D.D. Tower: WIND & EARTH Dimension

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D.D. Tower: WIND & EARTH Dimension
D.D. Tower: WIND & EARTH Dimension
Names
EnglishD.D. Tower: WIND & EARTH Dimension
Event information
Type
  • D.D. Tower
History
Occurrences
  • March 9, 2018 – March 16, 2018

D.D. Tower: WIND & EARTH Dimension is an event that occurred in Yu-Gi-Oh! Duel Links.

History[edit]

This event has run one time, throughout the following time period:

  • March 9, 2018 until March 16, 2018 (the D.D. BOX remained available until March 23, 2018)

Event details[edit]

  • The D.D. Tower: WIND & EARTH Dimension has 30 floors.
    • On March 12, 2018, 10 more floors were unlocked.
  • The player must defeat all monsters on a floor to move on to the next floor. Also, they will receive a reward each time they complete a floor for the first time.
  • Each Duel has Duel Missions that the player can complete to earn D.D. Orbs. 5 D.D. Orbs can be exchanged for 1 random item from the D.D. BOX.
    • After all the items are obtained, the D.D. BOX is automatically reset, and the chance of pulling a Foil card is increased.
  • The player's LP carry over between Duels, but if the player's LP exceeds 4000 at the end of a Duel, they will start with 4000 LP during the next Duel. The player gains 100 LP every 5 minutes and cannot Duel while they have 0 LP.
    • If the player Duels a Tower Monster or Tower Boss Monster other than the most recently unlocked one, LP carried over at the end of the Duel cannot exceed the amount the player started the Duel with, before applying regeneration over time. However, if the player's LP is lower than they started the Duel with, this loss will be carried over.

Floors completion rewards[edit]

Rewards can be earned by completing floors of the tower.

Floor Reward
1 3 LP Potion
2 40 Gems
3 1 "Roc from the Valley of Haze"
4 50 Gems
5 100 R Jewel
6 3 LP Potion
7 5000 Gold
8 70 Gems
9 1 SR Jewel
10 1 "Madolche Chouxvalier"
Floor Reward
11 40 Gems
12 2 LP Potions
13 1 "Mist Valley Watcher"
14 1 SR Jewel
15 50 Gems
16 2 LP Potions
17 Card Sleeves: D.D. Tower -WIND & EARTH Dimension-
18 10000 Gold
19 50 Gems
20 1 "Kunoichi"
Floor Reward
21 10000 Gold
22 1 LP Potion
23 50 Gems
24 1 SR Jewel
25 50 Gems
26 1 LP Potion
27 Game Mat: D.D. Tower -WIND & EARTH Dimension-
28 15000 Gold
29 1 UR Jewel
30 1 "Windrose the Elemental Lord"
Floor Reward
31 15000 Gold
32 1 LP Potion
33 50 Gems
34 2 SR Jewel
35 15000 Gold
36 1 LP Potion
37 50 Gems
38 20000 Gold
39 1 UR Jewel
40 1 "Windrose the Elemental Lord"

D.D. BOX[edit]

There are 20 items in the D.D. BOX. The player can exchange 5 D.D. Orbs for 1 random item from the BOX, also the player can reset the box at any time.

After the conclusion of the event, the LP Potions are replaced by 1000 Gold each.

Item Qty
"Des Volstgalph" 1
"Kunoichi" 1
"Invigoration" 1
"Gust Fan" 1
"Mist Valley Watcher" 1
"Madolche Chouxvalier" 1
"Roc from the Valley of Haze" 1
"Madolche Cruffssant" 1
"Madolche Chickolates" 1
Legendary Duelist Rainbow Pack (DM) 1
Legendary Duelist Rainbow Pack (GX) 1
Water Dimension Pack 1
LP Potion 4
10000 Gold 4

Water Dimension Pack[edit]

Legendary Duelist Rainbow Pack (DM)[edit]

Legendary Duelist Rainbow Pack (GX)[edit]

Floors[edit]

