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"Dark World" (
The anime-only "Dark Corridor" also belongs to this archetype since its kanji name contains "暗黒界".
Some members of this archetypes appears as characters in some video-games:
- "Goldd" appears in Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006, in Yu-Gi-Oh! World Championship 2007, in Yu-Gi-Oh! World Championship 2008, and in Yu-Gi-Oh! 5D's World Championship 2010: Reverse of Arcadia;
- "Sillva" appears in World Championship 2007, and in World Championship 2008;
- "Renge" appears in World Championship 2008;
- Both "Brron" and "Kahkki" appears in World Championship 2008, and in Yu-Gi-Oh! 5D's World Championship 2009: Stardust Accelerator;
- "Reign-Beaux" appears in World Championship 2007, in World Championship 2008, and in Duel Arena.
The names of "Dark World" monsters are mostly based on colors, many of which feature prominently in their artwork and their army positions. The English names are based on the words for the colors with extra letters added. The Japanese names are based on the transcriptions of the English words for the colors with one or more morae deleted. The Chinese names are combinations of the color names and transcription/transliteration of English or Japanese words, in terms of phonetics.
|Beiige||Beige||ベージ Bēji||ベージュ Bēju||Vanguard|
|Broww||Brown||ブラウ Burau||ブラウン Buraun||Hunter|
|Brron||Bronze||ブロン Buron||ブロンズ Buronzu||King|
|Ceruli||Cerulean||セルリ Seruri||セルリアン Serurian||Guru|
|Cobal||Cobalt||コバル Kobaru||コバルト Kobaruto||Excavator|
|Colorless||Colorless||カラレス Kararesu||カラーレス Karāresu||King|
|Goldd||Gold||ゴルド Gorudo||ゴールド Gōrudo||Wu-Lord|
|Grapha||Graphite||グラファ Gurafa||グラファイト Gurafaito||Dragon Lord|
|Gren||Green||グリン Gurin||グリーン Gurīn||Tactician|
|Latinum||Platinum||ラチナ Rachina||プラチナ Purachina||Exarch|
|Lucent||Translucent||ケルト Keruto||スケルトン Sukeruton
Reign + Beaux
|レイン Rein||レインボー Reinbō
|Renge||Orange||レンジ Renji||オレンジ Orenji||Gatekeeper|
|Scarr||Scarlet||スカー Sukā||スカーレット Sukāretto||Scout|
|Sillva||Silver||シルバ Shiruba||シルバー Shirubā||Warlord|
|Zure||Azure||ズール Zūru||アズール Azūru||Knight|
"Dark World" cards are generally intended to gain advantage by activating Summoning, destruction, and other effects through discarding cards (through effects) from your hand into the Graveyard. Many "Dark World" monsters gain extra effects if discarded by an opponent's effect.
They are based around effects that activate when they are discarded from the hand to the Graveyard by a card effect. This does not include costs that require the user to discard, such as "Lightning Vortex" or effects that send cards from the hand to the Graveyard, without discarding, such as "Hand Destruction".
"Dark World" monsters can rapidly and aggressively swarm the field and overwhelm the opponent by destroying and discarding your opponent's cards. The deck's main boss monster, "Grapha, Dragon Lord of Dark World", has a built-in destruction effect and the ability to Special Summon itself from the Graveyard; coupled with its high ATK, it is the key card in any "Dark World" Deck.
With the Gates of the Underworld Structure Deck, the Deck picked up more speed in Summoning and getting card effects. In addition to the aforementioned "Grapha", it introduced "Snoww, Unlight of Dark World", whose effect allows for quick searches and Deck thinning. On the other hand, the Deck no longer needed to rely on "Goldd, Wu-Lord of Dark World" and "Sillva, Warlord of Dark World" for power. Their high Level means that they will often sit unused in the hand (although they can still be viable for some strategies, such as a Rank 5 Xyz Summon). Using your discard outlets for other cards such as "Grapha" or "Snoww" is often more favorable to either immediately remove a threat, or search the Deck for a card you need.
Another uncommon strategy is discarding "Ceruli, Guru of Dark World" when you have a "Dark World" monster that gains effects when discarded by an opponent's card effect (e.g. "Reign-Beaux, Overlord of Dark World", "Goldd", or "Snoww"). Since the effect of "Ceruli" summons itself on the opponent's side of the fireld, you are the target of its discard effect; this gives your "Dark World" monster a special effect and wastes the opponent's field space.
"Dark World Brainwashing" and "Dark Deal", disrupt with the opponent's cards as they change Effects into a random discard on you.
As per the New Master Rules, "Dark World" suffers almost nothing and can gain a better field control as the ooponent would lack a strong Monster to take down your Monster.
This section will show exactly which effects are activated with any "Dark World" monster's discard. This also shows exactly the additional effect that happens when the opponent's effect is the cause for the discard.
|Dark World||Effect after being discarded by…|
|any card effect||an opponent's card effect|
|Reign-Beaux||N/A||Special Summons itself, then destroys all of the opponent's monsters OR Spells/Traps.|
|Broww||Draw 1 card.||Draw 1 more card (simultaneously, in addition to the 1st effect).|
|Grapha||Destroys a card the opponent controls.||Looks at 1 random card in your opponent's hand; if it is a monster, that monster can be Special Summoned to the player's field.|
|Snoww||Adds a "Dark World" card from the Deck to the hand.||Special Summons a monster from the opponent's Graveyard to the player's field in face-up Defense Position.|
|Goldd||Special Summons itself.||Destroys up to two cards the opponent controls.|
|Latinum||1 Fiend monster gains 500 ATK.|
|Lucent||Special Summons a Fiend monster from the Deck to either field.|
|Sillva||The opponent returns two cards from their hand to the bottom of their Deck in any order.|
|Ceruli||Special Summons itself to the opponent's field in Defense Position.|
|Gren||Destroy a Spell/Trap on the field.|
|Kahkki||Destroy a monster on the field.|
"Dark World" cards do not activate if they are discarded for a cost (e.g. "Lightning Vortex" or "Monster Reincarnation"), only if discarded as an effect. Several "Dark World" cards discard cards as an effect (e.g. "Dark World Dealings", "Dark World Lightning" and "Brron, Mad King of Dark World").
In general, a "Dark World" Deck should not rely too heavily on card effects that require the opponent to force a discard. Although the archetype has some means of forcing the opponent to make you discard, their situational nature means that you will often have difficulty making the most of the effects.
Weaknesses and counter-strategies
- The ultimate threats to "Dark World" decks are cards that banish or lock GY: "Dimensional Fissure", "Karma Cut", "Masked HERO Dark Law", "Banisher of the Radiance" , "Banisher of the Light" or "Macro Cosmos".
- Any Decks that stop discarding effect will completely shut down "Dark World"
- "Magical Thorn" can inflict severe damage by forcing the opponent to take 500 LP damage every time they discard a card.
- "The End of Anubis", "Shadow-Imprisoning Mirror", "Soul Drain" or "Abyss Dweller" will negate or stop activated GY effects, making "Dark World" cards nearly useless.
- Those cards do not prevent the Summon of "Grapha".
- "Consecrated Light" prevents DARK monsters from attacking or being Summoned.
- Mirror Matching another "Dark World" deck will cause any of your cards that also make your opponent discard bacame a double-edge sword.
- Like all Special Summon-based deck, cards that prevents Special Summons will slow this deck down.