Ninja

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Ninja
"Kunoichi Ayame the Ninja Girl", "Ninja Commando Kabuki", "Ninja Soldier Katana" and "Ninja Commander Ikusa"
Japanese
  • にんじゃ
  • 忍者 (base)
  • にんじゃ (ruby)
  • Ninja (romanized)
French
  • Ninja
German
  • Ninja
Italian
  • Ninja
Korean
  • 첩자
  • 諜者 (Hanja)
  • Cheopja (romanized)
  • Spy (translated)
Portuguese
  • Ninja
Spanish
  • Ninja
Sets
TCG
OCG
Korean
Anime appearances
Lists

"Ninja" (にんじゃ Ninja) is an archetype of mostly Warrior monsters. They are supported by the "Ninjitsu Art" Spell and Trap Card archetype. A handful of the "Ninja" cards existed in the TCG and OCG prior to being united by support cards in later sets. Characters that used "Ninja" decks in the anime include Jean-Claude Magnum, Kaze, Moon Shadow and Sun Shadow.

While they are primarily Warrior-Type, several "Ninja" cards are part of the "Karakuri" and "Superheavy Samurai" archetypes, which are Machine-Type instead. The Dragon Ninja series are a variety of types, due to aligning with the effects of "Ninjitsu Art of Transformation" and "Ninjitsu Art of Super-Transformation".

"Ninja" were a candidate to be released in Collection Pack 2020 and received 2.8% of votes in the poll, coming in 7th place. These were specifically going to be "Ninja" cards used by Jean-Claude Magnum.

Origin[edit]

"Goe Goe the Gallant Ninja", "Masked Ninja Ebisu", "Lady Ninja Yae", and "Ninja Grandmaster Sasuke" are characters based on Konami's popular video game series Legend of the Mystical Ninja. Incidentally, all the Sasuke Samurai monsters are from this series, as well.

Ninja card Origin
Goe Goe the Gallant Ninja Goemon
Lady Ninja Yae Yae
Masked Ninja Ebisu Ebisumaru
Ninja Grandmaster Sasuke Sasuke

Some members of this archetype and their support are named after famous characters from Japan history:

Name Origin
Goe Goe the Gallant Ninja Ishikawa Goemon
Ninja Grandmaster Hanzo Hattori Hanzō
Ninja Grandmaster Saizo Kirigakure Saizō
Superheavy Samurai Ninja Sarutobi
Ninja Grandmaster Sasuke
Sarutobi Sasuke
Fuhma Shuriken Fūma Kotarō

Playing style[edit]

The Spell, Trap, and Monster cards of the "Ninja" archetype revolve around control-based strategies.

For offensive examples, "Strike Ninja" can temporarily remove itself from the Field (dodging a card effect). "Sasuke" can bypass walls such as "Marshmallon" and higher DEF Monsters. Other "Ninja" tend to work behind the scenes, such as the effect of "Upstart Golden Ninja" for summoning, and the effect of "Ninja Grandmaster Hanzo" toolboxing effect.

"Ninja" Decks can be made in a variety of ways, but since Ninja-specific support is few and far in between, most of their abilities are far from game-breaking, making them more of an uncommon rogue Deck to use. However, they can excel against Stall Decks that revolve around a particular card. The transformation traps in their arsenal give "Ninja" splashability with "Mist Valley", "Chaos", "Dragon", "Dark Simorgh Lockdown", and "Monarch" Decks, among others.

WIND and/or Winged Beast-oriented Decks aid "Lady Ninja Yae", while DARK monsters will keep up the stealth of "Strike Ninja". "Dark Simorgh" is DARK, WIND and Winged-Beast, giving support to not only the above Ninja and "Hanzo", but is an ideal target for "Ninjitsu Art of Transformation".

"Roc from the Valley of Haze" can return to the Deck once he is discarded by "Yae" to become her transformation target within the same turn.

"Armed Ninja" and "Crimson Ninja" may be paired with such cards as "Ninjitsu Art of Duplication" and "Senior Silver Ninja", both of which enable the weak "Ninja" to swarm the Field, ready to Flip.

"White Dragon Ninja" is meant to be paired with "Super-Transformation" by means of her own effect that protects the controlling player's back-row. This card has a strong synergy with the card "Safe Zone" as they both protect each other.

"Armor Ninjitsu Art of Alchemy" was made for removing Ninjitsu Art cards once they have outlived their use. "Magic Planter" and "Uria, Lord of Searing Flames" can also profit off of a "Ninjitsu Art"-heavy Deck. Although slow, "Karakuri Ninja mdl 339 "Sazank"" is another useful tool for dispatching an enemy monster that might have bypassed one's Traps and other Monsters.

In a Warrior-only "Ninja" Deck, "The Immortal Bushi" can be used to Tribute Set "Senior Silver Ninja" and start the swarming.

Weaknessess[edit]

There are ways to break the Safe Zone and White Dragon Ninja lock once it has been completed, such as using Trap Stun to temporarily remove Safe Zone's protection from White Dragon Ninja, using Trap Eater to remove Safe Zone (since it doesn't destroy), using Book of Eclipse to flip White Dragon Ninja face-down (since it doesn't target or destroy), both removing Safe Zone's protection and temporarily nullifying White Dragon Ninja's effect, or using Skill Drain.

Recommended cards[edit]

Recommended cards

Official Decks[edit]

Trivia[edit]

References[edit]

  1. YGOrganization Sleeve Winner Deck Recipes