what…!
 +
}}
  
===Ritual Summon===
+
{{Master Guide table
A [[Ritual Summon]] is conducted by activating a [[Ritual Card]] and offering three monsters on the field as sacrifices. A new monster will then be Summoned. Most Ritual Cards require one specific monster as a sacrifice, while the other two sacrifices can be any monster. The two exceptions to this are "[[Gate Guardian Ritual]]" and "[[Ultimate Dragon]]", which require three specific sacrifices.
+
|image1 = LightoftheBranded-MADU-EN-VG-artwork.png
 +
|name1  = "[[Light of the Branded]]"
 +
|desc  = “Albaz” desperately follows after the girl falling after being exposed to the blast. He desperately stretches out his hand towards the most precious thing in the world for him.
 +
}}
  
The following monsters can be formed by Ritual Summon:
+
=== The Finale of the Decisive Battle: The King of the True Flames, The Falling Nadir ===
  
{| class="wikitable"
+
{{Master Guide table
|-
+
|image1 =  
! colspan="2" scope="col" | Ritual Monster
+
|name1  = "[[Albion the Sanctifire Dragon]]"
! colspan="2" scope="col" | Ritual Card
+
|image2 =  
! colspan="2" scope="col" | Required sacrifices
+
|name2  = "[[Brightest, Blazing, Branded King]]"
|-
+
|desc  = “Albion” released the golden flames of its body. Mysterious flames capable of reaching every corner of the battle-torn “Golgonda”… However, there were none that were scorched by it, and instead, the malicious forms of the vanguards of the “Despia” were contained, enveloped by light, and eventually transformed back to their past human forms.
| 356 || "[[Super War-Lion (TSC)|Super War-Lion]]"
+
}}
| 673 || "[[War-Lion Ritual (TSC)|War-Lion Ritual]]"
 
| 403 || "[[Leogun (TSC)|Leogun]]"
 
|- style="background-color: #f3f3f3;"
 
| 357 || "[[Yamadron (TSC)|Yamadron]]"
 
| 366 || "[[Yamadron Ritual]]"
 
| 029 || "[[Mountain Warrior (TSC)|Mountain Warrior]]"
 
|-
 
| 360 || "[[Zera The Mant (TSC)|Zera The Mant]]"
 
| 671 || "[[Zera Ritual (TSC)|Zera Ritual]]"
 
| 377 || "[[Ryu-Kishin Powered (TSC)|Ryu-Kishin Powered]]"
 
|- style="background-color: #f3f3f3;"
 
| 362 || "[[Millennium Shield (TSC)|Millennium Shield]]"
 
| 665 || "[[Curse of Millennium Shield]]"
 
| 296 || "[[One-Eyed Shield Dragon (TSC)|One-Eyed Shield Dragon]]"
 
|-
 
| 364 || "[[Black Luster Soldier (TSC)|Black Luster Soldier]]"
 
| 670 || "[[Black Luster Ritual (TSC)|Black Luster Ritual]]"
 
| 038 || "[[Gaia The Fierce Knight (TSC)|Gaia The Fierce Knight]]"
 
|- style="background-color: #f3f3f3;"
 
| 365 || "[[Fiend's Mirror (TSC)|Fiend's Mirror]]"
 
| 674 || "[[Beastly Mirror Ritual (TSC)|Beastly Mirror Ritual]]"
 
| 595 || "[[Fiend Reflection 1 (TSC)|Fiend Reflection #1]]"
 
|-
 
| rowspan="3" | 374 || rowspan="3" | "[[Gate Guardian (TSC)|Gate Guardian]]"
 
| rowspan="3" | 667 || rowspan="3" | "[[Gate Guardian Ritual]]"
 
| 371 || "[[Sanga of the Thunder (TSC)|Sanga of the Thunder]]"
 
|-
 
| 372 || "[[Kazejin (TSC)|Kazejin]]"
 
|-
 
| 373 || "[[Suijin (TSC)|Suijin]]"
 
|- style="background-color: #f3f3f3;"
 
| rowspan="3" | 380 || rowspan="3" | "[[Blue-Eyes Ultimate Dragon (TSC)|Blue-Eyes Ultimate Dragon]]"
 
| rowspan="3" | 675 || rowspan="3" | "[[Ultimate Dragon]]"
 
| 001 || "[[Blue-Eyes White Dragon (TSC)|Blue-Eyes White Dragon]]"
 
|- style="background-color: #f3f3f3;"
 
| 001 || "Blue-Eyes White Dragon"
 
|- style="background-color: #f3f3f3;"
 
| 001 || "Blue-Eyes White Dragon"
 
|-
 
| 701 || "[[Performance of Sword (TSC)|Performance of Sword]]"
 
| 676 || "[[Commencement Dance (TSC)|Commencement Dance]]"
 
| 249 || "[[Water Omotics (TSC)|Water Omotics]]"
 
|- style="background-color: #f3f3f3;"
 
| 702 || "[[Hungry Burger (TSC)|Hungry Burger]]"
 
| 677 || "[[Hamburger Recipe (TSC)|Hamburger Recipe]]"
 
| 295 || "[[Bio Plant (TSC)|Bio Plant]]"
 
|-
 
| 703 || "[[Sengenjin (TSC)|Sengenjin]]"
 
| 678 || "[[Revival of Sennen Genjin]]"
 
| 003 || "[[Hitotsu-Me Giant (TSC)|Hitotsu-Me Giant]]"
 
|- style="background-color: #f3f3f3;"
 
| 704 || "[[Skull Guardian (TSC)|Skull Guardian]]"
 
| 679 || "[[Novox's Prayer (TSC)|Novox's Prayer]]"
 
| 160 || "[[M-Warrior 1 (TSC)|M-Warrior #1]]"
 
|-
 
| 705 || "[[Tri-Horned Dragon (TSC)|Tri-Horned Dragon]]"
 
| 680 || "[[Curse of Tri-Horned Dragon]]"
 
| 571 || "[[B. Dragon Jungle King (TSC)|B. Dragon Jungle King]]"
 
|- style="background-color: #f3f3f3;"
 
| 706 || "[[Serpent Night Dragon (TSC)|Serpent Night Dragon]]"
 
| 691 || "[[Revived Serpent Night Dragon]]"
 
| 168 || "[[Darkfire Dragon (TSC)|Darkfire Dragon]]"
 
|-
 
| 708 || "[[Cosmo Queen (TSC)|Cosmo Queen]]"
 
| 698 || "[[Cosmo Queen's Prayer]]"
 
| 638 || "[[Queen of Autumn Leaves (TSC)|Queen of Autumn Leaves]]"
 
|- style="background-color: #f3f3f3;"
 
| 709 || "[[Chakra (TSC)|Chakra]]"
 
| 694 || "[[Resurrection of Chakra (TSC)|Resurrection of Chakra]]"
 
| 269 || "[[Versago the Destroyer (TSC)|Versago the Destroyer]]"
 
|-
 
| 710 || "[[Crab Turtle (TSC)|Crab Turtle]]"
 
| 692 || "[[Turtle Oath (TSC)|Turtle Oath]]"
 
