Difference between revisions of "Yu-Gi-Oh! VRAINS - Episode 106"

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m (Ai's Copies vs. Playmaker, Soulburner and Varis: Adding Linguriboh summoning conditions)
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'''<u>Turn 1: Ai</u>'''
 
'''<u>Turn 1: Ai</u>'''
  
Ai activates the [[Field Spell]] "[[Ignister AiLand]]". Ai activates the effect of "AiLand": if he controls no monsters in his [[Main Monster Zone]]s, Ai can [[Special Summon]] 1 Level 4 or lower "[[@Ignister]]" monster from his [[hand]], but he cannot Special Summon monsters for the rest of this turn, except [[Cyberse]] monsters (even if "AiLand" leaves the field). Ai Special Summons "[[Achichi @Ignister]]" (800/800) in [[Attack Position]]. Ai sets "Achichi" in the [[Link Arrow]] to [[Link Summon]] "[[Linguriboh]]" (300/↙) to the [[Extra Monster Zone]]. As he controls no monsters in his Main Monster Zones, Ai activates the effect of "AiLand" again to Special Summon "[[Doyon @Ignister]]" (400/1600) from his hand in Attack Position. Ai activates the effect of "Doyon": if it is [[Normal Summon|Normal]] or Special Summoned, Ai can add 1 "[[@Ignister]]" monster from his [[GY]] to his hand. He adds "Achichi" from his GY to his hand. Ai Normal Summons "Achichi". Ai sets "Linguriboh", "Doyon", and "Achichi" (2+ Cyberse monsters, including a [[FIRE]] monster) in the Link Arrows to Link Summon "[[Fire Phoenix @Ignister]]" (2300/←↓→) to the Extra Monster Zone. Since he controls a FIRE Link monster, Ai activates the [[Continuous Spell]] "[[Ai Ai Wall]]", targeting "Fire Phoenix", and placing counters on "Ai Ai Wall" equal to the targeted monster's [[Link Rating]] (Counters: 0 → 3). While there are counters on "Ai Ai Wall", Ai's opponent cannot [[target]] card "Ai Ai Wall" with card effects, it cannot be [[destroy]]ed by his opponent's card effects, and neither player can declare attacks. Also, once per turn, if Ai's opponent Link Summons, "Ai Ai Wall" gains a counter. However, once per turn, during the End Phase, "Ai Ai Wall" loses a counter.
+
Ai activates the [[Field Spell]] "[[Ignister AiLand]]". Ai activates the effect of "AiLand": if he controls no monsters in his [[Main Monster Zone]]s, Ai can [[Special Summon]] 1 Level 4 or lower "[[@Ignister]]" monster from his [[hand]], but he cannot Special Summon monsters for the rest of this turn, except [[Cyberse]] monsters (even if "AiLand" leaves the field). Ai Special Summons "[[Achichi @Ignister]]" (800/800) in [[Attack Position]]. Ai sets "Achichi" (1 Level 4 or lower Cyberse monster) in the [[Link Arrow]] to [[Link Summon]] "[[Linguriboh]]" (300/↙) to the [[Extra Monster Zone]]. As he controls no monsters in his Main Monster Zones, Ai activates the effect of "AiLand" again to Special Summon "[[Doyon @Ignister]]" (400/1600) from his hand in Attack Position. Ai activates the effect of "Doyon": if it is [[Normal Summon|Normal]] or Special Summoned, Ai can add 1 "[[@Ignister]]" monster from his [[GY]] to his hand. He adds "Achichi" from his GY to his hand. Ai Normal Summons "Achichi". Ai sets "Linguriboh", "Doyon", and "Achichi" (2+ Cyberse monsters, including a [[FIRE]] monster) in the Link Arrows to Link Summon "[[Fire Phoenix @Ignister]]" (2300/←↓→) to the Extra Monster Zone. Since he controls a FIRE Link monster, Ai activates the [[Continuous Spell]] "[[Ai Ai Wall]]", targeting "Fire Phoenix", and placing counters on "Ai Ai Wall" equal to the targeted monster's [[Link Rating]] (Counters: 0 → 3). While there are counters on "Ai Ai Wall", Ai's opponent cannot [[target]] card "Ai Ai Wall" with card effects, it cannot be [[destroy]]ed by his opponent's card effects, and neither player can declare attacks. Also, once per turn, if Ai's opponent Link Summons, "Ai Ai Wall" gains a counter. However, once per turn, during the End Phase, "Ai Ai Wall" loses a counter.
  
 
=== Roboppi vs. Blood Shepherd & Ghost Gal ===
 
=== Roboppi vs. Blood Shepherd & Ghost Gal ===

Revision as of 12:50, 20 June 2019

Yu-Gi-Oh! VRAINS - Episode 106
Names
Series
Number106
Season3
Staff
Screenplay
Director
Chronology

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"Good Luck, Roboppi!!" is the one hundred and sixth episode of the Yu-Gi-Oh! VRAINS anime. It first aired in Japan on June 12, 2019.

