Card Rulings:Bending Destiny

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TCG Rulings

  • Returning the removed from play card to the hand does not start a Chain.[1]

OCG Rulings

  • This card can be activated directly in Chain to the activation of a Spell/Trap Card, or at the time a monster is Normal Summoned face-up.[2]
  • It can be activated during the Damage Step directly in Chain to an activated Spell/Trap Card.[2]
  • Resolving "Negate the activation of a Spell or Trap Card, or the Normal Summon of a monster" and "remove that card from play" are treated as being done at the same time.[2]
  • Resolving "The card removed from play by this effect is returned to its owner's hand during the End Phase" does not make a Chain Link.[2]

References

  1. a b Konami Gameplay FAQ: Stardust Overdrive Sneak Peek -- Card Rulings (Version 1.0)
  2. a b c d e Konami OCG Card Database: Bending Destiny
  3. Konami OCG Card Database: While "Imperial Iron Wall" is active, if "Bending Destiny" is activated in response to the Summon of a monster, then is the negated card still banished?