Card Rulings:Tethys, Goddess of Light
TCG Rulings
- This is a Trigger Effect that you can choose to activate. The cost is revealing 1 Fairy you just drew to your opponent.[1]
- If you control multiple copies of “Tethys, Goddess of Light”, you can chain their effects when you draw a Fairy-Type monster(s). If you control 2 copies of “Tethys, Goddess of Light”, you would draw 2 cards in that case.[1]
- You can only activate this effect when a Fairy being drawn was the last thing that happened. If you draw a Fairy with “Jar of Greed” in the middle of a chain, you cannot activate the effect of “Tethys, Goddess of Light”. If you draw a Fairy with “Graceful Charity”, the last thing that happened was that you discarded for “Graceful Charity”, so you cannot activate “Tethys, Goddess of Light”.[1]
- You can activate the effect of “Tethys, Goddess of Light” if you draw a Fairy during the Damage Step, for example with “Airknight Parshath”.[1]
OCG Rulings
- The effect of "Tethys, Goddess of Light" is a Trigger Effect. (It does not target.)[2]
- The effect can optionally be activated when you draw a Fairy monster(s).
- It cannot be activated during the Damage Step.[2]
- If you draw a Fairy monster while you control multiple copies of "Tethys, Goddess of Light", you can activate the effect of each "Tethys, Goddess of Light" in a Chain. If you control 2 copies of "Tethys, Goddess of Light", you can draw 2 cards.[3]
References
- ↑ a b c d Konami Gameplay FAQ: Crimson Crisis -- Card Rulings (version 2.0)
- ↑ a b c Konami OCG Card Database: Tethys, Goddess of Light
- ↑ Konami OCG Card Database: If you control 2 or more copies of "Tethys, Goddess of Light", can you draw multiple cards?