Floor Opponent Deck Duel Mission D.D. Orbs
1 Thunder Kid Breezy Skies Win a Duel against Thunder Kid. 2
Win with at least 1000 LP remaining. 1
2 The Six Samurai - Nisashi Breezy Dragon Win a Duel against The Six Samurai - Nisashi. 2
Destroy 3 monster(s) in one Duel. 1
3 Karate Man Earth Warriors Win a Duel against Karate Man. 2
Use a Spell Card 1 time(s) in one Duel. 1
4 The Six Samurai - Yariza Earth Flora Win a Duel against The Six Samurai - Yariza. 2
Successfully perform 3 Summon(s) in one Duel. 1
5 Thunder Kid Breezy Dragon Win a Duel against Thunder Kid. 2
Inflict 5000 points of damage in one Duel. 1
6 The Six Samurai - Nisashi Breezy Skies Win a Duel against The Six Samurai - Nisashi. 2
Summon Roc from the Valley of Haze 1 time(s) in one Duel. 1
7 Karate Man Earth Beast Warriors Win a Duel against Karate Man. 2
Win the Duel within 7 turn(s). 1
8 The Six Samurai - Yariza Earth Warriors Win a Duel against The Six Samurai - Yariza. 2
Inflict a Spell/Trap Card 1 time(s) in one Duel. 1
9 Thunder Kid Breezy Skies Win a Duel against Thunder Kid. 2
Achieve 1 win(s) without using any level 4 or higher Monster Cards. 1
10 The Six Samurai - Nisashi Mist of the Warriors Win a Duel against The Six Samurai - Nisashi. 2
Use an Equip Spell Card 1 time(s) in one Duel. 1
Desert Twister Breezy Dust Fiend Win a Duel against Desert Twister. 3
Achieve 1 No Damage win(s). 2
11 Thunder Kid Valley of the Wind Win a Duel against Thunder Kid. 2
Summon Madolche Chouxvalier 1 time(s) in one Duel. 1
Successfully perform 1 Fusion Summon(s) in one Duel. 1
Karate Man Nature of Gaia Win a Duel against Karate Man. 2
Win 1 Duel(s) through a Deck out. 1
Win with at least 2000 LP remaining. 1
12 The Six Samurai - Nisashi Blades of the Wind Win a Duel against The Six Samurai - Nisashi. 2
Use level 5 or higher Monster Cards 1 time(s) in one Duel. 1
Use a Spell Card 2 time(s) in one Duel. 1
The Six Samurai - Yariza Desserts of Gaia Win a Duel against The Six Samurai - Yariza. 2
Use a Trap Card 1 time(s) in one Duel. 1
Reduce your opponent's LP to 0 by inflicting battle damage with "Madolche Chouxvalier." 1
13 Karate Man Nature of Gaia Win a Duel against Karate Man. 2
Achieve 1 win(s) with 5 or less Cards left in your Deck. 1
Inflict 6000 points of damage in one Duel. 1
The Six Samurai - Nisashi Honor of the Wind Win a Duel against The Six Samurai - Nisashi. 2
Achieve 1 win(s) with using any Trap Cards. 1
Inflict 500 points of effect damage in one Duel. 1
14 The Six Samurai - Yariza Desserts of Gaia Win a Duel against The Six Samurai - Yariza. 2
Destroy 5 monster(s) in one Duel. 1
Use Spell/Trap Card 2 time(s) in one Duel. 1
Thunder Kid Valley of the Wind Win a Duel against Thunder Kid. 2
Use a Field Spell Card 1 time(s) in one Duel. 1
Inflict 2000 points of battle damage with a single attack. 1
15 Karate Man Nature of Gaia Win a Duel against Karate Man. 2
Successfully perform 1 Tribute Summon(s) in one Duel. 1
Achieve 1 No Damage win(s). 1
The Six Samurai - Yariza Desserts of Gaia Win a Duel against The Six Samurai - Yariza. 2
Successfully perform 1 Ritual Summon(s) in one Duel. 1
Use a Continuous Spell Card 1 time(s) in one Duel. 1
16 The Six Samurai - Nisashi Blades of the Wind Win a Duel against The Six Samurai - Nisashi. 2
Summon Mist Valley Watcher 1 time(s) in one Duel. 1
Successfully perform 2 Fusion Summon(s) in one Duel. 1
Thunder Kid Honor of the Wind Win a Duel against Thunder Kid. 2
Use Continuous Trap Cards 1 time(s) in one Duel. 1
Inflict 1000 points of effect damage in one Duel. 1
17 The Six Samurai - Yariza Nature of Gaia Win a Duel against The Six Samurai - Yariza. 2
Recover 2000 or more LP in one Duel. 1
Win with at least 3000 LP remaining. 1
The Six Samurai - Nisashi Valley of the Wind Win a Duel against The Six Samurai - Nisashi. 2