| 449 || "[[30,000-Year White Turtle (TSC)|30,000-Year White Turtle]]"
 
|- style="background-color: #f3f3f3;"
 
| 715 || "[[Psycho-Puppet (TSC)|Psycho-Puppet]]"
 
| 695 || "[[Puppet Ritual (video games)|Puppet Ritual]]"
 
| 166 || "[[Mysterious Puppeteer (TSC)|Mysterious Puppeteer]]"
 
|-
 
| 716 || "[[Garma Sword (TSC)|Garma Sword]]"
 
| 697 || "[[Garma Sword Oath (TSC)|Garma Sword Oath]]"
 
| 621 || "[[Succubus Knight (TSC)|Succubus Knight]]"
 
|- style="background-color: #f3f3f3;"
 
| 717 || "[[Javelin Beetle (TSC)|Javelin Beetle]]"
 
| 696 || "[[Javelin Beetle Pact (TSC)|Javelin Beetle Pact]]"
 
| 052 || "[[Hercules Beetle (TSC)|Hercules Beetle]]"
 
|-
 
| 718 || "[[Fortress Whale (TSC)|Fortress Whale]]"
 
| 700 || "[[Fortress Whale's Oath (TSC)|Fortress Whale's Oath]]"
 
| 441 || "[[Mech Bass (TSC)|Mech Bass]]"
 
|- style="background-color: #f3f3f3;"
 
| 719 || "[[Dokurorider (TSC)|Dokurorider]]"
 
| 699 || "[[Revival of Dokurorider (TSC)|Revival of Dokurorider]]"
 
| 146 || "[[Temple of Skulls (TSC)|Temple of Skulls]]"
 
|-
 
| 720 || "[[Mask of Shine & Dark (TSC)|Mask of Shine & Dark]]"
 
| 693 || "[[Contract of Mask]]"
 
| 102 || "[[Mask of Darkness (TSC)|Mask of Darkness]]"
 
|- style="background-color: #f3f3f3;"
 
| 731 || "[[Relinquished (TSC)|Relinquished]]"
 
| 783 || "[[Black Illusion Ritual (TSC)|Black Illusion Ritual]]"
 
| 730 || "[[Dark-Eyes Illusionist (TSC)|Dark-Eyes Illusionist]]"
 
|}
 
  
===Evolution===
+
There were beings who had violent reactions to seeing the golden flames that illuminated the battlefield. It was “Dogmatika Alba Zoa” and the demi-dragons releasing their powers from the castle. “Maximus” was supposed to guide the people in the Great Nation of “Dogmatika”. Yet he himself was actually the most crazed zealot. “Why is that dragon coming to life?” “Is that guy’s other half, Aluber doing something to my other half, the Assassin?” “How many centuries have I spent building up that world since entering this land?” “This is but a prelude to my scenario”. “From now on, thousands of corpses shall form mountains, the blood of billions shall flow as rivers, and I shall welcome the god that guides me to his throne created with the arts of death”. Overwhelmed by his desire for the divine, “Dogmatika Alba Zoa” devoured the demi-dragons around him in a fit of madness, trying to reach godhood himself.
<nowiki>#</nowiki>278 "[[Petit Moth (TSC)|Petit Moth]]" and its stages evolve into other cards after being on the field for one turn, in the order shown below.
 
  
<nowiki>#</nowiki>278 "Petit Moth" → #056 "[[Larvae Moth (TSC)|Larvae Moth]]" → #072 "[[Cocoon of Evolution (TSC)|Cocoon of Evolution]]" → #057 "[[Great Moth (TSC)|Great Moth]]" → #067 "[[Perfectly Ultimate Great Moth (TSC)|Perfectly Ultimate Great Moth]]"
+
{{Master Guide table
 +
|image1 =
 +
|name1  = "[[Bystial Dis Pater]]"
 +
}}
  
===Card effects===
+
After obtaining the power of the demi-dragons he devoured, “Dogmatika Alba Zoa” debased into “Bystial Dis Pater”, and in order to make sure there were no more unexpected eventualities, he turned his sights on “Albion”. Just in that moment, a red lightning strike rumbled out from the land where “Cartesia” fell. After losing the final vessel and cornerstone that was “Ecclesia”, “Cartesia” could no longer maintain its form and was rapidly crumbling down. In the midst of this fracturing, the soul of the most powerful Holy Maiden took control. “Protecting “Ecclesia””. That thought became the aspect (相) of her heart, and it began giving shape to the crumbling body of “Cartesia” once again. Her own shape, and the shape of the knight’s armor and sword (剣) that were the symbol of her oath. This was the awakening of “Fleudelis”‘s first and final own “Swordsoul”.
Some cards have effects that allow the player to play certain cards, which are not in their Deck.
+
{{Master Guide table
 +
|image1 =
 +
|name1  = "[[Despian Luluwalilith]]"
 +
}}
  
{| class="wikitable"
+
“Dis Pater” raged madly. However, the battle was heading towards its ending. The most powerful explosion released by “Sargas” took down the giant castle of “Despia”, while thousands of “Fleurdelis”‘s most powerful lightning strikes became one to strike “Dis Pater”. And finally the high-speed strike by “Shuraig” inflicted a mortal wound in the form of a gaping hole in the crumbling “Dis Pater”.
|-
 
! scope="col" colspan="2" | Effect
 
! scope="col" colspan="2" | Summoned card
 
|-
 
| rowspan="2" | 016 || rowspan="2" | [[Time Wizard (TSC)|Time Wizard]]
 
| 069 || [[Thousand Dragon (TSC)|Thousand Dragon]]
 
|-
 
| 888 || [[Dark Sage (TSC)|Dark Sage]]
 
|-
 
| 117 || [[Spirit of the Book]]
 
| 486 || [[Boo Koo (TSC)|Boo Koo]]
 
|-
 
| 140 || [[Toad Master (TSC)|Toad Master]]
 
| 549 || [[Frog the Jam (TSC)|Frog the Jam]]
 
|-
 
| 224 || [[Trap Master (TSC)|Trap Master]]
 
| 685 || [[Acid Trap Hole (TSC)|Acid Trap Hole]]
 
|-
 
| 738 || [[Alpha The Magnet Warrior (TSC)|Alpha The Magnet Warrior]]
 
| rowspan="3" | 883 || rowspan="3" | [[Valkyrion the Magna Warrior (TSC)|Valkyrion the Magna Warrior]]
 
|-
 
| 757 || [[Beta The Magnet Warrior (TSC)|Beta The Magnet Warrior]]
 
|-
 
| 850 || [[Gamma The Magnet Warrior (TSC)|Gamma The Magnet Warrior]]
 
|-
 
| 861 || [[Ancient Lamp (TSC)|Ancient Lamp]]
 
| 379 || [[La Jinn the Mystical Genie of the Lamp (TSC)|La Jinn the Mystical Genie of the Lamp]]
 
|-
 
| rowspan="3" | 883 || rowspan="3" | [[Valkyrion the Magna Warrior (TSC)|Valkyrion the Magna Warrior]]
 
| 738 || [[Alpha The Magnet Warrior (TSC)|Alpha The Magnet Warrior]]
 
|-
 
| 757 || [[Beta The Magnet Warrior (TSC)|Beta The Magnet Warrior]]
 
|-
 
| 850 || [[Gamma The Magnet Warrior (TSC)|Gamma The Magnet Warrior]]
 
|}
 
  
==Password machine==
+
{{Master Guide table
There is a password machine in the card shop. Players can enter the 8-digit [[password]]s from ''[[OCG]]'' and ''[[TCG]]'' cards into this machine to make them available in the shop.
+
|image1 =  
 +
|name1  = "[[Swordsoul Punishment]]"
 +
|image2 =
 +
|name2  = "[[Tri-Brigade Roar]]"
 +
}}
  
