Dark World

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This article is about the archetype. For the card part, see "Dark" (card part).
Dark World
"Sillva, Warlord of Dark World" and "Goldd, Wu-Lord of Dark World"
Japanese
  • あんこくかい
  • 暗黒界 (base)
  • あんこくかい (ruby)
  • Ankokukai (romanized)

Chinese
  • 暗黑界
  • Ànhēijiè (pinyin)
  • Am3 hak1 gaai3 (jyutping)

French
  • Monde Ténébreux

German
  • Finsteren Welt

Italian
  • Mondo Oscuro

Korean
  • 암흑계
  • 暗黑界 (Hanja)
  • Amheukgye (romanized)

Portuguese
  • Mundo Negro
  • Black World (translated)

Spanish
  • Mundo Oscuro

Other names
Arabic
عالم الظّلام


Sets

TCG Sets

OCG Sets

Anime appearances


"Dark World" (あんこくかい Ankokukai) is an archetype consisting of DARK Fiend monsters. They were introduced in Elemental Energy, with further support in Strike of Neos, Gates of the Underworld Structure Deck and Primal Origin.

The anime-only "Dark Corridor" also belongs to this archetype since its kanji name contains "暗黒界".

Brron, Mad King of Dark World uses this archetype in the Yu-Gi-Oh! GX anime.

Some members of this archetypes appears as characters in some video-games:

Naming[edit]

The names of "Dark World" monsters are mostly based on colors, many of which feature prominently in their artwork and their army positions. The English names are based on the words for the colors with either extra letters added/removed or corrupt spellings. The Japanese names are based on the transcriptions of the English words for the colors with one or more morae deleted. The Chinese names are combinations of the color names and transcriptions/transliterations of English or Japanese words, in terms of phonetics.

Members[edit]

English Japanese Origin
Name Origin Name Origin
Beiige Beige ベージ Bēji ベージBēju Vanguard
Broww Brown ブラウ Burau ブラウBuraun Hunter
Brron Bronze ブロン Buron ブロンBuronzu King
Ceruli Cerulean セルリ Seruri セルリアン Serurian Guru
Cobal Cobalt コバル Kobaru コバルKobaruto Excavator
Colorless Colorless カラレス Kararesu カラレス Karāresu King
Goldd Gold ゴルド Gorudo ルド Gōrudo Wu-Lord
Grapha Graphite グラファ Gurafa グラファイト Gurafaito Dragon Lord
Gren Green グリン Gurin グリ Gurīn Tactician
Kahkki Khaki
カーキ Kāki
Guerrilla
Latinum Platinum ラチナ Rachina ラチナ Purachina Exarch
Lucent Translucent ケルト Keruto ケルト Sukeruton
ける Sukeru
Netherlord
Reign-Beaux Rainbow
Reign + Beaux
レイン Rein レインボー Reinbō
レイン Rein
Overlord
Renge Orange レンジ Renji レンジ Orenji Gatekeeper
Scarr Scarlet スカー Sukā スカーレット Sukāretto Scout
Sillva Silver シルバ Shiruba シルバShirubā Warlord
Snoww Snow
スノウ Sunou
Unlight
Zure Azure ズール Zūru ズール Azūru Knight

Playing style[edit]

"Dark World" cards are generally intended to gain advantage by Summoning and destroying through discarding cards (through effects) from your hand. Many "Dark World" monsters also gain extra effects if discarded by an opponent's effect. This does not include costs that require the user to discard, such as "Lightning Vortex" or effects that send cards from the hand to the Graveyard, without discarding, such as "Hand Destruction". Monsters of this archetype can rapidly and aggressively swarm the field and overwhelm the opponent by destroying and discarding your opponent's cards. The deck's main boss monster, "Grapha, Dragon Lord of Dark World", has a built-in destruction effect and the ability to Special Summon itself from the GY; coupled with its high ATK, it is the key card in any "Dark World" Deck. In addition to "Grapha", "Snoww, Unlight of Dark World" is able to provide quick searching and Deck thinning, which can make "Goldd, Wu-Lord of Dark World" and "Sillva, Warlord of Dark World" relatively obsolete. One strategy to utilize these effects is giving "Ceruli, Guru of Dark World" to the opponent, as when Summoned to their field, you become the player it affects. This is also particularly useful with monsters such as "Broww, Huntsman of Dark World" and "Beiige, Vanguard of Dark World", who allow for draw power and swarming the field for potential Link and Xyz Summons, respectively. This can also be used to activate the effect of "Reign-Beaux, Overlord of Dark World" to utterly wipe the opponent's field clean.

Cards like "Dark World Dealings", "Dark World Reinforcements" and "Dark World Brainwashing" are perfect inclusions, as they will provide raw power, recovery and recovering "Dark World" monsters for reuse while activating the effects of your monsters, respectively. "Dark Deal" can also help immensely, potentially putting a nice wedge in their own strategies. "Fabled Raven" is also a good choice, as not only is it a Tuner but can discard multiple "Dark World" monsters, allowing for mass Special Summoning with the right hand.

Discard effects[edit]

This section will show exactly which effects are activated with any "Dark World" monster's discard. This also shows exactly the additional effect that happens when the opponent's effect is the cause for the discard.

Dark World Effect after being discarded by…
any card effect an opponent's card effect
Reign-Beaux N/A Special Summons itself, then destroys all of the opponent's monsters OR Spells/Traps.
Broww Draw 1 card. Draw 1 more card (simultaneously, in addition to the 1st effect).
Grapha Destroys a card the opponent controls. Looks at 1 random card in your opponent's hand; if it is a monster, that monster can be Special Summoned to the player's field.
Snoww Adds a "Dark World" card from the Deck to the hand. Special Summons a monster from the opponent's Graveyard to the player's field in face-up Defense Position.
Goldd Special Summons itself. Destroys up to two cards the opponent controls.
Latinum 1 Fiend monster gains 500 ATK.
Lucent Special Summons a Fiend monster from the Deck to either field.
Sillva The opponent returns two cards from their hand to the bottom of their Deck in any order.
Beiige N/A
Ceruli Special Summons itself to the opponent's field in Defense Position.
Gren Destroy a Spell/Trap on the field.
Kahkki Destroy a monster on the field.

However, a "Dark World" Deck should generally not rely too heavily on card effects that require the opponent to force a discard. Although the archetype has some means of forcing the opponent to make you discard, their situational nature means that you will often have difficulty making the most of the effects. This could also lead into overextending, so one should be careful with how they go about using effects that discard.

Recommended cards[edit]

Recommended cards

Weaknesses and counter-strategies[edit]