Card Rulings:Flying Carp

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OCG Rulings

  • This card’s effect that increases its ATK by 500 is a Quick Effect. (It does not target. Discarding 1 WATER monster is the cost to activate this effect.)[1]
  • If you activate this effect during the Damage Step, it must be at the start of the Damage Step or before damage calculation.[1]
  • This card’s effect that Special Summons a Fish, Sea Serpent, or Aqua monster from your Deck is a Trigger Effect. (It does not target. It can be activated optionally at the end of the Damage Step when Flying Carp destroys an opponent’s monster by battle. Tributing that Flying Carp is the cost to activate this effect.)[1]
  • If Flying Carp battles a monster with the same ATK and both monsters are destroyed, you cannot activate this effect.[1]