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Yu-Gi-Oh! VRAINS - Episode 010

"Eye of the Storm", known as "Impact! Cyberse Vanishes" in the Japanese version, is the tenth episode of the Yu-Gi-Oh! VRAINS anime. It first aired in Japan on July 19, 2017, became available with official subtitles via Crunchyroll on the same day, and aired in Canada on September 30, 2018.

"Eye of the Storm"
Screenshot
Names
EnglishEye of the Storm
Japanese name
Japaneseしょうげき!サイバースしょうしつ
Base衝撃!サイバース消失
Furiganaしょうげき!サイバースしょうしつ
RōmajiShōgeki! Saibāsu Shōshitsu
TranslatedImpact! Cyberse Vanishes
Series
SeriesYu-Gi-Oh! VRAINS
Number10
Season1
Music
Japanese OP"With The Wind"
Japanese ED"Believe In Magic"
Staff
Screenplay
Director
Storyboard
Animation director
Air dates
JapaneseJuly 19, 2017
EnglishSeptember 30, 2018
Chronology
Yu-Gi-Oh! VRAINS episodes (season 1)
Previous"Malicious Mayhem"
Next"Neutralized"
Cards

Due to Varis' brutal assault, Playmaker is now on the defensive. Playmaker then uses Storm Access to obtain a card in order to turn things around. However, due to Varis' tactics, the stage of their battle has moved to the inside of the Data Storm...

Contents

SummaryEdit

Kolter begs Yusaku to do something, and Ghost Gal gasps that Playmaker's going to lose. "Topologic Bomber Dragon" releases its "Aiming Blast", but Playmaker activates a Counter Trap Card, "Link Restart", negating the activation of a card effect that would inflict damage to him. The energy waves dissolve, and Playmaker adds that he can then banish "Link Restart" from his Graveyard to Special Summon a Link Monster from his Graveyard. He revives "Decode Talker", and Varis comments that Playmaker is quite tough to able to avoid the effect of "Topologic Bomber" and improve his situation (in the dub, he comments that he'd be impressed, but if Playmaker was really any good, he wouldn't be in this situation). He ends his turn, reminding Playmaker of the effect of "Dragonoid Generator"; he must Special Summon a "Dragonoid Token". Playmaker replies that he knows (in the dub, he notes that Varis will use it against him) and he Special Summons the "Dragonoid Token".

 
Varis' father releases the glowing card.

Playmaker declares his turn and draws, and Ai gasps that this is bad; they managed to survive, but they'll lose if they don't do something this turn (in the dub, they snark at one another). Playmaker replies that he knows, and Ai comments that they'll have to use their special plan, and Playmaker comments that they'll use "Storm Access". Ai notes that they'll need to summon a more powerful monster than Varis', so they'll need a bigger Data Storm. Playmaker asks if that means that they'll have to pray for one, but Ai confidently replies that AIs don't pray - they only calculate ways to win. He orders the Cyberse to generate new data material, and a spear of purple light erupts from Playmaker's Duel Disk. A massive Data Storm twists out of the sky and engulfs the buildings, and Ghost Gal asks in shock what it is as she is swept away. Zaizen notes that this happened the first time he saw Playmaker (in the dub, he begs Playmaker to win and save his sister). Varis smiles, commenting that he knew that Playmaker would do it; he was waiting for this moment. Now his goal for this Speed Duel is complete. In the Knights of Hanoi's headquarters, the man in the lab coat comments that they're ready, and he muses on the concept of having to destroy his own child, commenting that this must be poetic justice (in the dub, he makes no such allegory). He holds up a brightly glowing card and releases it into LINK VRAINS, causing it to appear above the city and glow brightly. Varis comments that it seems like his father is ready (in the dub, he just observes that it's the signal).

 
A new monster moves through the Data Storm.

