Card Rulings:Poison Chain
OCG Rulings
- The effect "During the End Phase of your turn, if you did not attack, you can make your opponent send cards equal to the number of face-up "Iron Chain" monsters you control from the top of their Deck to the Graveyard" activates only once during the player's End Phase and makes a Chain Link.[1]
- If the number of face-up "Iron Chain" monsters in the player's Monster Zones is greater than the number of cards in the opponent's Deck, the effect of "Poison Chain" cannot be activated during the End Phase.[1]
- If there are no face-up "Iron Chain" monsters in the player's Monster Zones, the effect of "Poison Chain" cannot be activated during the End Phase.[1]
Previously Official Rulings
These TCG rulings were issued by Upper Deck Entertainment and have since been declared unofficial by Konami.[2] They were previously considered official and can still be correct, as long as they follow the official gameplay rules, or unless Konami has issued a ruling that says otherwise. References: [3][4][5][6][7][8][9][10][11] |
- The effect of "Poison Chain" that activates in the End Phase starts a Chain.
- If your opponent has fewer cards in their Deck than the number of "Iron Chain" monsters you control, "Poison Chain's" effect does not activate.
References
- ↑ a b c d Konami OCG Card Database: Poison Chain
- ↑ Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
- ↑ UDE FAQ: Individual Card Rulings [A-C]
- ↑ UDE FAQ: Individual Card Rulings [D-E]
- ↑ UDE FAQ: Individual Card Rulings [F-H]
- ↑ UDE FAQ: Individual Card Rulings [I-K]
- ↑ UDE FAQ: Individual Card Rulings [L-O]
- ↑ UDE FAQ: Individual Card Rulings [P-R]
- ↑ UDE FAQ: Individual Card Rulings [S-T]
- ↑ UDE FAQ: Individual Card Rulings [U-Z]
- ↑ UDE FAQ: SPECIFIC CARDS RULINGS