Card Rulings:Zero Force
TCG Rulings
- You cannot activate this card during the Damage Step.[1]
- You cannot activate this card if a face-up monster is removed from play as a cost.[1]
- You cannot activate this card when a Token or a Trap Card treated as a monster is removed from play.[1]
- You can activate this card if your monster is destroyed by "Acid Trap Hole" while "Macro Cosmos" is on the field.[1]
Judge Program Forum Rulings
These Ruling(s) have not been confirmed as applicable to the TCG.[Notes 1] |
- When the effect of "D.D. Warrior Lady" resolves in the Damage Step, you cannot activate "Zero Force".[2]
OCG Rulings
- It cannot be activated during the Damage Step.[3]
- When a monster is banished, if there are no face-up monsters on the field, this card cannot be activated.[3]
Notes
- ↑ Konami Judge Program Rulings are considered unverified, as their source(s) are not publicly viewable. They are not confirmed as applicable to the TCG until they have been officially published by Konami.
References
- ↑ a b c d e Konami Gameplay FAQ: Storm of Ragnarok – Card Rulings (version 1.0)
- ↑ Konami Judge Program Forum: Zero Force
- ↑ a b c Konami OCG Card Database: Zero Force