The Data Storm rises behind Playmaker, and Ai tells him to go; his courage will give rise to a new power. Playmaker rises up the face of the wave and he declares the activation of his Skill, and the wave crests and engulfs him. Playmaker explains that when his LP is 1000 or less, he can obtain one random Link Monster from the Data Storm. He reaches out, already grasping his right wrist to steady it in the torrent, and Ai gasps that it's a giant Data Storm; there's definitely someone powerful in here (in the dub, Ai comments that if Playmaker doesn't get a powerful monster, it's on him, not Ai). Playmaker struggles to keep his balance as the data swirls in his palm, a far bigger burst that previously, and above him, a dragon flies through the Data Storm. Ai tells Playmaker to seize the wind, and Playmaker declares "Storm Access!" as the card coalesces in his hand. He emerges from the Data Storm with the glowing card in hand, and Varis admits that he's impressed. As Playmaker descends, Ai crows that this is the key card for a comeback, and Playmaker chants, "Appear! The Circuit that leads to the future!" as he releases the burst of light from his fingertips.

 
"Topologic Bomber Dragon" activates its effect.

But Varis smiles, commenting that he won't let Playmaker use that new card. He activates a Trap Card, "Remote Rebirth", and Playmaker and Ai are shocked to see Varis activate a Trap at this timing. Varis explains that he can Special Summon a monster from Playmaker's Graveyard to a zone "Topologic Bomber Dragon" points to, and as Playmaker realizes what he's about to Summon, Varis Special Summons "Capacitor Stalker". Playmaker protests about what will happen if Varis does this, and Varis replies that he knows; the effect of "Topologic Bomber Dragon" will activate as a monster was Special Summoned to a zone a Link Monster points to; destroying all monsters in the Main Monster Zones. He declares "Decimation Destruction", and "Topologic Bomber Dragon" releases a blast of electricity from its body, destroying the "Dragonoid Token", "Decode Talker" and "Capacitor Stalker". Varis reminds Playmaker that when "Capacitor Stalker" is destroyed by a card effect, they both take 800 damage. Their LP both fall, from 300 and 100 to zero respectively. Ai angrily asks if Varis is trying to escape with a tie, but Varis replies that it's not his intention; he can anticipate all of their moves (in the dub, Varis claims that it's far from the end; their Duel is just getting started).

 
Playmaker is drawn inside the Data Storm.

The glowing card shines above them, releasing rays of light that cause the Data Storm to rise where they meet it. Ai asks what's happening as the Data Storm rises around them, and Varis laughs that he used their power to his advantage. Playmaker asks if he planned this, and Varis agrees that he did. The Data Storm forms into a twister between them as Varis claims that a Speed Duel is too limiting for their battle; the next stage awaits them. Ghost Gal is swept back as she asks what is happening (she simply groans in the dub), and her feed goes dead. Kolter cries Yusaku's name and Playmaker screams as the Data Storm sucks him off his Duel Board and into its depths. Varis laughs as he too is drawn inside the Data Storm. In the church, Zaizen stands with Blue Angel's comatose body, and he asks what happened to Playmaker and Varis. Ghost Gal explains that the tornado swallowed them, and he orders her to go after them. Ghost Gal tells him not to be crazy; she can't see anything. Zaizen grits his teeth angrily, and he looks at Blue Angel's body, whispering his sister's name (in the dub, he apologizes to Skye - he's failed her).

In the SOL Technologies headquarters, Knight mutters that Playmaker and Varis are planning to finish this where they can't reach them. Bishop muses that if the Ignis falls into the hands of the Knights of Hanoi, it'll put their company in the worst situation. Rook snaps that they should be more worried about why the Knights of Hanoi can control the Data Storm. Knight muses that there is someone who can, but it can't be... (In the dub, this conversation is shortened. Bishop wonders since when the Knights have been able to control the Data Storm, and Knight notes that only one man could, but it would be impossible to be him.)

 
Playmaker watches as Varis acquires a new card.