There are also certain passwords that have effects other than putting a card in the shop.
+
“Dis Pater” was scorched by “Albion”‘s golden flames, and it, along with the demi-dragons it had consumed, turned to ash and faded away. Observing that scene out of the corner of his eye, “Aluber” slowly descended. He gave the being prostrating before him words of gratitude and praise. Just like a jester, he seemed very, very pleased…
  
{| class="wikitable"
+
{{Master Guide table
|-
+
|image1 =  
|+ Non-card passwords
+
|name1  = "[[Etude of the Branded]]"
|-
+
}}
! scope="col" | Password
 
! scope="col" | Action
 
|-
 
| 98025229 || Increase [[Deck Capacity]] by 100
 
|-
 
| 62626514 || Gain 500 [[Domino (currency)|Domino]]
 
|-
 
<!-- | 25232415 || -->
 
|}
 
  
==Rules==
+
=== The Foreword to a New Disturbance: The Boundless Open Land ===
===Deck construction===
 
* A player's [[Main Deck|Deck]] must contain exactly 40 cards.
 
* A Deck can have up to 3 copies of the same card or 1 copy in the case of [[Limited]] cards.
 
* Each card's Deck Cost must be equal to or lower than the player's Duelist Level.
 
* The sum of each card's Deck Cost must be below a certain Deck Volume.
 
* Deck Capacity and Duelist Level are increased by winning Duels.
 
  
===Duels===
+
Days and months have gone by since the allied forced managed to overturn an impossible war and achieved victory in the Great War. However, the scars of war carved in the Northern Land attest to the size of the losses that were incurred. Even still, those that were wounded, those that remained, and everyone else keep facing forward, choosing to move towards the future. The new Empress of Ice has sealed her sworn enemy, locking him in a lonely cradle. the Mother Zoa sleeping in the further depths of the “Icejade Cenote”, shuts all of the “Great Sacred Summit” in cold ice, much like “Aegirine”‘s heart. Solidly and firmly, so that it won’t crumble ever again…
* Each player starts with 8000 [[LP]].
 
* Each player starts with five cards in their [[hand]].
 
* The player to go first is chosen randomly.
 
* The player draws one card at the start of each turn, unless their hand already contains five cards.
 
  
'''Playing cards'''
+
{{Master Guide table
* Players can [[Normal Summon]] one [[Monster Card|monster]] from their hand per turn. They may Summon a monster into one of the [[Monster Zone|Monster Card Zones]].
+
|image1 =
** [[Level]] 1 to 4 monsters can be Summoned freely.
+
|name1  = "[[Icejade Ran Aegirine]]"
** In order to Summon a Level 5 or 6 monster, they must first offer a monster that is already on the field as a [[Tribute]].
+
}}
** In order to Summon a Level 7 or 8 monster, they must offer two monsters that are already on the field.
 
* If a monster is placed in the same Zone as another monster, it replaces it.
 
* A Summoned monster is placed [[face-down]].
 
* Each turn, each of the player's monsters can either be used as a [[Tribute]], use its [[effect]] if applicable or [[attack]].
 
* Only face-down monsters may active effects, after which they are flipped [[face-up]].
 
* Multiple [[Spell Card|Magic Cards]] can be placed on the field per turn.
 
* Any Magic Cards on the player's side of the field can be activated and will have some effect on gameplay.
 
* [[Trap Card]]s can be placed [[face-down]] on the field per turn. They will activate automatically when a certain condition, specified on the card, is met.
 
* Multiple [[Ritual Card]]s can be activated per turn. A Ritual Card sacrifices three monsters to Summon a new monster. Depending on the Ritual Card, one or three of the sacrifices must be specific monsters. If the the necessary sacrifices are not supplied, the Ritual Card has no effect.
 
* Cards which interact with the [[Graveyard]], such as "[[Monster Reborn (TSC)|Monster Reborn]]" can only target the last monster sent to the Graveyard. In cases of multiple monsters being destroyed (e.g. by "[[Raigeki (TSC)|Raigeki]]"), the monster in the right-most Zone will be the only one available.
 
  
'''Modifying ATK/DEF'''
+
{| style:"width=100%"
* The [[Terrain|field]] can give a +30% or -30% stat boost dependent on the monster's Type. The [[Field Zone]] does not exist. Playing a field-altering Spell Card will change the background to reflect the field.
+
{{Master Guide table
* "Power up" and "power down" comes in the form of ATK/DEF boosts in increments of 500. An effect that, for example, says "power up twice", would boost ATK and DEF by 1000.
+
|image1 =
 +
|name1  = "[[Guiding Quem, the Virtuous]]"
 +
|desc  = A girl that walks alone the path ruined by the disturbance, uttering words and turning around, almost as if she was traveling along with someone else. After sinking the soul of “Fleurdelis” to the lowest depths once again, Quem, who became the unifier of the holy maidens, no longer had her lonesome expression, and turned her back on the great nation that had lost its glory.
 +
}}
 +
|
 +
{{Master Guide table
 +
|image1 =
 +
|name1  = "[[Fallen of Argyros]]"
 +
|desc  = It was an unexpected, yet inevitable birth. This entity had no memories, yet that was only reasonable. The energy unleashed by the “Sprights” in the “Great Sand Sea” took the remains of “Alba Los” as their vessel and gave birth to a single persona. An unwelcome byproduct of the Argyro System, which had no progenitors, yet possessed a will of its own, began marching, almost as if guided by something.
 +
}}
 +
|
 +
{{Master Guide table
 +
|image1 =
 +
|name1  = "[[The Bystial Aluber]]"
 +
|desc  = As one would expect of “Golgonooza”, the city once ruled by iron and arts: the coming of yet another interesting incident. A story that follows the script perfectly is truly the dullest thing. I guess I’ll keep an eye on what role the world is reserving for this newborn Fallen. No matter what fate has in store, I alone hold the “Seed of Miracles”.
 +
}}
 +
|}
  
'''Battling'''
+
{{Master Guide table
* Each turn, a player can put each of their monsters in either [[Attack Position|Attack]] or [[Defense Position]].
+
|image1 =
* If a monster is put in Attack Position, it can attack monsters on the opponent's side of the field. If there are none, they may attack the opponent directly.
+
|name1  = "[[New Frontier]]"
* When a [[face-down]] monster attacks or is attacked, it is flipped [[face-up]].
+
|desc  = The scars of war haven’t healed, and the resentments still linger. However, the survivors of the “Tri-Brigade” and the reformed “Knights of Holy Teachings” make their peace, as people move towards rebuilding and starting a new page. Meanwhile, the young boy and the young girl have been making their preparations and finally resolved to depart on a journey. A journey to take back what’s beloved to them. This continent is still full of mysteries and powers. Sure to be packed with dangers beyond what they have encountered so far in their travels. The future of the young boy and the young girl is sure to be filled with new memories, as they get to experience the wider world…
* When a monster attacks a player directly, the monster's [[ATK]] is deducted from the LP of the attacked player.
+
}}
* When a monster attacks an Attack Position monster, the monster with lower ATK is [[destroy]]ed and the difference is deducted from the LP of the controller of the destroyed monster. If both monsters have the same ATK, they are both destroyed.
 
