Difference between revisions of "Yu-Gi-Oh! World Championship Tournament 2004"

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In most cases one of the cards is a (highlighted) rare card. There can be only 1 rare card per pack.
 
In most cases one of the cards is a (highlighted) rare card. There can be only 1 rare card per pack.
Since the AI wants you to receive all cards in the game most of the cards he offers are cards you haven't collected so far which makes it hard to collect 3 copies especially of the rare cards.
+
Since the AI wants you to receive all cards in the game most of the cards it offers are cards you haven't collected so far which makes it hard to collect 3 copies especially of the rare cards.
  
 
see the booster packs here:
 
see the booster packs here:

Revision as of 16:41, 17 December 2015

Yu-Gi-Oh! World Championship Tournament 2004
Yu-Gi-Oh! World Championship Tournament 2004
English  Yu-Gi-Oh! World Championship Tournament 2004
Kanji  遊戯王デュエルモンスターズ エキスパート3
Romaji  Yu-Gi-Oh! Duel Monsters Expert 3
Developer(s)  Konami
Publisher(s)  Konami
Platform(s)  Game Boy Advance
Release date(s)
  • Japan February 5, 2004
  • United States February 10, 2004

Yu-Gi-Oh! World Championship Tournament 2004, known in Japan as Yu-Gi-Oh! Duel Monsters Expert 3, is a video game based on the Yu-Gi-Oh! franchise.

The game has been released on the Game Boy Advance.

In the game, the player can assemble three Decks and can play Duel Monsters against a variety of computer opponents.

The game features the first 1,138 cards released in Japan (201 spells, 109 traps, 55 fusion monsters, 16 ritual monsters, 224 effect monsters and 533 normal monsters). It is noteworthy that you can collect "Dark Magician" and "Polymerization" in two different artworks, counting as different cards.

Game Speed

The speed of Gameplay is relatively slow but can be sped up by holding L while dueling or just hold L while choosing an opponent.

Opponents

There are 28 opponents in the game. Each opponent has different skills and Decks revolving around a certain theme (Yugi Muto = Basic, Rare Hunter = Exodia, Yami Yugi = Ultimate, etc.). There is no conversation, you just start duels right away.


Sadly the weaker opponents Decks are full of junk monsters that aren't worth battling like Winged Cleaver. The stronger opposing Decks (Level Four and above) put up a higher challenge since they ignore card limitations.

Since many opponents don't use cards against opponents spells/traps the use of stalling cards like Gravity Bind can make winning a pretty easy task.

see also:

Trunk

The number of total cards shown in the top bar is sadly not the number of different cards collected so far. It really means the total number of all cards you have. The other numbers in the sub categories only refer to the number of cards in your actually used deck.

You can sort cards (only ascending) by chosing sorting criterias one after another. The previous sortings are kept as far as possible. (i.e. sort by 1) name 2) DEF 3) ATK)

Sadly there is no useful sorting criteria for spells and traps beside "name".

For faster scrolling through the card list push the left/right-button.You wil jump to the next 4 cards. For even faster scrolling hold the B-button and press up/down.

You start the game with 120 random cards. The default Deck can be optimzed right away with other cards in your trunk in most cases.

There are cards which are Limited or Semi-Limited. (for you but not for the opponents of higher level).

Receiving Cards

After winning a duel you can choose a booster pack containing 5 cards.

In most cases one of the cards is a (highlighted) rare card. There can be only 1 rare card per pack. Since the AI wants you to receive all cards in the game most of the cards it offers are cards you haven't collected so far which makes it hard to collect 3 copies especially of the rare cards.

see the booster packs here:


the following cards are also found in the game but it is not yet confirmed to which pack they belong:

related:

Banned List

Limited



Semi Limited




Glitches

Card text

  • In both card text and card names, "Magician" has been replaced by "Spellian". This affects cards including "Dark Magician", "Magician of Black Chaos", and "Dark Magician Girl". This is likely as a result of a last-minute changing of "Magic" to "Spell" using a mass-text replacer on the ROM before release.

Card Effect

  • You are not asked if you want to activate a trap on an empty game state. So it is not possible to use Call of the Haunted during your opponents end phase i.e.


  • Axe of Despair is not placed on top of your deck even if you have offered a monster for its effect.
  • Terrain bonuses sometimes do not benefit the player, but it does benefits AI.
  • Despite the text saying otherwise, "Maiden of the Aqua" does give the same stat bonuses and penalties as "Umi" when it is face-up on the field. Until another field card is played then it deactivates.
  • After "Spear Dragon" has attacked, activate "Book of Moon" and "Spear Dragon" would be flipped facedown, therefore, the effect of "Spear Dragon" makes the card into facedown Attack Position.
  • Monsters gained through the effects of "Red-Moon Baby" are glitched.
  • Despite the text of "Spellbinding Circle" saying otherwise, if the targeted monster is Tributed, "Spellbinding Circle" is destroyed.
  • If "Spirit Reaper" is targeted by an Equip Spell, only the Spell is destroyed.
  • When you activate Call of the Haunted during your own battle phase while your opponent has no monsters the summoned monster attacks automatically.
  • when Zombyra the Dark is removed from the field i.e. by the flip effect of a Cyber Jar it just destroyed, a replacement monster gets his ATK reduced by 200 (even if it is summoned in facedown DEF mode).

Smartness of AI

  • The AI...
    • shows signs of "knowing" face-down cards. i.e. they never attack a set monster if it has higher DEF than his monsters ATK.
    • never attacks a monster with highest ATK on the field even if they have an equally strong monster and would be able to attack with other monsters afterwards.
    • will Normal Summon Slate Warrior in Attack Position and attack on the same turn, even if your monster has an equal ATK.
    • on the turn after summoning Slate Warrior, will switch Slate Warrior to Defense Position, even if it's the strongest monster on the [field]] and it would make sense to keep it in Attack Position.
    • only attacks an opponents monster with equal or higher ATK in Defense Position (like i.e. Spear Dragon) when he has a monster with piercing effect.
    • activates (all of its) traps/spells even while Royal Decree/Imperial Order is in play. They are all negated though.
    • doesn't use their Mirror Force as long as they have Fairy Box in play.
    • sometimes only returns 1 of the opponents monsters to his hand using Penguin Soldier
    • sometimes uses his Mystical Space Typhoon on itself.
    • Always Tribute Summons, even if the tributed monster was stronger than the new monster.
    • Even Tribute Summons when the tributed monster is the same monster as the new one.
    • tributes a face-down flip effect monster without Flip summoning it first
    • activates Monster Reborn in Main Phase 2 even if they would have won the duel when using it before their Battle Phase.
    • does not hesitate to finish them self i.e. by destroying a face-up opponents Black Pendant while having less than 500 LP
    • never uses his Snatch Steal
    • uses Backup Soldier when its activation requirements are fulfilled even if they don't retrieve any monster from their graveyard at that time.
  • If a card effect would make one of the AI's monsters stronger than your highest-ATK monster, but the monster is naturally weaker than the latter, the AI will still play it in Defense Position. However, it will switch the monster to Attack Position at the next opportunity.

Promotional cards

Japanese

International

Game guides

Yu-Gi-Oh! Duel Monsters 9 Expert 3 Game Guide

Gallery

Trivia

  • The Japanese version of this game uses the censored TCG card artworks instead of the Japanese, except for some few cards.

External links