Generaider

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Generaider
"Jormungandr, Generaider Boss of Eternity"
Japanese
  • ジェネレイド
  • Jenereido (romanized)
  • Generaid (translated)
French
  • Genèraideur
German
  • Generaider
Italian
  • Generaider
Korean
  • 제너레이드
  • Jeneoreideu (romanized)
Portuguese
  • Generaidor
Spanish
  • Geneincursor/a
Sets
TCG
OCG
Korean
Lists

Face off against the final boss!

— TCG commercial for Mystic Fighters

"Generaider", known as "Generaid" (ジェネレイド Jenereido) in the OCG, is an archetype introduced in Deck Build Pack: Mystic Fighters. It is comprised of multiple Level 9 monsters of various Attributes and Types, and its playstyle revolves around swarming these Level 9 monsters using the effects of their Field Spell, "Generaider Boss Stage".

Lore[edit]

Etymology[edit]

"Generaider" is a portmanteau of "general" and "raider". "General" refers to the archetype's theme of bosses accompanied by additional generic monsters. "Raider" refers to raids found in massively multiplayer online role-playing games (MMORPGs), specifically raids based around boss fights.

The kanji ō (王) used for the archetype's Japanese name means "king".

Design[edit]

The "Generaider" crest in "Generaider Boss Stage"

The "Generaider" archetype is based around the theme of boss fights from video games. The setting of the archetype is based on the Nine Worlds of Norse mythology, and the "Generaider" monsters have various origins from Norse mythology.

According to official lore, "Runick" Spell Cards, which are also based on Norse mythology and video games, are related to this archetype by being moves that players would use against its members. This is referenced by "Loptr, Shadow of the Generaider Bosses" appearing in the artwork of "Runick Allure", and the same pair of adventurers being featured in both "Generaider Boss Fight" and "Runick Dispelling".

Members[edit]

The "Generaider Boss" monsters are Level 9, with the exception of the Rank 9 "Jormungandr, Generaider Boss of Eternity" and "Laevatein, Generaider Boss of Shadows". Each "Generaider Boss" monster is a different Type, and the Main Deck monsters can use "Generaider" monsters and/or generic monsters of their respective Type as tribute to activate their effects.

Each "Generaider Boss" monster corresponds with one of the nine stages displayed on the "Generaider" crest in "Generaider Boss Stage", which corresponds with the Nine World of Norse cosmology. Their Levels/Ranks are also a reference to the Nine Worlds.

Generaider Boss Type Name origin Corresponding
stage
Nine Worlds
origin
Harr, of Storms Spellcaster Hárr (Odin) Top Asgard
Nidhogg, of Ice Wyrm Níðhöggr Upper left Niflheim
Frodi, of Swords Warrior Fróði (Freyr) Upper middle Álfheim
Utgarda, of Delusion Rock Útgarðar Upper right Jötunheimr
Jormungandr, of Eternity Reptile Jörmungandr Center Midgard
Mardel, of Light Plant Mardöll (Freyja) Lower left Vanaheimr
Dovelgus, of Iron Machine dvergs (Dwarf) Lower middle Svartalfheim
Naglfar, of Fire Beast-Warrior Naglfar Lower right Muspelheim
Hela, of Doom Zombie Hel Bottom Helheim
Laevatein, of Shadows Fairy Lævateinn Bonus stage (Ragnarök)

Excluding "Generaider Token", the other "Generaider" monsters are FIRE Fairy monsters that support the "Generaider Boss" monsters.

Level Generaider Name origin
4 Loptr, Shadow of the Bosses Loptr (Loki)
9 Vala, Seidhr of the Bosses Vǫlva
Seiðr

Playing style[edit]

The "Generaider" archetype's playstyle revolves around using their Field Spell, "Generaider Boss Stage", to summon "Generaider" monsters during the opponent's turn and swarm the field with tokens to enable their Quick Effect disruptions. Once per turn, "Boss Stage" can Special Summon 1 "Generaider" monster from the Deck if the opponent draws a card, including in the Draw Phase, and then Special Summon as many "Generaider Tokens" as possible. These tokens are temporary and will be destroyed in the End Phase, and are meant as tribute fodder to supply the costs for the "Generaider" monsters' Quick Effects.