* When a monster attacks a Defense Position monster: If the attacking monster's ATK is higher than the defending monster's [[DEF]], the defending monster is destroyed. If the attacking monster's ATK is equal to or lower than the DEF of the defending monster, the difference is deducted from the LP of the controller of the attacking monster, and neither monster is destroyed.
 
* However, when a monster attacks a monster with an opposing [[Alignment|Summon]], the monster with the inferior Summon is instantly destroyed and the controller of the monster with the superior Summon will not lose LP.
 
** [[Fire (Alignment)|Fire]] beats Forest
 
** [[Forest (Alignment)|Forest]] beats Wind
 
** [[Wind (Alignment)|Wind]] beats Earth
 
** [[Earth (Alignment)|Earth]] beats Thunder
 
** [[Thunder (Alignment)|Thunder]] beats Water
 
** [[Water (Alignment)|Water]] beats Fire
 
** [[Black Magic (Alignment)|Shadow]] beats Light
 
** [[White Magic (Alignment)|Light]] beats Fiend
 
** [[Demon Magic (Alignment)|Fiend]] beats Dreams
 
** [[Illusion Magic (Alignment)|Dreams]] beats Shadow
 
** [[Divine (Alignment)|Divine]] does not automatically beat or lose to any other Summon.
 
  
'''Winning'''
+
The extinction of the great northern nation of “Dogmatika”, which has left its name in history in what would later be known as “The Golgonda War”, was but a mere foreword to a greater war that would eventually involve the entire continent. Some are in anguish about the defiled land left behind, while others decided it’s time to step out from the shadows and into the forefront. The pulse of a great power always begets new conflict, and whether the people of this world wish for it or not, the times continued to move forward, into evermore chaos.
  
A Duel is won when any of these conditions are met:
 
* The opponent's [[LP]] are reduced to 0.
 
* The opponent cannot draw a card.
 
* The player has all five "[[Exodia]]" pieces in their hand.
 
* The player has "[[Destiny Board (TSC)|Destiny Board]]" and all four "[[Spirit Message]]s" on the field.
 
  
==Glitches==
+
== No. 02: The New [[Broken World]]s ==
* [[Lumis (The Sacred Cards and Reshef of Destruction)|Lumis]] has four copies of "[[Lesser Dragon (TSC)|Lesser Dragon]]" in his Deck. The rules normally only allow for up to three copies of a card to be included in a Deck.
+
"Visas", a man that had his "emotions" stolen by someone. As he embarks on his distant journey across planets, sometimes fighting and sometimes cooperating with their varied dwellers, he approaches the truth of this world. What exactly awaits for him in his final destination?<ref>{{cite web|url=https://ygorganization.com/vbex3-number-2-visas-worlds/|title=[VBEX3] Number 2: Visas' Worlds|author=Ness|date=July 7, 2023|website=The Organization}}</ref>
* When receiving a card via the [[Ante Duel|ante]] rule, there is a 1/2048 chance that the player will not be given a card.
 
* Each card is given a probability of appearing in the shop. However due to a bias in the random number generation, some cards are more likely to appear than their assigned probability and others are less likely to appear.<br />This is because a random number between 0 and 29,999 is generated by first generating a 16-bit number (a number between 0 and 65,535) then dividing by 30,000 and taking the remainder. Since 30,000 does not evenly divide into 65,536, the numbers 0 to 5,535 are more likely to be generated. So when ordered by number, cards whose cumulative probability score is less than 5,536 have a slightly higher chance of being selected. Cards after have a slightly lower chance.
 
** The probability of cards before #195: "[[Doron (TSC)|Doron]]" being selected are multiplied by three and out of 65,536, rather than out of 30,000. e.g. a probability of 5/30,000 becomes 15/65,536.
 
** The probability of cards after #195: "Doron" being selected are multiplied by three and out of 65,536, rather than out of 30,000. e.g. a probability of 5/30,000 becomes 10/65,536.
 
** #195: "Doron" is assigned a probability of 54. The first 36 fall into the first group. The last 18 fall into the last group, giving it a total of 144/65,536. (<code class="nowrap">(36 × 3 + 18 × 2)/65,536</code>)
 
* Each time a card is meant to spawn in the shop, there is a 1/32,768 chance that no card will spawn.<br />More precisely generating the number 29,999 will not yield a card. Ordinarily, this would mean a 1/30,000 chance, but due to the aforementioned biasing in the random number generation, it is 1/32,768 (<code class="nowrap">2/65,536</code>).
 
* After defeating [[Bandit Keith (The Sacred Cards and Reshef of Destruction)|Bandit Keith]] at the [[Domino Pier|pier]], a [[Rare Hunters|ghoul]] sprite is visible on top of the a warehouse.
 
  
==Reception==
+
== No. 03: Vaylantz ==
''Yu-Gi-Oh! The Sacred Cards'' received mediocre reviews with an average of 58% on Game Rankings.[http://www.gamerankings.com/htmlpages2/915450.asp] It was criticized for its shortness.
+
Place your exquisitely detailed units on the field and experience the ultimate battle of wits against your opponent in this hyper-realistic digital board wargame: "Vaylantz Wars". In this article, we will look at the basic strategy for the 2 clans of the first set.<ref>{{cite web|url=https://ygorganization.com/vbex3-number-3-a-game-of-vaylantz-wars/|title=[VBEX3] Number 3: A Game of Vaylantz Wars|author=Ness|date=July 6, 2023|website=The Organization}}</ref>
  
However, the game sold nearly 1 million units, with 750,000 copies in the United States [http://www.edge-online.com/features/the-centurys-top-50-handheld-games?page=0%2C2] and over 238,000 in Japan,[http://www.japan-gamecharts.com/gba.php] and received a sequel, [[Yu-Gi-Oh! Reshef of Destruction]].
+
== No. 04: Labrynth ==
 +
An eldritch yet beautiful silver demonic palace. Awaiting the knight are countless death traps and cold-blooded demons and servants. And the lovely lady of the lair. It's an impregnable castle that repels all who enter, but behind the scenes...?<ref>{{cite web|url=https://ygorganization.com/vbex3-number-4-labrynth/|title=[VBEX3] Number 4: Labrynth|author=NeoArkadia|date=July 6, 2023|website=The Organization}}</ref>
  
