Card Tips:Wild Nature's Release
- This card can be searched by "Triple Tactics Thrust", "Endymion, the Mighty Master of Magic", and other generic searchers.
- Use this card with "Crystal Beasts". Many of them are Beasts, and most of those have rounded ATK and DEF values -- "Amber Mammoth" will go to 3300 ATK, and "Sapphire Pegasus" will go to 3000. Then, when they are destroyed, keep them in the Spell/Trap Card Zone as Continuous Spell Cards, where they will still be useful.
- This card can also be used effectively in a Gladiator Beast deck; after you boost the monster's ATK, you can either swap it out or Contact Fuse.
- Use with "Beast Soul Swap" to avoid your monster's destruction by the drawback of this card's effect.
- Combine this card with "Master of Oz" and "Strike Slash" to get a 8600 attacker that can go through defenses if it is safe to attack. Then, during your next turn, when "Master of Oz" is destroyed, activate "Re-Fusion" and bring it back to life to protect your Life Points. You can also use "De-Fusion" in place of "Re-Fusion" before it gets destroyed.
- Since this card can target any Beast or Beast-Warrior on the field, it can be useful when used on your opponent's monsters (such as "Beast King Barbaros", most "Gladiator Beast" monsters, and so on); it will get them stronger, but simply ending the turn will destroy them.
- Use "Dimensionhole" or "Interdimensional Matter Transporter" to prevent your monster from being destroyed during the End Phase.
- Use this card in a "Sphinx" deck. "Andro Sphinx" and "Sphinx Teleia" will go to 5500 ATK each.
- Use this card on "Soul Tiger" early on.
- Use this card to inflict heavy damage on your opponent, then Special Summon one of the "Meklords" or "Green Baboon" when your monster is destroyed by this card's effect in the End Phase.
- Since this card doesn't boost your monster's ATK by its original DEF value, it's obviously smart to increase its DEF as much as you possibly can before activating Wild Nature's Release to get the most out of your monster.
- Combine this card with "Thor, Lord of the Aesir" to go up to 6300 ATK to inflict massive damage to your opponent.
- If Thor is destroyed by your opponent then remove "Guldfaxe of the Nordic Beasts" in your graveyard to resurrect "Thor, Lord of the Aesir" to damage 800 points to your opponent.
- Use with low-level, high defense monsters such as "Bunilla" for a powerful attacker for one turn, and you won't lose Life Points like you would with "Shield & Sword".
- Use with "DNA Surgery" to use its effect on any monster.
- You can possibly use this card against cards like "Inverse Universe".