All "Generaider" monsters have a side-unique condition. The non-FIRE Fairy "Generaider" Main Deck monsters each have Quick Effects or analogous effects usable in both player's turns, with costs that involve destroying/tributing 1 or more "Generaider" monster(s), and/or monsters with the same Type as themselves.

Role Generaider Type Tribute cost Effect summary
Consistency Dovelgus Machine 1 per summon Summons "Generaider" or Machine monsters from hand.
Hela Zombie 1 Summons 1 "Generaider" or Zombie monster from GY.
Mardel Plant Searches 1 "Generaider" card or 1 Plant monster when summoned.
Defense Naglfar Beast-Warrior Redirects destruction of friendly cards to 1 "Generaider" or Beast-Warrior monster.
Nidhogg Wyrm 1 Negates a Special Summon.
Harr Spellcaster 2 Negates a card or effect activation.
Offense Frodi Warrior 1 per destruction Destroy monsters on the field, then your opponent can draw cards equal to the number of their monsters destroyed.
Utgarda Rock 2 Banishes 1 card on the field.

The FIRE Fairy "Generaider" Main Deck monsters provide supportive effects usable from the hand (in contrast with the above monsters who are unusable when drawn):

  • "Loptr" is a Normal Summonable monster who can summon 1 "Generaider" from the deck by tributing 1 "Generaider". It can act as a starter by summoning "Mardel" to search "Boss Stage", and it can also be used in the opponent's turn to strategically summon "Generaider" monsters.
  • "Vala" can discard "Generaider" cards to summon itself from the hand/GY, and can summon a "Generaider" monster from hand/GY if summoned; it provides an easy way to summon "Generaider" monsters stuck in the player's hand, grants more GY recursion, and summoning it with "Boss Stage" offsets its discard cost and generates free advantage.

The deck's main points of card advantage generation and recursion are "Boss Stage", "Loptr", "Vala", "Mardel", and "Hela". By using their effects on both players' turns, and offsetting their tribute costs with "Generaider Tokens", the deck can rapidly accumulate usable card advantage (in the form of Level 9 monster swarming) and snowball into victory over multiple turns.

The deck can easily swarm Level 9 monsters, which can in turn be used to make Rank 9 Xyz Monsters and/or Link Monsters that need high-level Link Materials; examples include the in-archetype boss monsters, the Rank 9 "Jormungandr, Generaider Boss of Eternity" and "Laevatein, Generaider Boss of Shadows", as well as the Rank 9 "True King of All Calamities", and even "World Gears of Theurlogical Demiurgy".

Notably, several "Generaider" cards, including "Frodi", "Boss Fight", "Boss Loot", "Boss Room", and "Jormungandr", have effects that cause the opponent to draw cards. Though this is a negative effect, some "Generaider" cards can trigger beneficial effects from it:

  • "Generaider Boss Stage" can Special Summon a "Generaider" monster from the Deck when the opponent draws a card, compensating for the draw if it was made during the player's turn.
  • "Harr, Generaider Boss of Storms" can force the opponent to send 1 monster from their hand or field to the GY if they draw cards outside of their Draw Phase.

Due to their effect that also works with their corresponding Types, individual "Generaider" monsters can also be used in other Type-based decks to supplement their strategy. Such as "Hera, Generaider Boss of Doom" who can be used to supplement a Zombie-oriented strategy.

Recommended cards[edit]

Recommended cards

Weaknesses[edit]

  • The archetype is extremely reliant on its Field Spell, and is almost completely paralyzed without it. Cards that can remove the Field Spell, like "Ghost Ogre & Snow Rabbit", "Cosmic Cyclone", or "Set Rotation" can severely hamper the deck's effectiveness, while cards that can temporarily negate the Field Spell, like "Ash Blossom & Joyous Spring", can delay the deck's swarming for a turn.
  • "Token Collector" can prevent "Boss Stage" from producing Tokens, making activations of "Generaider" monsters' effects far more costly.
  • Because the archetype revoles around Level 9 Main Deck monsters, and "Boss Stage" only summons from Deck, the Deck has major issues with bricking and drawing garnets.