Memories sleeping in asterisms, it's time to awaken...— The archetype's tagline in promotional material
The archetype is themed around the constellation of Draco, with the Main Deck monsters named after its stars (and featuring their namesake highlighted within the constellation in their artwork's background, similarly to the "Constellar" and "Tellarknight" monsters), the Ritual Monsters referencing meteor swarms with points of origin in the same area, and the full constellation being visible in "Meteonis Drytron". Most of the Spell/Trap Cards names are named after general stellar phenomena.
Concept-wise, the archetype introduces a new way of Ritual Summoning, as it considers the ATK of the monsters used for the Ritual Summons instead of their Levels. This makes it possible for the player to use (Machine) Xyz and Link monsters as Tributes, something with no precedent in the game's history. The theme may somehow be related to the "Ursarctic" archetype, as both of them break the basic rules of their respective central Summoning mechanic, are based on constellations and were introduced in a Deck Build Pack in the OCG.
The Deck revolves around setting up the Ritual Summon of their boss monsters — Level 12 Ritual Monsters with 4000 ATK/DEF — and encourages the usage of low-Level monsters as Tributes. Since "Meteonis Drytron" uses the ATK of the Tributes instead of their Levels, and since all non-Ritual monsters revealed so far are all Level/Rank 1 with 2000 ATK, it is possible to Ritual Summon a "Drytron" Level 12 Ritual Monster using only two Level/Rank 1 monsters as Tributes (by increasing the ATK of a Level 1 "Drytron" monster with "Drytron Eclipse" or "Limiter Removal", it is even possible to Ritual Summon a Level 12 monster using a single Level 1 monster).
All non-Ritual Main Deck monsters are Nomi monsters with 2000 ATK/0 DEF and the following basic effect structure:
- "Cannot be Normal Summoned/Set. Must be Special Summoned with a "Drytron" card's effect. You can Tribute 1 other "Drytron" monster or 1 Ritual Monster from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can [...] You cannot Special Summon monsters the turn you activate this effect, except monsters that cannot be Normal Summoned/Set. You can only use this effect of [...] once per turn."
Their unique effects allow them to generate advantage and make it easier to Ritual Summon "Drytron Meteonis Draconids" and "Drytron Meteonis Quadrantids", that gain an additional effect if the total Levels of the Tributes are 2 or less, being able to either attack multiple times or destroy Spell and Trap Cards. "Drytron Mu Beta Fafnir" is the first "Drytron" Extra Deck monster and allows its Xyz Materials to be used as Tributes; its second effect sets up the Graveyard for effects like that of "Drytron Gamma Eltanin", which in turn single-handedly paves the way for a Ritual Summon. It can also negate a Spell/Trap Card, being a very versatile piece of disruption. The theme's Ritual Spell, "Meteonis Drytron", works for any Ritual Monster, provided the Tributed monsters are Machines.
Being basically an OTK-oriented strategy, the main goal of the Deck is to use the high ATK of its Ritual Monsters to finish the game as soon as possible. This can be achieved by using the second effect of "Drytron Eclipse" as well as generic cards like "Honest" and "Limiter Removal".
- This archetype shares many similarities with the Ursarctic archetype.
- Both debuted in a Deck Build Pack.
- All of its members are based on the stars of/or a constellation itself.
- All of its members are mecha-like in appearance.
- Each archetype introduces a twist on an already existing type of Special Summon.