Playmaker is flung through the depths of the Data Storm, groaning as Ai screams. They are hurled into the eye of the Data Storm, bordered by the purple walls, and Playmaker glows blue as he drifts through the air, where jade fragments of rock litter the area. Ai observes that they're in the eye of the Data Storm, but it's quiet (in the dub, Playmaker makes these observations, and Ai notes that it's too quiet, tripping over his words before pointing out that something bad is going to happen since something bad always happens). Playmaker spots Varis standing on an island below them, and as he descends to the island, he observes that this is Varis' field (in the dub, he declares that he's found Varis). He lands on another island in front of Varis, who declares that Playmaker has arrived, and this will be the stage for their final battle (in the dub, he snarks that he wasn't hiding, and they can continue their battle away from prying eyes here). Around them, the Data Storm twists violently through the flaming city as the glowing card lowers into its depths. Varis declares that they will settle this in a Master Duel, and Playmaker repeats the term. The field appears beneath them and cubes of data twists through the air around them as Ai notes that in a Master Duel, the Monster Zones and Spell & Trap Zones are bigger than in a Speed Duel (Varis is the one to note this in the dub, and he specifies the number). Varis comments that the true power of a Link Monster's Link Arrows can only be unleashed in a Master Duel; now he and Playmaker can fully unleash their powers. Playmaker agrees; he'll finish Varis here (in the dub, he asks if they're going to talk or Duel). Varis raises his Duel Disk, causing the interaction ring to appear around it as the glowing card descends and adds itself into his Deck. Ai asks what that card is, and Playmaker notes that it's likely something to power up his Master Duel. Ai admits that strategies in Speed Duels and Master Duels are completely different, and Varis tells Playmaker, "Let's go!". They both declare "Duel!"

 
"Fire Prison" encloses the field.

Ghost Gal circles the outside of the Data Storm on her Duel Board. She gasps that it's no good; she can't get in, and Kolter curses, wondering what could be happening in there. Inside the Data Storm, Varis declares that he'll go first. He activates the Field Spell Card, "Fire Prison", and a glowing cross appears in the air, and a vine-like frame and iron bars spread to create a cylindrical cage around them. Varis explains that his Dragon monsters will gain 300 DEF, and if either player wants to Link Summon a Link Monster, its Link Rating must be equal or more than that of the highest Link Rating on the field. In addition, not only are Link Monsters the only monsters that can attack, but "Fire Prison" cannot be destroyed by other cards' effects (in the dub, before Varis reveals the immunity effect of "Fire Prison", Ai calls it smooth sailing if they can destroy it). Ai asks if this is the card that Varis just acquired, and notes that limiting Links is going to be a problem. Playmaker notes that he senses an eerie power that's even worse. Varis continues his turn, Summoning "Sniffer Dragon" and then activating its effect since it was Normal or Special Summoned, adding another copy from his Deck to his hand. Then he activates the Quick-Play Spell Card, "Quick Launch", Special Summoning a "Rokket" monster from his Deck. He Special Summons "Magnarokket Dragon", and Ai takes notice; Varis hasn't used this monster before. Playmaker comments that Varis is using his real Deck, and Varis chants, "Appear! The future Circuit that lights up my path!" Authorizing the Link Arrows, he explains that the Summoning conditions are two Level 4 or lower Dragon monsters, and he sets "Sniffer Dragon" and "Magnarokket Dragon" in the Link Arrows to link the Circuit, Link Summoning the Link-2 "Twin Triangle Dragon".

Then he Special Summons "Linkbelt Wall Dragon" from his hand. Playmaker is surprised that Varis Summoned a monster in Defense Position, and Varis explains that he can Special Summon it when he Special Summons a Dragon Link Monster. When it's Special Summoned, "Linkbelt Wall Dragon" gains two Wall Counters, which light up two of the four red orbs on its forehead. Varis explains that neither of them can Summon a Link Monster with a Link Rating higher than the number of Wall Counters, and only Link Monsters can attack. It also gains 300 DEF from "Fire Prison", bringing it up to 2400. Playmaker notes the DEF value, and Ai asks him what's wrong. Playmaker explains that he didn't expect Varis to strengthen his defenses, and Ai notes that his play-style is more cautious than they thought. Playmaker notes that it might be part of Varis' plan, and Varis ends his turn.

