The name of this archetype is a portmanteau of "Dinosaur" and "wrestler". "Dino" means "terrible" in Greek, so "Dinowrestler" can be translated as "terrible wrestler". This archetype's monster names are portmanteaus of prehistoric animals and martial arts (eg. Dinowrestler Capoeiraptor is derived from "Velociraptor" and "capoeira".)
"Dinowrestler" monsters have effects focused on battle; their support cards often increase their ATK and prevent their destruction. The archetype also focuses on uninterrupted one-on-one battles through the effects of "Dinowrestler King T Wrextle" and "World Dino Wrestling". Like the "Gouki" archetype used by Gore, they too have 0 DEF. Many of their effects can be triggered if the opponent controls more monsters than the player, creating a more even number of monsters on both players fields.