Editing Descending Lost Star (anime)
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
This page supports semantic in-text annotations (e.g. "[[Is specified as::World Heritage Site]]") to build structured and queryable content provided by Semantic MediaWiki. For a comprehensive description on how to use annotations or the #ask parser function, please have a look at the getting started, in-text annotation, or inline queries help pages.
Latest revision | Your text | ||
Line 6: | Line 6: | ||
| property = Normal | | property = Normal | ||
| effect_types = Effect | | effect_types = Effect | ||
− | | lore = [[Target]] 1 [[Synchro Monster]] in your [[Graveyard]]; [[Special Summon]] that target in [[Defense Position]], but its [[effect]]s are [[negate]]d, its [[Level]] is reduced by 1, its [[DEF]] becomes 0, also its [[battle position]] cannot be changed. | + | | lore = [[Target]] 1 [[Synchro Monster]] in your [[Graveyard]]; [[Special Summon]] that target in [[Defense Position]], but its [[Card effect|effect]]s are [[negate]]d, its [[Level]] is reduced by 1, its [[DEF]] becomes 0, also its [[battle position]] cannot be changed. |
| ja_lore = ①:自分の墓地の{{Ruby|S|シンクロ}}モンスター1体を対象として発動できる。そのモンスターのレベルを1つ下げ、守備力を0にして守備表示で特殊召喚する。この効果で特殊召喚したモンスターの効果は無効化され、表示形式を変更できない。 | | ja_lore = ①:自分の墓地の{{Ruby|S|シンクロ}}モンスター1体を対象として発動できる。そのモンスターのレベルを1つ下げ、守備力を0にして守備表示で特殊召喚する。この効果で特殊召喚したモンスターの効果は無効化され、表示形式を変更できない。 | ||
| appears_in_5d = 026, 027, 028, 032, 042, 067, 125, 143 | | appears_in_5d = 026, 027, 028, 032, 042, 067, 125, 143 | ||
Line 15: | Line 15: | ||
* Officer 227 | * Officer 227 | ||
| supports = Synchro Monster | | supports = Synchro Monster | ||
− | | action = Prevents | + | | action = Prevents Battle Position changes |
| stat_change = | | stat_change = | ||
* Your monsters lose Levels | * Your monsters lose Levels |