Inflict 3000 points of battle damage with a single attack. 1
Win the Duel within 6 turn(s). 1
18 Karate Man Desserts of Gaia Win a Duel against Karate Man. 2
Use a Spell Card 3 time(s) in one Duel. 1
Win the Duel during your opponent's turn. 1
Thunder Kid Blades of the Wind Win a Duel against Thunder Kid. 2
Use Counter Trap Cards 1 time(s) in one Duel. 1
Use level 3 or lower Monster Cards 2 time(s) in one Duel. 1
19 The Six Samurai - Nisashi Honor of the Wind Win a Duel against The Six Samurai - Nisashi. 2
Use a Spell/Trap Card 4 time(s) in one Duel. 1
Successfully perform 2 Ritual Summon(s) in one Duel. 1
Karate Man Nature of Gaia Win a Duel against Karate Man. 2
Inflict 7000 points of battle damage in one Duel. 1
Successfully perform 6 Summon(s) in one Duel. 1
20 Thunder Kid Valley of the Wind Win a Duel against Thunder Kid. 2
Reduce your opponent's LP to 0 by inflicting battle damage with "Mist Valley Watcher." 1
Achieve 1 No Damage win(s). 1
The Six Samurai - Yariza Nature of Gaia Win a Duel against The Six Samurai - Yariza. 2
Successfully perform 3 Tribute Summon(s) in one Duel. 1
Inflict 1000 points of effect damage with a single effect activation. 1
Megarock Dragon Rock Dragon of Gaia Win a Duel against Megarock Dragon. 4
Achieve 1 win(s) without using any level 3 or lower Monster Cards. 3
Achieve 1 win(s) without using any level 5 or higher Monster Cards. 3
21 The Six Samurai - Nisashi Stormy Ninjas Win a Duel against The Six Samurai - Nisashi. 3
Use a Spell/Trap Card 5 time(s) in one Duel. 1
Successfully perform 3 Special Summon(s) in one Duel. 1
The Six Samurai - Yariza Tectonic Darkness Win a Duel against The Six Samurai - Yariza. 3
Win with at least 2000 LP remaining. 1
Use a Continuous Spell Card 2 time(s) in one Duel. 1
Karate Man Tectonic Mysteries Win a Duel against Karate Man. 3
Successfully perform 2 Special Summon(s) in one Duel. 1
Destroy 5 monster(s) in one Duel. 1
22 The Six Samurai - Yariza Tectonic Strike Win a Duel against The Six Samurai - Yariza. 3
Successfully perform 4 Summon(s) in one Duel. 1
Use a Trap Card 4 time(s) in one Duel. 1
Karate Man Tectonic Dinos Win a Duel against Karate Man. 3
Achieve 1 win(s) without using any Spell Cards. 1
Achieve 1 win(s) without using any Trap Cards. 1
Thunder Kid Stormy Dash Win a Duel against Thunder Kid. 3
Use an Equip Spell Card 2 time(s) in one Duel. 1
Summon Kunoichi 1 time(s) in one Duel. 1
23 The Six Samurai - Nisashi Stormy Tornado Win a Duel against The Six Samurai - Nisashi. 3
Achieve 1 No Damage win(s). 1
Inflict 2000 points of battle damage with a single attack. 1
Thunder Kid Stormy Divinity Win a Duel against Thunder Kid. 3
Successfully perform 2 Fusion Summon(s) in one Duel. 1
Inflict 1500 points of effect damage with a single effect activation. 1
Karate Man Tectonic Darkness Win a Duel against Karate Man. 3
Inflict 5000 points of battle damage in one Duel. 1
Win with at least 4000 LP remaining. 1
24 The Six Samurai - Yariza Tectonic Mysteries Win a Duel against The Six Samurai - Yariza. 3
Achieve 1 win(s) with 3 or less Cards left in your Deck. 1
Inflict 8000 or more points of damage in one Duel. 1
Karate Man Tectonic Strike Win a Duel against Karate Man. 3
Win the Duel within 5 turn(s). 1
Use a Trap Card 3 time(s) in one Duel. 1
Thunder Kid Stormy Ninjas Win a Duel against Thunder Kid. 3
Inflict 2000 or more points of effect damage in one Duel. 1
Inflict 1000 or more points of effect damage with a single effect activation. 1
25 Thunder Kid Stormy Dash Win a Duel against Turu-Purun. 3
Use an Equip Spell Card 3 time(s) in one Duel. 1
Inflict 3000 or more points of battle damage with a single attack. 1
The Six Samurai - Nisashi Stormy Tornado Win a Duel against The Six Samurai - Nisashi. 3