Playmaker has made up his mind to fight against Ai, who is currently targeting Akira. However, it was just an Ai copy made to buy time. His allies also encounter other copies and fight against them, and in the midst Blood Shepherd and Ghost Girl encounter Roboppi, who was looking for someone to fight, and they begin a Tag Duel.

Featured Duels

Ai's Copies vs. Playmaker, Soulburner and Varis

The Duel is conducted as a Speed Duel.
Ai takes part in three separate duels; however, he conducts the exact same moves in all three Duels.

Turn 1: Ai

Ai activates the Field Spell "Ignister AiLand". Ai activates the effect of "AiLand": if he controls no monsters in his Main Monster Zones, Ai can Special Summon 1 Level 4 or lower "@Ignister" monster from his hand, but he cannot Special Summon monsters for the rest of this turn, except Cyberse monsters (even if "AiLand" leaves the field). Ai Special Summons "Achichi @Ignister" (800/800) in Attack Position. Ai sets "Achichi" (1 Level 4 or lower Cyberse monster) in the Link Arrow to Link Summon "Linguriboh" (300/↙) to the Extra Monster Zone. As he controls no monsters in his Main Monster Zones, Ai activates the effect of "AiLand" again to Special Summon "Doyon @Ignister" (400/1600) from his hand in Attack Position. Ai activates the effect of "Doyon": if it is Normal or Special Summoned, Ai can add 1 "@Ignister" monster from his GY to his hand. He adds "Achichi" from his GY to his hand. Ai Normal Summons "Achichi". Ai sets "Linguriboh", "Doyon", and "Achichi" (2+ Cyberse monsters, including a FIRE monster) in the Link Arrows to Link Summon "Fire Phoenix @Ignister" (2300/←↓→) to the Extra Monster Zone. Since he controls a FIRE Link monster, Ai activates the Continuous Spell "Ai Ai Wall", targeting "Fire Phoenix", and placing counters on "Ai Ai Wall" equal to the targeted monster's Link Rating (Counters: 0 → 3). While there are counters on "Ai Ai Wall", Ai's opponent cannot target card "Ai Ai Wall" with card effects, it cannot be destroyed by his opponent's card effects, and neither player can declare attacks. Also, once per turn, if Ai's opponent Link Summons, "Ai Ai Wall" gains a counter. However, once per turn, during the End Phase, "Ai Ai Wall" loses a counter.

Roboppi vs. Blood Shepherd & Ghost Gal

The Duel is conducted as a Speed Duel.
The Duel is also conducted as a Tag-Team Duel, with Blood Shepherd and Ghost Gal teaming up against Roboppi, and they share the same field, GY and LP.

Turn 1: Blood Shepherd

Blood Shepherd Normal Summons "Duplicate Drone" (0/0). Since he controls "Duplicate Drone", Blood Shepherd Special Summons a second "Duplicate Drone" from his hand in Defense Position via its own effect. As he controls a "Drone" monster, he Special Summons "Scud Drone" (800/1100) from his hand in Defense Position via its own effect. Blood Shepherd sets "Scud Drone" (a "Drone" monster) in the Link Arrow to Link Summon "Battledrone Sergeant" (800/↓) to the Extra Monster Zone. Blood Shepherd sets the two copies of "Duplicate Drone" (2 "Drone" monsters, except Tokens) in the Link Arrows to Link Summon "Battledrone Warrant" (1200/←↓) to the Main Monster Zone "Sergeant" points to. Blood Shepherd sets "Sergeant" and the Link-2 "Warrant" (2+ "Drone" monsters) in the Link Arrows to Link Summon "Battledrone General" (2400/←↓→) to the Extra Monster Zone. Blood Shepherd sets a card. During his End Phase, Blood Shepherd activates the effect of "Warrant" in his GY, Special Summoning "Warrant" from his GY, as he controls no monsters in his Main Monster Zones.