==Game Guides==
+
== No. 05: Runick ==
{{Main|''Yu-Gi-Oh! Duel Monsters 7: The Duelcity Legend Game Guide 1''|''Yu-Gi-Oh! Duel Monsters 7: The Duelcity Legend Game Guide 2''}}
+
There are many "Runes" scattered throughout this world that can aid one on their adventures, but if you don't keep them straight, you'll have a bad time. Here are some of the "Runes" that are quite effective against the kings of this world, "The Generaiders", that will oppose one's journey.<ref>{{cite web|url=https://ygorganization.com/vbex3-number-5-runick-generaider/|title=[VBEX3] Number 5: Runick & Generaider|author=NeoArkadia|date=July 7, 2023|website=The Organization}}</ref>
  
==Promotional cards==
+
== No. 06: Purrely ==
===Japanese===
+
A fashionable town with colorful houses, cafes and stores. In this pastel colored town, exists the Purrely, who live with people and grow alongside boys and girls.<ref>{{cite web|url=https://ygorganization.com/vbex3-number-6-purrely/|title=[VBEX3] Number 6: Purrely|author=NeoArkadia|date=July 7, 2023|website=The Organization}}</ref>
{{Main|''Yu-Gi-Oh! Duel Monsters 7: The Duelcity Legend'' promotional cards}}
 
  
===International===
+
== No. 07: Mikanko ==
{{Main|''Yu-Gi-Oh! The Sacred Cards'' promotional cards}}
+
A grand ceremony for the prosperity of the mortal realm whose traditions have been solemnly observed ever since ancient times. These are done in order to refine one's body and mind such that the Kami will descend into the medium's body. This is the story of the young girls who put their all into practicing these rituals.<ref>{{cite web|url=https://ygorganization.com/vbex3-number-7-mikanko/|title=[VBEX3] Number 7: Mikanko|author=NeoArkadia|date=July 8, 2023|website=The Organization}}</ref>
  
==Gallery==
+
== No. 08: Vernusylph ==
<gallery>
+
As the harsh winter fades and the world covered in white begins to regain its colors, the fairies that announce the arrival of spring begin to work. We'll be taking a look at the activities of the fairies awakening from a long slumber and running about to bring in the "Calendar Change.<ref>{{cite web|url=https://ygorganization.com/vbex3-number-8-vernusylph/|title=[VBEX3] Number 8: Vernusylph|author=Ness|date=July 8, 2023|website=The Organization}}</ref>
TSC-VideoGameEN.jpg|North American English cover
 
TSC-VideoGameFR.jpg|French cover
 
DM7-Box-JP.jpg|Japanese cover
 
</gallery>
 
  
== External links ==
+
== No. 09: Ninja ==
* [http://www.spriters-resource.com/game_boy_advance/ygosacred/ The Spriters Resource page]
+
There are those that were ostracized from the world because of their peculiar appearance or abilities. "Meizen", who gained fame as the confidant of a certain military commander, discovered those that were persecuted and organized them in a special ability group with himself as its head.<ref>{{cite web|url=https://ygorganization.com/vbex3-number-9-ninja/|title=[VBEX3] Number 9: Ninja|author=Ness|date=July 8, 2023|website=The Organization}}</ref>
  
{{Yu-Gi-Oh! Duel Monsters}}
+
==References==
{{Video games}}
+
<references/>
  
[[Category:Yu-Gi-Oh! The Sacred Cards| ]]
+
{{Card storylines}}
[[Category:Video games|The Sacred Cards]]
+
[[Category:Card storylines]]

Revision as of 23:25, 9 July 2023

Note: This article is an unofficial English translation of the official Japanese The Valuable Book EX 3 card storylines. The following information is presented in a format closely mimicking that of The Valuable Book EX 3. The original linguistic conventions have been edited for coherence, but all meanings have been preserved as best as possible.

No. 01: The Decisive Battle of the Northern Land

A young boy and a young girl whose paths crossed through a series of unfortunate events. Through their long journey, the bonds between them grew ever stronger. Nonetheless, due to an unforeseeable tragedy, the wheels of fate lost their course, expediting the curtain call of the story.[1]

The Encounter and the Departure

A certain day, at the great "Dogmatika Nation" controlled by faith, a 'Hole' opened in the skies and a dragon emerged. The dragon was felled by the power of the Virtuous of "Dogmatika", "Fleurdelis", yet what was found at the crash zone was a wounded young boy, "Albaz". The present head of the Virtuous Vestals at the time and shepherd of the masses, "Ecclesia", because of her affectionate heart, protected the young boy. However, this act was considered an affront to the dogma, leading to her impeachment and the persecution of her and the young boy by the country. Amidst their predicament, they were rescued by an organization formed to revolt against the domination of the Great Nation, the "Tri-Brigade", and managed to escape "Dogmatika". This is where their long journey began...

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"Dogmatika Encounter""Tri-Brigade Oath"

A Journey for the "Brands"

The hearts of these two strangers were brought together through the hardship of the journey, and their bonds became stronger. Joining forces with their new comrades, the "Springans", and "Fleurdelis", who left the country to run after "Ecclesia", they managed to arrive at the "Sacred Summit", said to be able to seal the power of the "Brands". Unfortunately, just as they managed to gain an audience with the mistress "Kosmochlor" at the deepest level, the taboo entities "Despia" began their invasion as a result of the ritual of "Maximus". Furthermore, the "Swordsoul", the guardians of the sacred land, were betrayed by their strategist, "Longyuan", who took the life of "Kosmochlor". And among the chaos and fury in this sacred land, a new tragedy was about to unfold.

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"Springans Booty""Icejade Cenote Enion Cradle"

Amassing Evil: The End of their Journey

All of a sudden, the "Despia" forces appeared at the "Sacred Summit" and began their attack. At the same time, "Longyuan" defected, almost as if planned beforehand. "Ecclesia" kept fighting even while cornered, but then the ringleader of the "Despia", "Dramaturge of Despia", formerly "Maximus", appeared in front of her. On the other side of the 'Hole' opened by "Dramaturge", who was behaving like a masked prophet, laid the tragic condition of the dearest woman for that young girl, whom she loved almost like a big sister.

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"Swordsoul Strife""Branded Disciple"
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"Dogmatikaturgy"
After rescuing "Ecclesia", "Fleurdelis" departed for "Dogmatika" by herself. Although she got close to the main culprit of the calamity, "Dramaturge", she fell into the hands of the fiend and was captured.

The Two Farewells: The Mad Performers

Why did she leave "Dogmatika"? Why did we part ways at the "Great Sand Sea"? "Ecclesia" embraced the body of "Flerudelis", along with her regrets. — This little bird, nurtured with tender care within the confines of a miniature garden, was set free into the world beyond, with its heart growing more beautiful and even stronger. For if it hadn't, the moment an imperceptible deep sorrow, regret, and despair were born in the young girl's heart, she would lose the protection of the "Icejades", and the "Brands" would begin creeping further. The cold arms embracing the heartbroken "Ecclesia" were those of the first Virtuous "Quem", who had been resurrected. As well as "Quaeritis", the incarnation of the cycle of love and despair of the Virtuous Vestals. They began melding as one, as if leaning on each other, or as if relying on each other. The feelings of "Dramaturge" at the time: «Oh, what an immaculate scenery. Of all my creations so far, this particular one warrants the label of magnum opus. This most pristine scene shall become the initial dogmatik icon of this world!»