Playmaker declares his turn and draws. Varis activates the effect of "Linkbelt Wall Dragon"; it gains a Wall Counter each turn. The third light on "Linkbelt Wall Dragon's" head lights up. Ai laments that it was careless to let Varis go first; due to the combined effects of "Fire Prison" and "Linkbelt Wall Dragon", Varis has the advantage in Summoning Link Monsters, and they can only Link Summon Link-2 or Link-3 monsters. Playmaker Special Summons "Linkslayer" from his hand since he controls no monsters. Ai celebrates the high ATK of "Linkslayer"; more than that of "Twin Triangle Dragon", but Playmaker notes that the effect of "Linkbelt Wall Dragon" only allows Link Monsters to attack, and Ai yelps that he'd forgotten. Playmaker adds that the effect of "Linkslayer" to destroy Spells and Traps is useless too since "Fire Prison" can't be destroyed by card effects, and Varis grins (in the dub, Ai forgets this too). Playmaker Special Summons "Backup Secretary" from his hand since he controls a Cyberse monster, and then he Summons "Stack Reviver". He chants "Appear! The Circuit that leads to the future!" and materializes a Circuit. Authorizing the Link Arrows, he explains that the Summoning conditions are at least two Cyberse monsters, and he sets "Backup Secretary", "Linkslayer" and "Stack Reviver" in the Link Arrows to link the Circuit, Link Summoning the Link-3 "Encode Talker". Varis comments that Playmaker already Summoned it, and Playmaker activates the effect of "Stack Reviver" from his Graveyard since it was used as Link Material, Special Summoning a Level 4 or lower Cyberse monster from his Graveyard in Defense Position. He revives "Backup Secretary", who reappears in a crouch.

 
"Linkbelt Wall Dragon" activates its effect, drawing in the attack.

Playmaker orders "Encode Talker" to attack "Twin Triangle Dragon", but as "Encode Talker's" shield glows, Varis replies that he can't. He explains that the effect of "Linkbelt Wall Dragon" only permits Link Monsters to attack it, and the jade orbs in "Linkbelt Wall Dragon's" claws glow brightly. "Encode Talker" blasts a beam of light from its shield, which is redirected from "Twin Triangle Dragon" to "Linkbelt Wall Dragon" and dissipates harmlessly, though the resulting gust knocks Playmaker down to 3900 LP. Playmaker then Special Summons "Interrupt Resistor" from his hand, explaining that its ATK is equal to the battle damage he just took. Varis mockingly points out that it has 100 ATK, but Ai crows that they've Summoned it in Defense Position, with 2100 DEF. Playmaker's Battle Phase is over, but there's one more card that he can uses now that he's Summoned this card (in the dub, Ai claims more credit for the move). Playmaker activates a Spell Card, "Cyberse Cache", drawing two cards since he controls a Cyberse monster whose ATK differs from its original ATK. Ai cheers that Playmaker was able to not only strengthen his defenses, he also drew two cards. Varis muses that he sees as Playmaker Sets a card and ends his turn; Playmaker knew he couldn't get past "Linkbelt Wall Dragon", so he prepared for a new Link Summon. He thinks to himself that this strategy will cost Playmaker, and he will meet his destiny (in the dub, Varis mocks Playmaker for being unable to destroy "Linkbelt Wall Dragon"; Playmaker retorts that Varis doesn't know what the future holds).

Varis declares his turn and he draws. The effect of "Linkbelt Wall Dragon" activates, placing a Wall Counter on itself, and the fourth red light on its forehead winks on. He Summons "Autorokket Dragon", and he chants, "Appear! The future Circuit that lights up my path!" Ai observes that Varis is Link Summoning again, and now he's allowed to Summon Link-4 monsters. Playmaker realizes what Varis can Link Summon as Varis enters the Circuit. Ai gasps that Varis is planning to Summon "Topologic Bomber Dragon", and they'll be in trouble if he uses "Decimation Destruction". Varis authorizes the Link Arrows, and explains that the Summoning conditions are at least two monsters, and he sets the Link-2 "Twin Triangle Dragon" and "Autorokket Dragon" in the Link Arrows to link the Circuit, Link Summoning the Link-3 "Triple Burst Dragon", which appears with 2400 ATK. He explains that when he Link Summons a Dragon monster with a lower Link Rating than the number of Wall Counters on "Linkbelt Wall Dragon", two of those counters are removed. As the two Wall Counters wink out, Ai asks why Varis didn't Summon "Topologic Bomber Dragon".

 
"Backup Secretary" endures the attack.

