Dark World

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This article is about the archetype. For the card part, see "Dark" (card part).
Dark World
"Sillva, Warlord of Dark World" and "Goldd, Wu-Lord of Dark World"
Japanese
  • あんこくかい
  • 暗黒界 (base)
  • あんこくかい (ruby)
  • Ankokukai (romanized)

Chinese
  • 暗黑界
  • Ànhēijiè (pinyin)
  • Am3 hak1 gaai3 (jyutping)

French
  • Monde Ténébreux

German
  • Finsteren Welt

Italian
  • Mondo Oscuro

Korean
  • 암흑계
  • 暗黑界 (Hanja)
  • Amheukgye (romanized)

Portuguese
  • Mundo Negro
  • Black World (translated)

Spanish
  • Mundo Oscuro

Other names
Arabic
عالم الظّلام


Sets

TCG Sets

OCG Sets

Anime appearances


"Dark World" (あんこくかい Ankokukai) is an archetype consisting of DARK Fiend monsters. They were introduced in Elemental Energy, with further support in Strike of Neos, Gates of the Underworld Structure Deck and Primal Origin.

The anime-only "Dark Corridor" also belongs to this archetype since its kanji name contains "暗黒界".

Brron, Mad King of Dark World uses this archetype in the Yu-Gi-Oh! GX anime.

Some members of this archetypes appears as characters in some video-games:

Naming[edit]

The names of "Dark World" monsters are mostly based on colors, many of which feature prominently in their artwork and their army positions. The English names are based on the words for the colors with extra letters added. The Japanese names are based on the transcriptions of the English words for the colors with one or more morae deleted. The Chinese names are combinations of the color names and transcription/transliteration of English or Japanese words, in terms of phonetics.

Members[edit]

English Japanese Origin
Name Origin Name Origin
Beiige Beige ベージ Bēji ベージBēju Vanguard
Broww Brown ブラウ Burau ブラウBuraun Hunter
Brron Bronze ブロン Buron ブロンBuronzu King
Ceruli Cerulean セルリ Seruri セルリアン Serurian Guru
Cobal Cobalt コバル Kobaru コバルKobaruto Excavator
Colorless Colorless カラレス Kararesu カラレス Karāresu King
Goldd Gold ゴルド Gorudo ルド Gōrudo Wu-Lord
Grapha Graphite グラファ Gurafa グラファイト Gurafaito Dragon Lord
Gren Green グリン Gurin グリ Gurīn Tactician
Kahkki Khaki
カーキ Kāki
Guerrilla
Latinum Platinum ラチナ Rachina ラチナ Purachina Exarch
Lucent Translucent ケルト Keruto ケルト Sukeruton
ける Sukeru
Netherlord
Reign-Beaux Rainbow
Reign + Beaux
レイン Rein レインボー Reinbō
レイン Rein
Overlord
Renge Orange レンジ Renji レンジ Orenji Gatekeeper
Scarr Scarlet スカー Sukā スカーレット Sukāretto Scout
Sillva Silver シルバ Shiruba シルバShirubā Warlord
Snoww Snow
スノウ Sunou
Unlight
Zure Azure ズール Zūru ズール Azūru Knight

Playing style[edit]

"Dark World" cards are generally intended to gain advantage by activating Summoning, destruction, and other effects through discarding cards (through effects) from your hand into the Graveyard. Many "Dark World" monsters gain extra effects if discarded by an opponent's effect.

They are based around effects that activate when they are discarded from the hand to the Graveyard by a card effect. This does not include costs that require the user to discard, such as "Lightning Vortex" or effects that send cards from the hand to the Graveyard, without discarding, such as "Hand Destruction".

"Dark World" monsters can rapidly and aggressively swarm the field and overwhelm the opponent by destroying and discarding your opponent's cards. The deck's main boss monster, "Grapha, Dragon Lord of Dark World", has a built-in destruction effect and the ability to Special Summon itself from the Graveyard; coupled with its high ATK, it is the key card in any "Dark World" Deck.

With the Gates of the Underworld Structure Deck, the Deck picked up more speed in Summoning and getting card effects. In addition to the aforementioned "Grapha", it introduced "Snoww, Unlight of Dark World", whose effect allows for quick searches and Deck thinning. On the other hand, the Deck no longer needed to rely on "Goldd, Wu-Lord of Dark World" and "Sillva, Warlord of Dark World" for power. Their high Level means that they will often sit unused in the hand (although they can still be viable for some strategies, such as a Rank 5 Xyz Summon). Using your discard outlets for other cards such as "Grapha" or "Snoww" is often more favorable to either immediately remove a threat, or search the Deck for a card you need.

Another uncommon strategy is discarding "Ceruli, Guru of Dark World" when you have a "Dark World" monster that gains effects when discarded by an opponent's card effect (e.g. "Reign-Beaux, Overlord of Dark World", "Goldd", or "Snoww"). Since the effect of "Ceruli" summons itself on the opponent's side of the fireld, you are the target of its discard effect; this gives your "Dark World" monster a special effect and wastes the opponent's field space.

"Dark World Brainwashing" and "Dark Deal", disrupt with the opponent's cards as they change Effects into a random discard on you.

As per the New Master Rules, "Dark World" suffers almost nothing and can gain a better field control as the ooponent would lack a strong Monster to take down your Monster.

Discard effects[edit]

This section will show exactly which effects are activated with any "Dark World" monster's discard. This also shows exactly the additional effect that happens when the opponent's effect is the cause for the discard.

Dark World Effect after being discarded by…
any card effect an opponent's card effect
Reign-Beaux N/A Special Summons itself, then destroys all of the opponent's monsters OR Spells/Traps.
Broww Draw 1 card. Draw 1 more card (simultaneously, in addition to the 1st effect).
Grapha Destroys a card the opponent controls. Looks at 1 random card in your opponent's hand; if it is a monster, that monster can be Special Summoned to the player's field.
Snoww Adds a "Dark World" card from the Deck to the hand. Special Summons a monster from the opponent's Graveyard to the player's field in face-up Defense Position.
Goldd Special Summons itself. Destroys up to two cards the opponent controls.
Latinum 1 Fiend monster gains 500 ATK.
Lucent Special Summons a Fiend monster from the Deck to either field.
Sillva The opponent returns two cards from their hand to the bottom of their Deck in any order.
Beiige N/A
Ceruli Special Summons itself to the opponent's field in Defense Position.
Gren Destroy a Spell/Trap on the field.
Kahkki Destroy a monster on the field.

"Dark World" cards do not activate if they are discarded for a cost (e.g. "Lightning Vortex" or "Monster Reincarnation"), only if discarded as an effect. Several "Dark World" cards discard cards as an effect (e.g. "Dark World Dealings", "Dark World Lightning" and "Brron, Mad King of Dark World").

In general, a "Dark World" Deck should not rely too heavily on card effects that require the opponent to force a discard. Although the archetype has some means of forcing the opponent to make you discard, their situational nature means that you will often have difficulty making the most of the effects.

Recommended cards[edit]

Recommended cards

Weaknesses and counter-strategies[edit]