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"The Virtuous Vestals"
"Ecclesia" and "Fleurdelis" fostering their bonds and trust, almost like sisters, living in the land of "Dogmatika", where strength and integrity are required for those that wish to become Virtuous Vestals.
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"Branded in Central Dogmatika"
"Ecclesia" firmly embracing "Fleurdelis" in despair. And right behind this scene, the door of the "system" of the branded holy maiden slowly begins opening.

Meanwhile, "Albaz" was defeated in the power resonance with his doppelganger "Aluber", and was on the verge of annihilation. In the middle of their unification, being reborn in this world as the dragon king "Alba-Lenatus", "Albaz" perceived the cries of the grieving heart of "Ecclesia". Despite having most of their power stolen by "Aluber", the fallen "Chengying" and "Kosmochlor" mustered their remaining power at the end of the fierce struggle. Turning his feelings into an "Icejade" blade, "Albaz" managed to recover his form and break apart from the dragon. Gasping in the devastated battlefield, "Albaz" yelled the name of "Ecclesia", yet she was nowhere to be found, and thus, echoes of his voice reverberated throughout the "Sacred Summit" in vain.

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"Alba-Lenatus the Abyss Dragon""Branded Expulsion""Albaz the Ashen"

An Awakening of Revenge: The Wrath of Ice

Her mother figure crumbled in front of her eyes. In the blink of an eye, the heart of the young and pure "Aegirine" was filled with a black hatred. Unexpectedly, as a result of the death of "Kosmochlor", her awakening as the next "Icejade Empress" was abruptly accelerated...

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"Icejade Kosmochlor""Icejade Curse"

Almost as if resonating with that awakening, the body of "Swordsoul of Mo Ye" was enveloped by ice, and transfigured into an "Icejade Creation" fit to become the protector of "Aegirine". Nay, it could never have become a protector in that form. For both of them having lost everything they wished to protect, they became a sword of revenge.

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"Icejade Aegirine""Swordsoul of Mo Ye""Icejade Creation Aegirocassis"

Ain’t gonna let our bros down: The Struggle Diary of the “Springans” (Cont.)

In order to help out their sworn brothers “Albaz” and “Ecclesia”, the “Springans” have traveled all the way to the Iron Country. After a fierce battle, Big Bro “Sargas” defeated all the “Therions” that were there, and finally made it to “Argyro System”, the boss of the Iron Country. All we gotta do now is snatch up dat buzzing energy! … is what they thought, when all of a sudden a tremendous rumbling came from the “Argyro System” that ignited volcanic lightning. While “Kitt” and the others were still confused about what just happened, there appeared the “Sprights”, immortal energy life forms that were split-bodies of the “Argyro System”, and the administrators of the ark of the beasts, the “Therions’ Ring”.


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"Spright Starter""Spright Blue""Spright Jet""Spright Elf""Gigantic Spright"

The “Sprights” that rule over the beasts of the Colosseum supplied “Regulus” with excessive energy and made it go on a rampage. And then, the seal placed on “Alasia”, the overly fiendish former queen, who was locked from entering the Colosseum by the “Argyro System”, was broken. By now, the Colosseum has turned into a great battle royale where no rules apply!

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"Therion Irregular"
“Regulus”, who was once summoned to the Colosseum as King, went berserk as a result of the energy of the “Sprights”. It’s not going to stop until everything around it is destroyed.
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"Spright Smashers""Spright Double Cross"
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"Therion "Empress" Alasia"
Each time it defeated its enemies, it incorporated their parts into its own body, losing even its sense of self. Its body eclipsed even that of “Regulus”.

The Illegimate Child of Love and Despair: The Holy Maiden in Crimson

“Nexus” used to be enshrined on the Holy Temple of “Dogmatika”. The doors of its transfigured form of “Proskenion” opened slowly, a new form appeared. From them, a new figure appeared, in the form of “Cartesia”, the most immaculate and chaotic being, created by the combination of 666 of the most pure souls, crushed by love and despair. Although she takes on the form of a sweet young girl reminiscent of “Ecclesia”, she is an amalgamation of grudges and her body lacks a true controller. Her vacant eyes were constantly open. The dimly glowing mark on her forehead became the dark crystallization of a “Hole” itself after absorbing the “Brands” of every Holy Maiden, and was released from its temporary body.


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"Blazing Cartesia, the Virtuous"

The Puppet Dragon Kings: Those that Appeared from the Abyss

With the awakening of “Blazing Cartesia, the Virtuous”, the interior of “Branded Theatre Despia” began to pulsate. “Dramaturge” used his powers amplified by the “Brands” to open countless “Holes” in the firmament. Gigantic demi-dragons appeared from the Abyss that was swallowed up by the void. They were the sovereigns of what lies beyond the “Hole”, in an era where mortals existed, gods existed, and a world existed, ruled through force. Marionette Dragon Kings that were mere shadows of their former selves. Even being bound by chains, their strength was enough to tear up the skies and make the earth tremble. “Cartesia” looked upon this sight, like a mother being affectionate to her children.

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"Branded Regained"
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"Bystial Magnamhut""Bystial Druiswurm""Bystial Saronir""Bystial Baldrake"

The All-Out Assemblies in Each Camp: Golgonda, The Final Warfront

Almost as if he was being drawn there, “Albaz” returns to that land: The “Great Sand Sea – Gold Golgonda”. The ones awaiting there were the remaining “Tri-Brigades”. “Mercourier”, the mechanical bird that “Albaz” released during the previous fight had reached out to them. And thus, each of them assembled the forces of “The Fang Tribe”, “The Claw Tribe” and “The Wing Tribe” that they commanded, one after the other, into an alliance. “Albaz” was certain: The remnants of the power inside of him, and the dragonic power inside of that guy, were calling out for each other. What awaited the glaring “Albaz” was a colossal shadow eclipsing the skies, as if dominating them. It was the castle of the “Despias”, unleashing darkness.

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"Decisive Battle of Golgonda"

The “Theater of the Branded” is enveloped in a bizarre aura. And also, countless Holes are carved into the skies…Is there any chance of victory for “Albaz” and his friends? Sensing the presence of “Albaz”, “Aluber” starts pushing “Cartesia” to make use of the power of the dark crystal, as he wore a derisive grin. With a taunting attitude, he opened a massive “Hole” in the skies. From it, a dragon-like weapons that exuded an ominous, imposing presence emerged: The “Twin-Headed Dragon that Protects the Goddess” from ancient folklore. A mythological power from which “Maximus” once modeled his sanctuary. “Aluber” absorbed some of that power and transfigured himself into a massive dragon on front of “Albaz”, who himself had lost the ability to turn into a dragon.

