All members of the series (except one) are based on wind instruments mixed with melee weapons. The Level 6 or lower members are aesthetically themed after Chinese martial arts, while the Level 7 or higher members are more mechanical in appearance.
"Music Maiden" is a highly aggressive theme which uses multiple high ATK boosts to inflict large amounts of damage at once. The boss monsters encourage beatdown-centric plays that punish turtling opponents, with "Ensemble Fighter" disabling Traps during attacks and "Bassoon Finger" becoming stronger the more Defense Position monsters the opponent controls. The theme also has a deadly finisher card in the form of "One-Breath Piercing", which complements the theme's bosses and can potentially deal OTK-resulting damage. In the event that the opponent proves to be more aggressive in play or refuses to play defensively, the theme can also make use of "Music Maiden's Twin Squall" to force the opponent into the defensive. Due to the deck's penchant for going all-in on plays during the Battle Phase, it can be vulnerable during the opponent's turn. The player then needs to rely on "Music Maiden's Solo Performance" and/or "Music Maiden Secret Technique - Triple Tiger" to hopefully survive the turn and restart the offensive tactics on the next one.