Turn 2: Roboppi

Roboppi Normal Summons "Appliancer Socketroll" (100/100). Since they control a "Socketroll", Roboppi Special Summons a second copy of "Socketroll" from their hand in Defense Position via its own effect. As another "Socketroll" was Special Summoned, Roboppi activates the effect of the first "Socketroll", Special Summoning a third copy of "Socketroll" from their Deck in Defense Position. Roboppi sets two copies of "Socketroll" (2 Level 1 "Appliancer" monsters) in the Link Arrows to Link Summon "Appliancer Celtopus" (0/↙↓) to the Extra Monster Zone. Roboppi sets "Socketroll" (1 level 1 "Appliancer" monster) in the Link Arrow to Link Summon "Appliancer Vacculephant" (1000/↗) to the Main Monster Zone the bottom-left Link Arrow of "Celtopus" points to. Since "Celtopus" is linked, Roboppi's opponent cannot target "Celtopus" for attacks or with card effect. Roboppi activates the effect of "Vacculephant": since it is co-linked, Roboppi can target 1 monster in their opponent's Main Monster Zone and destroy it. They target "Warrant", but Blood Shepherd activates his set Continuous Trap "Camouflage Drone": while it is face-up, "Drone" monsters he controls cannot be destroyed by battle or card effects, also his opponent cannot target them with card effects. Roboppi activates "Appliancer Reuse", allowing them to target 1 Level 4 or lower "Appliancer" monster in their GY and Special Summon it, but if it leaves the field, it will be shuffled into their Deck. They target and Special Summon "Socketroll". Roboppi sets "Socketroll" (1 Level 1 "Appliancer" monster) in the Link Arrow to Link Summon "Appliancer Propelion" (1200/↑) to the Main Monster Zone the bottom Link Arrow of "Celtopus" points to. Roboppi sets a card.

"Vacculephant" attacks "Warrant". Roboppi activates the effect of "Celtopus": since a Link Monster co-linked to "Celtopus" is battling, and all monsters Roboppi controls are "Appliancer" monsters, Roboppi's battling monster gains 1000 ATK for every monster co-linked to "Celtopus" during damage calculation only. There are currently 2 ("Vacculephant": 1000 → 3000 ATK). Blood Shepherd activates his Skill "Drone Craft Force", choosing one monster his opponent controls and 1 "Drone" Link Monster he controls: until the end of this turn, the first monster loses ATK equal to the number of "Drone" monsters currently in Blood Shepherd's GY, then the second monster gains ATK equal to the ATK that the first monster lost. He chooses the "Vacculephant" Roboppi controls and the "Warrant" he controls, and there are currently 4 "Drone" monsters in Blood Shepherd's GY ("Vacculephant": 3000 → 2200 ATK) ("Warrant": 1200 → 2000 ATK). The attack continues, but "Warrant" is not destroyed due to the effect of "Camouflage Drone" (Blood Shepherd and Ghost Gal: 4000 → 3800 LP) ("Vacullephant": 2200 → 200 ATK). "Propelion" attacks "Warrant", with the effect of "Celtopus" activating again ("Propelion": 1200 → 3200 ATK), but "Warrant" isn't destroyed due to the effect of "Camouflage Drone" (Blood Shepherd and Ghost Gal: 3800 → 2600 LP) ("Propelion": 3200 → 1200 ATK). During the End Phase, "Camouflage Drone" is destroyed via its own effect. In addition, the effect of "Drone Craft Force" ends ("Vacculephant: 200 → 1000 ATK) ("Warrant": 2000 → 1200 ATK).

Turn 3: Ghost Gal

Ghost Gal Normal Summons "Altergeist Marionetter" (1600/1700). As it was Normal Summoned, Ghost Gal activates the effect of "Marionetter", allowing her to Set 1 "Altergeist" Trap Card from her Deck. She sets "Altergeist Haunted Rock". Ghost Gal activates her Set "Haunted Rock" (which can be activated during the turn it was set if it was set by the effect of an "Altergeist" card), and when it is activated, Ghost Gal must send 1 "Altergeist" monster from her hand to her GY. She sends "Altergeist Pookuery" from her hand to the GY. Since a Trap Card was activated, Ghost Gal Special Summons "Altergeist Multifaker" from her hand in Attack Position via its own effect. She sets "Marionetter" and "Multifaker" (2 "Altergeist" monsters) in the Link Arrows to Link Summon "Altergeist Hexstia" (1500/↓→) to the Main Monster Zone. Ghost Gal activates the effect of "Pookuery" in her GY: as an "Altergeist" Link Monster was Link Summoned to her field, while "Pookuery" was in the GY, Ghost Gal can add "Pookuery" from the GY to her hand. As an "Altergeist" Link Monster was Link Summoned to her field, Ghost Gal Special Summons "Altergeist Fijialert" (1400/1200) from her hand in Attack Position via its own effect. Ghost Gal activates the second effect of "Fijialert", letting her target 1 Link Monster she controls and treat it as an "Altergeist" monster, so long as "Fijialert" is face-up on the field. She targets "Warrant". Ghost Gal sets the Link-2 "Warrant", "Fijialert", and the "Pookuery" in her hand (2+ "Altergeist" monsters) in the Link Arrows to Link Summon "Altergeist Memorygant" (2800/←↙↘→) to the Main Monster zone "Hexstia" points to ("Pookuery" can be used as Link Material from the hand for the Link Summon of an "Altergeist" Link Monster if an "Altergeist" monster that player controls is also used as Link Material for that Link Summon). Due to the effect of "Hexstia", it gains ATK equal to the original ATK of each "Altergeist" monster it points to ("Hexstia": 1500 → 4300 ATK).

Duel continues in the next episode.

Featured cards

The following cards appeared in this episode. Cards in italics debuted here.