Forum:Hands of Fortune

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This Deck utilises the Fortune Lady Draw Engine, combined with the destructive force of the Hands and the power of Blaster and Tidal. It uses Spirit of the Flames and Aqua Spirit for Rank 4 plays and to ensure that Fortune's Future will have targets.

The Deck is quite fun to play, but it lacks a certain je-ne-sais-quois. Any suggestions? --BronzeJohnson (talkcontribs) 07:47, June 12, 2014 (UTC)

You could totally run a small HERO engine in this. Nova is definitely worth the space and Zero isn't that bad. Also, I never considered that Aqua Spirit and Spirit of the Flames could be used to set up the Fortune Lady Draw engine, epically cool. --Dark Ace SP (Talk) 13:27, June 12, 2014 (UTC)
A HERO engine sounds amazing. Miracle Fusion would work great with the banish engine and if I include Super Polymerization I could try Elder God Noden. Not to mention the possibilities with Mask Change Second.
I'll see what I can do, Thanks for this awesome suggestion! --BronzeJohnson (talkcontribs) 14:17, June 12, 2014 (UTC)
This is what I've been trying. I did actually consider a Mask Change version, that needed quite a few more cards to work, although I kinda insisted on trying Kuribandit and Tour Guide in my version for Leviair plays. I only played a match with it, and I kinda like the play-style. Hope you don't mind that I borrowed the main idea of your deck; just thought that two people working on one deck idea would lead to more results. --Dark Ace SP (Talk) 14:37, June 12, 2014 (UTC)
Totally forgot Mask Change Second doesn't need a HERO monster. --Dark Ace SP (Talk) 21:49, June 12, 2014 (UTC)
Also, Bahamut Shark into Tri-Edge Levia is a pretty nice play, especially since Tri-Edge will banish any monster it kills (No Opposing Fire/Ice Hand effects). --Dark Ace SP (Talk) 22:02, June 12, 2014 (UTC)
Latest Version for me. When Mask Change 2 is added to DN, I'll probably drop the Wiretaps or MST and include Mask Change 2. --Dark Ace SP (Talk) 04:13, June 13, 2014 (UTC)
I'm glad you like the main Deck idea and are helping me so actively to unfold the Decks full potential. I was not able to implement the Hero engine without taking away the focus from the Fortune Ladies but it was a fun deck nevertheless. Maybe I will make a Hand-HERO Deck in the future. Mask Change Second, however, would still work in my fortune Lady build.
I was thinking about siding in Frost and Flame Dragon, considering the high amount of both FIRE and WATER monsters. With the amazing draw-power in this Deck, it shouldn't be a problem to have "ammo" for its Effect. Also, it's searchable with Tidal.
Battlin' Boxer Veil is better than I thought, I should give it a try. Also the Tourguide Engine could be really helpful. I used to play Kuribandit in an earlier draft of the Deck, but I more often than not milled too many Spells/Traps but if I increase the Monster count, it should be fine. --BronzeJohnson (talkcontribs) 08:35, June 13, 2014 (UTC)
Yeah, the HEROs weren't cutting it for me either, just have to wait until Mask Change Second ;_;
Frost and Flame Dragon might be very useful for a Gold Sarc -> Tidal, didn't think of him.
Veil has been useful as a defender and Rank 4 material a turn later with the Spirits.
I'm thinking of dropping Kuribandit for Mathematician. Kuribandit had more value when there were main decked HERO monsters to put in the grave. --Dark Ace SP (Ally of Justice Catastorn earlier draft of the Deck, but I ditched him later because they underperformed IMO. I don't know why, but they seem to not work properly in this Deck. Maybe it was because he couldn't send the Dragons to the graveyard. --BronzeJohnson (talkcontribs) 10:42, June 14, 2014 (UTC)
Frost and Flame has proved to be very useful as a search from Tidal. I'm even thinking of including a single Flamvell Guard to help make Mist Wurm/Trishula, Dragon of the Ice Barrier (if it comes back to TCG) or Ally of Justice. But the Guard is just a theory. --Dark Ace SP (Talk) 04:20, June 16, 2014 (UTC)