Card Rulings:Intercept Wave
TCG Rulings
- You can activate Intercept Wave even if only 1 player controls a Synchro Monster.[1]
- You can activate Intercept Wave even while G.B. Hunter is face-up on the field. In that case, you'll switch the Synchro Monsters to Defense Position, but you won't return them to the Extra Deck in the End Phase.[1]
- You cannot activate Intercept Wave during the Damage Step.[1]
- Synchro Monsters that were not changed to Defense Position by Intercept Wave will still be returned to the Extra Deck during the End Phase.[1]
- You cannot activate Intercept Wave if there are no Attack Position Synchro Monsters on the field.[1]
- At least 1 monster must be changed to Defense Position by Intercept Wave or else the effect to return Synchro Monsters to the Extra Deck will not be applied.[1]
- Returning the Synchro Monsters to the Extra Deck does not start a Chain.[1]
OCG Rulings
- During the End Phase, the effect of "Intercept Wave" also returns to the Extra Deck Synchro Monsters Summoned after "Intercept Wave" was activated.[2]
References
- ↑ a b c d e f g Konami Gameplay FAQ: The Shining Darkness Sneak Peek -- Card Rulings (Version 1.0)
- ↑ Konami FAQ: Spell Card > Intercept Wave