Card Rulings:Mirror Force Launcher

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OCG Rulings

Q&A Rulings

A: When "Mirror Force Launcher" is destroyed by your opponent's card effect and sent to the Graveyard, you cannot activate its effect unless you have at least 2 available Spell & Trap Zones in which to Set that "Mirror Force Launcher" and a "Mirror Force" from your hand, Deck, or GY. In this scenario, since only 1 of your Spell & Trap Zones is vacant, you cannot activate the effect of "Mirror Force Launcher".[1][2]
  • Q: When my Set "Mirror Force Launcher" is destroyed by my opponent's card effect and sent to the GY, I activate its effect that Sets it from the GY and a "Mirror Force" from my hand, Deck, or GY to my field. If my opponent chains the effect of "D.D. Crow" and banishes that "Mirror Force Launcher" from the GY, how does its effect resolve?
A: The effect of "Mirror Force Launcher" is one that Sets 2 cards to your field; that "Mirror Force Launcher" from the GY and 1 Mirror Force from your hand, Deck, or GY. In this scenario, if the "Mirror Force Launcher" whose effect was activated is no longer in the Graveyard when its effect resolves, the effect disappears. (It is not Set to your field and you do not choose a "Mirror Force" from your hand, Deck, or GY.)[3][2]

References