Card Rulings:El Shaddoll Shekhinaga

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OCG Rulings

  • The effect "During either player's turn, when a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand: You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY." is a Quick Effect. (This effect can be activated in a Chain when a Special Summoned monster activates its effect. It can be activated during the Damage Step. It cannot be activated if you have no "Shaddoll cards in your hand.)[1]
  • "negate the activation, and if you do, destroy that monster" and "send 1 "Shaddoll" card from your hand to the GY." are not considered to happen simultaneously.[1]
  • The effect "If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap Card in your GY; add it to your hand." is a Trigger Effect that activates in the GY. (This effect targets 1 "Shaddoll" Spell/Trap Card in your GY. It can be activated during the Damage Step.)[1]

Q&A Rulings

A: If the effect of "Stardust Dragon" is activated by Tributing itself, since its effect activates on the field, the effect of "El Shaddoll Shekhinaga" can be activated in a Chain to the effect of "Stardust Dragon" to negate the activation. Furthermore, in that case, since "Stardust Dragon" has already been Tributed and sent to the GY when it would be destroyed, "send 1 "Shaddoll" card from your hand to the GY." is not applied.[2]
A: None of their effects can be activated.
Regarding the effects of "Mirrorjade the Iceblade Dragon" and "The Dark Magicians": If the first place they move to when they leave the field is the GY, their effects can only be activated in the GY, and they must remain in the GY until the timing of their effect's activation. In these scenarios, those monsters are destroyed and sent to the GY, but then banished afterward, so their effects cannot be activated.
Regarding the effect of "El Shaddoll Construct": It is an effect that can be activated in the GY when "El Shaddoll Construct" is sent to the GY, and it also needs to remain in the GY until the timing of its effect's activation. Therefore, if it is banished immediately after it is sent to the GY, its effect cannot be activated.
The following monsters also have effects that fall under the above categories, and the same applies to them if they are destroyed and subsequently banished by the effect of "Terrifying Trap Hole Nightmare":
- "Bystial Druiswurm"
- "Dinomorphia Kentregina"
- "Dinomorphia Rexterm"
- "El Shaddoll Apkallone"
- "El Shaddoll Shekhinaga"
- "Elemental HERO Absolute Zero"
- "Evilswarm Coppelia"
- "Noh-P.U.N.K. Deer Note"
- "Tearlaments Kaleido-Heart"
- "Tearlaments Kitkallos"
- "Tearlaments Rulkallos"[3]

References