Burning Abyss

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Burning Abyss
From left to right: "Scarm", "Dante" and "Graff"
From left to right: "Scarm", "Dante" and "Graff"
  • がん
  • 彼岸 (base)
  • ひがん (ruby)
  • Higan (romanized)
  • Afterlife (translated)

  • Abysses Ardents

  • Brennenden Abgrund

  • Abisso Bruciante

  • 피안
  • 彼岸 (Hanja)
  • Pian (romanized)

  • Abismo Ardente

  • Abismo Ardiente

TCG Sets

OCG Sets


"Burning Abyss", known as "Afterlife" (がん Higan) in Japan, is one of two TCG exclusive archetypes that debuted in Duelist Alliance, alongside the "U.A." archetype.


The archetype is based on Inferno, the first part of Dante Alighieri's 14th-century epic poem Divine Comedy.


The "Malebranche of the Burning Abyss" are named after the Malebranche, the demons who guard the fifth Bolgia of Malebolge (the Eighth Circle of Hell), known for their ruthless cruelty and responsible for the punishment of corrupt politicians by holding them under a boiling lake of pitch. Their English names are truncations of the original Italian names of the Malebranche. Most of their Japanese names are the English names of the Malebranche used in Dorothy L. Sayers' translation of Inferno, although "Alich", "Barbar", and "Libic" use their original Italian names instead. They are all Level 3 DARK Fiend Effect Monsters.

"Malacoda, Netherlord of the Burning Abyss", as the leader of the "Malebranche", instead uses the title "Netherlord of the Burning Abyss" (he is still a member of the "Malebranche" in the source material). In English, unlike the "Malebranche of the Burning Abyss", "Malacoda's" name exactly matches its original Italian name. In Japanese, its name is Sayers' English name for the Malebranche as a whole, "Hellraker" (Sayers translates "Malacoda" as "Belzecue", which is not used in the card's name). It is a Level 6 DARK Fiend Ritual Monster.


Main Deck[edit]

Burning Abyss Origin Unique effect
English Japanese
Alich Alichino Alichino Negates the effects of a targeted face-up monster on the field until the end of the turn.
Barbar Barbariccia Barbariccia Banishes up to 3 targeted "Burning Abyss" cards in the controller's Graveyard, except "Barbar", then inflicts 300 damage to the opponent for each banished card.
Cagna Harrowhound Cagnazzo Sends a "Burning Abyss" Spell/Trap Card from the controller's Deck to the Graveyard.
Calcab Hacklespur Calcabrina Returns a targeted Set Spell/Trap Card on the field to the hand.
Cir Guttlehog Ciriatto Special Summons a targeted "Burning Abyss" monster in the controller's Graveyard, except "Cir".
Draghig Dragonel Draghignazzo The controller chooses and places a "Burning Abyss" card from their Deck on top of the Deck.
Farfa Farfarel Farfarello Banishes a targeted monster on the field until the End Phase.
Graff Grabbersnitch Graffiacane Special Summons a "Burning Abyss" monster from the controller's Deck, except "Graff".
Libic Libbiocco Libicocco The controller Special Summons 1 Level 3 DARK Fiend monster from their hand with its effects negated.
Malacoda Hellraker Malacoda Sends 1 "Burning Abyss" monster from your hand to the Graveyard to decrease the ATK and DEF of an opponent's monster by that sent monster's. If sent from the field to the Graveyard, sends 1 card on the field to the Graveyard.
Rubic Rubicant Rubicante Tuner monster
Scarm Scaramallion Scarmiglione The controller adds a Level 3 DARK Fiend monster from their Deck to their hand during the End Phase of the turn "Scarm" was sent to the Graveyard.

Extra Deck[edit]

Monster Origin
Beatrice, Lady of the Eternal Beatrice Portinari
Cherubini, Ebon Angel of the Burning Abyss The Black Cherub
Dante, Pilgrim of the Burning Abyss Dante Alighieri
Dante, Traveler of the Burning Abyss
Virgil, Rock Star of the Burning Abyss Publius Vergilius Maro "Virgil"

Playing style[edit]

So far, all Main Deck "Burning Abyss" monsters, with the exception of the Level 6 Ritual Monster "Malacoda", are Level 3 DARK Fiend monsters, and share three effects: they are destroyed if the player controls a monster other than a "Burning Abyss" monster, can be Special Summoned from the hand if the player controls no Spell/Trap Cards, and have a unique effect that is activated when it is sent to the Graveyard (except "Rubic, Malebranche of the Burning Abyss", which instead is a Tuner monster[1]).

Use "Tour Guide From the Underworld" to search out any "Burning Abyss" monster or use "Crane Crane" to Summon them from the Graveyard. Their effects will be negated so they won't be destroyed by their own effect. This ensures that you can overlay into Rank 3 monsters like "Dante".

The archetype's swarming abilities make it a potent Rank 3 Xyz Deck. They can perform Rank 3 Xyz Summons quickly while maintaining the player's hand advantage.

Similar to "Lightsworns", this Deck type is all about getting monsters in the Graveyard for its effects, but its milling is far more controllable than with "Lightsworns". This actually makes it potent with "Rank-Up-Magic Astral Force" as you would mill it easily. With the constant hand advantage, losing a draw doesn't hurt and it gives you access to toolbox cards.

With the help of Libic, Tour Guide From the Underworld, and Fiendish Rhino Warrior you can set up Link summons, however this archetype has difficulty once you summon a non-Burning Abyss monster. As such, and due to the effectiveness of its in-archetype extra deck monsters, it is usually a good idea to refrain from using Links outside of finishers. Co-link dependent Link monsters, especially, should be avoided.

Recommended cards[edit]

Recommended cards


  • The Level 3 "Burning Abyss" monsters destroy themselves if their controller controls a non-"Burning Abyss" monster, so your opponent might disrupt you with cards/effects that give you monsters, such as "Ojama Trio", "Santa Claws", "Creature Swap", "Flying "C"", etc., although "Libic" and "Farfa" can help maneuver around such strategies.
  • Since face-down monsters are not treated as "Burning Abyss" monsters, "Quaking Mirror Force" can make it very difficult for "Burning Abyss" Decks, since any "Malebranche of the Burning Abyss" Summoned while there is a face-down monster will destroy itself.
  • Like all decks that function as rapid-fire Summon engines, the deck can be very specific in terms of content. As such, the archetype can have a steep learning curve. It is advisable to limit the number of non-archetype Monsters in the deck to the barest minimum - "Fiendish Rhino Warrior" and "Tour Guide From the Underworld" are generally regarded as the most acceptable options.