Castle of D. Magic (DM1)

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Main card page: "Castle of Dark Illusions"

DM1 / DM2 / DM3 / DM4 / DM5 / DM6 / DM7 / DM8

Castle of D. Magic
Japanese
やみくらましのしろ
Rōmaji
Yamikuramashi no Shiro
Translated
Castle of Darkening
CastleofDarkIllusions-DM1-JP-VG.png
Number 083
ATK / DEF 920 / 1930
Type Fiend
Rarity B

A creature that can generate darkness to envelop all that exists around it.

つねに やみをうみだし すべてのものを おおいかくしてしまう

Obtained by

"Castle of D. Magic" is awarded as a victory bonus after defeating these characters a specific number of times.

Character Wins
PaniK 30

"Castle of D. Magic" can be obtained via random drop from the following characters. The chance of winning it is listed as a percentage and a probability out of 2048.

Character % 2048th
PaniK 0.49 10

Opponents' Decks

The following characters use "Castle of D. Magic". Each of the 40 cards in each of their Decks have a chance of being it, which is listed below as a percentage and a probability out of 2048.

Character % 2048th
PaniK 2.54 52

Uses

"Castle of D. Magic" can be equipped with the following Equip Cards, each of which power it up by 1 Level, effectively increasing its current ATK/DEF by 60%.

"Castle of D. Magic" is affected by the following Field Cards:

"Castle of D. Magic" can be used as Fusion Material. See below for combinations.

Fusion Material for

"Castle of D. Magic" can be used as material for the following Fusion Summons:

Result Other Material
#074: "Giant Rock Soldier"
#136: "Witty Phantom"
#204: "Mabarrel"