Varis declares his Battle Phase, attacking "Backup Secretary" with "Triple Burst Dragon". "Triple Burst Dragon" locks onto "Backup Secretary", and Ai expresses surprise that it isn't attacking "Encode Talker". As purple energy builds in "Triple Burst Dragon's" cannons, Playmaker activates the effect of "Encode Talker"; since it's pointing to "Backup Secretary", preventing her destruction and reducing the battle damage to zero. Varis retorts that it's not good enough; the effect of "Triple Burst Dragon" allows it to negate the effect of a Spell, Trap, or monster that activates when it attacks. Ai points out that the effect can only be used once per turn, and Playmaker activates the effect of "Interrupt Resistor", making the DEF of the Defense Position "Backup Secretary" equal to that of "Interrupt Resistor" and preventing her destruction in battle. Varis reveals that "Triple Burst Dragon" can inflict piercing battle damage, and "Triple Burst Dragon" attacks with "Precision Lane", blasting three beams of crackling purple light at "Backup Secretary" that knock her and Playmaker backwards, reducing Playmaker's LP to 3600. Varis ends his turn, and the DEF of "Backup Secretary" returns to normal. Ai wonders what strategy Varis is using and why he didn't bring out "Topologic Bomber Dragon". Playmaker suggests that Varis may have a different goal; since he didn't use "Topologic Bomber Dragon" he still has monsters on his field. Ai deduces that Varis will use them to bring out a new monster, and he comments that it's scary. Varis reminds Playmaker that it's his turn.

Playmaker declares his turn and draws, and Varis activates the effect of "Linkbelt Wall Dragon", which gains a Wall Counter, bringing it to three. Ai cries that "Linkbelt Wall Dragon" is in the way, and they need to get rid of it. Playmaker replies that he knows; he'll go for it this turn. He Summons "Balancer Lord", and then he chants, "Appear! The Circuit that leads to the future!" as the Summoning conditions - at least two Effect Monsters - pop up on a status screen. Authorizing the Link Arrows, he sets "Balancer Lord", "Interrupt Resistor" and "Backup Secretary", in the Link Arrows to link the Circuit, Link Summoning the Link-3 "Decode Talker". He reminds Varis that "Decode Talker" gains 500 ATK for each monster it points to, and "Decode Talker" is shown to point to "Encode Talker" as it powers up to 2800 ATK with "Power Integration", materializing its greatsword. Ai cheers that the ATK of "Decode Talker" is higher than the DEF of "Linkbelt".

 
Ai begins to vanish.

But Varis asks them if they're sure, much to Playmaker's shock. Varis was waiting for this moment; he activates the effect of the Field Spell "Fire Prison". The cross on "Fire Prison" glows brightly, and the vine-like structures grow, surrounding the cage. Particles of flaming data rain down in "Fire Prison", bathing the area in an orange glow as Varis explains that Cyberse monsters in the field, Graveyard and hand lose their effects and cannot attack, and they can also not longer be targeted by effects nor attack - it's as if they don't exist at all. "Encode Talker" and "Decode Talker's" images become corrupted, and they begin to dissolve as Playmaker gasps that they are vanishing. Ai gasps that his senses are going dark as corruption fizzes across the screen of Playmaker's Duel Disk (in the dub, Ai' gasps that it's not just them; he doesn't feel so good and he's feeling all glitchy). Playmaker gasps Ai's name, and Varis orders the Cyberse to vanish. "Encode Talker", "Decode Talker" and Ai all vanish, and Playmaker whispers Ai's name in shock.

Featured DuelsEdit

Playmaker vs. VarisEdit

Duel continues from the previous episode.

Playmaker has 300 LP and controls 1 Set card in his Spell & Trap Zone. Varis has 100 LP and controls "Topologic Bomber Dragon" (3000/↑↙↓↘) in his right-hand Extra Monster Zone, as well as "Dragonoid Generator" and 1 Set card in his Spell & Trap Zone. Playmaker is about to take effect damage equal to the original ATK of "Decode Talker", due to the second effect of "Bomber Dragon".

Turn 3: Varis
As a Spell/Trap, or monster effect, was activated that would inflict effect damage to Playmaker, he activates his face-down Counter Trap "Link Restart", negating the activation. The activation of the effect of "Topologic Bomber Dragon" is negated. Playmaker activates the effect of "Link Restart" in his GY, banishing it, then targeting a Link Monster in his GY to Special Summon it. He targets and Special Summons "Decode Talker" (2300/↙↑↘). During the End Phase, Playmaker Special Summons a "Dragonoid Token" (300/300) to his field in Attack Position, due to the effect of "Dragonoid Generator".