Use a Continuous Spell Card 3 time(s) in one Duel. 1
Use level 2 or lower Monster Cards 2 time(s) in one Duel. 1
Karate Man Tectonic Dinos Win a Duel against Karate Man. 3
Use level 7 or higher Monster Cards 1 time(s) in one Duel. 1
Win the Duel during your opponent's turn. 1
26 Karate Man Tectonic Darkness Win a Duel against Karate Man. 3
Use Counter Trap Cards 2 time(s) in one Duel. 1
Achieve 1 win(s) using only EARTH Monster Cards. 1
The Six Samurai - Yariza Tectonic Mysteries Win a Duel against The Six Samurai - Yariza. 3
Successfully perform 3 Tribute Summon(s) in one Duel. 1
Use a Trap Card 4 time(s) in one Duel. 1
Thunder Kid Stormy Divinity Win a Duel against Thunder Kid. 3
Inflict 3000 or more points of battle damage with a single attack. 1
Win the Duel within 4 turn(s). 1
27 The Six Samurai - Nisashi Stormy Ninjas Win a Duel against The Six Samurai - Nisashi. 3
Achieve 1 win(s) only using WATER Monster Cards. 1
Use a Field Spell Card 2 time(s) in one Duel. 1
The Six Samurai - Yariza Tectonic Strike Win a Duel against The Six Samurai - Yariza. 3
Successfully perform 4 Summon(s) in one Duel. 1
Achieve 1 win(s) with 3 or less Cards left in your Deck. 1
Karate Man Tectonic Dinos Win a Duel against Karate Man. 3
Achieve 1 No Damage win(s). 1
Use a Spell/Trap Card 6 time(s) in one Duel. 1
28 The Six Samurai - Nisashi Stormy Dash Win a Duel against The Six Samurai - Nisashi. 3
Win 1 Duel(s) through a Deck out. 1
Achieve 1 win(s) using only DARK Monster Cards. 1
Thunder Kid Stormy Tornado Win a Duel against Thunder Kid. 3
Recover 3000 or more LP in one Duel. 1
Successfully perform 4 Special Summon(s) in one Duel. 1
The Six Samurai - Yariza Tectonic Darkness Win a Duel against The Six Samurai - Yariza. 3
Inflict 1500 or more points of effect damage in one Duel. 1
Destroy 7 monster(s) in one Duel. 1
29 Karate Man Tectonic Mysteries Win a Duel against Karate Man. 3
Achieve 1 win(s) without using any Spell/Trap Cards. 1
Use level 7 or higher Monster Cards 2 time(s) in one Duel. 1
The Six Samurai - Nisashi Stormy Divinity Win a Duel against The Six Samurai - Nisashi. 3
Reduce your opponent's LP by 0 by inflicting battle damage with "Mist Valley Watcher." 1
Inflict 6000 or more points of battle damage in one Duel. 1
Thunder Kid Stormy Ninjas Win a Duel against Thunder Kid. 3
Use level 3 or lower Monster Cards 3 time(s) in one Duel. 1
Recover 3000 or more LP in one Duel. 1
30 The Six Samurai - Yariza Tectonic Strike Win a Duel against The Six Samurai - Yariza. 3
Successfully perform 3 Fusion Summon(s) in one Duel. 1
Successfully perform 2 Ritual Summon(s) in one Duel. 1
The Six Samurai - Nisashi Stormy Dash Win a Duel against The Six Samurai - Nisashi. 3
Win the Duel during your opponent's turn. 1
Use a Spell/Trap Card 7 time(s) in one Duel. 1
Karate Man Tectonic Dinos Win a Duel against Karate Man. 3
Use a Spell Card 5 time(s) in one Duel. 1
Use level 2 or lower Monster Cards 3 time(s) in one Duel. 1
Desert Twister Stormy Dust Fiend Win a Duel against Desert Twister. 6
Use level 5 or higher Monster Cards 2 time(s) in one Duel. 4
Reduce your opponent's LP to 0 inflicting battle damage with "Windrose the Elemental Lord." 4
31 Thunder Kid Tectonic Insect Win a Duel against Thunder Kid. 3
Summon Des Volstgalph 1 time(s) is one Duel. 2
Achieve 1 win(s) with 2000 or less LP left. 2
Karate Man Insect Queen Horizon Win a Duel against Karate Man. 3
Recover 1000 or more LP in one Duel. 2
Use a Trap Card 2 time(s) in one Duel. 2
32 The Six Samurai - Nisashi Tectonic Mechs Win a Duel against The Six Samurai - Nisashi. 3
Destroy 4 monster(s) in one Duel. 2
Use level 2 or lower Monster Cards 1 time(s) in one Duel. 2
The Six Samurai - Yariza Jewels of the Horizon Win a Duel against The Six Samurai - Yariza. 3
