Card Rulings:Child's Play

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OCG Rulings

  • This card's effect that increases your LP does not start a Chain.[1]
  • This effect is applied each time your opponent Normal Summons a monster (face-up), Flip Summons a monster, or Special Summons a monster face-up or face-down. (The effect can be applied during the Damage Step.)[1]
  • If your opponent Special Summons 2 or more monsters simultaneously with Soul Charge, etc., you only gain 300 LP. (You do not 300 LP per monster.)[1]
  • This card's effect that prevents your monsters from being destroyed by battle does not start a Chain.[1]

Q&A Rulings

A: In this scenario, the damage is calculated while the effect of "Child's Play" that prevents your monsters from being destroyed is applying, so even if your LP fall below 10,000 as a result of that battle, your monster ("Neo the Magic Swordsman") is not destroyed.[2]

References