Turn 4: Playmaker
At this point, Playmaker enters the Data Storm. As Playmaker's LP is 1000 or less, he activates his Skill "Storm Access", accessing a Cyberse Link Monster at random from a nearby Data Storm and adding it to his Extra Deck. He obtains "Firewall Dragon" and adds it to his Extra Deck.

Varis activates his face-down Trap "Remote Rebirth", targeting a monster in Playmaker's GY and Special Summoning it to Playmaker's Main Monster Zone Varis' Link Monster points to. He targets and Special Summons "Capacitor Stalker" (2000/1000) to the zone the top-center Link Arrow of "Topologic Bomber Dragon" points to. As another monster was Special Summoned to a zone a Link Monster points to, while "Topologic Bomber Dragon" is on the field, its effect activates, destroying all monsters in the Main Monster Zones, also Varis' other monsters cannot attack for the rest of this turn. A "Dragonoid Token", "Decode Talker", and "Capacitor Stalker" are destroyed. As "Capacitor Stalker" in the Monster Zone is destroyed by a card effect and sent to the GY, its effect activates, inflicting 800 damage to each player (Playmaker: 300 → 0 LP, Varis: 100 → 0 LP).

Varis vs. PlaymakerEdit

The Duel is conducted as a Master Duel.

Turn 1: Varis
Varis activates the Field Spell "Fire Prison". The effects of "Fire Prison" prevent it from being destroyed by other cards' effects, prevent either player from Link Summoning a monster with a lower Link Rating than the monster on the field with the highest Link Rating, and prevent monsters from attacking, except Link Monsters. Varis Normal Summons "Sniffer Dragon" (800/400). The effect of "Fire Prison" increases the DEF of all Dragon monsters Varis controls by 300 ("Sniffer Dragon": 400 → 700 DEF). As "Sniffer Dragon" was Normal or Special Summoned, Varis activates its effect, adding "Sniffer Dragon" from his Deck to his hand. Varis activates the Quick-Play Spell "Quick Launch", Special Summoning a "Rokket" monster from his Deck, but it cannot attack, also it is destroyed during the End Phase. He Special Summons "Magnarokket Dragon" (1800/1200 → 1500). Varis sets "Sniffer Dragon" and "Magnarokket" in the Link Arrows to Link Summon "Twin Triangle Dragon" (1200/↓→) to the Extra Monster Zone. As a Dragon Link Monster is Special Summoned to Varis' field, Varis activates the effect of "Linkbelt Wall Dragon" in his hand, Special Summoning it. He Special Summons it in Defense Position (0/2100 → 2400). As "Linkbelt Wall Dragon" was Special Summoned, its effect activates, placing two Wall Counters on it ("Linkbelt Wall Dragon": 0 → 2 Wall Counters). The effects of "Linkbelt Wall Dragon" prevent monsters from being Link Summoned unless "Linkbelt Wall Dragon" has at least as many Wall Counters as that monster's Link Rating, and prevent monsters from attacking, except Link Monsters.

Turn 2: Playmaker
During the Standby Phase, the effect of "Linkbelt Wall Dragon" activates, placing a Wall Counter on it, up to a maximum of four ("Linkbelt Wall Dragon": 2 → 3 Wall Counters). As Playmaker controls no monsters, he Special Summons "Linkslayer" (2000/600) from his hand by its own effect. As Playmaker controls a Cyberse monster, he Special Summons "Backup Secretary" (1200/800) from his hand by its own effect. Playmaker Normal Summons "Stack Reviver" (100/600). Playmaker sets "Backup Secretary", "Linkslayer", and "Stack Reviver" in the Link Arrows to Link Summon "Encode Talker" (2300/↑↓↘) to the Extra Monster Zone. As "Stack Reviver" was used as material for a Link Summon, Playmaker activates its effect, targeting one other Level 4 or lower Cyberse monster in his GY that was used as material for that Link Summon and Special Summoning it in Defense Position. He targets and Special Summons the Level 3 "Backup Secretary" (1200/800) to the zone the bottom-right Link Arrow of "Encode Talker" points to.