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"Branded Beast""The Bystial Lubellion""The Bystial Alba Los"

The Opening Act of the Decisive Battle: The Last Stand

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"Tri-Brigade Showdown"
“Albaz” trembles with fear at the might of his enemies. Even “Supreme Sovereign Serpent of Golgonda” appeared from underground. This former Supreme Sovereign, expelled from the Sacred Summit by “Chengying” and turned into a voracious creature, combined with its kindred spirit “Longyuan”, with both of them sharing their ambitions.
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"The Abyss Dragon Swordsoul"
This former Supreme Sovereign, who had been expelled from the Sacred Summit by “Chengying” and decayed into a voracious creature, joined forces with “Longyuan”, with both of them sharing their ambitions to expand their rule, ultimately turning into a dragon of evil flames.
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"Granguignol the Dusk Dragon"
Similarly, “Cartesia”, who was watching over the dragons dispatched from the “Holes”, turned herself into a dragon of “Brands” and departed from the castle.
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"Dogmatikamatrix""Dogmatika Alba Zoa"
And then, from the depths of the “Theater of the Branded”, the doors to a catastrophe were slowly, but certainly opening. What could be glimpsed inside of it was “Dramaturge” completing its transformation, far beyond what could be called human, and could only be deemed as divine.

A Reunion Amidst Extreme Circumstances: Those that Bring Bonds Together

And thus began the decisive battle. Considering the power difference, a battle in name only, for it would have been a one-sided slaughter. However, what began palpitating was a wave of dreadful cold and wrath. Rapidly increasing her powers through her deep resentment, the “Icejade Empress” manifested herself in this land, chasing after “Longyuan”. For “Aegirine” and “Aegirocassis” who had descended to the “Great Sand Sea”, their red eyes were as one, fixated in only one target: The one who had eradicated their families, “Longyuan”.

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"Icejade Gymir Aegirine""Icejade Manifestation"

No matter how many times they were defeated, the vanguard of the “Despia” would be brought back to life by the power of “Dogmatika Alba Zoa”, only to be atrociously transfigured. Knowing the fact that these were once the people of “Dogmatika”, the allied forces hesitated to point their guns towards civilians, even if they were of an enemy nation. However, the attacks of the “Bystials” commanded by “Alba Los” scorched the “Despias” and the allied forces all the same, almost as if sneering at their naivety. But then, the loudest rumble of this decisive battle began resounding across the “Great Sand Sea”, ripping the clouds asunder, as one group entered the battlefield: It was the new King of Captains…”Gigantic “Champion” Sargas”, and the “Springans”, fully loaded with the “Spright” energy!

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"Tally-ho! Springans"
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"Gigantic "Champion" Sargas"
No matta’ the time or place, if our buds be needin’ help, we don’ need any other excuse! Amidst this hot-blooded battle, “Regulus” and “Sargas” realize their emotions are one and the same. Through the “Spright” energy, whichwas a fusion of their respective roots, namely the thunder of the saucer and the flames of the volcano, both Kings combined into a single entity. And by incorporating the massive frame of the “Flagship Exblowrer”, they completed their evolution into the largest, strongest entity!

The “Springans” stockpiled the “Spright” energy in their bodies and exploded all over “Golgonda”. Some of them scattered energy around, halting the movements of the “Despia” vanguard, while others boldly flew through the wings of the demi-dragons, piercing them full of holes. With the “Springans” bursting into the battlefield, bragging about how each one was the flashiest one of them all, the movements of “Alba Los” became slightly more sluggish. It was at that very moment that two shining energy beams pierced through the two dragon gun turrets of “Alba Los”, with incredible speed and power. One of them was the Champion Belt Cannon unleashed by “Sargas”. The other was a single strike from the commander of the “Tri-Brigade” that returned to the battlefield: “Shuraig”. Invaders, it’s once again time for you to hear the roar of the Iron Beasts!

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"Gigantic Thundercross"
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"Tri-Brigade Arms Bucephalus II"
“Shuraig” spreads his wings once again by equipping a repurposed superheavy armament in his left arm that had been injured by “Quaeritis”. All for a final blow to take out the enemies that stole his comrades from him.

Amidst the hectic fight, “Kitt” jumped into the fray and called for “Albaz”. She was riding “Rindbrumm”, a mechanical dragon made out of iron. She created it after the fight in the Iron Nation by fusing the two prototypes “Sprind” and “Bearbrumm”, and combining the powers of The Abyss and “Spright” energy. “Rindbrumm” extracted “Albaz” from land, and with “Albaz” now riding it, “Rindbrumm” rushed towards “Lubellion” that had lost its “Alba Los”. As the two specialized “Bucephalus” cannons fired their blasts at “Lubellion”, “Cartesia” jumped in front of the attack. When she noticed a hostile attack was directed towards the dragon with the Divine Flames, the ruler of The Abyss, she, who had been reborn as the holy maiden of the “Brands”, had no choice but to sacrifice herself.

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"Rindbrumm the Striking Dragon"
The “Bucephalus” is an armament intended for for short-term battles, which manages massive amounts of energy by constantly offsetting each other. Enough parts for 3 cannons were procured from the “Saucer”.
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"Branded Befallen"
“Aluber” is about to receive the blast. However, the attack is then directed towards the holy maiden that jumped in front of the attack, without any sense of danger.

With no time to think, “Albaz” jumps off the “Rindbrumm”. With all of his might, he yells her name.

“ECCLESIA!!”

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"Springans Watch""Branded Bond"
When he held out his hand for her for the first time, she hesitated but ultimately agreed to accept it. And from that point during their journey, she held out her hand for him countless times. He’ll make sure that these hands broken apart by the war will be reunited once again, no matter what…!
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"Light of the Branded"
“Albaz” desperately follows after the girl falling after being exposed to the blast. He desperately stretches out his hand towards the most precious thing in the world for him.

The Finale of the Decisive Battle: The King of the True Flames, The Falling Nadir

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"Albion the Sanctifire Dragon""Brightest, Blazing, Branded King"
“Albion” released the golden flames of its body. Mysterious flames capable of reaching every corner of the battle-torn “Golgonda”… However, there were none that were scorched by it, and instead, the malicious forms of the vanguards of the “Despia” were contained, enveloped by light, and eventually transformed back to their past human forms.

There were beings who had violent reactions to seeing the golden flames that illuminated the battlefield. It was “Dogmatika Alba Zoa” and the demi-dragons releasing their powers from the castle. “Maximus” was supposed to guide the people in the Great Nation of “Dogmatika”. Yet he himself was actually the most crazed zealot. “Why is that dragon coming to life?” “Is that guy’s other half, Aluber doing something to my other half, the Assassin?” “How many centuries have I spent building up that world since entering this land?” “This is but a prelude to my scenario”. “From now on, thousands of corpses shall form mountains, the blood of billions shall flow as rivers, and I shall welcome the god that guides me to his throne created with the arts of death”. Overwhelmed by his desire for the divine, “Dogmatika Alba Zoa” devoured the demi-dragons around him in a fit of madness, trying to reach godhood himself.