Successfully perform 3 Summon(s) in one Duel. 2
Achieve 1 win(s) using only LIGHT Monster Cards. 2
33 Karate Man Insect Queen Horizon Win a Duel against Karate Man. 3
Inflict 4000 or more points of battle damage in one Duel. 2
Reduce your opponent's LP to 0 by inflicting battle damage with "Des Volstgalph." 2
The Six Samurai - Nisashi Tectonic Sting Win a Duel against The Six Samurai - Nisashi. 3
Destroy 4 monster(s) in one Duel. 2
Achieve 1 win(s) without performing any Tribute Summons. 2
34 Thunder Kid Tectonic Insect Win a Duel against Thunder Kid. 3
Use a Continuous Spell Card 2 time(s) in one Duel. 2
Achieve 1 win(s) using only FIRE Monster Cards. 2
The Six Samurai - Yariza Jewels of the Horizon Win a Duel against The Six Samurai - Yariza. 3
Inflict 2000 or more points of effect damage in one Duel. 2
Successfully perform 2 Tribute Summon(s) in one Duel. 2
35 Karate Man Insect Queen Horizon Win a Duel against Karate Man. 3
Use a Continuous Trap Card 2 time(s) in one Duel. 2
Win the Duel within 6 turn(s). 2
Thunder Kid Tectonic Mechs Win a Duel against Thunder Kid. 3
Achieve 1 win(s) without using any level 3 or lower Monster Cards. 2
Achieve 1 win(s) without performing any Special Summons. 2
36 The Six Samurai - Yariza Ape Horizon Win a Duel against The Six Samurai - Yariza. 3
Use Counter Trap Cards 3 time(s) in one Duel. 2
Use level 7 or higher Monster Cards 1 time(s) in one Duel. 2
The Six Samurai - Nisashi Tectonic Sting Win a Duel against The Six Samurai - Nisashi. 3
Achieve 1 win(s) with 1000 or less LP left. 2
Inflict 4000 or more points of battle damage with a single attack. 2
37 Thunder Kid Tectonic Insect Win a Duel against Thunder Kid. 3
Achieve 1 win(s) using only WATER Monster Cards. 2
Use a Field Spell Card 2 time(s) in one Duel. 2
The Six Samurai - Nisashi Tectonic Mechs Win a Duel against The Six Samurai - Nisashi. 3
Recover 4000 or more LP in one Duel. 2
Use a Trap Card 5 time(s) in one Duel. 2
38 Karate Man Jewels of the Horizon Win a Duel against Karate Man. 3
Inflict 6000 or more points of battle damage in one Duel. 2
Use Continuous Trap Cards 4 time(s) in one Duel. 2
The Six Samurai - Yariza Insect Queen Horizon Win a Duel against The Six Samurai - Yariza. 3
Achieve 1 win(s) using only DARK Monster Cards. 2
Use level 7 or higher Monster Cards 2 time(s) in one Duel. 2
39 Karate Man Ape Horizon Win a Duel against Karate Man. 3
Successfully perform 2 Ritual Summon(s) in one Duel. 2
Inflict 3000 or more points of battle damage with a single attack. 2
The Six Samurai - Nisashi Tectonic Sting Win a Duel against The Six Samurai - Nisashi. 3
Use a Spell/Trap Card 4 time(s) in one Duel. 2
Win the Duel during your opponent's turn. 2
40 The Six Samurai - Yariza Insect Queen Horizon Win a Duel against The Six Samurai - Yariza. 3
Win 1 Duel(s) through a Deck out. 2
Win the Duel within 5 turn(s). 2
Thunder Kid Tectonic Insect Win a Duel against Thunder Kid. 3
Achieve 1 win(s) using only LIGHT Monster Cards. 2
Achieve 1 win(s) with 3 or less Cards left in your Deck. 2
Megarock Dragon Rock Dragon Horizon Win a Duel against Megarock Dragon. 8
Achieve 1 win(s) without using any level 5 or higher Monster Cards. 6
Use level 3 or lower Monster Cards 2 time(s) in one Duel. 6

Tower Monster Decks[edit]

Tower Monsters use one of these following Decks, with the specific Deck used depending on the floor. The levels of the Decks used increase every 10 floors. EARTH monsters use EARTH Decks, while WIND monsters use WIND Decks.

Tower Boss Monsters and D.D. Invaders use unique Decks that are not listed here.

EARTH[edit]

Level 10[edit]

Level 20[edit]

Level 30[edit]

Level 40[edit]

WIND[edit]

Level 10[edit]

Level 20[edit]

Level 30[edit]

Level 40[edit]

Gallery[edit]