The effect of "Linkbelt Wall Dragon" prevents Playmaker's monsters from targeting monsters for attacks, except "Linkbelt Wall Dragon". "Encode Talker" attacks "Linkbelt Wall Dragon" (Playmaker: 4000 → 3900 LP). As Playmaker took battle damage, Playmaker activates the effect of "Interrupt Resistor" in his hand, Special Summoning it, then it gains ATK equal to the damage Playmaker took. He Special Summons it in Defense Position (0 → 100/2100). As Playmaker controls a Cyberse monster whose current ATK is different from its original ATK, he activates the Spell "Cyberse Cache", drawing two cards. Playmaker Sets a card (Cynet Refresh).

Turn 3: Varis
During the Standby Phase, the effect of "Linkbelt Wall Dragon" activates, placing a Wall Counter on it ("Linkbelt Wall Dragon": 3 → 4 Wall Counters). Varis Normal Summons "Autorokket Dragon" (1600/1000 → 1300). Varis sets "Autorokket" and the Link-2 "Twin Triangle Dragon" in the Link Arrows to Link Summon "Triple Burst Dragon" (2400/↑←↓) to the Extra Monster Zone. As Varis Link Summoned a Dragon monster with a lower Link Rating than the number of Wall Counters on "Linkbelt Wall Dragon", its effect activates, removing two Wall Counters from it ("Linkbelt Wall Dragon": 4 → 2 Wall Counters). "Triple Burst Dragon" attacks "Backup Secretary". Before damage calculation, as Playmaker's monster "Encode Talker" points to battled Varis' monster with higher ATK than it, Playmaker activates its effect, making that monster unable to be destroyed by that battle, also Playmaker takes no battle damage from that battle, then after that damage calculation, either "Encode Talker" or a monster it points to gains ATK equal to the ATK of Varis' monster that battled, until the end of this turn. During the Damage Step, as a card or effect was activated while "Triple Burst Dragon" or Varis' monster it points to is battling, Varis activates its effect, negating the activation. The activation of the effect of "Encode Talker" is negated. During damage calculation, as another Defense Position monster Playmaker controls is attacked by Varis' monster, Playmaker activates the effect of "Interrupt Resistor", making his attacked monster's DEF become equal to the DEF of "Interrupt Resistor" during damage calculation, also it cannot be destroyed by that battle ("Backup Secretary": 800 → 2100 DEF). If "Triple Burst Dragon" attacks a Defense Position monster, its effect allows it to inflict piercing battle damage. The attack continues and "Backup Secretary" is not destroyed (Playmaker: 3900 → 3600 LP).

Turn 4: Playmaker
During the Standby Phase, the effect of "Linkbelt Wall Dragon" activates, placing a Wall Counter on it ("Linkbelt Wall Dragon": 2 → 3 Wall Counters). Playmaker Normal Summons "Balancer Lord" (1700/1200). Playmaker sets "Balancer Lord", "Interrupt Resistor", and "Backup Secretary" in the Link Arrows to Link Summon "Decode Talker" (2300/↙↑↘) to the zone the bottom-center Link Arrow of "Encode Talker" points to. The effect of "Decode Talker" increases its ATK by 500 for each monster it points to. It points to "Encode Talker" ("Decode Talker": 2300 → 2800 ATK). As there are two or more Cyberse Link Monsters on the field, Varis activates the effect of "Fire Prison", while "Fire Prison" is face-up on the field, the effects of all Cyberse monsters while they are in the hand, field, or GY are negated, they cannot attack, they cannot be targeted for attacks, but does not prevent a player from attacking directly, also neither player can target them with card effects. The effects of "Decode Talker" and "Encode Talker" are negated ("Decode Talker": 2800 → 2300 ATK).

Duel continues in the next episode.

Featured cardsEdit

The following cards appeared in this episode. Cards in italics debuted here.

Data Storm

MistakesEdit

In other languagesEdit

Language Title
  German Einschlag! Das Verschwinden Cyberses!
  Italian Nell'Occhio del Ciclone
  Portuguese Impacto! O Ciberverso Desaparece
  Spanish ¡Impacto! El Cyberse se desvanece