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"Bystial Dis Pater"

After obtaining the power of the demi-dragons he devoured, “Dogmatika Alba Zoa” debased into “Bystial Dis Pater”, and in order to make sure there were no more unexpected eventualities, he turned his sights on “Albion”. Just in that moment, a red lightning strike rumbled out from the land where “Cartesia” fell. After losing the final vessel and cornerstone that was “Ecclesia”, “Cartesia” could no longer maintain its form and was rapidly crumbling down. In the midst of this fracturing, the soul of the most powerful Holy Maiden took control. “Protecting “Ecclesia””. That thought became the aspect (相) of her heart, and it began giving shape to the crumbling body of “Cartesia” once again. Her own shape, and the shape of the knight’s armor and sword (剣) that were the symbol of her oath. This was the awakening of “Fleudelis”‘s first and final own “Swordsoul”.

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"Despian Luluwalilith"

“Dis Pater” raged madly. However, the battle was heading towards its ending. The most powerful explosion released by “Sargas” took down the giant castle of “Despia”, while thousands of “Fleurdelis”‘s most powerful lightning strikes became one to strike “Dis Pater”. And finally the high-speed strike by “Shuraig” inflicted a mortal wound in the form of a gaping hole in the crumbling “Dis Pater”.

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"Swordsoul Punishment""Tri-Brigade Roar"

“Dis Pater” was scorched by “Albion”‘s golden flames, and it, along with the demi-dragons it had consumed, turned to ash and faded away. Observing that scene out of the corner of his eye, “Aluber” slowly descended. He gave the being prostrating before him words of gratitude and praise. Just like a jester, he seemed very, very pleased…

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"Etude of the Branded"

The Foreword to a New Disturbance: The Boundless Open Land

Days and months have gone by since the allied forced managed to overturn an impossible war and achieved victory in the Great War. However, the scars of war carved in the Northern Land attest to the size of the losses that were incurred. Even still, those that were wounded, those that remained, and everyone else keep facing forward, choosing to move towards the future. The new Empress of Ice has sealed her sworn enemy, locking him in a lonely cradle. the Mother Zoa sleeping in the further depths of the “Icejade Cenote”, shuts all of the “Great Sacred Summit” in cold ice, much like “Aegirine”‘s heart. Solidly and firmly, so that it won’t crumble ever again…

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"Icejade Ran Aegirine"
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"Guiding Quem, the Virtuous"
A girl that walks alone the path ruined by the disturbance, uttering words and turning around, almost as if she was traveling along with someone else. After sinking the soul of “Fleurdelis” to the lowest depths once again, Quem, who became the unifier of the holy maidens, no longer had her lonesome expression, and turned her back on the great nation that had lost its glory.
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"Fallen of Argyros"
It was an unexpected, yet inevitable birth. This entity had no memories, yet that was only reasonable. The energy unleashed by the “Sprights” in the “Great Sand Sea” took the remains of “Alba Los” as their vessel and gave birth to a single persona. An unwelcome byproduct of the Argyro System, which had no progenitors, yet possessed a will of its own, began marching, almost as if guided by something.
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"The Bystial Aluber"
As one would expect of “Golgonooza”, the city once ruled by iron and arts: the coming of yet another interesting incident. A story that follows the script perfectly is truly the dullest thing. I guess I’ll keep an eye on what role the world is reserving for this newborn Fallen. No matter what fate has in store, I alone hold the “Seed of Miracles”.
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"New Frontier"
The scars of war haven’t healed, and the resentments still linger. However, the survivors of the “Tri-Brigade” and the reformed “Knights of Holy Teachings” make their peace, as people move towards rebuilding and starting a new page. Meanwhile, the young boy and the young girl have been making their preparations and finally resolved to depart on a journey. A journey to take back what’s beloved to them. This continent is still full of mysteries and powers. Sure to be packed with dangers beyond what they have encountered so far in their travels. The future of the young boy and the young girl is sure to be filled with new memories, as they get to experience the wider world…

The extinction of the great northern nation of “Dogmatika”, which has left its name in history in what would later be known as “The Golgonda War”, was but a mere foreword to a greater war that would eventually involve the entire continent. Some are in anguish about the defiled land left behind, while others decided it’s time to step out from the shadows and into the forefront. The pulse of a great power always begets new conflict, and whether the people of this world wish for it or not, the times continued to move forward, into evermore chaos.


No. 02: The New Broken Worlds

"Visas", a man that had his "emotions" stolen by someone. As he embarks on his distant journey across planets, sometimes fighting and sometimes cooperating with their varied dwellers, he approaches the truth of this world. What exactly awaits for him in his final destination?[2]

No. 03: Vaylantz

Place your exquisitely detailed units on the field and experience the ultimate battle of wits against your opponent in this hyper-realistic digital board wargame: "Vaylantz Wars". In this article, we will look at the basic strategy for the 2 clans of the first set.[3]

No. 04: Labrynth

An eldritch yet beautiful silver demonic palace. Awaiting the knight are countless death traps and cold-blooded demons and servants. And the lovely lady of the lair. It's an impregnable castle that repels all who enter, but behind the scenes...?[4]

No. 05: Runick

There are many "Runes" scattered throughout this world that can aid one on their adventures, but if you don't keep them straight, you'll have a bad time. Here are some of the "Runes" that are quite effective against the kings of this world, "The Generaiders", that will oppose one's journey.[5]

No. 06: Purrely

A fashionable town with colorful houses, cafes and stores. In this pastel colored town, exists the Purrely, who live with people and grow alongside boys and girls.[6]

No. 07: Mikanko

A grand ceremony for the prosperity of the mortal realm whose traditions have been solemnly observed ever since ancient times. These are done in order to refine one's body and mind such that the Kami will descend into the medium's body. This is the story of the young girls who put their all into practicing these rituals.[7]

No. 08: Vernusylph

As the harsh winter fades and the world covered in white begins to regain its colors, the fairies that announce the arrival of spring begin to work. We'll be taking a look at the activities of the fairies awakening from a long slumber and running about to bring in the "Calendar Change.[8]

No. 09: Ninja

There are those that were ostracized from the world because of their peculiar appearance or abilities. "Meizen", who gained fame as the confidant of a certain military commander, discovered those that were persecuted and organized them in a special ability group with himself as its head.[9]

References

  1. Ness (July 6, 2023). "[VBEX3] Number 1: Abyss Assemble". The Organization.
  2. Ness (July 7, 2023). "[VBEX3] Number 2: Visas' Worlds". The Organization.
  3. Ness (July 6, 2023). "[VBEX3] Number 3: A Game of Vaylantz Wars". The Organization.
  4. NeoArkadia (July 6, 2023). "[VBEX3] Number 4: Labrynth". The Organization.
  5. NeoArkadia (July 7, 2023). "[VBEX3] Number 5: Runick & Generaider". The Organization.
  6. NeoArkadia (July 7, 2023). "[VBEX3] Number 6: Purrely". The Organization.
  7. NeoArkadia (July 8, 2023). "[VBEX3] Number 7: Mikanko". The Organization.
  8. Ness (July 8, 2023). "[VBEX3] Number 8: Vernusylph". The Organization.
  9. Ness (July 8, 2023). "[VBEX3] Number 9: Ninja". The Organization.